|  | /* | 
|  | * Copyright (C) 2010 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef _UI_INPUT_H | 
|  | #define _UI_INPUT_H | 
|  |  | 
|  | /** | 
|  | * Native input event structures. | 
|  | */ | 
|  |  | 
|  | #include <android/input.h> | 
|  | #include <utils/Vector.h> | 
|  | #include <utils/KeyedVector.h> | 
|  | #include <utils/Timers.h> | 
|  | #include <utils/RefBase.h> | 
|  | #include <utils/String8.h> | 
|  | #include <utils/BitSet.h> | 
|  |  | 
|  | #ifdef HAVE_ANDROID_OS | 
|  | class SkMatrix; | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | * Additional private constants not defined in ndk/ui/input.h. | 
|  | */ | 
|  | enum { | 
|  | /* Private control to determine when an app is tracking a key sequence. */ | 
|  | AKEY_EVENT_FLAG_START_TRACKING = 0x40000000, | 
|  |  | 
|  | /* Key event is inconsistent with previously sent key events. */ | 
|  | AKEY_EVENT_FLAG_TAINTED = 0x80000000, | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | /* Motion event is inconsistent with previously sent motion events. */ | 
|  | AMOTION_EVENT_FLAG_TAINTED = 0x80000000, | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | /* | 
|  | * Indicates that an input device has switches. | 
|  | * This input source flag is hidden from the API because switches are only used by the system | 
|  | * and applications have no way to interact with them. | 
|  | */ | 
|  | AINPUT_SOURCE_SWITCH = 0x80000000, | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * SystemUiVisibility constants from View. | 
|  | */ | 
|  | enum { | 
|  | ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0, | 
|  | ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001, | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Maximum number of pointers supported per motion event. | 
|  | * Smallest number of pointers is 1. | 
|  | * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers | 
|  | * will occasionally emit 11.  There is not much harm making this constant bigger.) | 
|  | */ | 
|  | #define MAX_POINTERS 16 | 
|  |  | 
|  | /* | 
|  | * Maximum pointer id value supported in a motion event. | 
|  | * Smallest pointer id is 0. | 
|  | * (This is limited by our use of BitSet32 to track pointer assignments.) | 
|  | */ | 
|  | #define MAX_POINTER_ID 31 | 
|  |  | 
|  | /* | 
|  | * Declare a concrete type for the NDK's input event forward declaration. | 
|  | */ | 
|  | struct AInputEvent { | 
|  | virtual ~AInputEvent() { } | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Declare a concrete type for the NDK's input device forward declaration. | 
|  | */ | 
|  | struct AInputDevice { | 
|  | virtual ~AInputDevice() { } | 
|  | }; | 
|  |  | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | #ifdef HAVE_ANDROID_OS | 
|  | class Parcel; | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | * Flags that flow alongside events in the input dispatch system to help with certain | 
|  | * policy decisions such as waking from device sleep. | 
|  | * | 
|  | * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java. | 
|  | */ | 
|  | enum { | 
|  | /* These flags originate in RawEvents and are generally set in the key map. | 
|  | * NOTE: If you edit these flags, also edit labels in KeycodeLabels.h. */ | 
|  |  | 
|  | POLICY_FLAG_WAKE = 0x00000001, | 
|  | POLICY_FLAG_WAKE_DROPPED = 0x00000002, | 
|  | POLICY_FLAG_SHIFT = 0x00000004, | 
|  | POLICY_FLAG_CAPS_LOCK = 0x00000008, | 
|  | POLICY_FLAG_ALT = 0x00000010, | 
|  | POLICY_FLAG_ALT_GR = 0x00000020, | 
|  | POLICY_FLAG_MENU = 0x00000040, | 
|  | POLICY_FLAG_LAUNCHER = 0x00000080, | 
|  | POLICY_FLAG_VIRTUAL = 0x00000100, | 
|  | POLICY_FLAG_FUNCTION = 0x00000200, | 
|  |  | 
|  | POLICY_FLAG_RAW_MASK = 0x0000ffff, | 
|  |  | 
|  | /* These flags are set by the input dispatcher. */ | 
|  |  | 
|  | // Indicates that the input event was injected. | 
|  | POLICY_FLAG_INJECTED = 0x01000000, | 
|  |  | 
|  | // Indicates that the input event is from a trusted source such as a directly attached | 
|  | // input device or an application with system-wide event injection permission. | 
|  | POLICY_FLAG_TRUSTED = 0x02000000, | 
|  |  | 
|  | // Indicates that the input event has passed through an input filter. | 
|  | POLICY_FLAG_FILTERED = 0x04000000, | 
|  |  | 
|  | // Disables automatic key repeating behavior. | 
|  | POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000, | 
|  |  | 
|  | /* These flags are set by the input reader policy as it intercepts each event. */ | 
|  |  | 
|  | // Indicates that the screen was off when the event was received and the event | 
|  | // should wake the device. | 
|  | POLICY_FLAG_WOKE_HERE = 0x10000000, | 
|  |  | 
|  | // Indicates that the screen was dim when the event was received and the event | 
|  | // should brighten the device. | 
|  | POLICY_FLAG_BRIGHT_HERE = 0x20000000, | 
|  |  | 
|  | // Indicates that the event should be dispatched to applications. | 
|  | // The input event should still be sent to the InputDispatcher so that it can see all | 
|  | // input events received include those that it will not deliver. | 
|  | POLICY_FLAG_PASS_TO_USER = 0x40000000, | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Describes the basic configuration of input devices that are present. | 
|  | */ | 
|  | struct InputConfiguration { | 
|  | enum { | 
|  | TOUCHSCREEN_UNDEFINED = 0, | 
|  | TOUCHSCREEN_NOTOUCH = 1, | 
|  | TOUCHSCREEN_STYLUS = 2, | 
|  | TOUCHSCREEN_FINGER = 3 | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | KEYBOARD_UNDEFINED = 0, | 
|  | KEYBOARD_NOKEYS = 1, | 
|  | KEYBOARD_QWERTY = 2, | 
|  | KEYBOARD_12KEY = 3 | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | NAVIGATION_UNDEFINED = 0, | 
|  | NAVIGATION_NONAV = 1, | 
|  | NAVIGATION_DPAD = 2, | 
|  | NAVIGATION_TRACKBALL = 3, | 
|  | NAVIGATION_WHEEL = 4 | 
|  | }; | 
|  |  | 
|  | int32_t touchScreen; | 
|  | int32_t keyboard; | 
|  | int32_t navigation; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Pointer coordinate data. | 
|  | */ | 
|  | struct PointerCoords { | 
|  | enum { MAX_AXES = 14 }; // 14 so that sizeof(PointerCoords) == 64 | 
|  |  | 
|  | // Bitfield of axes that are present in this structure. | 
|  | uint64_t bits; | 
|  |  | 
|  | // Values of axes that are stored in this structure packed in order by axis id | 
|  | // for each axis that is present in the structure according to 'bits'. | 
|  | float values[MAX_AXES]; | 
|  |  | 
|  | inline void clear() { | 
|  | bits = 0; | 
|  | } | 
|  |  | 
|  | float getAxisValue(int32_t axis) const; | 
|  | status_t setAxisValue(int32_t axis, float value); | 
|  |  | 
|  | void scale(float scale); | 
|  |  | 
|  | inline float getX() const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_X); | 
|  | } | 
|  |  | 
|  | inline float getY() const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_Y); | 
|  | } | 
|  |  | 
|  | #ifdef HAVE_ANDROID_OS | 
|  | status_t readFromParcel(Parcel* parcel); | 
|  | status_t writeToParcel(Parcel* parcel) const; | 
|  | #endif | 
|  |  | 
|  | bool operator==(const PointerCoords& other) const; | 
|  | inline bool operator!=(const PointerCoords& other) const { | 
|  | return !(*this == other); | 
|  | } | 
|  |  | 
|  | void copyFrom(const PointerCoords& other); | 
|  |  | 
|  | private: | 
|  | void tooManyAxes(int axis); | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Pointer property data. | 
|  | */ | 
|  | struct PointerProperties { | 
|  | // The id of the pointer. | 
|  | int32_t id; | 
|  |  | 
|  | // The pointer tool type. | 
|  | int32_t toolType; | 
|  |  | 
|  | inline void clear() { | 
|  | id = -1; | 
|  | toolType = 0; | 
|  | } | 
|  |  | 
|  | bool operator==(const PointerProperties& other) const; | 
|  | inline bool operator!=(const PointerProperties& other) const { | 
|  | return !(*this == other); | 
|  | } | 
|  |  | 
|  | void copyFrom(const PointerProperties& other); | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Input events. | 
|  | */ | 
|  | class InputEvent : public AInputEvent { | 
|  | public: | 
|  | virtual ~InputEvent() { } | 
|  |  | 
|  | virtual int32_t getType() const = 0; | 
|  |  | 
|  | inline int32_t getDeviceId() const { return mDeviceId; } | 
|  |  | 
|  | inline int32_t getSource() const { return mSource; } | 
|  |  | 
|  | inline void setSource(int32_t source) { mSource = source; } | 
|  |  | 
|  | protected: | 
|  | void initialize(int32_t deviceId, int32_t source); | 
|  | void initialize(const InputEvent& from); | 
|  |  | 
|  | int32_t mDeviceId; | 
|  | int32_t mSource; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Key events. | 
|  | */ | 
|  | class KeyEvent : public InputEvent { | 
|  | public: | 
|  | virtual ~KeyEvent() { } | 
|  |  | 
|  | virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; } | 
|  |  | 
|  | inline int32_t getAction() const { return mAction; } | 
|  |  | 
|  | inline int32_t getFlags() const { return mFlags; } | 
|  |  | 
|  | inline int32_t getKeyCode() const { return mKeyCode; } | 
|  |  | 
|  | inline int32_t getScanCode() const { return mScanCode; } | 
|  |  | 
|  | inline int32_t getMetaState() const { return mMetaState; } | 
|  |  | 
|  | inline int32_t getRepeatCount() const { return mRepeatCount; } | 
|  |  | 
|  | inline nsecs_t getDownTime() const { return mDownTime; } | 
|  |  | 
|  | inline nsecs_t getEventTime() const { return mEventTime; } | 
|  |  | 
|  | // Return true if this event may have a default action implementation. | 
|  | static bool hasDefaultAction(int32_t keyCode); | 
|  | bool hasDefaultAction() const; | 
|  |  | 
|  | // Return true if this event represents a system key. | 
|  | static bool isSystemKey(int32_t keyCode); | 
|  | bool isSystemKey() const; | 
|  |  | 
|  | void initialize( | 
|  | int32_t deviceId, | 
|  | int32_t source, | 
|  | int32_t action, | 
|  | int32_t flags, | 
|  | int32_t keyCode, | 
|  | int32_t scanCode, | 
|  | int32_t metaState, | 
|  | int32_t repeatCount, | 
|  | nsecs_t downTime, | 
|  | nsecs_t eventTime); | 
|  | void initialize(const KeyEvent& from); | 
|  |  | 
|  | protected: | 
|  | int32_t mAction; | 
|  | int32_t mFlags; | 
|  | int32_t mKeyCode; | 
|  | int32_t mScanCode; | 
|  | int32_t mMetaState; | 
|  | int32_t mRepeatCount; | 
|  | nsecs_t mDownTime; | 
|  | nsecs_t mEventTime; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Motion events. | 
|  | */ | 
|  | class MotionEvent : public InputEvent { | 
|  | public: | 
|  | virtual ~MotionEvent() { } | 
|  |  | 
|  | virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; } | 
|  |  | 
|  | inline int32_t getAction() const { return mAction; } | 
|  |  | 
|  | inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; } | 
|  |  | 
|  | inline int32_t getActionIndex() const { | 
|  | return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) | 
|  | >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; | 
|  | } | 
|  |  | 
|  | inline void setAction(int32_t action) { mAction = action; } | 
|  |  | 
|  | inline int32_t getFlags() const { return mFlags; } | 
|  |  | 
|  | inline void setFlags(int32_t flags) { mFlags = flags; } | 
|  |  | 
|  | inline int32_t getEdgeFlags() const { return mEdgeFlags; } | 
|  |  | 
|  | inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; } | 
|  |  | 
|  | inline int32_t getMetaState() const { return mMetaState; } | 
|  |  | 
|  | inline void setMetaState(int32_t metaState) { mMetaState = metaState; } | 
|  |  | 
|  | inline int32_t getButtonState() const { return mButtonState; } | 
|  |  | 
|  | inline float getXOffset() const { return mXOffset; } | 
|  |  | 
|  | inline float getYOffset() const { return mYOffset; } | 
|  |  | 
|  | inline float getXPrecision() const { return mXPrecision; } | 
|  |  | 
|  | inline float getYPrecision() const { return mYPrecision; } | 
|  |  | 
|  | inline nsecs_t getDownTime() const { return mDownTime; } | 
|  |  | 
|  | inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; } | 
|  |  | 
|  | inline size_t getPointerCount() const { return mPointerProperties.size(); } | 
|  |  | 
|  | inline const PointerProperties* getPointerProperties(size_t pointerIndex) const { | 
|  | return &mPointerProperties[pointerIndex]; | 
|  | } | 
|  |  | 
|  | inline int32_t getPointerId(size_t pointerIndex) const { | 
|  | return mPointerProperties[pointerIndex].id; | 
|  | } | 
|  |  | 
|  | inline int32_t getToolType(size_t pointerIndex) const { | 
|  | return mPointerProperties[pointerIndex].toolType; | 
|  | } | 
|  |  | 
|  | inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; } | 
|  |  | 
|  | const PointerCoords* getRawPointerCoords(size_t pointerIndex) const; | 
|  |  | 
|  | float getRawAxisValue(int32_t axis, size_t pointerIndex) const; | 
|  |  | 
|  | inline float getRawX(size_t pointerIndex) const { | 
|  | return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getRawY(size_t pointerIndex) const { | 
|  | return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); | 
|  | } | 
|  |  | 
|  | float getAxisValue(int32_t axis, size_t pointerIndex) const; | 
|  |  | 
|  | inline float getX(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getY(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getPressure(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getSize(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getTouchMajor(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getTouchMinor(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getToolMajor(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getToolMinor(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getOrientation(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; } | 
|  |  | 
|  | inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const { | 
|  | return mSampleEventTimes[historicalIndex]; | 
|  | } | 
|  |  | 
|  | const PointerCoords* getHistoricalRawPointerCoords( | 
|  | size_t pointerIndex, size_t historicalIndex) const; | 
|  |  | 
|  | float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex, | 
|  | size_t historicalIndex) const; | 
|  |  | 
|  | inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalRawAxisValue( | 
|  | AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalRawAxisValue( | 
|  | AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const; | 
|  |  | 
|  | inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | ssize_t findPointerIndex(int32_t pointerId) const; | 
|  |  | 
|  | void initialize( | 
|  | int32_t deviceId, | 
|  | int32_t source, | 
|  | int32_t action, | 
|  | int32_t flags, | 
|  | int32_t edgeFlags, | 
|  | int32_t metaState, | 
|  | int32_t buttonState, | 
|  | float xOffset, | 
|  | float yOffset, | 
|  | float xPrecision, | 
|  | float yPrecision, | 
|  | nsecs_t downTime, | 
|  | nsecs_t eventTime, | 
|  | size_t pointerCount, | 
|  | const PointerProperties* pointerProperties, | 
|  | const PointerCoords* pointerCoords); | 
|  |  | 
|  | void copyFrom(const MotionEvent* other, bool keepHistory); | 
|  |  | 
|  | void addSample( | 
|  | nsecs_t eventTime, | 
|  | const PointerCoords* pointerCoords); | 
|  |  | 
|  | void offsetLocation(float xOffset, float yOffset); | 
|  |  | 
|  | void scale(float scaleFactor); | 
|  |  | 
|  | #ifdef HAVE_ANDROID_OS | 
|  | void transform(const SkMatrix* matrix); | 
|  |  | 
|  | status_t readFromParcel(Parcel* parcel); | 
|  | status_t writeToParcel(Parcel* parcel) const; | 
|  | #endif | 
|  |  | 
|  | static bool isTouchEvent(int32_t source, int32_t action); | 
|  | inline bool isTouchEvent() const { | 
|  | return isTouchEvent(mSource, mAction); | 
|  | } | 
|  |  | 
|  | // Low-level accessors. | 
|  | inline const PointerProperties* getPointerProperties() const { | 
|  | return mPointerProperties.array(); | 
|  | } | 
|  | inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); } | 
|  | inline const PointerCoords* getSamplePointerCoords() const { | 
|  | return mSamplePointerCoords.array(); | 
|  | } | 
|  |  | 
|  | protected: | 
|  | int32_t mAction; | 
|  | int32_t mFlags; | 
|  | int32_t mEdgeFlags; | 
|  | int32_t mMetaState; | 
|  | int32_t mButtonState; | 
|  | float mXOffset; | 
|  | float mYOffset; | 
|  | float mXPrecision; | 
|  | float mYPrecision; | 
|  | nsecs_t mDownTime; | 
|  | Vector<PointerProperties> mPointerProperties; | 
|  | Vector<nsecs_t> mSampleEventTimes; | 
|  | Vector<PointerCoords> mSamplePointerCoords; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Input event factory. | 
|  | */ | 
|  | class InputEventFactoryInterface { | 
|  | protected: | 
|  | virtual ~InputEventFactoryInterface() { } | 
|  |  | 
|  | public: | 
|  | InputEventFactoryInterface() { } | 
|  |  | 
|  | virtual KeyEvent* createKeyEvent() = 0; | 
|  | virtual MotionEvent* createMotionEvent() = 0; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * A simple input event factory implementation that uses a single preallocated instance | 
|  | * of each type of input event that are reused for each request. | 
|  | */ | 
|  | class PreallocatedInputEventFactory : public InputEventFactoryInterface { | 
|  | public: | 
|  | PreallocatedInputEventFactory() { } | 
|  | virtual ~PreallocatedInputEventFactory() { } | 
|  |  | 
|  | virtual KeyEvent* createKeyEvent() { return & mKeyEvent; } | 
|  | virtual MotionEvent* createMotionEvent() { return & mMotionEvent; } | 
|  |  | 
|  | private: | 
|  | KeyEvent mKeyEvent; | 
|  | MotionEvent mMotionEvent; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Calculates the velocity of pointer movements over time. | 
|  | */ | 
|  | class VelocityTracker { | 
|  | public: | 
|  | // Default polynomial degree.  (used by getVelocity) | 
|  | static const uint32_t DEFAULT_DEGREE = 2; | 
|  |  | 
|  | // Default sample horizon.  (used by getVelocity) | 
|  | // We don't use too much history by default since we want to react to quick | 
|  | // changes in direction. | 
|  | static const nsecs_t DEFAULT_HORIZON = 100 * 1000000; // 100 ms | 
|  |  | 
|  | struct Position { | 
|  | float x, y; | 
|  | }; | 
|  |  | 
|  | struct Estimator { | 
|  | static const size_t MAX_DEGREE = 2; | 
|  |  | 
|  | // Polynomial coefficients describing motion in X and Y. | 
|  | float xCoeff[MAX_DEGREE + 1], yCoeff[MAX_DEGREE + 1]; | 
|  |  | 
|  | // Polynomial degree (number of coefficients), or zero if no information is | 
|  | // available. | 
|  | uint32_t degree; | 
|  |  | 
|  | // Confidence (coefficient of determination), between 0 (no fit) and 1 (perfect fit). | 
|  | float confidence; | 
|  |  | 
|  | inline void clear() { | 
|  | degree = 0; | 
|  | confidence = 0; | 
|  | for (size_t i = 0; i <= MAX_DEGREE; i++) { | 
|  | xCoeff[i] = 0; | 
|  | yCoeff[i] = 0; | 
|  | } | 
|  | } | 
|  | }; | 
|  |  | 
|  | VelocityTracker(); | 
|  |  | 
|  | // Resets the velocity tracker state. | 
|  | void clear(); | 
|  |  | 
|  | // Resets the velocity tracker state for specific pointers. | 
|  | // Call this method when some pointers have changed and may be reusing | 
|  | // an id that was assigned to a different pointer earlier. | 
|  | void clearPointers(BitSet32 idBits); | 
|  |  | 
|  | // Adds movement information for a set of pointers. | 
|  | // The idBits bitfield specifies the pointer ids of the pointers whose positions | 
|  | // are included in the movement. | 
|  | // The positions array contains position information for each pointer in order by | 
|  | // increasing id.  Its size should be equal to the number of one bits in idBits. | 
|  | void addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions); | 
|  |  | 
|  | // Adds movement information for all pointers in a MotionEvent, including historical samples. | 
|  | void addMovement(const MotionEvent* event); | 
|  |  | 
|  | // Gets the velocity of the specified pointer id in position units per second. | 
|  | // Returns false and sets the velocity components to zero if there is | 
|  | // insufficient movement information for the pointer. | 
|  | bool getVelocity(uint32_t id, float* outVx, float* outVy) const; | 
|  |  | 
|  | // Gets a quadratic estimator for the movements of the specified pointer id. | 
|  | // Returns false and clears the estimator if there is no information available | 
|  | // about the pointer. | 
|  | bool getEstimator(uint32_t id, uint32_t degree, nsecs_t horizon, | 
|  | Estimator* outEstimator) const; | 
|  |  | 
|  | // Gets the active pointer id, or -1 if none. | 
|  | inline int32_t getActivePointerId() const { return mActivePointerId; } | 
|  |  | 
|  | // Gets a bitset containing all pointer ids from the most recent movement. | 
|  | inline BitSet32 getCurrentPointerIdBits() const { return mMovements[mIndex].idBits; } | 
|  |  | 
|  | private: | 
|  | // Number of samples to keep. | 
|  | static const uint32_t HISTORY_SIZE = 20; | 
|  |  | 
|  | struct Movement { | 
|  | nsecs_t eventTime; | 
|  | BitSet32 idBits; | 
|  | Position positions[MAX_POINTERS]; | 
|  |  | 
|  | inline const Position& getPosition(uint32_t id) const { | 
|  | return positions[idBits.getIndexOfBit(id)]; | 
|  | } | 
|  | }; | 
|  |  | 
|  | uint32_t mIndex; | 
|  | Movement mMovements[HISTORY_SIZE]; | 
|  | int32_t mActivePointerId; | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* | 
|  | * Specifies parameters that govern pointer or wheel acceleration. | 
|  | */ | 
|  | struct VelocityControlParameters { | 
|  | // A scale factor that is multiplied with the raw velocity deltas | 
|  | // prior to applying any other velocity control factors.  The scale | 
|  | // factor should be used to adapt the input device resolution | 
|  | // (eg. counts per inch) to the output device resolution (eg. pixels per inch). | 
|  | // | 
|  | // Must be a positive value. | 
|  | // Default is 1.0 (no scaling). | 
|  | float scale; | 
|  |  | 
|  | // The scaled speed at which acceleration begins to be applied. | 
|  | // This value establishes the upper bound of a low speed regime for | 
|  | // small precise motions that are performed without any acceleration. | 
|  | // | 
|  | // Must be a non-negative value. | 
|  | // Default is 0.0 (no low threshold). | 
|  | float lowThreshold; | 
|  |  | 
|  | // The scaled speed at which maximum acceleration is applied. | 
|  | // The difference between highThreshold and lowThreshold controls | 
|  | // the range of speeds over which the acceleration factor is interpolated. | 
|  | // The wider the range, the smoother the acceleration. | 
|  | // | 
|  | // Must be a non-negative value greater than or equal to lowThreshold. | 
|  | // Default is 0.0 (no high threshold). | 
|  | float highThreshold; | 
|  |  | 
|  | // The acceleration factor. | 
|  | // When the speed is above the low speed threshold, the velocity will scaled | 
|  | // by an interpolated value between 1.0 and this amount. | 
|  | // | 
|  | // Must be a positive greater than or equal to 1.0. | 
|  | // Default is 1.0 (no acceleration). | 
|  | float acceleration; | 
|  |  | 
|  | VelocityControlParameters() : | 
|  | scale(1.0f), lowThreshold(0.0f), highThreshold(0.0f), acceleration(1.0f) { | 
|  | } | 
|  |  | 
|  | VelocityControlParameters(float scale, float lowThreshold, | 
|  | float highThreshold, float acceleration) : | 
|  | scale(scale), lowThreshold(lowThreshold), | 
|  | highThreshold(highThreshold), acceleration(acceleration) { | 
|  | } | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Implements mouse pointer and wheel speed control and acceleration. | 
|  | */ | 
|  | class VelocityControl { | 
|  | public: | 
|  | VelocityControl(); | 
|  |  | 
|  | /* Sets the various parameters. */ | 
|  | void setParameters(const VelocityControlParameters& parameters); | 
|  |  | 
|  | /* Resets the current movement counters to zero. | 
|  | * This has the effect of nullifying any acceleration. */ | 
|  | void reset(); | 
|  |  | 
|  | /* Translates a raw movement delta into an appropriately | 
|  | * scaled / accelerated delta based on the current velocity. */ | 
|  | void move(nsecs_t eventTime, float* deltaX, float* deltaY); | 
|  |  | 
|  | private: | 
|  | // If no movements are received within this amount of time, | 
|  | // we assume the movement has stopped and reset the movement counters. | 
|  | static const nsecs_t STOP_TIME = 500 * 1000000; // 500 ms | 
|  |  | 
|  | VelocityControlParameters mParameters; | 
|  |  | 
|  | nsecs_t mLastMovementTime; | 
|  | VelocityTracker::Position mRawPosition; | 
|  | VelocityTracker mVelocityTracker; | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* | 
|  | * Describes the characteristics and capabilities of an input device. | 
|  | */ | 
|  | class InputDeviceInfo { | 
|  | public: | 
|  | InputDeviceInfo(); | 
|  | InputDeviceInfo(const InputDeviceInfo& other); | 
|  | ~InputDeviceInfo(); | 
|  |  | 
|  | struct MotionRange { | 
|  | int32_t axis; | 
|  | uint32_t source; | 
|  | float min; | 
|  | float max; | 
|  | float flat; | 
|  | float fuzz; | 
|  | }; | 
|  |  | 
|  | void initialize(int32_t id, const String8& name); | 
|  |  | 
|  | inline int32_t getId() const { return mId; } | 
|  | inline const String8 getName() const { return mName; } | 
|  | inline uint32_t getSources() const { return mSources; } | 
|  |  | 
|  | const MotionRange* getMotionRange(int32_t axis, uint32_t source) const; | 
|  |  | 
|  | void addSource(uint32_t source); | 
|  | void addMotionRange(int32_t axis, uint32_t source, | 
|  | float min, float max, float flat, float fuzz); | 
|  | void addMotionRange(const MotionRange& range); | 
|  |  | 
|  | inline void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; } | 
|  | inline int32_t getKeyboardType() const { return mKeyboardType; } | 
|  |  | 
|  | inline const Vector<MotionRange>& getMotionRanges() const { | 
|  | return mMotionRanges; | 
|  | } | 
|  |  | 
|  | private: | 
|  | int32_t mId; | 
|  | String8 mName; | 
|  | uint32_t mSources; | 
|  | int32_t mKeyboardType; | 
|  |  | 
|  | Vector<MotionRange> mMotionRanges; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Identifies a device. | 
|  | */ | 
|  | struct InputDeviceIdentifier { | 
|  | inline InputDeviceIdentifier() : | 
|  | bus(0), vendor(0), product(0), version(0) { | 
|  | } | 
|  |  | 
|  | String8 name; | 
|  | String8 location; | 
|  | String8 uniqueId; | 
|  | uint16_t bus; | 
|  | uint16_t vendor; | 
|  | uint16_t product; | 
|  | uint16_t version; | 
|  | }; | 
|  |  | 
|  | /* Types of input device configuration files. */ | 
|  | enum InputDeviceConfigurationFileType { | 
|  | INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION = 0,     /* .idc file */ | 
|  | INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_LAYOUT = 1,        /* .kl file */ | 
|  | INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_CHARACTER_MAP = 2, /* .kcm file */ | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Gets the path of an input device configuration file, if one is available. | 
|  | * Considers both system provided and user installed configuration files. | 
|  | * | 
|  | * The device identifier is used to construct several default configuration file | 
|  | * names to try based on the device name, vendor, product, and version. | 
|  | * | 
|  | * Returns an empty string if not found. | 
|  | */ | 
|  | extern String8 getInputDeviceConfigurationFilePathByDeviceIdentifier( | 
|  | const InputDeviceIdentifier& deviceIdentifier, | 
|  | InputDeviceConfigurationFileType type); | 
|  |  | 
|  | /* | 
|  | * Gets the path of an input device configuration file, if one is available. | 
|  | * Considers both system provided and user installed configuration files. | 
|  | * | 
|  | * The name is case-sensitive and is used to construct the filename to resolve. | 
|  | * All characters except 'a'-'z', 'A'-'Z', '0'-'9', '-', and '_' are replaced by underscores. | 
|  | * | 
|  | * Returns an empty string if not found. | 
|  | */ | 
|  | extern String8 getInputDeviceConfigurationFilePathByName( | 
|  | const String8& name, InputDeviceConfigurationFileType type); | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | #endif // _UI_INPUT_H |