|  | /* | 
|  | * Copyright (C) 2007 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #define LOG_TAG "SurfaceFlinger" | 
|  |  | 
|  | #include <stdlib.h> | 
|  | #include <stdint.h> | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include <cutils/memory.h> | 
|  | #include <utils/Errors.h> | 
|  | #include <utils/Log.h> | 
|  | #include <utils/MemoryDealer.h> | 
|  | #include <utils/IMemory.h> | 
|  | #include <ui/PixelFormat.h> | 
|  | #include <pixelflinger/pixelflinger.h> | 
|  |  | 
|  | #include "LayerBitmap.h" | 
|  | #include "SurfaceFlinger.h" | 
|  | #include "VRamHeap.h" | 
|  |  | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | LayerBitmap::LayerBitmap() | 
|  | : mAllocFlags(0), mOffset(0), mSize(-1U), mAlignment(2) | 
|  | { | 
|  | memset(&mSurface, 0, sizeof(mSurface)); | 
|  | } | 
|  |  | 
|  | LayerBitmap::~LayerBitmap() | 
|  | { | 
|  | mSurface.data = 0; | 
|  | } | 
|  |  | 
|  | status_t LayerBitmap::init(const sp<MemoryDealer>& allocator) | 
|  | { | 
|  | if (mAllocator != NULL) | 
|  | return BAD_VALUE; | 
|  | mAllocator = allocator; | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t LayerBitmap::setBits(uint32_t w, uint32_t h, uint32_t alignment, | 
|  | PixelFormat format, uint32_t flags) | 
|  | { | 
|  | const sp<MemoryDealer>& allocator(mAllocator); | 
|  | if (allocator == NULL) | 
|  | return NO_INIT; | 
|  |  | 
|  | if (UNLIKELY(w == mSurface.width && h == mSurface.height && | 
|  | format == mSurface.format)) | 
|  | { // same format and size, do nothing. | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | PixelFormatInfo info; | 
|  | getPixelFormatInfo(format, &info); | 
|  |  | 
|  | uint32_t allocFlags = MemoryDealer::PAGE_ALIGNED; | 
|  | const uint32_t align = 4; // must match GL_UNPACK_ALIGNMENT | 
|  | const uint32_t Bpp = info.bytesPerPixel; | 
|  | uint32_t stride = (w + (alignment-1)) & ~(alignment-1); | 
|  | stride = ((stride * Bpp + (align-1)) & ~(align-1)) / Bpp; | 
|  | size_t size = info.getScanlineSize(stride) * h; | 
|  | if (allocFlags & MemoryDealer::PAGE_ALIGNED) { | 
|  | size_t pagesize = getpagesize(); | 
|  | size = (size + (pagesize-1)) & ~(pagesize-1); | 
|  | } | 
|  |  | 
|  | /* FIXME: we should be able to have a h/v stride because the user of the | 
|  | * surface might have stride limitation (for instance h/w codecs often do) | 
|  | */ | 
|  | int32_t vstride = 0; | 
|  |  | 
|  | mAlignment = alignment; | 
|  | mAllocFlags = allocFlags; | 
|  | mOffset = 0; | 
|  | if (mSize != size) { | 
|  | // would be nice to have a reallocate() api | 
|  | mBitsMemory.clear(); // free-memory | 
|  | mBitsMemory = allocator->allocate(size, allocFlags); | 
|  | mSize = size; | 
|  | } else { | 
|  | // don't erase memory if we didn't have to reallocate | 
|  | flags &= ~SECURE_BITS; | 
|  | } | 
|  | if (mBitsMemory != 0) { | 
|  | mOffset = mBitsMemory->offset(); | 
|  | mSurface.data = static_cast<GGLubyte*>(mBitsMemory->pointer()); | 
|  | mSurface.version = sizeof(GGLSurface); | 
|  | mSurface.width  = w; | 
|  | mSurface.height = h; | 
|  | mSurface.stride = stride; | 
|  | mSurface.vstride = vstride; | 
|  | mSurface.format = format; | 
|  | if (flags & SECURE_BITS) | 
|  | clear(); | 
|  | } | 
|  |  | 
|  | if (mBitsMemory==0 || mSurface.data==0) { | 
|  | LOGE("not enough memory for layer bitmap size=%u", size); | 
|  | allocator->dump("LayerBitmap"); | 
|  | mSurface.data = 0; | 
|  | mSize = -1U; | 
|  | return NO_MEMORY; | 
|  | } | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | void LayerBitmap::clear() | 
|  | { | 
|  | // NOTE: this memset should not be necessary, at least for | 
|  | // opaque surface. However, for security reasons it's better to keep it | 
|  | // (in the case of pmem, it's possible that the memory contains old | 
|  | // data) | 
|  | if (mSurface.data) { | 
|  | memset(mSurface.data, 0, mSize); | 
|  | //if (bytesPerPixel(mSurface.format) == 4) { | 
|  | //    android_memset32((uint32_t*)mSurface.data, 0xFF0000FF, mSize); | 
|  | //} else  { | 
|  | //    android_memset16((uint16_t*)mSurface.data, 0xF800, mSize); | 
|  | //} | 
|  | } | 
|  | } | 
|  |  | 
|  | status_t LayerBitmap::getInfo(surface_info_t* info) const | 
|  | { | 
|  | if (mSurface.data == 0) { | 
|  | memset(info, 0, sizeof(surface_info_t)); | 
|  | info->bits_offset = NO_MEMORY; | 
|  | return NO_MEMORY; | 
|  | } | 
|  | info->w     = uint16_t(width()); | 
|  | info->h     = uint16_t(height()); | 
|  | info->stride= uint16_t(stride()); | 
|  | info->bpr   = uint16_t(stride() * bytesPerPixel(pixelFormat())); | 
|  | info->format= uint8_t(pixelFormat()); | 
|  | info->flags = surface_info_t::eBufferDirty; | 
|  | info->bits_offset = ssize_t(mOffset); | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t LayerBitmap::resize(uint32_t w, uint32_t h) | 
|  | { | 
|  | int err = setBits(w, h, mAlignment, pixelFormat(), SECURE_BITS); | 
|  | return err; | 
|  | } | 
|  |  | 
|  | size_t LayerBitmap::size() const | 
|  | { | 
|  | return mSize; | 
|  | } | 
|  |  | 
|  | void LayerBitmap::getBitmapSurface(copybit_image_t* img) const | 
|  | { | 
|  | const sp<IMemoryHeap>& mh(getAllocator()->getMemoryHeap()); | 
|  | void* sbase = mh->base(); | 
|  | const GGLSurface& t(surface()); | 
|  | img->w = t.stride  ?: t.width; | 
|  | img->h = t.vstride ?: t.height; | 
|  | img->format = t.format; | 
|  | img->offset = intptr_t(t.data) - intptr_t(sbase); | 
|  | img->base = sbase; | 
|  | img->fd = mh->heapID(); | 
|  | } | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | }; // namespace android |