| /* | 
 |  * Copyright (C) 2010 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef _UI_INPUT_MANAGER_H | 
 | #define _UI_INPUT_MANAGER_H | 
 |  | 
 | /** | 
 |  * Native input manager. | 
 |  */ | 
 |  | 
 | #include "InputClassifier.h" | 
 | #include "InputReaderBase.h" | 
 |  | 
 | #include <InputDispatcherInterface.h> | 
 | #include <InputDispatcherPolicyInterface.h> | 
 | #include <android/os/ISetInputWindowsListener.h> | 
 | #include <input/Input.h> | 
 | #include <input/InputTransport.h> | 
 |  | 
 | #include <android/os/BnInputFlinger.h> | 
 | #include <android/os/IInputFlinger.h> | 
 | #include <utils/Errors.h> | 
 | #include <utils/RefBase.h> | 
 | #include <utils/Timers.h> | 
 | #include <utils/Vector.h> | 
 |  | 
 | using android::os::BnInputFlinger; | 
 | using android::os::ISetInputWindowsListener; | 
 |  | 
 | namespace android { | 
 | class InputChannel; | 
 | class InputDispatcherThread; | 
 |  | 
 | /* | 
 |  * The input manager is the core of the system event processing. | 
 |  * | 
 |  * The input manager has three components. | 
 |  * | 
 |  * 1. The InputReader class starts a thread that reads and preprocesses raw input events, applies | 
 |  *    policy, and posts messages to a queue managed by the InputClassifier. | 
 |  * 2. The InputClassifier class starts a thread to communicate with the device-specific | 
 |  *    classifiers. It then waits on the queue of events from InputReader, applies a classification | 
 |  *    to them, and queues them for the InputDispatcher. | 
 |  * 3. The InputDispatcher class starts a thread that waits for new events on the | 
 |  *    previous queue and asynchronously dispatches them to applications. | 
 |  * | 
 |  * By design, none of these classes share any internal state.  Moreover, all communication is | 
 |  * done one way from the InputReader to the InputDispatcher and never the reverse.  All | 
 |  * classes may interact with the InputDispatchPolicy, however. | 
 |  * | 
 |  * The InputManager class never makes any calls into Java itself.  Instead, the | 
 |  * InputDispatchPolicy is responsible for performing all external interactions with the | 
 |  * system, including calling DVM services. | 
 |  */ | 
 | class InputManagerInterface : public virtual RefBase { | 
 | protected: | 
 |     InputManagerInterface() { } | 
 |     virtual ~InputManagerInterface() { } | 
 |  | 
 | public: | 
 |     /* Starts the input threads. */ | 
 |     virtual status_t start() = 0; | 
 |  | 
 |     /* Stops the input threads and waits for them to exit. */ | 
 |     virtual status_t stop() = 0; | 
 |  | 
 |     /* Gets the input reader. */ | 
 |     virtual sp<InputReaderInterface> getReader() = 0; | 
 |  | 
 |     /* Gets the input classifier */ | 
 |     virtual sp<InputClassifierInterface> getClassifier() = 0; | 
 |  | 
 |     /* Gets the input dispatcher. */ | 
 |     virtual sp<InputDispatcherInterface> getDispatcher() = 0; | 
 | }; | 
 |  | 
 | class InputManager : public InputManagerInterface, public BnInputFlinger { | 
 | protected: | 
 |     ~InputManager() override; | 
 |  | 
 | public: | 
 |     InputManager( | 
 |             const sp<InputReaderPolicyInterface>& readerPolicy, | 
 |             const sp<InputDispatcherPolicyInterface>& dispatcherPolicy); | 
 |  | 
 |     status_t start() override; | 
 |     status_t stop() override; | 
 |  | 
 |     sp<InputReaderInterface> getReader() override; | 
 |     sp<InputClassifierInterface> getClassifier() override; | 
 |     sp<InputDispatcherInterface> getDispatcher() override; | 
 |  | 
 |     status_t dump(int fd, const Vector<String16>& args) override; | 
 |     binder::Status setInputWindows( | 
 |             const std::vector<InputWindowInfo>& handles, | 
 |             const sp<ISetInputWindowsListener>& setInputWindowsListener) override; | 
 |  | 
 |     binder::Status createInputChannel(const std::string& name, InputChannel* outChannel) override; | 
 |     binder::Status removeInputChannel(const sp<IBinder>& connectionToken) override; | 
 |     binder::Status setFocusedWindow(const FocusRequest&) override; | 
 |  | 
 | private: | 
 |     sp<InputReaderInterface> mReader; | 
 |  | 
 |     sp<InputClassifierInterface> mClassifier; | 
 |  | 
 |     sp<InputDispatcherInterface> mDispatcher; | 
 | }; | 
 |  | 
 | } // namespace android | 
 |  | 
 | #endif // _UI_INPUT_MANAGER_H |