| /* | 
 |  * Copyright (C) 2007 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | // #define LOG_NDEBUG 0 | 
 | #undef LOG_TAG | 
 | #define LOG_TAG "DisplayDevice" | 
 |  | 
 | #include <stdlib.h> | 
 | #include <stdio.h> | 
 | #include <string.h> | 
 | #include <math.h> | 
 |  | 
 | #include <cutils/properties.h> | 
 |  | 
 | #include <utils/RefBase.h> | 
 | #include <utils/Log.h> | 
 |  | 
 | #include <ui/DisplayInfo.h> | 
 | #include <ui/PixelFormat.h> | 
 |  | 
 | #include <gui/Surface.h> | 
 |  | 
 | #include <hardware/gralloc.h> | 
 |  | 
 | #include "DisplayHardware/DisplaySurface.h" | 
 | #include "DisplayHardware/HWComposer.h" | 
 | #ifdef USE_HWC2 | 
 | #include "DisplayHardware/HWC2.h" | 
 | #endif | 
 | #include "RenderEngine/RenderEngine.h" | 
 |  | 
 | #include "clz.h" | 
 | #include "DisplayDevice.h" | 
 | #include "SurfaceFlinger.h" | 
 | #include "Layer.h" | 
 |  | 
 | #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h> | 
 | #include <configstore/Utils.h> | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | using namespace android; | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | #ifdef EGL_ANDROID_swap_rectangle | 
 | static constexpr bool kEGLAndroidSwapRectangle = true; | 
 | #else | 
 | static constexpr bool kEGLAndroidSwapRectangle = false; | 
 | #endif | 
 |  | 
 | // retrieve triple buffer setting from configstore | 
 | using namespace android::hardware::configstore; | 
 | using namespace android::hardware::configstore::V1_0; | 
 |  | 
 | static bool useTripleFramebuffer = getInt64< ISurfaceFlingerConfigs, | 
 |         &ISurfaceFlingerConfigs::maxFrameBufferAcquiredBuffers>(2) == 3; | 
 |  | 
 | #if !defined(EGL_EGLEXT_PROTOTYPES) || !defined(EGL_ANDROID_swap_rectangle) | 
 | // Dummy implementation in case it is missing. | 
 | inline void eglSetSwapRectangleANDROID (EGLDisplay, EGLSurface, EGLint, EGLint, EGLint, EGLint) { | 
 | } | 
 | #endif | 
 |  | 
 | /* | 
 |  * Initialize the display to the specified values. | 
 |  * | 
 |  */ | 
 |  | 
 | uint32_t DisplayDevice::sPrimaryDisplayOrientation = 0; | 
 |  | 
 | // clang-format off | 
 | DisplayDevice::DisplayDevice( | 
 |         const sp<SurfaceFlinger>& flinger, | 
 |         DisplayType type, | 
 |         int32_t hwcId, | 
 | #ifndef USE_HWC2 | 
 |         int format, | 
 | #endif | 
 |         bool isSecure, | 
 |         const wp<IBinder>& displayToken, | 
 |         const sp<DisplaySurface>& displaySurface, | 
 |         const sp<IGraphicBufferProducer>& producer, | 
 |         EGLConfig config, | 
 |         bool supportWideColor) | 
 |     : lastCompositionHadVisibleLayers(false), | 
 |       mFlinger(flinger), | 
 |       mType(type), | 
 |       mHwcDisplayId(hwcId), | 
 |       mDisplayToken(displayToken), | 
 |       mDisplaySurface(displaySurface), | 
 |       mDisplay(EGL_NO_DISPLAY), | 
 |       mSurface(EGL_NO_SURFACE), | 
 |       mDisplayWidth(), | 
 |       mDisplayHeight(), | 
 | #ifndef USE_HWC2 | 
 |       mFormat(), | 
 | #endif | 
 |       mFlags(), | 
 |       mPageFlipCount(), | 
 |       mIsSecure(isSecure), | 
 |       mLayerStack(NO_LAYER_STACK), | 
 |       mOrientation(), | 
 |       mPowerMode(HWC_POWER_MODE_OFF), | 
 |       mActiveConfig(0) | 
 | { | 
 |     // clang-format on | 
 |     Surface* surface; | 
 |     mNativeWindow = surface = new Surface(producer, false); | 
 |     ANativeWindow* const window = mNativeWindow.get(); | 
 |  | 
 | #ifdef USE_HWC2 | 
 |     mActiveColorMode = static_cast<android_color_mode_t>(-1); | 
 |     mDisplayHasWideColor = supportWideColor; | 
 | #else | 
 |     (void) supportWideColor; | 
 | #endif | 
 |     /* | 
 |      * Create our display's surface | 
 |      */ | 
 |  | 
 |     EGLSurface eglSurface; | 
 |     EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
 |     if (config == EGL_NO_CONFIG) { | 
 | #ifdef USE_HWC2 | 
 |         config = RenderEngine::chooseEglConfig(display, PIXEL_FORMAT_RGBA_8888); | 
 | #else | 
 |         config = RenderEngine::chooseEglConfig(display, format); | 
 | #endif | 
 |     } | 
 |     eglSurface = eglCreateWindowSurface(display, config, window, NULL); | 
 |     eglQuerySurface(display, eglSurface, EGL_WIDTH,  &mDisplayWidth); | 
 |     eglQuerySurface(display, eglSurface, EGL_HEIGHT, &mDisplayHeight); | 
 |  | 
 |     // Make sure that composition can never be stalled by a virtual display | 
 |     // consumer that isn't processing buffers fast enough. We have to do this | 
 |     // in two places: | 
 |     // * Here, in case the display is composed entirely by HWC. | 
 |     // * In makeCurrent(), using eglSwapInterval. Some EGL drivers set the | 
 |     //   window's swap interval in eglMakeCurrent, so they'll override the | 
 |     //   interval we set here. | 
 |     if (mType >= DisplayDevice::DISPLAY_VIRTUAL) | 
 |         window->setSwapInterval(window, 0); | 
 |  | 
 |     mConfig = config; | 
 |     mDisplay = display; | 
 |     mSurface = eglSurface; | 
 | #ifndef USE_HWC2 | 
 |     mFormat = format; | 
 | #endif | 
 |     mPageFlipCount = 0; | 
 |     mViewport.makeInvalid(); | 
 |     mFrame.makeInvalid(); | 
 |  | 
 |     // virtual displays are always considered enabled | 
 |     mPowerMode = (mType >= DisplayDevice::DISPLAY_VIRTUAL) ? | 
 |                   HWC_POWER_MODE_NORMAL : HWC_POWER_MODE_OFF; | 
 |  | 
 |     // Name the display.  The name will be replaced shortly if the display | 
 |     // was created with createDisplay(). | 
 |     switch (mType) { | 
 |         case DISPLAY_PRIMARY: | 
 |             mDisplayName = "Built-in Screen"; | 
 |             break; | 
 |         case DISPLAY_EXTERNAL: | 
 |             mDisplayName = "HDMI Screen"; | 
 |             break; | 
 |         default: | 
 |             mDisplayName = "Virtual Screen";    // e.g. Overlay #n | 
 |             break; | 
 |     } | 
 |  | 
 |     // initialize the display orientation transform. | 
 |     setProjection(DisplayState::eOrientationDefault, mViewport, mFrame); | 
 |  | 
 |     if (useTripleFramebuffer) { | 
 |         surface->allocateBuffers(); | 
 |     } | 
 | } | 
 |  | 
 | DisplayDevice::~DisplayDevice() { | 
 |     if (mSurface != EGL_NO_SURFACE) { | 
 |         eglDestroySurface(mDisplay, mSurface); | 
 |         mSurface = EGL_NO_SURFACE; | 
 |     } | 
 | } | 
 |  | 
 | void DisplayDevice::disconnect(HWComposer& hwc) { | 
 |     if (mHwcDisplayId >= 0) { | 
 |         hwc.disconnectDisplay(mHwcDisplayId); | 
 | #ifndef USE_HWC2 | 
 |         if (mHwcDisplayId >= DISPLAY_VIRTUAL) | 
 |             hwc.freeDisplayId(mHwcDisplayId); | 
 | #endif | 
 |         mHwcDisplayId = -1; | 
 |     } | 
 | } | 
 |  | 
 | bool DisplayDevice::isValid() const { | 
 |     return mFlinger != NULL; | 
 | } | 
 |  | 
 | int DisplayDevice::getWidth() const { | 
 |     return mDisplayWidth; | 
 | } | 
 |  | 
 | int DisplayDevice::getHeight() const { | 
 |     return mDisplayHeight; | 
 | } | 
 |  | 
 | #ifndef USE_HWC2 | 
 | PixelFormat DisplayDevice::getFormat() const { | 
 |     return mFormat; | 
 | } | 
 | #endif | 
 |  | 
 | EGLSurface DisplayDevice::getEGLSurface() const { | 
 |     return mSurface; | 
 | } | 
 |  | 
 | void DisplayDevice::setDisplayName(const String8& displayName) { | 
 |     if (!displayName.isEmpty()) { | 
 |         // never override the name with an empty name | 
 |         mDisplayName = displayName; | 
 |     } | 
 | } | 
 |  | 
 | uint32_t DisplayDevice::getPageFlipCount() const { | 
 |     return mPageFlipCount; | 
 | } | 
 |  | 
 | #ifndef USE_HWC2 | 
 | status_t DisplayDevice::compositionComplete() const { | 
 |     return mDisplaySurface->compositionComplete(); | 
 | } | 
 | #endif | 
 |  | 
 | void DisplayDevice::flip(const Region& dirty) const | 
 | { | 
 |     mFlinger->getRenderEngine().checkErrors(); | 
 |  | 
 |     if (kEGLAndroidSwapRectangle) { | 
 |         if (mFlags & SWAP_RECTANGLE) { | 
 |             const Region newDirty(dirty.intersect(bounds())); | 
 |             const Rect b(newDirty.getBounds()); | 
 |             eglSetSwapRectangleANDROID(mDisplay, mSurface, | 
 |                     b.left, b.top, b.width(), b.height()); | 
 |         } | 
 |     } | 
 |  | 
 |     mPageFlipCount++; | 
 | } | 
 |  | 
 | status_t DisplayDevice::beginFrame(bool mustRecompose) const { | 
 |     return mDisplaySurface->beginFrame(mustRecompose); | 
 | } | 
 |  | 
 | #ifdef USE_HWC2 | 
 | status_t DisplayDevice::prepareFrame(HWComposer& hwc) { | 
 |     status_t error = hwc.prepare(*this); | 
 |     if (error != NO_ERROR) { | 
 |         return error; | 
 |     } | 
 |  | 
 |     DisplaySurface::CompositionType compositionType; | 
 |     bool hasClient = hwc.hasClientComposition(mHwcDisplayId); | 
 |     bool hasDevice = hwc.hasDeviceComposition(mHwcDisplayId); | 
 |     if (hasClient && hasDevice) { | 
 |         compositionType = DisplaySurface::COMPOSITION_MIXED; | 
 |     } else if (hasClient) { | 
 |         compositionType = DisplaySurface::COMPOSITION_GLES; | 
 |     } else if (hasDevice) { | 
 |         compositionType = DisplaySurface::COMPOSITION_HWC; | 
 |     } else { | 
 |         // Nothing to do -- when turning the screen off we get a frame like | 
 |         // this. Call it a HWC frame since we won't be doing any GLES work but | 
 |         // will do a prepare/set cycle. | 
 |         compositionType = DisplaySurface::COMPOSITION_HWC; | 
 |     } | 
 |     return mDisplaySurface->prepareFrame(compositionType); | 
 | } | 
 | #else | 
 | status_t DisplayDevice::prepareFrame(const HWComposer& hwc) const { | 
 |     DisplaySurface::CompositionType compositionType; | 
 |     bool haveGles = hwc.hasGlesComposition(mHwcDisplayId); | 
 |     bool haveHwc = hwc.hasHwcComposition(mHwcDisplayId); | 
 |     if (haveGles && haveHwc) { | 
 |         compositionType = DisplaySurface::COMPOSITION_MIXED; | 
 |     } else if (haveGles) { | 
 |         compositionType = DisplaySurface::COMPOSITION_GLES; | 
 |     } else if (haveHwc) { | 
 |         compositionType = DisplaySurface::COMPOSITION_HWC; | 
 |     } else { | 
 |         // Nothing to do -- when turning the screen off we get a frame like | 
 |         // this. Call it a HWC frame since we won't be doing any GLES work but | 
 |         // will do a prepare/set cycle. | 
 |         compositionType = DisplaySurface::COMPOSITION_HWC; | 
 |     } | 
 |     return mDisplaySurface->prepareFrame(compositionType); | 
 | } | 
 | #endif | 
 |  | 
 | void DisplayDevice::swapBuffers(HWComposer& hwc) const { | 
 | #ifdef USE_HWC2 | 
 |     if (hwc.hasClientComposition(mHwcDisplayId)) { | 
 | #else | 
 |     // We need to call eglSwapBuffers() if: | 
 |     //  (1) we don't have a hardware composer, or | 
 |     //  (2) we did GLES composition this frame, and either | 
 |     //    (a) we have framebuffer target support (not present on legacy | 
 |     //        devices, where HWComposer::commit() handles things); or | 
 |     //    (b) this is a virtual display | 
 |     if (hwc.initCheck() != NO_ERROR || | 
 |             (hwc.hasGlesComposition(mHwcDisplayId) && | 
 |              (hwc.supportsFramebufferTarget() || mType >= DISPLAY_VIRTUAL))) { | 
 | #endif | 
 |         EGLBoolean success = eglSwapBuffers(mDisplay, mSurface); | 
 |         if (!success) { | 
 |             EGLint error = eglGetError(); | 
 |             if (error == EGL_CONTEXT_LOST || | 
 |                     mType == DisplayDevice::DISPLAY_PRIMARY) { | 
 |                 LOG_ALWAYS_FATAL("eglSwapBuffers(%p, %p) failed with 0x%08x", | 
 |                         mDisplay, mSurface, error); | 
 |             } else { | 
 |                 ALOGE("eglSwapBuffers(%p, %p) failed with 0x%08x", | 
 |                         mDisplay, mSurface, error); | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     status_t result = mDisplaySurface->advanceFrame(); | 
 |     if (result != NO_ERROR) { | 
 |         ALOGE("[%s] failed pushing new frame to HWC: %d", | 
 |                 mDisplayName.string(), result); | 
 |     } | 
 | } | 
 |  | 
 | #ifdef USE_HWC2 | 
 | void DisplayDevice::onSwapBuffersCompleted() const { | 
 |     mDisplaySurface->onFrameCommitted(); | 
 | } | 
 | #else | 
 | void DisplayDevice::onSwapBuffersCompleted(HWComposer& hwc) const { | 
 |     if (hwc.initCheck() == NO_ERROR) { | 
 |         mDisplaySurface->onFrameCommitted(); | 
 |     } | 
 | } | 
 | #endif | 
 |  | 
 | uint32_t DisplayDevice::getFlags() const | 
 | { | 
 |     return mFlags; | 
 | } | 
 |  | 
 | EGLBoolean DisplayDevice::makeCurrent(EGLDisplay dpy, EGLContext ctx) const { | 
 |     EGLBoolean result = EGL_TRUE; | 
 |     EGLSurface sur = eglGetCurrentSurface(EGL_DRAW); | 
 |     if (sur != mSurface) { | 
 |         result = eglMakeCurrent(dpy, mSurface, mSurface, ctx); | 
 |         if (result == EGL_TRUE) { | 
 |             if (mType >= DisplayDevice::DISPLAY_VIRTUAL) | 
 |                 eglSwapInterval(dpy, 0); | 
 |         } | 
 |     } | 
 |     setViewportAndProjection(); | 
 |     return result; | 
 | } | 
 |  | 
 | void DisplayDevice::setViewportAndProjection() const { | 
 |     size_t w = mDisplayWidth; | 
 |     size_t h = mDisplayHeight; | 
 |     Rect sourceCrop(0, 0, w, h); | 
 |     mFlinger->getRenderEngine().setViewportAndProjection(w, h, sourceCrop, h, | 
 |         false, Transform::ROT_0); | 
 | } | 
 |  | 
 | const sp<Fence>& DisplayDevice::getClientTargetAcquireFence() const { | 
 |     return mDisplaySurface->getClientTargetAcquireFence(); | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers) { | 
 |     mVisibleLayersSortedByZ = layers; | 
 | } | 
 |  | 
 | const Vector< sp<Layer> >& DisplayDevice::getVisibleLayersSortedByZ() const { | 
 |     return mVisibleLayersSortedByZ; | 
 | } | 
 |  | 
 | Region DisplayDevice::getDirtyRegion(bool repaintEverything) const { | 
 |     Region dirty; | 
 |     if (repaintEverything) { | 
 |         dirty.set(getBounds()); | 
 |     } else { | 
 |         const Transform& planeTransform(mGlobalTransform); | 
 |         dirty = planeTransform.transform(this->dirtyRegion); | 
 |         dirty.andSelf(getBounds()); | 
 |     } | 
 |     return dirty; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | void DisplayDevice::setPowerMode(int mode) { | 
 |     mPowerMode = mode; | 
 | } | 
 |  | 
 | int DisplayDevice::getPowerMode()  const { | 
 |     return mPowerMode; | 
 | } | 
 |  | 
 | bool DisplayDevice::isDisplayOn() const { | 
 |     return (mPowerMode != HWC_POWER_MODE_OFF); | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | void DisplayDevice::setActiveConfig(int mode) { | 
 |     mActiveConfig = mode; | 
 | } | 
 |  | 
 | int DisplayDevice::getActiveConfig()  const { | 
 |     return mActiveConfig; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | #ifdef USE_HWC2 | 
 | void DisplayDevice::setActiveColorMode(android_color_mode_t mode) { | 
 |     mActiveColorMode = mode; | 
 | } | 
 |  | 
 | android_color_mode_t DisplayDevice::getActiveColorMode() const { | 
 |     return mActiveColorMode; | 
 | } | 
 | #endif | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | void DisplayDevice::setLayerStack(uint32_t stack) { | 
 |     mLayerStack = stack; | 
 |     dirtyRegion.set(bounds()); | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | uint32_t DisplayDevice::getOrientationTransform() const { | 
 |     uint32_t transform = 0; | 
 |     switch (mOrientation) { | 
 |         case DisplayState::eOrientationDefault: | 
 |             transform = Transform::ROT_0; | 
 |             break; | 
 |         case DisplayState::eOrientation90: | 
 |             transform = Transform::ROT_90; | 
 |             break; | 
 |         case DisplayState::eOrientation180: | 
 |             transform = Transform::ROT_180; | 
 |             break; | 
 |         case DisplayState::eOrientation270: | 
 |             transform = Transform::ROT_270; | 
 |             break; | 
 |     } | 
 |     return transform; | 
 | } | 
 |  | 
 | status_t DisplayDevice::orientationToTransfrom( | 
 |         int orientation, int w, int h, Transform* tr) | 
 | { | 
 |     uint32_t flags = 0; | 
 |     switch (orientation) { | 
 |     case DisplayState::eOrientationDefault: | 
 |         flags = Transform::ROT_0; | 
 |         break; | 
 |     case DisplayState::eOrientation90: | 
 |         flags = Transform::ROT_90; | 
 |         break; | 
 |     case DisplayState::eOrientation180: | 
 |         flags = Transform::ROT_180; | 
 |         break; | 
 |     case DisplayState::eOrientation270: | 
 |         flags = Transform::ROT_270; | 
 |         break; | 
 |     default: | 
 |         return BAD_VALUE; | 
 |     } | 
 |     tr->set(flags, w, h); | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | void DisplayDevice::setDisplaySize(const int newWidth, const int newHeight) { | 
 |     dirtyRegion.set(getBounds()); | 
 |  | 
 |     if (mSurface != EGL_NO_SURFACE) { | 
 |         eglDestroySurface(mDisplay, mSurface); | 
 |         mSurface = EGL_NO_SURFACE; | 
 |     } | 
 |  | 
 |     mDisplaySurface->resizeBuffers(newWidth, newHeight); | 
 |  | 
 |     ANativeWindow* const window = mNativeWindow.get(); | 
 |     mSurface = eglCreateWindowSurface(mDisplay, mConfig, window, NULL); | 
 |     eglQuerySurface(mDisplay, mSurface, EGL_WIDTH,  &mDisplayWidth); | 
 |     eglQuerySurface(mDisplay, mSurface, EGL_HEIGHT, &mDisplayHeight); | 
 |  | 
 |     LOG_FATAL_IF(mDisplayWidth != newWidth, | 
 |                 "Unable to set new width to %d", newWidth); | 
 |     LOG_FATAL_IF(mDisplayHeight != newHeight, | 
 |                 "Unable to set new height to %d", newHeight); | 
 | } | 
 |  | 
 | void DisplayDevice::setProjection(int orientation, | 
 |         const Rect& newViewport, const Rect& newFrame) { | 
 |     Rect viewport(newViewport); | 
 |     Rect frame(newFrame); | 
 |  | 
 |     const int w = mDisplayWidth; | 
 |     const int h = mDisplayHeight; | 
 |  | 
 |     Transform R; | 
 |     DisplayDevice::orientationToTransfrom(orientation, w, h, &R); | 
 |  | 
 |     if (!frame.isValid()) { | 
 |         // the destination frame can be invalid if it has never been set, | 
 |         // in that case we assume the whole display frame. | 
 |         frame = Rect(w, h); | 
 |     } | 
 |  | 
 |     if (viewport.isEmpty()) { | 
 |         // viewport can be invalid if it has never been set, in that case | 
 |         // we assume the whole display size. | 
 |         // it's also invalid to have an empty viewport, so we handle that | 
 |         // case in the same way. | 
 |         viewport = Rect(w, h); | 
 |         if (R.getOrientation() & Transform::ROT_90) { | 
 |             // viewport is always specified in the logical orientation | 
 |             // of the display (ie: post-rotation). | 
 |             swap(viewport.right, viewport.bottom); | 
 |         } | 
 |     } | 
 |  | 
 |     dirtyRegion.set(getBounds()); | 
 |  | 
 |     Transform TL, TP, S; | 
 |     float src_width  = viewport.width(); | 
 |     float src_height = viewport.height(); | 
 |     float dst_width  = frame.width(); | 
 |     float dst_height = frame.height(); | 
 |     if (src_width != dst_width || src_height != dst_height) { | 
 |         float sx = dst_width  / src_width; | 
 |         float sy = dst_height / src_height; | 
 |         S.set(sx, 0, 0, sy); | 
 |     } | 
 |  | 
 |     float src_x = viewport.left; | 
 |     float src_y = viewport.top; | 
 |     float dst_x = frame.left; | 
 |     float dst_y = frame.top; | 
 |     TL.set(-src_x, -src_y); | 
 |     TP.set(dst_x, dst_y); | 
 |  | 
 |     // The viewport and frame are both in the logical orientation. | 
 |     // Apply the logical translation, scale to physical size, apply the | 
 |     // physical translation and finally rotate to the physical orientation. | 
 |     mGlobalTransform = R * TP * S * TL; | 
 |  | 
 |     const uint8_t type = mGlobalTransform.getType(); | 
 |     mNeedsFiltering = (!mGlobalTransform.preserveRects() || | 
 |             (type >= Transform::SCALE)); | 
 |  | 
 |     mScissor = mGlobalTransform.transform(viewport); | 
 |     if (mScissor.isEmpty()) { | 
 |         mScissor = getBounds(); | 
 |     } | 
 |  | 
 |     mOrientation = orientation; | 
 |     if (mType == DisplayType::DISPLAY_PRIMARY) { | 
 |         uint32_t transform = 0; | 
 |         switch (mOrientation) { | 
 |             case DisplayState::eOrientationDefault: | 
 |                 transform = Transform::ROT_0; | 
 |                 break; | 
 |             case DisplayState::eOrientation90: | 
 |                 transform = Transform::ROT_90; | 
 |                 break; | 
 |             case DisplayState::eOrientation180: | 
 |                 transform = Transform::ROT_180; | 
 |                 break; | 
 |             case DisplayState::eOrientation270: | 
 |                 transform = Transform::ROT_270; | 
 |                 break; | 
 |         } | 
 |         sPrimaryDisplayOrientation = transform; | 
 |     } | 
 |     mViewport = viewport; | 
 |     mFrame = frame; | 
 | } | 
 |  | 
 | uint32_t DisplayDevice::getPrimaryDisplayOrientationTransform() { | 
 |     return sPrimaryDisplayOrientation; | 
 | } | 
 |  | 
 | void DisplayDevice::dump(String8& result) const { | 
 |     const Transform& tr(mGlobalTransform); | 
 |     result.appendFormat( | 
 |         "+ DisplayDevice: %s\n" | 
 |         "   type=%x, hwcId=%d, layerStack=%u, (%4dx%4d), ANativeWindow=%p, orient=%2d (type=%08x), " | 
 |         "flips=%u, isSecure=%d, powerMode=%d, activeConfig=%d, numLayers=%zu\n" | 
 |         "   v:[%d,%d,%d,%d], f:[%d,%d,%d,%d], s:[%d,%d,%d,%d]," | 
 |         "transform:[[%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f]]\n", | 
 |         mDisplayName.string(), mType, mHwcDisplayId, | 
 |         mLayerStack, mDisplayWidth, mDisplayHeight, mNativeWindow.get(), | 
 |         mOrientation, tr.getType(), getPageFlipCount(), | 
 |         mIsSecure, mPowerMode, mActiveConfig, | 
 |         mVisibleLayersSortedByZ.size(), | 
 |         mViewport.left, mViewport.top, mViewport.right, mViewport.bottom, | 
 |         mFrame.left, mFrame.top, mFrame.right, mFrame.bottom, | 
 |         mScissor.left, mScissor.top, mScissor.right, mScissor.bottom, | 
 |         tr[0][0], tr[1][0], tr[2][0], | 
 |         tr[0][1], tr[1][1], tr[2][1], | 
 |         tr[0][2], tr[1][2], tr[2][2]); | 
 |  | 
 |     String8 surfaceDump; | 
 |     mDisplaySurface->dumpAsString(surfaceDump); | 
 |     result.append(surfaceDump); | 
 | } | 
 |  | 
 | std::atomic<int32_t> DisplayDeviceState::nextDisplayId(1); | 
 |  | 
 | DisplayDeviceState::DisplayDeviceState(DisplayDevice::DisplayType type, bool isSecure) | 
 |     : type(type), | 
 |       layerStack(DisplayDevice::NO_LAYER_STACK), | 
 |       orientation(0), | 
 |       width(0), | 
 |       height(0), | 
 |       isSecure(isSecure) | 
 | { | 
 |     viewport.makeInvalid(); | 
 |     frame.makeInvalid(); | 
 | } |