| /* | 
 |  * Copyright 2017 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
 |  | 
 | //#define LOG_NDEBUG 1 | 
 | #define LOG_TAG "GraphicsEnv" | 
 |  | 
 | #include <graphicsenv/GraphicsEnv.h> | 
 |  | 
 | #include <dlfcn.h> | 
 | #include <unistd.h> | 
 |  | 
 | #include <android-base/file.h> | 
 | #include <android-base/properties.h> | 
 | #include <android-base/strings.h> | 
 | #include <android/dlext.h> | 
 | #include <binder/IServiceManager.h> | 
 | #include <cutils/properties.h> | 
 | #include <graphicsenv/IGpuService.h> | 
 | #include <log/log.h> | 
 | #include <nativeloader/dlext_namespaces.h> | 
 | #include <sys/prctl.h> | 
 | #include <utils/Trace.h> | 
 |  | 
 | #include <memory> | 
 | #include <string> | 
 | #include <thread> | 
 |  | 
 | // TODO(b/159240322): Extend this to x86 ABI. | 
 | #if defined(__LP64__) | 
 | #define UPDATABLE_DRIVER_ABI "arm64-v8a" | 
 | #else | 
 | #define UPDATABLE_DRIVER_ABI "armeabi-v7a" | 
 | #endif // defined(__LP64__) | 
 |  | 
 | // TODO(ianelliott@): Get the following from an ANGLE header: | 
 | #define CURRENT_ANGLE_API_VERSION 2 // Current API verion we are targetting | 
 | // Version-2 API: | 
 | typedef bool (*fpANGLEGetFeatureSupportUtilAPIVersion)(unsigned int* versionToUse); | 
 | typedef bool (*fpANGLEAndroidParseRulesString)(const char* rulesString, void** rulesHandle, | 
 |                                                int* rulesVersion); | 
 | typedef bool (*fpANGLEGetSystemInfo)(void** handle); | 
 | typedef bool (*fpANGLEAddDeviceInfoToSystemInfo)(const char* deviceMfr, const char* deviceModel, | 
 |                                                  void* handle); | 
 | typedef bool (*fpANGLEShouldBeUsedForApplication)(void* rulesHandle, int rulesVersion, | 
 |                                                   void* systemInfoHandle, const char* appName); | 
 | typedef bool (*fpANGLEFreeRulesHandle)(void* handle); | 
 | typedef bool (*fpANGLEFreeSystemInfoHandle)(void* handle); | 
 |  | 
 | namespace android { | 
 |  | 
 | enum NativeLibrary { | 
 |     LLNDK = 0, | 
 |     VNDKSP = 1, | 
 | }; | 
 |  | 
 | static constexpr const char* kNativeLibrariesSystemConfigPath[] = | 
 |         {"/apex/com.android.vndk.v{}/etc/llndk.libraries.{}.txt", | 
 |          "/apex/com.android.vndk.v{}/etc/vndksp.libraries.{}.txt"}; | 
 |  | 
 | static std::string vndkVersionStr() { | 
 | #ifdef __BIONIC__ | 
 |     return android::base::GetProperty("ro.vndk.version", ""); | 
 | #endif | 
 |     return ""; | 
 | } | 
 |  | 
 | static void insertVndkVersionStr(std::string* fileName) { | 
 |     LOG_ALWAYS_FATAL_IF(!fileName, "fileName should never be nullptr"); | 
 |     std::string version = vndkVersionStr(); | 
 |     size_t pos = fileName->find("{}"); | 
 |     while (pos != std::string::npos) { | 
 |         fileName->replace(pos, 2, version); | 
 |         pos = fileName->find("{}", pos + version.size()); | 
 |     } | 
 | } | 
 |  | 
 | static bool readConfig(const std::string& configFile, std::vector<std::string>* soNames) { | 
 |     // Read list of public native libraries from the config file. | 
 |     std::string fileContent; | 
 |     if (!base::ReadFileToString(configFile, &fileContent)) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     std::vector<std::string> lines = base::Split(fileContent, "\n"); | 
 |  | 
 |     for (auto& line : lines) { | 
 |         auto trimmedLine = base::Trim(line); | 
 |         if (!trimmedLine.empty()) { | 
 |             soNames->push_back(trimmedLine); | 
 |         } | 
 |     } | 
 |  | 
 |     return true; | 
 | } | 
 |  | 
 | static const std::string getSystemNativeLibraries(NativeLibrary type) { | 
 |     std::string nativeLibrariesSystemConfig = kNativeLibrariesSystemConfigPath[type]; | 
 |     insertVndkVersionStr(&nativeLibrariesSystemConfig); | 
 |  | 
 |     std::vector<std::string> soNames; | 
 |     if (!readConfig(nativeLibrariesSystemConfig, &soNames)) { | 
 |         ALOGE("Failed to retrieve library names from %s", nativeLibrariesSystemConfig.c_str()); | 
 |         return ""; | 
 |     } | 
 |  | 
 |     return base::Join(soNames, ':'); | 
 | } | 
 |  | 
 | /*static*/ GraphicsEnv& GraphicsEnv::getInstance() { | 
 |     static GraphicsEnv env; | 
 |     return env; | 
 | } | 
 |  | 
 | bool GraphicsEnv::isDebuggable() { | 
 |     return prctl(PR_GET_DUMPABLE, 0, 0, 0, 0) > 0; | 
 | } | 
 |  | 
 | void GraphicsEnv::setDriverPathAndSphalLibraries(const std::string path, | 
 |                                                  const std::string sphalLibraries) { | 
 |     if (!mDriverPath.empty() || !mSphalLibraries.empty()) { | 
 |         ALOGV("ignoring attempt to change driver path from '%s' to '%s' or change sphal libraries " | 
 |               "from '%s' to '%s'", | 
 |               mDriverPath.c_str(), path.c_str(), mSphalLibraries.c_str(), sphalLibraries.c_str()); | 
 |         return; | 
 |     } | 
 |     ALOGV("setting driver path to '%s' and sphal libraries to '%s'", path.c_str(), | 
 |           sphalLibraries.c_str()); | 
 |     mDriverPath = path; | 
 |     mSphalLibraries = sphalLibraries; | 
 | } | 
 |  | 
 | void GraphicsEnv::hintActivityLaunch() { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     { | 
 |         std::lock_guard<std::mutex> lock(mStatsLock); | 
 |         if (mActivityLaunched) return; | 
 |         mActivityLaunched = true; | 
 |     } | 
 |  | 
 |     std::thread trySendGpuStatsThread([this]() { | 
 |         // If there's already graphics driver preloaded in the process, just send | 
 |         // the stats info to GpuStats directly through async binder. | 
 |         std::lock_guard<std::mutex> lock(mStatsLock); | 
 |         if (mGpuStats.glDriverToSend) { | 
 |             mGpuStats.glDriverToSend = false; | 
 |             sendGpuStatsLocked(GpuStatsInfo::Api::API_GL, true, mGpuStats.glDriverLoadingTime); | 
 |         } | 
 |         if (mGpuStats.vkDriverToSend) { | 
 |             mGpuStats.vkDriverToSend = false; | 
 |             sendGpuStatsLocked(GpuStatsInfo::Api::API_VK, true, mGpuStats.vkDriverLoadingTime); | 
 |         } | 
 |     }); | 
 |     trySendGpuStatsThread.detach(); | 
 | } | 
 |  | 
 | void GraphicsEnv::setGpuStats(const std::string& driverPackageName, | 
 |                               const std::string& driverVersionName, uint64_t driverVersionCode, | 
 |                               int64_t driverBuildTime, const std::string& appPackageName, | 
 |                               const int vulkanVersion) { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     std::lock_guard<std::mutex> lock(mStatsLock); | 
 |     ALOGV("setGpuStats:\n" | 
 |           "\tdriverPackageName[%s]\n" | 
 |           "\tdriverVersionName[%s]\n" | 
 |           "\tdriverVersionCode[%" PRIu64 "]\n" | 
 |           "\tdriverBuildTime[%" PRId64 "]\n" | 
 |           "\tappPackageName[%s]\n" | 
 |           "\tvulkanVersion[%d]\n", | 
 |           driverPackageName.c_str(), driverVersionName.c_str(), driverVersionCode, driverBuildTime, | 
 |           appPackageName.c_str(), vulkanVersion); | 
 |  | 
 |     mGpuStats.driverPackageName = driverPackageName; | 
 |     mGpuStats.driverVersionName = driverVersionName; | 
 |     mGpuStats.driverVersionCode = driverVersionCode; | 
 |     mGpuStats.driverBuildTime = driverBuildTime; | 
 |     mGpuStats.appPackageName = appPackageName; | 
 |     mGpuStats.vulkanVersion = vulkanVersion; | 
 | } | 
 |  | 
 | void GraphicsEnv::setDriverToLoad(GpuStatsInfo::Driver driver) { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     std::lock_guard<std::mutex> lock(mStatsLock); | 
 |     switch (driver) { | 
 |         case GpuStatsInfo::Driver::GL: | 
 |         case GpuStatsInfo::Driver::GL_UPDATED: | 
 |         case GpuStatsInfo::Driver::ANGLE: { | 
 |             if (mGpuStats.glDriverToLoad == GpuStatsInfo::Driver::NONE || | 
 |                 mGpuStats.glDriverToLoad == GpuStatsInfo::Driver::GL) { | 
 |                 mGpuStats.glDriverToLoad = driver; | 
 |                 break; | 
 |             } | 
 |  | 
 |             if (mGpuStats.glDriverFallback == GpuStatsInfo::Driver::NONE) { | 
 |                 mGpuStats.glDriverFallback = driver; | 
 |             } | 
 |             break; | 
 |         } | 
 |         case GpuStatsInfo::Driver::VULKAN: | 
 |         case GpuStatsInfo::Driver::VULKAN_UPDATED: { | 
 |             if (mGpuStats.vkDriverToLoad == GpuStatsInfo::Driver::NONE || | 
 |                 mGpuStats.vkDriverToLoad == GpuStatsInfo::Driver::VULKAN) { | 
 |                 mGpuStats.vkDriverToLoad = driver; | 
 |                 break; | 
 |             } | 
 |  | 
 |             if (mGpuStats.vkDriverFallback == GpuStatsInfo::Driver::NONE) { | 
 |                 mGpuStats.vkDriverFallback = driver; | 
 |             } | 
 |             break; | 
 |         } | 
 |         default: | 
 |             break; | 
 |     } | 
 | } | 
 |  | 
 | void GraphicsEnv::setDriverLoaded(GpuStatsInfo::Api api, bool isDriverLoaded, | 
 |                                   int64_t driverLoadingTime) { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     std::lock_guard<std::mutex> lock(mStatsLock); | 
 |     if (api == GpuStatsInfo::Api::API_GL) { | 
 |         mGpuStats.glDriverToSend = true; | 
 |         mGpuStats.glDriverLoadingTime = driverLoadingTime; | 
 |     } else { | 
 |         mGpuStats.vkDriverToSend = true; | 
 |         mGpuStats.vkDriverLoadingTime = driverLoadingTime; | 
 |     } | 
 |  | 
 |     sendGpuStatsLocked(api, isDriverLoaded, driverLoadingTime); | 
 | } | 
 |  | 
 | static sp<IGpuService> getGpuService() { | 
 |     static const sp<IBinder> binder = defaultServiceManager()->checkService(String16("gpu")); | 
 |     if (!binder) { | 
 |         ALOGE("Failed to get gpu service"); | 
 |         return nullptr; | 
 |     } | 
 |  | 
 |     return interface_cast<IGpuService>(binder); | 
 | } | 
 |  | 
 | bool GraphicsEnv::readyToSendGpuStatsLocked() { | 
 |     // Only send stats for processes having at least one activity launched and that process doesn't | 
 |     // skip the GraphicsEnvironment setup. | 
 |     return mActivityLaunched && !mGpuStats.appPackageName.empty(); | 
 | } | 
 |  | 
 | void GraphicsEnv::setTargetStats(const GpuStatsInfo::Stats stats, const uint64_t value) { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     std::lock_guard<std::mutex> lock(mStatsLock); | 
 |     if (!readyToSendGpuStatsLocked()) return; | 
 |  | 
 |     const sp<IGpuService> gpuService = getGpuService(); | 
 |     if (gpuService) { | 
 |         gpuService->setTargetStats(mGpuStats.appPackageName, mGpuStats.driverVersionCode, stats, | 
 |                                    value); | 
 |     } | 
 | } | 
 |  | 
 | void GraphicsEnv::sendGpuStatsLocked(GpuStatsInfo::Api api, bool isDriverLoaded, | 
 |                                      int64_t driverLoadingTime) { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     if (!readyToSendGpuStatsLocked()) return; | 
 |  | 
 |     ALOGV("sendGpuStats:\n" | 
 |           "\tdriverPackageName[%s]\n" | 
 |           "\tdriverVersionName[%s]\n" | 
 |           "\tdriverVersionCode[%" PRIu64 "]\n" | 
 |           "\tdriverBuildTime[%" PRId64 "]\n" | 
 |           "\tappPackageName[%s]\n" | 
 |           "\tvulkanVersion[%d]\n" | 
 |           "\tapi[%d]\n" | 
 |           "\tisDriverLoaded[%d]\n" | 
 |           "\tdriverLoadingTime[%" PRId64 "]", | 
 |           mGpuStats.driverPackageName.c_str(), mGpuStats.driverVersionName.c_str(), | 
 |           mGpuStats.driverVersionCode, mGpuStats.driverBuildTime, mGpuStats.appPackageName.c_str(), | 
 |           mGpuStats.vulkanVersion, static_cast<int32_t>(api), isDriverLoaded, driverLoadingTime); | 
 |  | 
 |     GpuStatsInfo::Driver driver = GpuStatsInfo::Driver::NONE; | 
 |     bool isIntendedDriverLoaded = false; | 
 |     if (api == GpuStatsInfo::Api::API_GL) { | 
 |         driver = mGpuStats.glDriverToLoad; | 
 |         isIntendedDriverLoaded = | 
 |                 isDriverLoaded && (mGpuStats.glDriverFallback == GpuStatsInfo::Driver::NONE); | 
 |     } else { | 
 |         driver = mGpuStats.vkDriverToLoad; | 
 |         isIntendedDriverLoaded = | 
 |                 isDriverLoaded && (mGpuStats.vkDriverFallback == GpuStatsInfo::Driver::NONE); | 
 |     } | 
 |  | 
 |     const sp<IGpuService> gpuService = getGpuService(); | 
 |     if (gpuService) { | 
 |         gpuService->setGpuStats(mGpuStats.driverPackageName, mGpuStats.driverVersionName, | 
 |                                 mGpuStats.driverVersionCode, mGpuStats.driverBuildTime, | 
 |                                 mGpuStats.appPackageName, mGpuStats.vulkanVersion, driver, | 
 |                                 isIntendedDriverLoaded, driverLoadingTime); | 
 |     } | 
 | } | 
 |  | 
 | bool GraphicsEnv::setInjectLayersPrSetDumpable() { | 
 |     if (prctl(PR_SET_DUMPABLE, 1, 0, 0, 0) == -1) { | 
 |         return false; | 
 |     } | 
 |     return true; | 
 | } | 
 |  | 
 | void* GraphicsEnv::loadLibrary(std::string name) { | 
 |     const android_dlextinfo dlextinfo = { | 
 |             .flags = ANDROID_DLEXT_USE_NAMESPACE, | 
 |             .library_namespace = getAngleNamespace(), | 
 |     }; | 
 |  | 
 |     std::string libName = std::string("lib") + name + "_angle.so"; | 
 |  | 
 |     void* so = android_dlopen_ext(libName.c_str(), RTLD_LOCAL | RTLD_NOW, &dlextinfo); | 
 |  | 
 |     if (so) { | 
 |         ALOGD("dlopen_ext from APK (%s) success at %p", libName.c_str(), so); | 
 |         return so; | 
 |     } else { | 
 |         ALOGE("dlopen_ext(\"%s\") failed: %s", libName.c_str(), dlerror()); | 
 |     } | 
 |  | 
 |     return nullptr; | 
 | } | 
 |  | 
 | bool GraphicsEnv::checkAngleRules(void* so) { | 
 |     char manufacturer[PROPERTY_VALUE_MAX]; | 
 |     char model[PROPERTY_VALUE_MAX]; | 
 |     property_get("ro.product.manufacturer", manufacturer, "UNSET"); | 
 |     property_get("ro.product.model", model, "UNSET"); | 
 |  | 
 |     auto ANGLEGetFeatureSupportUtilAPIVersion = | 
 |             (fpANGLEGetFeatureSupportUtilAPIVersion)dlsym(so, | 
 |                                                           "ANGLEGetFeatureSupportUtilAPIVersion"); | 
 |  | 
 |     if (!ANGLEGetFeatureSupportUtilAPIVersion) { | 
 |         ALOGW("Cannot find ANGLEGetFeatureSupportUtilAPIVersion function"); | 
 |         return false; | 
 |     } | 
 |  | 
 |     // Negotiate the interface version by requesting most recent known to the platform | 
 |     unsigned int versionToUse = CURRENT_ANGLE_API_VERSION; | 
 |     if (!(ANGLEGetFeatureSupportUtilAPIVersion)(&versionToUse)) { | 
 |         ALOGW("Cannot use ANGLE feature-support library, it is older than supported by EGL, " | 
 |               "requested version %u", | 
 |               versionToUse); | 
 |         return false; | 
 |     } | 
 |  | 
 |     // Add and remove versions below as needed | 
 |     bool useAngle = false; | 
 |     switch (versionToUse) { | 
 |         case 2: { | 
 |             ALOGV("Using version %d of ANGLE feature-support library", versionToUse); | 
 |             void* rulesHandle = nullptr; | 
 |             int rulesVersion = 0; | 
 |             void* systemInfoHandle = nullptr; | 
 |  | 
 |             // Get the symbols for the feature-support-utility library: | 
 | #define GET_SYMBOL(symbol)                                                 \ | 
 |     fp##symbol symbol = (fp##symbol)dlsym(so, #symbol);                    \ | 
 |     if (!symbol) {                                                         \ | 
 |         ALOGW("Cannot find " #symbol " in ANGLE feature-support library"); \ | 
 |         break;                                                             \ | 
 |     } | 
 |             GET_SYMBOL(ANGLEAndroidParseRulesString); | 
 |             GET_SYMBOL(ANGLEGetSystemInfo); | 
 |             GET_SYMBOL(ANGLEAddDeviceInfoToSystemInfo); | 
 |             GET_SYMBOL(ANGLEShouldBeUsedForApplication); | 
 |             GET_SYMBOL(ANGLEFreeRulesHandle); | 
 |             GET_SYMBOL(ANGLEFreeSystemInfoHandle); | 
 |  | 
 |             // Parse the rules, obtain the SystemInfo, and evaluate the | 
 |             // application against the rules: | 
 |             if (!(ANGLEAndroidParseRulesString)(mRulesBuffer.data(), &rulesHandle, &rulesVersion)) { | 
 |                 ALOGW("ANGLE feature-support library cannot parse rules file"); | 
 |                 break; | 
 |             } | 
 |             if (!(ANGLEGetSystemInfo)(&systemInfoHandle)) { | 
 |                 ALOGW("ANGLE feature-support library cannot obtain SystemInfo"); | 
 |                 break; | 
 |             } | 
 |             if (!(ANGLEAddDeviceInfoToSystemInfo)(manufacturer, model, systemInfoHandle)) { | 
 |                 ALOGW("ANGLE feature-support library cannot add device info to SystemInfo"); | 
 |                 break; | 
 |             } | 
 |             useAngle = (ANGLEShouldBeUsedForApplication)(rulesHandle, rulesVersion, | 
 |                                                          systemInfoHandle, mAngleAppName.c_str()); | 
 |             (ANGLEFreeRulesHandle)(rulesHandle); | 
 |             (ANGLEFreeSystemInfoHandle)(systemInfoHandle); | 
 |         } break; | 
 |  | 
 |         default: | 
 |             ALOGW("Version %u of ANGLE feature-support library is NOT supported.", versionToUse); | 
 |     } | 
 |  | 
 |     ALOGV("Close temporarily-loaded ANGLE opt-in/out logic"); | 
 |     return useAngle; | 
 | } | 
 |  | 
 | bool GraphicsEnv::shouldUseAngle(std::string appName) { | 
 |     if (appName != mAngleAppName) { | 
 |         // Make sure we are checking the app we were init'ed for | 
 |         ALOGE("App name does not match: expected '%s', got '%s'", mAngleAppName.c_str(), | 
 |               appName.c_str()); | 
 |         return false; | 
 |     } | 
 |  | 
 |     return shouldUseAngle(); | 
 | } | 
 |  | 
 | bool GraphicsEnv::shouldUseAngle() { | 
 |     // Make sure we are init'ed | 
 |     if (mAngleAppName.empty()) { | 
 |         ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE."); | 
 |         return false; | 
 |     } | 
 |  | 
 |     return (mUseAngle == YES) ? true : false; | 
 | } | 
 |  | 
 | void GraphicsEnv::updateUseAngle() { | 
 |     mUseAngle = NO; | 
 |  | 
 |     const char* ANGLE_PREFER_ANGLE = "angle"; | 
 |     const char* ANGLE_PREFER_NATIVE = "native"; | 
 |  | 
 |     if (mAngleDeveloperOptIn == ANGLE_PREFER_ANGLE) { | 
 |         ALOGV("User set \"Developer Options\" to force the use of ANGLE"); | 
 |         mUseAngle = YES; | 
 |     } else if (mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) { | 
 |         ALOGV("User set \"Developer Options\" to force the use of Native"); | 
 |         mUseAngle = NO; | 
 |     } else { | 
 |         // The "Developer Options" value wasn't set to force the use of ANGLE.  Need to temporarily | 
 |         // load ANGLE and call the updatable opt-in/out logic: | 
 |         void* featureSo = loadLibrary("feature_support"); | 
 |         if (featureSo) { | 
 |             ALOGV("loaded ANGLE's opt-in/out logic from namespace"); | 
 |             mUseAngle = checkAngleRules(featureSo) ? YES : NO; | 
 |             dlclose(featureSo); | 
 |             featureSo = nullptr; | 
 |         } else { | 
 |             ALOGV("Could not load the ANGLE opt-in/out logic, cannot use ANGLE."); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName, | 
 |                                const std::string developerOptIn, const int rulesFd, | 
 |                                const long rulesOffset, const long rulesLength) { | 
 |     if (mUseAngle != UNKNOWN) { | 
 |         // We've already figured out an answer for this app, so just return. | 
 |         ALOGV("Already evaluated the rules file for '%s': use ANGLE = %s", appName.c_str(), | 
 |               (mUseAngle == YES) ? "true" : "false"); | 
 |         return; | 
 |     } | 
 |  | 
 |     ALOGV("setting ANGLE path to '%s'", path.c_str()); | 
 |     mAnglePath = path; | 
 |     ALOGV("setting ANGLE app name to '%s'", appName.c_str()); | 
 |     mAngleAppName = appName; | 
 |     ALOGV("setting ANGLE application opt-in to '%s'", developerOptIn.c_str()); | 
 |     mAngleDeveloperOptIn = developerOptIn; | 
 |  | 
 |     lseek(rulesFd, rulesOffset, SEEK_SET); | 
 |     mRulesBuffer = std::vector<char>(rulesLength + 1); | 
 |     ssize_t numBytesRead = read(rulesFd, mRulesBuffer.data(), rulesLength); | 
 |     if (numBytesRead < 0) { | 
 |         ALOGE("Cannot read rules file: numBytesRead = %zd", numBytesRead); | 
 |         numBytesRead = 0; | 
 |     } else if (numBytesRead == 0) { | 
 |         ALOGW("Empty rules file"); | 
 |     } | 
 |     if (numBytesRead != rulesLength) { | 
 |         ALOGW("Did not read all of the necessary bytes from the rules file." | 
 |               "expected: %ld, got: %zd", | 
 |               rulesLength, numBytesRead); | 
 |     } | 
 |     mRulesBuffer[numBytesRead] = '\0'; | 
 |  | 
 |     // Update the current status of whether we should use ANGLE or not | 
 |     updateUseAngle(); | 
 | } | 
 |  | 
 | void GraphicsEnv::setLayerPaths(NativeLoaderNamespace* appNamespace, const std::string layerPaths) { | 
 |     if (mLayerPaths.empty()) { | 
 |         mLayerPaths = layerPaths; | 
 |         mAppNamespace = appNamespace; | 
 |     } else { | 
 |         ALOGV("Vulkan layer search path already set, not clobbering with '%s' for namespace %p'", | 
 |               layerPaths.c_str(), appNamespace); | 
 |     } | 
 | } | 
 |  | 
 | NativeLoaderNamespace* GraphicsEnv::getAppNamespace() { | 
 |     return mAppNamespace; | 
 | } | 
 |  | 
 | std::string& GraphicsEnv::getAngleAppName() { | 
 |     return mAngleAppName; | 
 | } | 
 |  | 
 | const std::string& GraphicsEnv::getLayerPaths() { | 
 |     return mLayerPaths; | 
 | } | 
 |  | 
 | const std::string& GraphicsEnv::getDebugLayers() { | 
 |     return mDebugLayers; | 
 | } | 
 |  | 
 | const std::string& GraphicsEnv::getDebugLayersGLES() { | 
 |     return mDebugLayersGLES; | 
 | } | 
 |  | 
 | void GraphicsEnv::setDebugLayers(const std::string layers) { | 
 |     mDebugLayers = layers; | 
 | } | 
 |  | 
 | void GraphicsEnv::setDebugLayersGLES(const std::string layers) { | 
 |     mDebugLayersGLES = layers; | 
 | } | 
 |  | 
 | // Return true if all the required libraries from vndk and sphal namespace are | 
 | // linked to the Game Driver namespace correctly. | 
 | bool GraphicsEnv::linkDriverNamespaceLocked(android_namespace_t* vndkNamespace) { | 
 |     const std::string llndkLibraries = getSystemNativeLibraries(NativeLibrary::LLNDK); | 
 |     if (llndkLibraries.empty()) { | 
 |         return false; | 
 |     } | 
 |     if (!android_link_namespaces(mDriverNamespace, nullptr, llndkLibraries.c_str())) { | 
 |         ALOGE("Failed to link default namespace[%s]", dlerror()); | 
 |         return false; | 
 |     } | 
 |  | 
 |     const std::string vndkspLibraries = getSystemNativeLibraries(NativeLibrary::VNDKSP); | 
 |     if (vndkspLibraries.empty()) { | 
 |         return false; | 
 |     } | 
 |     if (!android_link_namespaces(mDriverNamespace, vndkNamespace, vndkspLibraries.c_str())) { | 
 |         ALOGE("Failed to link vndk namespace[%s]", dlerror()); | 
 |         return false; | 
 |     } | 
 |  | 
 |     if (mSphalLibraries.empty()) { | 
 |         return true; | 
 |     } | 
 |  | 
 |     // Make additional libraries in sphal to be accessible | 
 |     auto sphalNamespace = android_get_exported_namespace("sphal"); | 
 |     if (!sphalNamespace) { | 
 |         ALOGE("Depend on these libraries[%s] in sphal, but failed to get sphal namespace", | 
 |               mSphalLibraries.c_str()); | 
 |         return false; | 
 |     } | 
 |  | 
 |     if (!android_link_namespaces(mDriverNamespace, sphalNamespace, mSphalLibraries.c_str())) { | 
 |         ALOGE("Failed to link sphal namespace[%s]", dlerror()); | 
 |         return false; | 
 |     } | 
 |  | 
 |     return true; | 
 | } | 
 |  | 
 | android_namespace_t* GraphicsEnv::getDriverNamespace() { | 
 |     std::lock_guard<std::mutex> lock(mNamespaceMutex); | 
 |  | 
 |     if (mDriverNamespace) { | 
 |         return mDriverNamespace; | 
 |     } | 
 |  | 
 |     if (mDriverPath.empty()) { | 
 |         // For an application process, driver path is empty means this application is not opted in | 
 |         // to use updatable driver. Application process doesn't have the ability to set up | 
 |         // environment variables and hence before `getenv` call will return. | 
 |         // For a process that is not an application process, if it's run from an environment, | 
 |         // for example shell, where environment variables can be set, then it can opt into using | 
 |         // udpatable driver by setting UPDATABLE_GFX_DRIVER to 1. By setting to 1 the developer | 
 |         // driver will be used currently. | 
 |         // TODO(b/159240322) Support the production updatable driver. | 
 |         const char* id = getenv("UPDATABLE_GFX_DRIVER"); | 
 |         if (id == nullptr || std::strcmp(id, "1")) { | 
 |             return nullptr; | 
 |         } | 
 |         const sp<IGpuService> gpuService = getGpuService(); | 
 |         if (!gpuService) { | 
 |             return nullptr; | 
 |         } | 
 |         mDriverPath = gpuService->getUpdatableDriverPath(); | 
 |         if (mDriverPath.empty()) { | 
 |             return nullptr; | 
 |         } | 
 |         mDriverPath.append(UPDATABLE_DRIVER_ABI); | 
 |         ALOGI("Driver path is setup via UPDATABLE_GFX_DRIVER: %s", mDriverPath.c_str()); | 
 |     } | 
 |  | 
 |     auto vndkNamespace = android_get_exported_namespace("vndk"); | 
 |     if (!vndkNamespace) { | 
 |         return nullptr; | 
 |     } | 
 |  | 
 |     mDriverNamespace = android_create_namespace("gfx driver", | 
 |                                                 mDriverPath.c_str(), // ld_library_path | 
 |                                                 mDriverPath.c_str(), // default_library_path | 
 |                                                 ANDROID_NAMESPACE_TYPE_ISOLATED, | 
 |                                                 nullptr, // permitted_when_isolated_path | 
 |                                                 nullptr); | 
 |  | 
 |     if (!linkDriverNamespaceLocked(vndkNamespace)) { | 
 |         mDriverNamespace = nullptr; | 
 |     } | 
 |  | 
 |     return mDriverNamespace; | 
 | } | 
 |  | 
 | std::string GraphicsEnv::getDriverPath() const { | 
 |     return mDriverPath; | 
 | } | 
 |  | 
 | android_namespace_t* GraphicsEnv::getAngleNamespace() { | 
 |     std::lock_guard<std::mutex> lock(mNamespaceMutex); | 
 |  | 
 |     if (mAngleNamespace) { | 
 |         return mAngleNamespace; | 
 |     } | 
 |  | 
 |     if (mAnglePath.empty()) { | 
 |         ALOGV("mAnglePath is empty, not creating ANGLE namespace"); | 
 |         return nullptr; | 
 |     } | 
 |  | 
 |     mAngleNamespace = android_create_namespace("ANGLE", | 
 |                                                nullptr,            // ld_library_path | 
 |                                                mAnglePath.c_str(), // default_library_path | 
 |                                                ANDROID_NAMESPACE_TYPE_SHARED | | 
 |                                                        ANDROID_NAMESPACE_TYPE_ISOLATED, | 
 |                                                nullptr, // permitted_when_isolated_path | 
 |                                                nullptr); | 
 |  | 
 |     ALOGD_IF(!mAngleNamespace, "Could not create ANGLE namespace from default"); | 
 |  | 
 |     return mAngleNamespace; | 
 | } | 
 |  | 
 | } // namespace android |