|  | /* | 
|  | * Copyright (C) 2007 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #define LOG_TAG "Surface" | 
|  |  | 
|  | #include <stdint.h> | 
|  | #include <errno.h> | 
|  | #include <sys/types.h> | 
|  | #include <sys/stat.h> | 
|  |  | 
|  | #include <utils/CallStack.h> | 
|  | #include <utils/Errors.h> | 
|  | #include <utils/Log.h> | 
|  | #include <utils/threads.h> | 
|  |  | 
|  | #include <binder/IMemory.h> | 
|  | #include <binder/IPCThreadState.h> | 
|  |  | 
|  | #include <gui/SurfaceTextureClient.h> | 
|  |  | 
|  | #include <ui/DisplayInfo.h> | 
|  | #include <ui/GraphicBuffer.h> | 
|  | #include <ui/GraphicBufferMapper.h> | 
|  | #include <ui/GraphicLog.h> | 
|  | #include <ui/Rect.h> | 
|  |  | 
|  | #include <surfaceflinger/ISurface.h> | 
|  | #include <surfaceflinger/ISurfaceComposer.h> | 
|  | #include <surfaceflinger/Surface.h> | 
|  | #include <surfaceflinger/SurfaceComposerClient.h> | 
|  |  | 
|  | #include <private/surfaceflinger/LayerState.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | // ---------------------------------------------------------------------- | 
|  |  | 
|  | static status_t copyBlt( | 
|  | const sp<GraphicBuffer>& dst, | 
|  | const sp<GraphicBuffer>& src, | 
|  | const Region& reg) | 
|  | { | 
|  | // src and dst with, height and format must be identical. no verification | 
|  | // is done here. | 
|  | status_t err; | 
|  | uint8_t const * src_bits = NULL; | 
|  | err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits); | 
|  | LOGE_IF(err, "error locking src buffer %s", strerror(-err)); | 
|  |  | 
|  | uint8_t* dst_bits = NULL; | 
|  | err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits); | 
|  | LOGE_IF(err, "error locking dst buffer %s", strerror(-err)); | 
|  |  | 
|  | Region::const_iterator head(reg.begin()); | 
|  | Region::const_iterator tail(reg.end()); | 
|  | if (head != tail && src_bits && dst_bits) { | 
|  | const size_t bpp = bytesPerPixel(src->format); | 
|  | const size_t dbpr = dst->stride * bpp; | 
|  | const size_t sbpr = src->stride * bpp; | 
|  |  | 
|  | while (head != tail) { | 
|  | const Rect& r(*head++); | 
|  | ssize_t h = r.height(); | 
|  | if (h <= 0) continue; | 
|  | size_t size = r.width() * bpp; | 
|  | uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp; | 
|  | uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp; | 
|  | if (dbpr==sbpr && size==sbpr) { | 
|  | size *= h; | 
|  | h = 1; | 
|  | } | 
|  | do { | 
|  | memcpy(d, s, size); | 
|  | d += dbpr; | 
|  | s += sbpr; | 
|  | } while (--h > 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (src_bits) | 
|  | src->unlock(); | 
|  |  | 
|  | if (dst_bits) | 
|  | dst->unlock(); | 
|  |  | 
|  | return err; | 
|  | } | 
|  |  | 
|  | // ============================================================================ | 
|  | //  SurfaceControl | 
|  | // ============================================================================ | 
|  |  | 
|  | SurfaceControl::SurfaceControl( | 
|  | const sp<SurfaceComposerClient>& client, | 
|  | const sp<ISurface>& surface, | 
|  | const ISurfaceComposerClient::surface_data_t& data, | 
|  | uint32_t w, uint32_t h, PixelFormat format, uint32_t flags) | 
|  | : mClient(client), mSurface(surface), | 
|  | mToken(data.token), mIdentity(data.identity), | 
|  | mWidth(data.width), mHeight(data.height), mFormat(data.format), | 
|  | mFlags(flags) | 
|  | { | 
|  | } | 
|  |  | 
|  | SurfaceControl::~SurfaceControl() | 
|  | { | 
|  | destroy(); | 
|  | } | 
|  |  | 
|  | void SurfaceControl::destroy() | 
|  | { | 
|  | if (isValid()) { | 
|  | mClient->destroySurface(mToken); | 
|  | } | 
|  |  | 
|  | // clear all references and trigger an IPC now, to make sure things | 
|  | // happen without delay, since these resources are quite heavy. | 
|  | mClient.clear(); | 
|  | mSurface.clear(); | 
|  | IPCThreadState::self()->flushCommands(); | 
|  | } | 
|  |  | 
|  | void SurfaceControl::clear() | 
|  | { | 
|  | // here, the window manager tells us explicitly that we should destroy | 
|  | // the surface's resource. Soon after this call, it will also release | 
|  | // its last reference (which will call the dtor); however, it is possible | 
|  | // that a client living in the same process still holds references which | 
|  | // would delay the call to the dtor -- that is why we need this explicit | 
|  | // "clear()" call. | 
|  | destroy(); | 
|  | } | 
|  |  | 
|  | bool SurfaceControl::isSameSurface( | 
|  | const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs) | 
|  | { | 
|  | if (lhs == 0 || rhs == 0) | 
|  | return false; | 
|  | return lhs->mSurface->asBinder() == rhs->mSurface->asBinder(); | 
|  | } | 
|  |  | 
|  | status_t SurfaceControl::setLayer(int32_t layer) { | 
|  | status_t err = validate(); | 
|  | if (err < 0) return err; | 
|  | const sp<SurfaceComposerClient>& client(mClient); | 
|  | return client->setLayer(mToken, layer); | 
|  | } | 
|  | status_t SurfaceControl::setPosition(int32_t x, int32_t y) { | 
|  | status_t err = validate(); | 
|  | if (err < 0) return err; | 
|  | const sp<SurfaceComposerClient>& client(mClient); | 
|  | return client->setPosition(mToken, x, y); | 
|  | } | 
|  | status_t SurfaceControl::setSize(uint32_t w, uint32_t h) { | 
|  | status_t err = validate(); | 
|  | if (err < 0) return err; | 
|  | const sp<SurfaceComposerClient>& client(mClient); | 
|  | return client->setSize(mToken, w, h); | 
|  | } | 
|  | status_t SurfaceControl::hide() { | 
|  | status_t err = validate(); | 
|  | if (err < 0) return err; | 
|  | const sp<SurfaceComposerClient>& client(mClient); | 
|  | return client->hide(mToken); | 
|  | } | 
|  | status_t SurfaceControl::show(int32_t layer) { | 
|  | status_t err = validate(); | 
|  | if (err < 0) return err; | 
|  | const sp<SurfaceComposerClient>& client(mClient); | 
|  | return client->show(mToken, layer); | 
|  | } | 
|  | status_t SurfaceControl::freeze() { | 
|  | status_t err = validate(); | 
|  | if (err < 0) return err; | 
|  | const sp<SurfaceComposerClient>& client(mClient); | 
|  | return client->freeze(mToken); | 
|  | } | 
|  | status_t SurfaceControl::unfreeze() { | 
|  | status_t err = validate(); | 
|  | if (err < 0) return err; | 
|  | const sp<SurfaceComposerClient>& client(mClient); | 
|  | return client->unfreeze(mToken); | 
|  | } | 
|  | status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) { | 
|  | status_t err = validate(); | 
|  | if (err < 0) return err; | 
|  | const sp<SurfaceComposerClient>& client(mClient); | 
|  | return client->setFlags(mToken, flags, mask); | 
|  | } | 
|  | status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) { | 
|  | status_t err = validate(); | 
|  | if (err < 0) return err; | 
|  | const sp<SurfaceComposerClient>& client(mClient); | 
|  | return client->setTransparentRegionHint(mToken, transparent); | 
|  | } | 
|  | status_t SurfaceControl::setAlpha(float alpha) { | 
|  | status_t err = validate(); | 
|  | if (err < 0) return err; | 
|  | const sp<SurfaceComposerClient>& client(mClient); | 
|  | return client->setAlpha(mToken, alpha); | 
|  | } | 
|  | status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) { | 
|  | status_t err = validate(); | 
|  | if (err < 0) return err; | 
|  | const sp<SurfaceComposerClient>& client(mClient); | 
|  | return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy); | 
|  | } | 
|  | status_t SurfaceControl::setFreezeTint(uint32_t tint) { | 
|  | status_t err = validate(); | 
|  | if (err < 0) return err; | 
|  | const sp<SurfaceComposerClient>& client(mClient); | 
|  | return client->setFreezeTint(mToken, tint); | 
|  | } | 
|  |  | 
|  | status_t SurfaceControl::validate() const | 
|  | { | 
|  | if (mToken<0 || mClient==0) { | 
|  | LOGE("invalid token (%d, identity=%u) or client (%p)", | 
|  | mToken, mIdentity, mClient.get()); | 
|  | return NO_INIT; | 
|  | } | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t SurfaceControl::writeSurfaceToParcel( | 
|  | const sp<SurfaceControl>& control, Parcel* parcel) | 
|  | { | 
|  | sp<ISurface> sur; | 
|  | uint32_t identity = 0; | 
|  | uint32_t width = 0; | 
|  | uint32_t height = 0; | 
|  | uint32_t format = 0; | 
|  | uint32_t flags = 0; | 
|  | if (SurfaceControl::isValid(control)) { | 
|  | sur      = control->mSurface; | 
|  | identity = control->mIdentity; | 
|  | width    = control->mWidth; | 
|  | height   = control->mHeight; | 
|  | format   = control->mFormat; | 
|  | flags    = control->mFlags; | 
|  | } | 
|  | parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL); | 
|  | parcel->writeInt32(identity); | 
|  | parcel->writeInt32(width); | 
|  | parcel->writeInt32(height); | 
|  | parcel->writeInt32(format); | 
|  | parcel->writeInt32(flags); | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | sp<Surface> SurfaceControl::getSurface() const | 
|  | { | 
|  | Mutex::Autolock _l(mLock); | 
|  | if (mSurfaceData == 0) { | 
|  | mSurfaceData = new Surface(const_cast<SurfaceControl*>(this)); | 
|  | } | 
|  | return mSurfaceData; | 
|  | } | 
|  |  | 
|  | // ============================================================================ | 
|  | //  Surface | 
|  | // ============================================================================ | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | Surface::Surface(const sp<SurfaceControl>& surface) | 
|  | : mInitCheck(NO_INIT), | 
|  | mSurface(surface->mSurface), | 
|  | mIdentity(surface->mIdentity), | 
|  | mFormat(surface->mFormat), mFlags(surface->mFlags), | 
|  | mWidth(surface->mWidth), mHeight(surface->mHeight) | 
|  | { | 
|  | init(); | 
|  | } | 
|  |  | 
|  | Surface::Surface(const Parcel& parcel, const sp<IBinder>& ref) | 
|  | : mInitCheck(NO_INIT) | 
|  | { | 
|  | mSurface    = interface_cast<ISurface>(ref); | 
|  | mIdentity   = parcel.readInt32(); | 
|  | mWidth      = parcel.readInt32(); | 
|  | mHeight     = parcel.readInt32(); | 
|  | mFormat     = parcel.readInt32(); | 
|  | mFlags      = parcel.readInt32(); | 
|  | init(); | 
|  | } | 
|  |  | 
|  | status_t Surface::writeToParcel( | 
|  | const sp<Surface>& surface, Parcel* parcel) | 
|  | { | 
|  | sp<ISurface> sur; | 
|  | uint32_t identity = 0; | 
|  | uint32_t width = 0; | 
|  | uint32_t height = 0; | 
|  | uint32_t format = 0; | 
|  | uint32_t flags = 0; | 
|  | if (Surface::isValid(surface)) { | 
|  | sur      = surface->mSurface; | 
|  | identity = surface->mIdentity; | 
|  | width    = surface->mWidth; | 
|  | height   = surface->mHeight; | 
|  | format   = surface->mFormat; | 
|  | flags    = surface->mFlags; | 
|  | } else if (surface != 0 && surface->mSurface != 0) { | 
|  | LOGW("Parceling invalid surface with non-NULL ISurface as NULL: " | 
|  | "mSurface = %p, mIdentity = %d, mWidth = %d, mHeight = %d, " | 
|  | "mFormat = %d, mFlags = 0x%08x, mInitCheck = %d", | 
|  | surface->mSurface.get(), surface->mIdentity, surface->mWidth, | 
|  | surface->mHeight, surface->mFormat, surface->mFlags, | 
|  | surface->mInitCheck); | 
|  | } | 
|  | parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL); | 
|  | parcel->writeInt32(identity); | 
|  | parcel->writeInt32(width); | 
|  | parcel->writeInt32(height); | 
|  | parcel->writeInt32(format); | 
|  | parcel->writeInt32(flags); | 
|  | return NO_ERROR; | 
|  |  | 
|  | } | 
|  |  | 
|  | Mutex Surface::sCachedSurfacesLock; | 
|  | DefaultKeyedVector<wp<IBinder>, wp<Surface> > Surface::sCachedSurfaces; | 
|  |  | 
|  | sp<Surface> Surface::readFromParcel(const Parcel& data) { | 
|  | Mutex::Autolock _l(sCachedSurfacesLock); | 
|  | sp<IBinder> binder(data.readStrongBinder()); | 
|  | sp<Surface> surface = sCachedSurfaces.valueFor(binder).promote(); | 
|  | if (surface == 0) { | 
|  | surface = new Surface(data, binder); | 
|  | sCachedSurfaces.add(binder, surface); | 
|  | } | 
|  | if (surface->mSurface == 0) { | 
|  | surface = 0; | 
|  | } | 
|  | cleanCachedSurfacesLocked(); | 
|  | return surface; | 
|  | } | 
|  |  | 
|  | // Remove the stale entries from the surface cache.  This should only be called | 
|  | // with sCachedSurfacesLock held. | 
|  | void Surface::cleanCachedSurfacesLocked() { | 
|  | for (int i = sCachedSurfaces.size()-1; i >= 0; --i) { | 
|  | wp<Surface> s(sCachedSurfaces.valueAt(i)); | 
|  | if (s == 0 || s.promote() == 0) { | 
|  | sCachedSurfaces.removeItemsAt(i); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void Surface::init() | 
|  | { | 
|  | ANativeWindow::setSwapInterval  = setSwapInterval; | 
|  | ANativeWindow::dequeueBuffer    = dequeueBuffer; | 
|  | ANativeWindow::cancelBuffer     = cancelBuffer; | 
|  | ANativeWindow::lockBuffer       = lockBuffer; | 
|  | ANativeWindow::queueBuffer      = queueBuffer; | 
|  | ANativeWindow::query            = query; | 
|  | ANativeWindow::perform          = perform; | 
|  |  | 
|  | if (mSurface != NULL) { | 
|  | sp<ISurfaceTexture> surfaceTexture(mSurface->getSurfaceTexture()); | 
|  | LOGE_IF(surfaceTexture==0, "got a NULL ISurfaceTexture from ISurface"); | 
|  | if (surfaceTexture != NULL) { | 
|  | mSurfaceTextureClient = new SurfaceTextureClient(surfaceTexture); | 
|  | mSurfaceTextureClient->setUsage(GraphicBuffer::USAGE_HW_RENDER); | 
|  | } | 
|  |  | 
|  | DisplayInfo dinfo; | 
|  | SurfaceComposerClient::getDisplayInfo(0, &dinfo); | 
|  | const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi; | 
|  | const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi; | 
|  |  | 
|  | const_cast<int&>(ANativeWindow::minSwapInterval) = | 
|  | mSurfaceTextureClient->minSwapInterval; | 
|  |  | 
|  | const_cast<int&>(ANativeWindow::maxSwapInterval) = | 
|  | mSurfaceTextureClient->maxSwapInterval; | 
|  |  | 
|  | const_cast<uint32_t&>(ANativeWindow::flags) = 0; | 
|  |  | 
|  | if (mSurfaceTextureClient != 0) { | 
|  | mInitCheck = NO_ERROR; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | Surface::~Surface() | 
|  | { | 
|  | // clear all references and trigger an IPC now, to make sure things | 
|  | // happen without delay, since these resources are quite heavy. | 
|  | mSurfaceTextureClient.clear(); | 
|  | mSurface.clear(); | 
|  | IPCThreadState::self()->flushCommands(); | 
|  | } | 
|  |  | 
|  | bool Surface::isValid() { | 
|  | return mInitCheck == NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t Surface::validate(bool inCancelBuffer) const | 
|  | { | 
|  | // check that we initialized ourself properly | 
|  | if (mInitCheck != NO_ERROR) { | 
|  | LOGE("invalid token (identity=%u)", mIdentity); | 
|  | return mInitCheck; | 
|  | } | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | sp<IBinder> Surface::asBinder() const { | 
|  | return mSurface!=0 ? mSurface->asBinder() : 0; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | int Surface::setSwapInterval(ANativeWindow* window, int interval) { | 
|  | Surface* self = getSelf(window); | 
|  | return self->setSwapInterval(interval); | 
|  | } | 
|  |  | 
|  | int Surface::dequeueBuffer(ANativeWindow* window, | 
|  | ANativeWindowBuffer** buffer) { | 
|  | Surface* self = getSelf(window); | 
|  | return self->dequeueBuffer(buffer); | 
|  | } | 
|  |  | 
|  | int Surface::cancelBuffer(ANativeWindow* window, | 
|  | ANativeWindowBuffer* buffer) { | 
|  | Surface* self = getSelf(window); | 
|  | return self->cancelBuffer(buffer); | 
|  | } | 
|  |  | 
|  | int Surface::lockBuffer(ANativeWindow* window, | 
|  | ANativeWindowBuffer* buffer) { | 
|  | Surface* self = getSelf(window); | 
|  | return self->lockBuffer(buffer); | 
|  | } | 
|  |  | 
|  | int Surface::queueBuffer(ANativeWindow* window, | 
|  | ANativeWindowBuffer* buffer) { | 
|  | Surface* self = getSelf(window); | 
|  | return self->queueBuffer(buffer); | 
|  | } | 
|  |  | 
|  | int Surface::query(const ANativeWindow* window, | 
|  | int what, int* value) { | 
|  | const Surface* self = getSelf(window); | 
|  | return self->query(what, value); | 
|  | } | 
|  |  | 
|  | int Surface::perform(ANativeWindow* window, | 
|  | int operation, ...) { | 
|  | va_list args; | 
|  | va_start(args, operation); | 
|  | Surface* self = getSelf(window); | 
|  | int res = self->perform(operation, args); | 
|  | va_end(args); | 
|  | return res; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | int Surface::setSwapInterval(int interval) { | 
|  | return mSurfaceTextureClient->setSwapInterval(interval); | 
|  | } | 
|  |  | 
|  | int Surface::dequeueBuffer(ANativeWindowBuffer** buffer) { | 
|  | status_t err = mSurfaceTextureClient->dequeueBuffer(buffer); | 
|  | if (err == NO_ERROR) { | 
|  | mDirtyRegion.set(buffer[0]->width, buffer[0]->height); | 
|  | } | 
|  | return err; | 
|  | } | 
|  |  | 
|  | int Surface::cancelBuffer(ANativeWindowBuffer* buffer) { | 
|  | return mSurfaceTextureClient->cancelBuffer(buffer); | 
|  | } | 
|  |  | 
|  | int Surface::lockBuffer(ANativeWindowBuffer* buffer) { | 
|  | return mSurfaceTextureClient->lockBuffer(buffer); | 
|  | } | 
|  |  | 
|  | int Surface::queueBuffer(ANativeWindowBuffer* buffer) { | 
|  | return mSurfaceTextureClient->queueBuffer(buffer); | 
|  | } | 
|  |  | 
|  | int Surface::query(int what, int* value) const { | 
|  | switch (what) { | 
|  | case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: | 
|  | // TODO: this is not needed anymore | 
|  | *value = 1; | 
|  | return NO_ERROR; | 
|  | case NATIVE_WINDOW_CONCRETE_TYPE: | 
|  | // TODO: this is not needed anymore | 
|  | *value = NATIVE_WINDOW_SURFACE; | 
|  | return NO_ERROR; | 
|  | } | 
|  | return mSurfaceTextureClient->query(what, value); | 
|  | } | 
|  |  | 
|  | int Surface::perform(int operation, va_list args) { | 
|  | return mSurfaceTextureClient->perform(operation, args); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | int Surface::getConnectedApi() const { | 
|  | return mSurfaceTextureClient->getConnectedApi(); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | status_t Surface::lock(SurfaceInfo* info, bool blocking) { | 
|  | return Surface::lock(info, NULL, blocking); | 
|  | } | 
|  |  | 
|  | status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking) | 
|  | { | 
|  | if (getConnectedApi()) { | 
|  | LOGE("Surface::lock(%p) failed. Already connected to another API", | 
|  | (ANativeWindow*)this); | 
|  | CallStack stack; | 
|  | stack.update(); | 
|  | stack.dump(""); | 
|  | return INVALID_OPERATION; | 
|  | } | 
|  |  | 
|  | if (mApiLock.tryLock() != NO_ERROR) { | 
|  | LOGE("calling Surface::lock from different threads!"); | 
|  | CallStack stack; | 
|  | stack.update(); | 
|  | stack.dump(""); | 
|  | return WOULD_BLOCK; | 
|  | } | 
|  |  | 
|  | /* Here we're holding mApiLock */ | 
|  |  | 
|  | if (mLockedBuffer != 0) { | 
|  | LOGE("Surface::lock failed, already locked"); | 
|  | mApiLock.unlock(); | 
|  | return INVALID_OPERATION; | 
|  | } | 
|  |  | 
|  | // we're intending to do software rendering from this point | 
|  | mSurfaceTextureClient->setUsage( | 
|  | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); | 
|  |  | 
|  | ANativeWindowBuffer* out; | 
|  | status_t err = mSurfaceTextureClient->dequeueBuffer(&out); | 
|  | LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err)); | 
|  | if (err == NO_ERROR) { | 
|  | sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out)); | 
|  | err = mSurfaceTextureClient->lockBuffer(backBuffer.get()); | 
|  | LOGE_IF(err, "lockBuffer (handle=%p) failed (%s)", | 
|  | backBuffer->handle, strerror(-err)); | 
|  | if (err == NO_ERROR) { | 
|  | const Rect bounds(backBuffer->width, backBuffer->height); | 
|  | const Region boundsRegion(bounds); | 
|  | Region scratch(boundsRegion); | 
|  | Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch); | 
|  | newDirtyRegion &= boundsRegion; | 
|  |  | 
|  | // figure out if we can copy the frontbuffer back | 
|  | const sp<GraphicBuffer>& frontBuffer(mPostedBuffer); | 
|  | const bool canCopyBack = (frontBuffer != 0 && | 
|  | backBuffer->width  == frontBuffer->width && | 
|  | backBuffer->height == frontBuffer->height && | 
|  | backBuffer->format == frontBuffer->format && | 
|  | !(mFlags & ISurfaceComposer::eDestroyBackbuffer)); | 
|  |  | 
|  | // the dirty region we report to surfaceflinger is the one | 
|  | // given by the user (as opposed to the one *we* return to the | 
|  | // user). | 
|  | mDirtyRegion = newDirtyRegion; | 
|  |  | 
|  | if (canCopyBack) { | 
|  | // copy the area that is invalid and not repainted this round | 
|  | const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion)); | 
|  | if (!copyback.isEmpty()) | 
|  | copyBlt(backBuffer, frontBuffer, copyback); | 
|  | } else { | 
|  | // if we can't copy-back anything, modify the user's dirty | 
|  | // region to make sure they redraw the whole buffer | 
|  | newDirtyRegion = boundsRegion; | 
|  | } | 
|  |  | 
|  | // keep track of the are of the buffer that is "clean" | 
|  | // (ie: that will be redrawn) | 
|  | mOldDirtyRegion = newDirtyRegion; | 
|  |  | 
|  | void* vaddr; | 
|  | status_t res = backBuffer->lock( | 
|  | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, | 
|  | newDirtyRegion.bounds(), &vaddr); | 
|  |  | 
|  | LOGW_IF(res, "failed locking buffer (handle = %p)", | 
|  | backBuffer->handle); | 
|  |  | 
|  | mLockedBuffer = backBuffer; | 
|  | other->w      = backBuffer->width; | 
|  | other->h      = backBuffer->height; | 
|  | other->s      = backBuffer->stride; | 
|  | other->usage  = backBuffer->usage; | 
|  | other->format = backBuffer->format; | 
|  | other->bits   = vaddr; | 
|  | } | 
|  | } | 
|  | mApiLock.unlock(); | 
|  | return err; | 
|  | } | 
|  |  | 
|  | status_t Surface::unlockAndPost() | 
|  | { | 
|  | if (mLockedBuffer == 0) { | 
|  | LOGE("Surface::unlockAndPost failed, no locked buffer"); | 
|  | return INVALID_OPERATION; | 
|  | } | 
|  |  | 
|  | status_t err = mLockedBuffer->unlock(); | 
|  | LOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle); | 
|  |  | 
|  | err = mSurfaceTextureClient->queueBuffer(mLockedBuffer.get()); | 
|  | LOGE_IF(err, "queueBuffer (handle=%p) failed (%s)", | 
|  | mLockedBuffer->handle, strerror(-err)); | 
|  |  | 
|  | mPostedBuffer = mLockedBuffer; | 
|  | mLockedBuffer = 0; | 
|  | return err; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | }; // namespace android |