| /* | 
 |  * Copyright (C) 2007 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_GRAPHIC_BUFFER_H | 
 | #define ANDROID_GRAPHIC_BUFFER_H | 
 |  | 
 | #include <stdint.h> | 
 | #include <sys/types.h> | 
 |  | 
 | #include <ui/ANativeObjectBase.h> | 
 | #include <ui/PixelFormat.h> | 
 | #include <ui/Rect.h> | 
 | #include <utils/Flattenable.h> | 
 | #include <utils/RefBase.h> | 
 |  | 
 | #include <string> | 
 |  | 
 | struct ANativeWindowBuffer; | 
 |  | 
 | namespace android { | 
 |  | 
 | class GraphicBufferMapper; | 
 |  | 
 | // =========================================================================== | 
 | // GraphicBuffer | 
 | // =========================================================================== | 
 |  | 
 | class GraphicBuffer | 
 |     : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >, | 
 |       public Flattenable<GraphicBuffer> | 
 | { | 
 |     friend class Flattenable<GraphicBuffer>; | 
 | public: | 
 |  | 
 |     enum { | 
 |         USAGE_SW_READ_NEVER     = GRALLOC_USAGE_SW_READ_NEVER, | 
 |         USAGE_SW_READ_RARELY    = GRALLOC_USAGE_SW_READ_RARELY, | 
 |         USAGE_SW_READ_OFTEN     = GRALLOC_USAGE_SW_READ_OFTEN, | 
 |         USAGE_SW_READ_MASK      = GRALLOC_USAGE_SW_READ_MASK, | 
 |  | 
 |         USAGE_SW_WRITE_NEVER    = GRALLOC_USAGE_SW_WRITE_NEVER, | 
 |         USAGE_SW_WRITE_RARELY   = GRALLOC_USAGE_SW_WRITE_RARELY, | 
 |         USAGE_SW_WRITE_OFTEN    = GRALLOC_USAGE_SW_WRITE_OFTEN, | 
 |         USAGE_SW_WRITE_MASK     = GRALLOC_USAGE_SW_WRITE_MASK, | 
 |  | 
 |         USAGE_SOFTWARE_MASK     = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK, | 
 |  | 
 |         USAGE_PROTECTED         = GRALLOC_USAGE_PROTECTED, | 
 |  | 
 |         USAGE_HW_TEXTURE        = GRALLOC_USAGE_HW_TEXTURE, | 
 |         USAGE_HW_RENDER         = GRALLOC_USAGE_HW_RENDER, | 
 |         USAGE_HW_2D             = GRALLOC_USAGE_HW_2D, | 
 |         USAGE_HW_COMPOSER       = GRALLOC_USAGE_HW_COMPOSER, | 
 |         USAGE_HW_VIDEO_ENCODER  = GRALLOC_USAGE_HW_VIDEO_ENCODER, | 
 |         USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK, | 
 |  | 
 |         USAGE_CURSOR            = GRALLOC_USAGE_CURSOR, | 
 |     }; | 
 |  | 
 |     GraphicBuffer(); | 
 |  | 
 |     // creates w * h buffer | 
 |     GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, | 
 |             uint32_t inUsage, std::string requestorName = "<Unknown>"); | 
 |  | 
 |     // creates w * h buffer with a layer count | 
 |     GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, | 
 |             uint32_t inLayerCount, uint32_t inUsage, | 
 |             std::string requestorName = "<Unknown>"); | 
 |  | 
 |     // create a buffer from an existing handle | 
 |     GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, | 
 |             uint32_t inLayerCount, uint32_t inUsage, uint32_t inStride, | 
 |             native_handle_t* inHandle, bool keepOwnership); | 
 |  | 
 |     // create a buffer from an existing ANativeWindowBuffer | 
 |     GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership); | 
 |  | 
 |     // return status | 
 |     status_t initCheck() const; | 
 |  | 
 |     uint32_t getWidth() const           { return static_cast<uint32_t>(width); } | 
 |     uint32_t getHeight() const          { return static_cast<uint32_t>(height); } | 
 |     uint32_t getStride() const          { return static_cast<uint32_t>(stride); } | 
 |     uint32_t getUsage() const           { return static_cast<uint32_t>(usage); } | 
 |     PixelFormat getPixelFormat() const  { return format; } | 
 |     uint32_t getLayerCount() const      { return static_cast<uint32_t>(layerCount); } | 
 |     Rect getBounds() const              { return Rect(width, height); } | 
 |     uint64_t getId() const              { return mId; } | 
 |  | 
 |     uint32_t getGenerationNumber() const { return mGenerationNumber; } | 
 |     void setGenerationNumber(uint32_t generation) { | 
 |         mGenerationNumber = generation; | 
 |     } | 
 |  | 
 |     status_t reallocate(uint32_t inWidth, uint32_t inHeight, | 
 |             PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage); | 
 |  | 
 |     bool needsReallocation(uint32_t inWidth, uint32_t inHeight, | 
 |             PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage); | 
 |  | 
 |     status_t lock(uint32_t inUsage, void** vaddr); | 
 |     status_t lock(uint32_t inUsage, const Rect& rect, void** vaddr); | 
 |     // For HAL_PIXEL_FORMAT_YCbCr_420_888 | 
 |     status_t lockYCbCr(uint32_t inUsage, android_ycbcr *ycbcr); | 
 |     status_t lockYCbCr(uint32_t inUsage, const Rect& rect, | 
 |             android_ycbcr *ycbcr); | 
 |     status_t unlock(); | 
 |     status_t lockAsync(uint32_t inUsage, void** vaddr, int fenceFd); | 
 |     status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, | 
 |             int fenceFd); | 
 |     status_t lockAsyncYCbCr(uint32_t inUsage, android_ycbcr *ycbcr, | 
 |             int fenceFd); | 
 |     status_t lockAsyncYCbCr(uint32_t inUsage, const Rect& rect, | 
 |             android_ycbcr *ycbcr, int fenceFd); | 
 |     status_t unlockAsync(int *fenceFd); | 
 |  | 
 |     ANativeWindowBuffer* getNativeBuffer() const; | 
 |  | 
 |     // for debugging | 
 |     static void dumpAllocationsToSystemLog(); | 
 |  | 
 |     // Flattenable protocol | 
 |     size_t getFlattenedSize() const; | 
 |     size_t getFdCount() const; | 
 |     status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const; | 
 |     status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count); | 
 |  | 
 | private: | 
 |     ~GraphicBuffer(); | 
 |  | 
 |     enum { | 
 |         ownNone   = 0, | 
 |         ownHandle = 1, | 
 |         ownData   = 2, | 
 |     }; | 
 |  | 
 |     inline const GraphicBufferMapper& getBufferMapper() const { | 
 |         return mBufferMapper; | 
 |     } | 
 |     inline GraphicBufferMapper& getBufferMapper() { | 
 |         return mBufferMapper; | 
 |     } | 
 |     uint8_t mOwner; | 
 |  | 
 | private: | 
 |     friend class Surface; | 
 |     friend class BpSurface; | 
 |     friend class BnSurface; | 
 |     friend class LightRefBase<GraphicBuffer>; | 
 |     GraphicBuffer(const GraphicBuffer& rhs); | 
 |     GraphicBuffer& operator = (const GraphicBuffer& rhs); | 
 |     const GraphicBuffer& operator = (const GraphicBuffer& rhs) const; | 
 |  | 
 |     status_t initSize(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, | 
 |             uint32_t inLayerCount, uint32_t inUsage, std::string requestorName); | 
 |  | 
 |     void free_handle(); | 
 |  | 
 |     GraphicBufferMapper& mBufferMapper; | 
 |     ssize_t mInitCheck; | 
 |  | 
 |     // If we're wrapping another buffer then this reference will make sure it | 
 |     // doesn't get freed. | 
 |     sp<ANativeWindowBuffer> mWrappedBuffer; | 
 |  | 
 |     uint64_t mId; | 
 |  | 
 |     // Stores the generation number of this buffer. If this number does not | 
 |     // match the BufferQueue's internal generation number (set through | 
 |     // IGBP::setGenerationNumber), attempts to attach the buffer will fail. | 
 |     uint32_t mGenerationNumber; | 
 | }; | 
 |  | 
 | }; // namespace android | 
 |  | 
 | #endif // ANDROID_GRAPHIC_BUFFER_H |