| /* | 
 |  * Copyright (C) 2007 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #define LOG_TAG "Surface" | 
 |  | 
 | #include <stdint.h> | 
 | #include <errno.h> | 
 | #include <sys/types.h> | 
 | #include <sys/stat.h> | 
 |  | 
 | #include <utils/CallStack.h> | 
 | #include <utils/Errors.h> | 
 | #include <utils/Log.h> | 
 | #include <utils/threads.h> | 
 |  | 
 | #include <binder/IPCThreadState.h> | 
 |  | 
 | #include <gui/SurfaceTextureClient.h> | 
 |  | 
 | #include <ui/DisplayInfo.h> | 
 | #include <ui/GraphicBuffer.h> | 
 | #include <ui/Rect.h> | 
 |  | 
 | #include <surfaceflinger/ISurface.h> | 
 | #include <surfaceflinger/ISurfaceComposer.h> | 
 | #include <surfaceflinger/Surface.h> | 
 | #include <surfaceflinger/SurfaceComposerClient.h> | 
 |  | 
 | namespace android { | 
 |  | 
 | // ============================================================================ | 
 | //  SurfaceControl | 
 | // ============================================================================ | 
 |  | 
 | SurfaceControl::SurfaceControl( | 
 |         const sp<SurfaceComposerClient>& client,  | 
 |         const sp<ISurface>& surface, | 
 |         const ISurfaceComposerClient::surface_data_t& data) | 
 |     : mClient(client), mSurface(surface), | 
 |       mToken(data.token), mIdentity(data.identity) | 
 | { | 
 | } | 
 |          | 
 | SurfaceControl::~SurfaceControl() | 
 | { | 
 |     destroy(); | 
 | } | 
 |  | 
 | void SurfaceControl::destroy() | 
 | { | 
 |     if (isValid()) { | 
 |         mClient->destroySurface(mToken); | 
 |     } | 
 |  | 
 |     // clear all references and trigger an IPC now, to make sure things | 
 |     // happen without delay, since these resources are quite heavy. | 
 |     mClient.clear(); | 
 |     mSurface.clear(); | 
 |     IPCThreadState::self()->flushCommands(); | 
 | } | 
 |  | 
 | void SurfaceControl::clear()  | 
 | { | 
 |     // here, the window manager tells us explicitly that we should destroy | 
 |     // the surface's resource. Soon after this call, it will also release | 
 |     // its last reference (which will call the dtor); however, it is possible | 
 |     // that a client living in the same process still holds references which | 
 |     // would delay the call to the dtor -- that is why we need this explicit | 
 |     // "clear()" call. | 
 |     destroy(); | 
 | } | 
 |  | 
 | bool SurfaceControl::isSameSurface( | 
 |         const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs)  | 
 | { | 
 |     if (lhs == 0 || rhs == 0) | 
 |         return false; | 
 |     return lhs->mSurface->asBinder() == rhs->mSurface->asBinder(); | 
 | } | 
 |  | 
 | status_t SurfaceControl::setLayer(int32_t layer) { | 
 |     status_t err = validate(); | 
 |     if (err < 0) return err; | 
 |     const sp<SurfaceComposerClient>& client(mClient); | 
 |     return client->setLayer(mToken, layer); | 
 | } | 
 | status_t SurfaceControl::setPosition(int32_t x, int32_t y) { | 
 |     status_t err = validate(); | 
 |     if (err < 0) return err; | 
 |     const sp<SurfaceComposerClient>& client(mClient); | 
 |     return client->setPosition(mToken, x, y); | 
 | } | 
 | status_t SurfaceControl::setSize(uint32_t w, uint32_t h) { | 
 |     status_t err = validate(); | 
 |     if (err < 0) return err; | 
 |     const sp<SurfaceComposerClient>& client(mClient); | 
 |     return client->setSize(mToken, w, h); | 
 | } | 
 | status_t SurfaceControl::hide() { | 
 |     status_t err = validate(); | 
 |     if (err < 0) return err; | 
 |     const sp<SurfaceComposerClient>& client(mClient); | 
 |     return client->hide(mToken); | 
 | } | 
 | status_t SurfaceControl::show(int32_t layer) { | 
 |     status_t err = validate(); | 
 |     if (err < 0) return err; | 
 |     const sp<SurfaceComposerClient>& client(mClient); | 
 |     return client->show(mToken, layer); | 
 | } | 
 | status_t SurfaceControl::freeze() { | 
 |     status_t err = validate(); | 
 |     if (err < 0) return err; | 
 |     const sp<SurfaceComposerClient>& client(mClient); | 
 |     return client->freeze(mToken); | 
 | } | 
 | status_t SurfaceControl::unfreeze() { | 
 |     status_t err = validate(); | 
 |     if (err < 0) return err; | 
 |     const sp<SurfaceComposerClient>& client(mClient); | 
 |     return client->unfreeze(mToken); | 
 | } | 
 | status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) { | 
 |     status_t err = validate(); | 
 |     if (err < 0) return err; | 
 |     const sp<SurfaceComposerClient>& client(mClient); | 
 |     return client->setFlags(mToken, flags, mask); | 
 | } | 
 | status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) { | 
 |     status_t err = validate(); | 
 |     if (err < 0) return err; | 
 |     const sp<SurfaceComposerClient>& client(mClient); | 
 |     return client->setTransparentRegionHint(mToken, transparent); | 
 | } | 
 | status_t SurfaceControl::setAlpha(float alpha) { | 
 |     status_t err = validate(); | 
 |     if (err < 0) return err; | 
 |     const sp<SurfaceComposerClient>& client(mClient); | 
 |     return client->setAlpha(mToken, alpha); | 
 | } | 
 | status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) { | 
 |     status_t err = validate(); | 
 |     if (err < 0) return err; | 
 |     const sp<SurfaceComposerClient>& client(mClient); | 
 |     return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy); | 
 | } | 
 | status_t SurfaceControl::setFreezeTint(uint32_t tint) { | 
 |     status_t err = validate(); | 
 |     if (err < 0) return err; | 
 |     const sp<SurfaceComposerClient>& client(mClient); | 
 |     return client->setFreezeTint(mToken, tint); | 
 | } | 
 |  | 
 | status_t SurfaceControl::validate() const | 
 | { | 
 |     if (mToken<0 || mClient==0) { | 
 |         ALOGE("invalid token (%d, identity=%u) or client (%p)",  | 
 |                 mToken, mIdentity, mClient.get()); | 
 |         return NO_INIT; | 
 |     } | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t SurfaceControl::writeSurfaceToParcel( | 
 |         const sp<SurfaceControl>& control, Parcel* parcel) | 
 | { | 
 |     sp<ISurface> sur; | 
 |     uint32_t identity = 0; | 
 |     if (SurfaceControl::isValid(control)) { | 
 |         sur      = control->mSurface; | 
 |         identity = control->mIdentity; | 
 |     } | 
 |     parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL); | 
 |     parcel->writeStrongBinder(NULL);  // NULL ISurfaceTexture in this case. | 
 |     parcel->writeInt32(identity); | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | sp<Surface> SurfaceControl::getSurface() const | 
 | { | 
 |     Mutex::Autolock _l(mLock); | 
 |     if (mSurfaceData == 0) { | 
 |         sp<SurfaceControl> surface_control(const_cast<SurfaceControl*>(this)); | 
 |         mSurfaceData = new Surface(surface_control); | 
 |     } | 
 |     return mSurfaceData; | 
 | } | 
 |  | 
 | // ============================================================================ | 
 | //  Surface | 
 | // ============================================================================ | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | Surface::Surface(const sp<SurfaceControl>& surface) | 
 |     : SurfaceTextureClient(), | 
 |       mSurface(surface->mSurface), | 
 |       mIdentity(surface->mIdentity) | 
 | { | 
 |     sp<ISurfaceTexture> st; | 
 |     if (mSurface != NULL) { | 
 |         st = mSurface->getSurfaceTexture(); | 
 |     } | 
 |     init(st); | 
 | } | 
 |  | 
 | Surface::Surface(const Parcel& parcel, const sp<IBinder>& ref) | 
 |     : SurfaceTextureClient() | 
 | { | 
 |     mSurface = interface_cast<ISurface>(ref); | 
 |     sp<IBinder> st_binder(parcel.readStrongBinder()); | 
 |     sp<ISurfaceTexture> st; | 
 |     if (st_binder != NULL) { | 
 |         st = interface_cast<ISurfaceTexture>(st_binder); | 
 |     } else if (mSurface != NULL) { | 
 |         st = mSurface->getSurfaceTexture(); | 
 |     } | 
 |  | 
 |     mIdentity   = parcel.readInt32(); | 
 |     init(st); | 
 | } | 
 |  | 
 | Surface::Surface(const sp<ISurfaceTexture>& st) | 
 |     : SurfaceTextureClient(), | 
 |       mSurface(NULL), | 
 |       mIdentity(0) | 
 | { | 
 |     init(st); | 
 | } | 
 |  | 
 | status_t Surface::writeToParcel( | 
 |         const sp<Surface>& surface, Parcel* parcel) | 
 | { | 
 |     sp<ISurface> sur; | 
 |     sp<ISurfaceTexture> st; | 
 |     uint32_t identity = 0; | 
 |     if (Surface::isValid(surface)) { | 
 |         sur      = surface->mSurface; | 
 |         st       = surface->getISurfaceTexture(); | 
 |         identity = surface->mIdentity; | 
 |     } else if (surface != 0 && | 
 |             (surface->mSurface != NULL || | 
 |              surface->getISurfaceTexture() != NULL)) { | 
 |         ALOGE("Parceling invalid surface with non-NULL ISurface/ISurfaceTexture as NULL: " | 
 |              "mSurface = %p, surfaceTexture = %p, mIdentity = %d, ", | 
 |              surface->mSurface.get(), surface->getISurfaceTexture().get(), | 
 |              surface->mIdentity); | 
 |     } | 
 |  | 
 |     parcel->writeStrongBinder(sur != NULL ? sur->asBinder() : NULL); | 
 |     parcel->writeStrongBinder(st != NULL ? st->asBinder() : NULL); | 
 |     parcel->writeInt32(identity); | 
 |     return NO_ERROR; | 
 |  | 
 | } | 
 |  | 
 | Mutex Surface::sCachedSurfacesLock; | 
 | DefaultKeyedVector<wp<IBinder>, wp<Surface> > Surface::sCachedSurfaces; | 
 |  | 
 | sp<Surface> Surface::readFromParcel(const Parcel& data) { | 
 |     Mutex::Autolock _l(sCachedSurfacesLock); | 
 |     sp<IBinder> binder(data.readStrongBinder()); | 
 |     sp<Surface> surface = sCachedSurfaces.valueFor(binder).promote(); | 
 |     if (surface == 0) { | 
 |        surface = new Surface(data, binder); | 
 |        sCachedSurfaces.add(binder, surface); | 
 |     } else { | 
 |         // The Surface was found in the cache, but we still should clear any | 
 |         // remaining data from the parcel. | 
 |         data.readStrongBinder();  // ISurfaceTexture | 
 |         data.readInt32();         // identity | 
 |     } | 
 |     if (surface->mSurface == NULL && surface->getISurfaceTexture() == NULL) { | 
 |         surface = 0; | 
 |     } | 
 |     cleanCachedSurfacesLocked(); | 
 |     return surface; | 
 | } | 
 |  | 
 | // Remove the stale entries from the surface cache.  This should only be called | 
 | // with sCachedSurfacesLock held. | 
 | void Surface::cleanCachedSurfacesLocked() { | 
 |     for (int i = sCachedSurfaces.size()-1; i >= 0; --i) { | 
 |         wp<Surface> s(sCachedSurfaces.valueAt(i)); | 
 |         if (s == 0 || s.promote() == 0) { | 
 |             sCachedSurfaces.removeItemsAt(i); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void Surface::init(const sp<ISurfaceTexture>& surfaceTexture) | 
 | { | 
 |     if (mSurface != NULL || surfaceTexture != NULL) { | 
 |         ALOGE_IF(surfaceTexture==0, "got a NULL ISurfaceTexture from ISurface"); | 
 |         if (surfaceTexture != NULL) { | 
 |             setISurfaceTexture(surfaceTexture); | 
 |             setUsage(GraphicBuffer::USAGE_HW_RENDER); | 
 |         } | 
 |  | 
 |         DisplayInfo dinfo; | 
 |         SurfaceComposerClient::getDisplayInfo(0, &dinfo); | 
 |         const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi; | 
 |         const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi; | 
 |         const_cast<uint32_t&>(ANativeWindow::flags) = 0; | 
 |     } | 
 | } | 
 |  | 
 | Surface::~Surface() | 
 | { | 
 |     // clear all references and trigger an IPC now, to make sure things | 
 |     // happen without delay, since these resources are quite heavy. | 
 |     mSurface.clear(); | 
 |     IPCThreadState::self()->flushCommands(); | 
 | } | 
 |  | 
 | bool Surface::isValid() { | 
 |     return getISurfaceTexture() != NULL; | 
 | } | 
 |  | 
 | sp<ISurfaceTexture> Surface::getSurfaceTexture() { | 
 |     return getISurfaceTexture(); | 
 | } | 
 |  | 
 | sp<IBinder> Surface::asBinder() const { | 
 |     return mSurface!=0 ? mSurface->asBinder() : 0; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | int Surface::query(int what, int* value) const { | 
 |     switch (what) { | 
 |     case NATIVE_WINDOW_CONCRETE_TYPE: | 
 |         *value = NATIVE_WINDOW_SURFACE; | 
 |         return NO_ERROR; | 
 |     } | 
 |     return SurfaceTextureClient::query(what, value); | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | status_t Surface::lock(SurfaceInfo* other, Region* inOutDirtyRegion) { | 
 |     ANativeWindow_Buffer outBuffer; | 
 |  | 
 |     ARect temp; | 
 |     ARect* inOutDirtyBounds = NULL; | 
 |     if (inOutDirtyRegion) { | 
 |         temp = inOutDirtyRegion->getBounds(); | 
 |         inOutDirtyBounds = &temp; | 
 |     } | 
 |  | 
 |     status_t err = SurfaceTextureClient::lock(&outBuffer, inOutDirtyBounds); | 
 |  | 
 |     if (err == NO_ERROR) { | 
 |         other->w = uint32_t(outBuffer.width); | 
 |         other->h = uint32_t(outBuffer.height); | 
 |         other->s = uint32_t(outBuffer.stride); | 
 |         other->usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN; | 
 |         other->format = uint32_t(outBuffer.format); | 
 |         other->bits = outBuffer.bits; | 
 |     } | 
 |  | 
 |     if (inOutDirtyRegion) { | 
 |         inOutDirtyRegion->set( static_cast<Rect const&>(temp) ); | 
 |     } | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | status_t Surface::unlockAndPost() { | 
 |     return SurfaceTextureClient::unlockAndPost(); | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | }; // namespace android |