|  | /* | 
|  | * Copyright 2019 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include "PhaseOffsets.h" | 
|  |  | 
|  | #include <cutils/properties.h> | 
|  |  | 
|  | #include <optional> | 
|  |  | 
|  | #include "SurfaceFlingerProperties.h" | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | std::optional<nsecs_t> getProperty(const char* name) { | 
|  | char value[PROPERTY_VALUE_MAX]; | 
|  | property_get(name, value, "-1"); | 
|  | if (const int i = atoi(value); i != -1) return i; | 
|  | return std::nullopt; | 
|  | } | 
|  |  | 
|  | bool fpsEqualsWithMargin(float fpsA, float fpsB) { | 
|  | static constexpr float MARGIN = 0.01f; | 
|  | return std::abs(fpsA - fpsB) <= MARGIN; | 
|  | } | 
|  |  | 
|  | std::vector<float> getRefreshRatesFromConfigs( | 
|  | const android::scheduler::RefreshRateConfigs& refreshRateConfigs) { | 
|  | const auto& allRefreshRates = refreshRateConfigs.getAllRefreshRates(); | 
|  | std::vector<float> refreshRates; | 
|  | refreshRates.reserve(allRefreshRates.size()); | 
|  |  | 
|  | for (const auto& [ignored, refreshRate] : allRefreshRates) { | 
|  | refreshRates.emplace_back(refreshRate->getFps()); | 
|  | } | 
|  |  | 
|  | return refreshRates; | 
|  | } | 
|  |  | 
|  | } // namespace | 
|  |  | 
|  | namespace android::scheduler { | 
|  |  | 
|  | PhaseConfiguration::~PhaseConfiguration() = default; | 
|  |  | 
|  | namespace impl { | 
|  |  | 
|  | PhaseOffsets::PhaseOffsets(const scheduler::RefreshRateConfigs& refreshRateConfigs) | 
|  | : PhaseOffsets(getRefreshRatesFromConfigs(refreshRateConfigs), | 
|  | refreshRateConfigs.getCurrentRefreshRate().getFps(), | 
|  | // Below defines the threshold when an offset is considered to be negative, | 
|  | // i.e. targeting for the N+2 vsync instead of N+1. This means that: For offset | 
|  | // < threshold, SF wake up (vsync_duration - offset) before HW vsync. For | 
|  | // offset >= threshold, SF wake up (2 * vsync_duration - offset) before HW | 
|  | // vsync. | 
|  | getProperty("debug.sf.phase_offset_threshold_for_next_vsync_ns") | 
|  | .value_or(std::numeric_limits<nsecs_t>::max())) {} | 
|  |  | 
|  | PhaseOffsets::PhaseOffsets(const std::vector<float>& refreshRates, float currentFps, | 
|  | nsecs_t thresholdForNextVsync) | 
|  | : mThresholdForNextVsync(thresholdForNextVsync), | 
|  | mOffsets(initializeOffsets(refreshRates)), | 
|  | mRefreshRateFps(currentFps) {} | 
|  |  | 
|  | void PhaseOffsets::dump(std::string& result) const { | 
|  | const auto [early, earlyGl, late] = getCurrentOffsets(); | 
|  | using base::StringAppendF; | 
|  | StringAppendF(&result, | 
|  | "           app phase: %9" PRId64 " ns\t         SF phase: %9" PRId64 " ns\n" | 
|  | "     early app phase: %9" PRId64 " ns\t   early SF phase: %9" PRId64 " ns\n" | 
|  | "  GL early app phase: %9" PRId64 " ns\tGL early SF phase: %9" PRId64 " ns\n" | 
|  | "next VSYNC threshold: %9" PRId64 " ns\n", | 
|  | late.app, late.sf, early.app, early.sf, earlyGl.app, earlyGl.sf, | 
|  | mThresholdForNextVsync); | 
|  | } | 
|  |  | 
|  | std::unordered_map<float, PhaseOffsets::Offsets> PhaseOffsets::initializeOffsets( | 
|  | const std::vector<float>& refreshRates) const { | 
|  | std::unordered_map<float, Offsets> offsets; | 
|  |  | 
|  | for (const auto& refreshRate : refreshRates) { | 
|  | offsets.emplace(refreshRate, | 
|  | getPhaseOffsets(refreshRate, static_cast<nsecs_t>(1e9f / refreshRate))); | 
|  | } | 
|  | return offsets; | 
|  | } | 
|  |  | 
|  | PhaseOffsets::Offsets PhaseOffsets::getPhaseOffsets(float fps, nsecs_t vsyncPeriod) const { | 
|  | if (fps > 65.0f) { | 
|  | return getHighFpsOffsets(vsyncPeriod); | 
|  | } else { | 
|  | return getDefaultOffsets(vsyncPeriod); | 
|  | } | 
|  | } | 
|  |  | 
|  | PhaseOffsets::Offsets PhaseOffsets::getDefaultOffsets(nsecs_t vsyncDuration) const { | 
|  | const int64_t vsyncPhaseOffsetNs = sysprop::vsync_event_phase_offset_ns(1000000); | 
|  | const int64_t sfVsyncPhaseOffsetNs = sysprop::vsync_sf_event_phase_offset_ns(1000000); | 
|  |  | 
|  | const auto earlySfOffsetNs = getProperty("debug.sf.early_phase_offset_ns"); | 
|  | const auto earlyGlSfOffsetNs = getProperty("debug.sf.early_gl_phase_offset_ns"); | 
|  | const auto earlyAppOffsetNs = getProperty("debug.sf.early_app_phase_offset_ns"); | 
|  | const auto earlyGlAppOffsetNs = getProperty("debug.sf.early_gl_app_phase_offset_ns"); | 
|  |  | 
|  | return { | 
|  | { | 
|  | earlySfOffsetNs.value_or(sfVsyncPhaseOffsetNs) < mThresholdForNextVsync | 
|  | ? earlySfOffsetNs.value_or(sfVsyncPhaseOffsetNs) | 
|  | : earlySfOffsetNs.value_or(sfVsyncPhaseOffsetNs) - vsyncDuration, | 
|  |  | 
|  | earlyAppOffsetNs.value_or(vsyncPhaseOffsetNs), | 
|  | }, | 
|  | { | 
|  | earlyGlSfOffsetNs.value_or(sfVsyncPhaseOffsetNs) < mThresholdForNextVsync | 
|  | ? earlyGlSfOffsetNs.value_or(sfVsyncPhaseOffsetNs) | 
|  | : earlyGlSfOffsetNs.value_or(sfVsyncPhaseOffsetNs) - vsyncDuration, | 
|  |  | 
|  | earlyGlAppOffsetNs.value_or(vsyncPhaseOffsetNs), | 
|  | }, | 
|  | { | 
|  | sfVsyncPhaseOffsetNs < mThresholdForNextVsync | 
|  | ? sfVsyncPhaseOffsetNs | 
|  | : sfVsyncPhaseOffsetNs - vsyncDuration, | 
|  |  | 
|  | vsyncPhaseOffsetNs, | 
|  | }, | 
|  | }; | 
|  | } | 
|  |  | 
|  | PhaseOffsets::Offsets PhaseOffsets::getHighFpsOffsets(nsecs_t vsyncDuration) const { | 
|  | const auto highFpsLateAppOffsetNs = | 
|  | getProperty("debug.sf.high_fps_late_app_phase_offset_ns").value_or(2000000); | 
|  | const auto highFpsLateSfOffsetNs = | 
|  | getProperty("debug.sf.high_fps_late_sf_phase_offset_ns").value_or(1000000); | 
|  |  | 
|  | const auto highFpsEarlySfOffsetNs = getProperty("debug.sf.high_fps_early_phase_offset_ns"); | 
|  | const auto highFpsEarlyGlSfOffsetNs = getProperty("debug.sf.high_fps_early_gl_phase_offset_ns"); | 
|  | const auto highFpsEarlyAppOffsetNs = getProperty("debug.sf.high_fps_early_app_phase_offset_ns"); | 
|  | const auto highFpsEarlyGlAppOffsetNs = | 
|  | getProperty("debug.sf.high_fps_early_gl_app_phase_offset_ns"); | 
|  |  | 
|  | return { | 
|  | { | 
|  | highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs) < mThresholdForNextVsync | 
|  | ? highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs) | 
|  | : highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs) - | 
|  | vsyncDuration, | 
|  |  | 
|  | highFpsEarlyAppOffsetNs.value_or(highFpsLateAppOffsetNs), | 
|  | }, | 
|  | { | 
|  | highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs) < | 
|  | mThresholdForNextVsync | 
|  | ? highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs) | 
|  | : highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs) - | 
|  | vsyncDuration, | 
|  |  | 
|  | highFpsEarlyGlAppOffsetNs.value_or(highFpsLateAppOffsetNs), | 
|  | }, | 
|  | { | 
|  | highFpsLateSfOffsetNs < mThresholdForNextVsync | 
|  | ? highFpsLateSfOffsetNs | 
|  | : highFpsLateSfOffsetNs - vsyncDuration, | 
|  |  | 
|  | highFpsLateAppOffsetNs, | 
|  | }, | 
|  | }; | 
|  | } | 
|  |  | 
|  | PhaseOffsets::Offsets PhaseOffsets::getOffsetsForRefreshRate(float fps) const { | 
|  | const auto iter = std::find_if(mOffsets.begin(), mOffsets.end(), | 
|  | [&fps](const std::pair<float, Offsets>& candidateFps) { | 
|  | return fpsEqualsWithMargin(fps, candidateFps.first); | 
|  | }); | 
|  |  | 
|  | if (iter != mOffsets.end()) { | 
|  | return iter->second; | 
|  | } | 
|  |  | 
|  | // Unknown refresh rate. This might happen if we get a hotplug event for an external display. | 
|  | // In this case just construct the offset. | 
|  | ALOGW("Can't find offset for %.2f fps", fps); | 
|  | return getPhaseOffsets(fps, static_cast<nsecs_t>(1e9f / fps)); | 
|  | } | 
|  |  | 
|  | static void validateSysprops() { | 
|  | const auto validatePropertyBool = [](const char* prop) { | 
|  | LOG_ALWAYS_FATAL_IF(!property_get_bool(prop, false), "%s is false", prop); | 
|  | }; | 
|  |  | 
|  | validatePropertyBool("debug.sf.use_phase_offsets_as_durations"); | 
|  |  | 
|  | LOG_ALWAYS_FATAL_IF(sysprop::vsync_event_phase_offset_ns(-1) != -1, | 
|  | "ro.surface_flinger.vsync_event_phase_offset_ns is set but expecting " | 
|  | "duration"); | 
|  |  | 
|  | LOG_ALWAYS_FATAL_IF(sysprop::vsync_sf_event_phase_offset_ns(-1) != -1, | 
|  | "ro.surface_flinger.vsync_sf_event_phase_offset_ns is set but expecting " | 
|  | "duration"); | 
|  |  | 
|  | const auto validateProperty = [](const char* prop) { | 
|  | LOG_ALWAYS_FATAL_IF(getProperty(prop).has_value(), | 
|  | "%s is set to %" PRId64 " but expecting duration", prop, | 
|  | getProperty(prop).value_or(-1)); | 
|  | }; | 
|  |  | 
|  | validateProperty("debug.sf.early_phase_offset_ns"); | 
|  | validateProperty("debug.sf.early_gl_phase_offset_ns"); | 
|  | validateProperty("debug.sf.early_app_phase_offset_ns"); | 
|  | validateProperty("debug.sf.early_gl_app_phase_offset_ns"); | 
|  | validateProperty("debug.sf.high_fps_late_app_phase_offset_ns"); | 
|  | validateProperty("debug.sf.high_fps_late_sf_phase_offset_ns"); | 
|  | validateProperty("debug.sf.high_fps_early_phase_offset_ns"); | 
|  | validateProperty("debug.sf.high_fps_early_gl_phase_offset_ns"); | 
|  | validateProperty("debug.sf.high_fps_early_app_phase_offset_ns"); | 
|  | validateProperty("debug.sf.high_fps_early_gl_app_phase_offset_ns"); | 
|  | } | 
|  |  | 
|  | static nsecs_t sfDurationToOffset(nsecs_t sfDuration, nsecs_t vsyncDuration) { | 
|  | return sfDuration == -1 ? 1'000'000 : vsyncDuration - sfDuration % vsyncDuration; | 
|  | } | 
|  |  | 
|  | static nsecs_t appDurationToOffset(nsecs_t appDuration, nsecs_t sfDuration, nsecs_t vsyncDuration) { | 
|  | return sfDuration == -1 ? 1'000'000 | 
|  | : vsyncDuration - (appDuration + sfDuration) % vsyncDuration; | 
|  | } | 
|  |  | 
|  | PhaseDurations::Offsets PhaseDurations::constructOffsets(nsecs_t vsyncDuration) const { | 
|  | return Offsets{ | 
|  | { | 
|  | mSfEarlyDuration < vsyncDuration | 
|  | ? sfDurationToOffset(mSfEarlyDuration, vsyncDuration) | 
|  | : sfDurationToOffset(mSfEarlyDuration, vsyncDuration) - vsyncDuration, | 
|  |  | 
|  | appDurationToOffset(mAppEarlyDuration, mSfEarlyDuration, vsyncDuration), | 
|  | }, | 
|  | { | 
|  | mSfEarlyGlDuration < vsyncDuration | 
|  | ? sfDurationToOffset(mSfEarlyGlDuration, vsyncDuration) | 
|  | : sfDurationToOffset(mSfEarlyGlDuration, vsyncDuration) - vsyncDuration, | 
|  |  | 
|  | appDurationToOffset(mAppEarlyGlDuration, mSfEarlyGlDuration, vsyncDuration), | 
|  | }, | 
|  | { | 
|  | mSfDuration < vsyncDuration | 
|  | ? sfDurationToOffset(mSfDuration, vsyncDuration) | 
|  | : sfDurationToOffset(mSfDuration, vsyncDuration) - vsyncDuration, | 
|  |  | 
|  | appDurationToOffset(mAppDuration, mSfDuration, vsyncDuration), | 
|  | }, | 
|  | }; | 
|  | } | 
|  |  | 
|  | std::unordered_map<float, PhaseDurations::Offsets> PhaseDurations::initializeOffsets( | 
|  | const std::vector<float>& refreshRates) const { | 
|  | std::unordered_map<float, Offsets> offsets; | 
|  |  | 
|  | for (const auto fps : refreshRates) { | 
|  | offsets.emplace(fps, constructOffsets(static_cast<nsecs_t>(1e9f / fps))); | 
|  | } | 
|  | return offsets; | 
|  | } | 
|  |  | 
|  | PhaseDurations::PhaseDurations(const scheduler::RefreshRateConfigs& refreshRateConfigs) | 
|  | : PhaseDurations(getRefreshRatesFromConfigs(refreshRateConfigs), | 
|  | refreshRateConfigs.getCurrentRefreshRate().getFps(), | 
|  | getProperty("debug.sf.late.sf.duration").value_or(-1), | 
|  | getProperty("debug.sf.late.app.duration").value_or(-1), | 
|  | getProperty("debug.sf.early.sf.duration").value_or(mSfDuration), | 
|  | getProperty("debug.sf.early.app.duration").value_or(mAppDuration), | 
|  | getProperty("debug.sf.earlyGl.sf.duration").value_or(mSfDuration), | 
|  | getProperty("debug.sf.earlyGl.app.duration").value_or(mAppDuration)) { | 
|  | validateSysprops(); | 
|  | } | 
|  |  | 
|  | PhaseDurations::PhaseDurations(const std::vector<float>& refreshRates, float currentFps, | 
|  | nsecs_t sfDuration, nsecs_t appDuration, nsecs_t sfEarlyDuration, | 
|  | nsecs_t appEarlyDuration, nsecs_t sfEarlyGlDuration, | 
|  | nsecs_t appEarlyGlDuration) | 
|  | : mSfDuration(sfDuration), | 
|  | mAppDuration(appDuration), | 
|  | mSfEarlyDuration(sfEarlyDuration), | 
|  | mAppEarlyDuration(appEarlyDuration), | 
|  | mSfEarlyGlDuration(sfEarlyGlDuration), | 
|  | mAppEarlyGlDuration(appEarlyGlDuration), | 
|  | mOffsets(initializeOffsets(refreshRates)), | 
|  | mRefreshRateFps(currentFps) {} | 
|  |  | 
|  | PhaseOffsets::Offsets PhaseDurations::getOffsetsForRefreshRate(float fps) const { | 
|  | const auto iter = std::find_if(mOffsets.begin(), mOffsets.end(), [=](const auto& candidateFps) { | 
|  | return fpsEqualsWithMargin(fps, candidateFps.first); | 
|  | }); | 
|  |  | 
|  | if (iter != mOffsets.end()) { | 
|  | return iter->second; | 
|  | } | 
|  |  | 
|  | // Unknown refresh rate. This might happen if we get a hotplug event for an external display. | 
|  | // In this case just construct the offset. | 
|  | ALOGW("Can't find offset for %.2f fps", fps); | 
|  | return constructOffsets(static_cast<nsecs_t>(1e9f / fps)); | 
|  | } | 
|  |  | 
|  | void PhaseDurations::dump(std::string& result) const { | 
|  | const auto [early, earlyGl, late] = getCurrentOffsets(); | 
|  | using base::StringAppendF; | 
|  | StringAppendF(&result, | 
|  | "           app phase:    %9" PRId64 " ns\t         SF phase:    %9" PRId64 | 
|  | " ns\n" | 
|  | "           app duration: %9" PRId64 " ns\t         SF duration: %9" PRId64 | 
|  | " ns\n" | 
|  | "     early app phase:    %9" PRId64 " ns\t   early SF phase:    %9" PRId64 | 
|  | " ns\n" | 
|  | "     early app duration: %9" PRId64 " ns\t   early SF duration: %9" PRId64 | 
|  | " ns\n" | 
|  | "  GL early app phase:    %9" PRId64 " ns\tGL early SF phase:    %9" PRId64 | 
|  | " ns\n" | 
|  | "  GL early app duration: %9" PRId64 " ns\tGL early SF duration: %9" PRId64 | 
|  | " ns\n", | 
|  | late.app, | 
|  |  | 
|  | late.sf, | 
|  |  | 
|  | mAppDuration, mSfDuration, | 
|  |  | 
|  | early.app, early.sf, | 
|  |  | 
|  | mAppEarlyDuration, mSfEarlyDuration, | 
|  |  | 
|  | earlyGl.app, | 
|  |  | 
|  | earlyGl.sf, | 
|  |  | 
|  | mAppEarlyGlDuration, mSfEarlyGlDuration); | 
|  | } | 
|  |  | 
|  | } // namespace impl | 
|  | } // namespace android::scheduler |