|  | // | 
|  | // Copyright 2010 The Android Open Source Project | 
|  | // | 
|  | // Provides a shared memory transport for input events. | 
|  | // | 
|  | #define LOG_TAG "InputTransport" | 
|  |  | 
|  | //#define LOG_NDEBUG 0 | 
|  |  | 
|  | // Log debug messages about channel messages (send message, receive message) | 
|  | #define DEBUG_CHANNEL_MESSAGES 0 | 
|  |  | 
|  | // Log debug messages whenever InputChannel objects are created/destroyed | 
|  | static constexpr bool DEBUG_CHANNEL_LIFECYCLE = false; | 
|  |  | 
|  | // Log debug messages about transport actions | 
|  | static constexpr bool DEBUG_TRANSPORT_ACTIONS = false; | 
|  |  | 
|  | // Log debug messages about touch event resampling | 
|  | #define DEBUG_RESAMPLING 0 | 
|  |  | 
|  | #include <errno.h> | 
|  | #include <fcntl.h> | 
|  | #include <inttypes.h> | 
|  | #include <math.h> | 
|  | #include <sys/socket.h> | 
|  | #include <sys/types.h> | 
|  | #include <unistd.h> | 
|  |  | 
|  | #include <android-base/stringprintf.h> | 
|  | #include <binder/Parcel.h> | 
|  | #include <cutils/properties.h> | 
|  | #include <log/log.h> | 
|  | #include <utils/Trace.h> | 
|  |  | 
|  | #include <input/InputTransport.h> | 
|  |  | 
|  | using android::base::StringPrintf; | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | // Socket buffer size.  The default is typically about 128KB, which is much larger than | 
|  | // we really need.  So we make it smaller.  It just needs to be big enough to hold | 
|  | // a few dozen large multi-finger motion events in the case where an application gets | 
|  | // behind processing touches. | 
|  | static const size_t SOCKET_BUFFER_SIZE = 32 * 1024; | 
|  |  | 
|  | // Nanoseconds per milliseconds. | 
|  | static const nsecs_t NANOS_PER_MS = 1000000; | 
|  |  | 
|  | // Latency added during resampling.  A few milliseconds doesn't hurt much but | 
|  | // reduces the impact of mispredicted touch positions. | 
|  | static const nsecs_t RESAMPLE_LATENCY = 5 * NANOS_PER_MS; | 
|  |  | 
|  | // Minimum time difference between consecutive samples before attempting to resample. | 
|  | static const nsecs_t RESAMPLE_MIN_DELTA = 2 * NANOS_PER_MS; | 
|  |  | 
|  | // Maximum time difference between consecutive samples before attempting to resample | 
|  | // by extrapolation. | 
|  | static const nsecs_t RESAMPLE_MAX_DELTA = 20 * NANOS_PER_MS; | 
|  |  | 
|  | // Maximum time to predict forward from the last known state, to avoid predicting too | 
|  | // far into the future.  This time is further bounded by 50% of the last time delta. | 
|  | static const nsecs_t RESAMPLE_MAX_PREDICTION = 8 * NANOS_PER_MS; | 
|  |  | 
|  | /** | 
|  | * System property for enabling / disabling touch resampling. | 
|  | * Resampling extrapolates / interpolates the reported touch event coordinates to better | 
|  | * align them to the VSYNC signal, thus resulting in smoother scrolling performance. | 
|  | * Resampling is not needed (and should be disabled) on hardware that already | 
|  | * has touch events triggered by VSYNC. | 
|  | * Set to "1" to enable resampling (default). | 
|  | * Set to "0" to disable resampling. | 
|  | * Resampling is enabled by default. | 
|  | */ | 
|  | static const char* PROPERTY_RESAMPLING_ENABLED = "ro.input.resampling"; | 
|  |  | 
|  | template<typename T> | 
|  | inline static T min(const T& a, const T& b) { | 
|  | return a < b ? a : b; | 
|  | } | 
|  |  | 
|  | inline static float lerp(float a, float b, float alpha) { | 
|  | return a + alpha * (b - a); | 
|  | } | 
|  |  | 
|  | inline static bool isPointerEvent(int32_t source) { | 
|  | return (source & AINPUT_SOURCE_CLASS_POINTER) == AINPUT_SOURCE_CLASS_POINTER; | 
|  | } | 
|  |  | 
|  | inline static const char* toString(bool value) { | 
|  | return value ? "true" : "false"; | 
|  | } | 
|  |  | 
|  | // --- InputMessage --- | 
|  |  | 
|  | bool InputMessage::isValid(size_t actualSize) const { | 
|  | if (size() == actualSize) { | 
|  | switch (header.type) { | 
|  | case Type::KEY: | 
|  | return true; | 
|  | case Type::MOTION: | 
|  | return body.motion.pointerCount > 0 && body.motion.pointerCount <= MAX_POINTERS; | 
|  | case Type::FINISHED: | 
|  | return true; | 
|  | case Type::FOCUS: | 
|  | return true; | 
|  | } | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | size_t InputMessage::size() const { | 
|  | switch (header.type) { | 
|  | case Type::KEY: | 
|  | return sizeof(Header) + body.key.size(); | 
|  | case Type::MOTION: | 
|  | return sizeof(Header) + body.motion.size(); | 
|  | case Type::FINISHED: | 
|  | return sizeof(Header) + body.finished.size(); | 
|  | case Type::FOCUS: | 
|  | return sizeof(Header) + body.focus.size(); | 
|  | } | 
|  | return sizeof(Header); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * There could be non-zero bytes in-between InputMessage fields. Force-initialize the entire | 
|  | * memory to zero, then only copy the valid bytes on a per-field basis. | 
|  | */ | 
|  | void InputMessage::getSanitizedCopy(InputMessage* msg) const { | 
|  | memset(msg, 0, sizeof(*msg)); | 
|  |  | 
|  | // Write the header | 
|  | msg->header.type = header.type; | 
|  |  | 
|  | // Write the body | 
|  | switch(header.type) { | 
|  | case InputMessage::Type::KEY: { | 
|  | // uint32_t seq | 
|  | msg->body.key.seq = body.key.seq; | 
|  | // int32_t eventId | 
|  | msg->body.key.eventId = body.key.eventId; | 
|  | // nsecs_t eventTime | 
|  | msg->body.key.eventTime = body.key.eventTime; | 
|  | // int32_t deviceId | 
|  | msg->body.key.deviceId = body.key.deviceId; | 
|  | // int32_t source | 
|  | msg->body.key.source = body.key.source; | 
|  | // int32_t displayId | 
|  | msg->body.key.displayId = body.key.displayId; | 
|  | // std::array<uint8_t, 32> hmac | 
|  | msg->body.key.hmac = body.key.hmac; | 
|  | // int32_t action | 
|  | msg->body.key.action = body.key.action; | 
|  | // int32_t flags | 
|  | msg->body.key.flags = body.key.flags; | 
|  | // int32_t keyCode | 
|  | msg->body.key.keyCode = body.key.keyCode; | 
|  | // int32_t scanCode | 
|  | msg->body.key.scanCode = body.key.scanCode; | 
|  | // int32_t metaState | 
|  | msg->body.key.metaState = body.key.metaState; | 
|  | // int32_t repeatCount | 
|  | msg->body.key.repeatCount = body.key.repeatCount; | 
|  | // nsecs_t downTime | 
|  | msg->body.key.downTime = body.key.downTime; | 
|  | break; | 
|  | } | 
|  | case InputMessage::Type::MOTION: { | 
|  | // uint32_t seq | 
|  | msg->body.motion.seq = body.motion.seq; | 
|  | // int32_t eventId | 
|  | msg->body.motion.eventId = body.motion.eventId; | 
|  | // nsecs_t eventTime | 
|  | msg->body.motion.eventTime = body.motion.eventTime; | 
|  | // int32_t deviceId | 
|  | msg->body.motion.deviceId = body.motion.deviceId; | 
|  | // int32_t source | 
|  | msg->body.motion.source = body.motion.source; | 
|  | // int32_t displayId | 
|  | msg->body.motion.displayId = body.motion.displayId; | 
|  | // std::array<uint8_t, 32> hmac | 
|  | msg->body.motion.hmac = body.motion.hmac; | 
|  | // int32_t action | 
|  | msg->body.motion.action = body.motion.action; | 
|  | // int32_t actionButton | 
|  | msg->body.motion.actionButton = body.motion.actionButton; | 
|  | // int32_t flags | 
|  | msg->body.motion.flags = body.motion.flags; | 
|  | // int32_t metaState | 
|  | msg->body.motion.metaState = body.motion.metaState; | 
|  | // int32_t buttonState | 
|  | msg->body.motion.buttonState = body.motion.buttonState; | 
|  | // MotionClassification classification | 
|  | msg->body.motion.classification = body.motion.classification; | 
|  | // int32_t edgeFlags | 
|  | msg->body.motion.edgeFlags = body.motion.edgeFlags; | 
|  | // nsecs_t downTime | 
|  | msg->body.motion.downTime = body.motion.downTime; | 
|  | // float xScale | 
|  | msg->body.motion.xScale = body.motion.xScale; | 
|  | // float yScale | 
|  | msg->body.motion.yScale = body.motion.yScale; | 
|  | // float xOffset | 
|  | msg->body.motion.xOffset = body.motion.xOffset; | 
|  | // float yOffset | 
|  | msg->body.motion.yOffset = body.motion.yOffset; | 
|  | // float xPrecision | 
|  | msg->body.motion.xPrecision = body.motion.xPrecision; | 
|  | // float yPrecision | 
|  | msg->body.motion.yPrecision = body.motion.yPrecision; | 
|  | // float xCursorPosition | 
|  | msg->body.motion.xCursorPosition = body.motion.xCursorPosition; | 
|  | // float yCursorPosition | 
|  | msg->body.motion.yCursorPosition = body.motion.yCursorPosition; | 
|  | // uint32_t pointerCount | 
|  | msg->body.motion.pointerCount = body.motion.pointerCount; | 
|  | //struct Pointer pointers[MAX_POINTERS] | 
|  | for (size_t i = 0; i < body.motion.pointerCount; i++) { | 
|  | // PointerProperties properties | 
|  | msg->body.motion.pointers[i].properties.id = body.motion.pointers[i].properties.id; | 
|  | msg->body.motion.pointers[i].properties.toolType = | 
|  | body.motion.pointers[i].properties.toolType, | 
|  | // PointerCoords coords | 
|  | msg->body.motion.pointers[i].coords.bits = body.motion.pointers[i].coords.bits; | 
|  | const uint32_t count = BitSet64::count(body.motion.pointers[i].coords.bits); | 
|  | memcpy(&msg->body.motion.pointers[i].coords.values[0], | 
|  | &body.motion.pointers[i].coords.values[0], | 
|  | count * (sizeof(body.motion.pointers[i].coords.values[0]))); | 
|  | } | 
|  | break; | 
|  | } | 
|  | case InputMessage::Type::FINISHED: { | 
|  | msg->body.finished.seq = body.finished.seq; | 
|  | msg->body.finished.handled = body.finished.handled; | 
|  | break; | 
|  | } | 
|  | case InputMessage::Type::FOCUS: { | 
|  | msg->body.focus.seq = body.focus.seq; | 
|  | msg->body.focus.eventId = body.focus.eventId; | 
|  | msg->body.focus.hasFocus = body.focus.hasFocus; | 
|  | msg->body.focus.inTouchMode = body.focus.inTouchMode; | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // --- InputChannel --- | 
|  |  | 
|  | sp<InputChannel> InputChannel::create(const std::string& name, android::base::unique_fd fd, | 
|  | sp<IBinder> token) { | 
|  | const int result = fcntl(fd, F_SETFL, O_NONBLOCK); | 
|  | if (result != 0) { | 
|  | LOG_ALWAYS_FATAL("channel '%s' ~ Could not make socket non-blocking: %s", name.c_str(), | 
|  | strerror(errno)); | 
|  | return nullptr; | 
|  | } | 
|  | return new InputChannel(name, std::move(fd), token); | 
|  | } | 
|  |  | 
|  | InputChannel::InputChannel(const std::string& name, android::base::unique_fd fd, sp<IBinder> token) | 
|  | : mName(name), mFd(std::move(fd)), mToken(token) { | 
|  | if (DEBUG_CHANNEL_LIFECYCLE) { | 
|  | ALOGD("Input channel constructed: name='%s', fd=%d", mName.c_str(), mFd.get()); | 
|  | } | 
|  | } | 
|  |  | 
|  | InputChannel::~InputChannel() { | 
|  | if (DEBUG_CHANNEL_LIFECYCLE) { | 
|  | ALOGD("Input channel destroyed: name='%s', fd=%d", mName.c_str(), mFd.get()); | 
|  | } | 
|  | } | 
|  |  | 
|  | status_t InputChannel::openInputChannelPair(const std::string& name, | 
|  | sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel) { | 
|  | int sockets[2]; | 
|  | if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, sockets)) { | 
|  | status_t result = -errno; | 
|  | ALOGE("channel '%s' ~ Could not create socket pair.  errno=%d", | 
|  | name.c_str(), errno); | 
|  | outServerChannel.clear(); | 
|  | outClientChannel.clear(); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | int bufferSize = SOCKET_BUFFER_SIZE; | 
|  | setsockopt(sockets[0], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize)); | 
|  | setsockopt(sockets[0], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize)); | 
|  | setsockopt(sockets[1], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize)); | 
|  | setsockopt(sockets[1], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize)); | 
|  |  | 
|  | sp<IBinder> token = new BBinder(); | 
|  |  | 
|  | std::string serverChannelName = name + " (server)"; | 
|  | android::base::unique_fd serverFd(sockets[0]); | 
|  | outServerChannel = InputChannel::create(serverChannelName, std::move(serverFd), token); | 
|  |  | 
|  | std::string clientChannelName = name + " (client)"; | 
|  | android::base::unique_fd clientFd(sockets[1]); | 
|  | outClientChannel = InputChannel::create(clientChannelName, std::move(clientFd), token); | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | status_t InputChannel::sendMessage(const InputMessage* msg) { | 
|  | const size_t msgLength = msg->size(); | 
|  | InputMessage cleanMsg; | 
|  | msg->getSanitizedCopy(&cleanMsg); | 
|  | ssize_t nWrite; | 
|  | do { | 
|  | nWrite = ::send(mFd.get(), &cleanMsg, msgLength, MSG_DONTWAIT | MSG_NOSIGNAL); | 
|  | } while (nWrite == -1 && errno == EINTR); | 
|  |  | 
|  | if (nWrite < 0) { | 
|  | int error = errno; | 
|  | #if DEBUG_CHANNEL_MESSAGES | 
|  | ALOGD("channel '%s' ~ error sending message of type %d, %s", mName.c_str(), | 
|  | msg->header.type, strerror(error)); | 
|  | #endif | 
|  | if (error == EAGAIN || error == EWOULDBLOCK) { | 
|  | return WOULD_BLOCK; | 
|  | } | 
|  | if (error == EPIPE || error == ENOTCONN || error == ECONNREFUSED || error == ECONNRESET) { | 
|  | return DEAD_OBJECT; | 
|  | } | 
|  | return -error; | 
|  | } | 
|  |  | 
|  | if (size_t(nWrite) != msgLength) { | 
|  | #if DEBUG_CHANNEL_MESSAGES | 
|  | ALOGD("channel '%s' ~ error sending message type %d, send was incomplete", | 
|  | mName.c_str(), msg->header.type); | 
|  | #endif | 
|  | return DEAD_OBJECT; | 
|  | } | 
|  |  | 
|  | #if DEBUG_CHANNEL_MESSAGES | 
|  | ALOGD("channel '%s' ~ sent message of type %d", mName.c_str(), msg->header.type); | 
|  | #endif | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | status_t InputChannel::receiveMessage(InputMessage* msg) { | 
|  | ssize_t nRead; | 
|  | do { | 
|  | nRead = ::recv(mFd.get(), msg, sizeof(InputMessage), MSG_DONTWAIT); | 
|  | } while (nRead == -1 && errno == EINTR); | 
|  |  | 
|  | if (nRead < 0) { | 
|  | int error = errno; | 
|  | #if DEBUG_CHANNEL_MESSAGES | 
|  | ALOGD("channel '%s' ~ receive message failed, errno=%d", mName.c_str(), errno); | 
|  | #endif | 
|  | if (error == EAGAIN || error == EWOULDBLOCK) { | 
|  | return WOULD_BLOCK; | 
|  | } | 
|  | if (error == EPIPE || error == ENOTCONN || error == ECONNREFUSED) { | 
|  | return DEAD_OBJECT; | 
|  | } | 
|  | return -error; | 
|  | } | 
|  |  | 
|  | if (nRead == 0) { // check for EOF | 
|  | #if DEBUG_CHANNEL_MESSAGES | 
|  | ALOGD("channel '%s' ~ receive message failed because peer was closed", mName.c_str()); | 
|  | #endif | 
|  | return DEAD_OBJECT; | 
|  | } | 
|  |  | 
|  | if (!msg->isValid(nRead)) { | 
|  | #if DEBUG_CHANNEL_MESSAGES | 
|  | ALOGD("channel '%s' ~ received invalid message", mName.c_str()); | 
|  | #endif | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | #if DEBUG_CHANNEL_MESSAGES | 
|  | ALOGD("channel '%s' ~ received message of type %d", mName.c_str(), msg->header.type); | 
|  | #endif | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | sp<InputChannel> InputChannel::dup() const { | 
|  | android::base::unique_fd newFd(::dup(getFd())); | 
|  | if (!newFd.ok()) { | 
|  | ALOGE("Could not duplicate fd %i for channel %s: %s", getFd(), mName.c_str(), | 
|  | strerror(errno)); | 
|  | const bool hitFdLimit = errno == EMFILE || errno == ENFILE; | 
|  | // If this process is out of file descriptors, then throwing that might end up exploding | 
|  | // on the other side of a binder call, which isn't really helpful. | 
|  | // Better to just crash here and hope that the FD leak is slow. | 
|  | // Other failures could be client errors, so we still propagate those back to the caller. | 
|  | LOG_ALWAYS_FATAL_IF(hitFdLimit, "Too many open files, could not duplicate input channel %s", | 
|  | getName().c_str()); | 
|  | return nullptr; | 
|  | } | 
|  | return InputChannel::create(mName, std::move(newFd), mToken); | 
|  | } | 
|  |  | 
|  | status_t InputChannel::write(Parcel& out) const { | 
|  | status_t s = out.writeCString(getName().c_str()); | 
|  | if (s != OK) { | 
|  | return s; | 
|  | } | 
|  |  | 
|  | s = out.writeStrongBinder(mToken); | 
|  | if (s != OK) { | 
|  | return s; | 
|  | } | 
|  |  | 
|  | s = out.writeUniqueFileDescriptor(mFd); | 
|  | return s; | 
|  | } | 
|  |  | 
|  | sp<InputChannel> InputChannel::read(const Parcel& from) { | 
|  | std::string name = from.readCString(); | 
|  | sp<IBinder> token = from.readStrongBinder(); | 
|  | android::base::unique_fd rawFd; | 
|  | status_t fdResult = from.readUniqueFileDescriptor(&rawFd); | 
|  | if (fdResult != OK) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | return InputChannel::create(name, std::move(rawFd), token); | 
|  | } | 
|  |  | 
|  | sp<IBinder> InputChannel::getConnectionToken() const { | 
|  | return mToken; | 
|  | } | 
|  |  | 
|  | // --- InputPublisher --- | 
|  |  | 
|  | InputPublisher::InputPublisher(const sp<InputChannel>& channel) : | 
|  | mChannel(channel) { | 
|  | } | 
|  |  | 
|  | InputPublisher::~InputPublisher() { | 
|  | } | 
|  |  | 
|  | status_t InputPublisher::publishKeyEvent(uint32_t seq, int32_t eventId, int32_t deviceId, | 
|  | int32_t source, int32_t displayId, | 
|  | std::array<uint8_t, 32> hmac, int32_t action, | 
|  | int32_t flags, int32_t keyCode, int32_t scanCode, | 
|  | int32_t metaState, int32_t repeatCount, nsecs_t downTime, | 
|  | nsecs_t eventTime) { | 
|  | if (ATRACE_ENABLED()) { | 
|  | std::string message = StringPrintf("publishKeyEvent(inputChannel=%s, keyCode=%" PRId32 ")", | 
|  | mChannel->getName().c_str(), keyCode); | 
|  | ATRACE_NAME(message.c_str()); | 
|  | } | 
|  | if (DEBUG_TRANSPORT_ACTIONS) { | 
|  | ALOGD("channel '%s' publisher ~ publishKeyEvent: seq=%u, deviceId=%d, source=0x%x, " | 
|  | "action=0x%x, flags=0x%x, keyCode=%d, scanCode=%d, metaState=0x%x, repeatCount=%d," | 
|  | "downTime=%" PRId64 ", eventTime=%" PRId64, | 
|  | mChannel->getName().c_str(), seq, deviceId, source, action, flags, keyCode, scanCode, | 
|  | metaState, repeatCount, downTime, eventTime); | 
|  | } | 
|  |  | 
|  | if (!seq) { | 
|  | ALOGE("Attempted to publish a key event with sequence number 0."); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | InputMessage msg; | 
|  | msg.header.type = InputMessage::Type::KEY; | 
|  | msg.body.key.seq = seq; | 
|  | msg.body.key.eventId = eventId; | 
|  | msg.body.key.deviceId = deviceId; | 
|  | msg.body.key.source = source; | 
|  | msg.body.key.displayId = displayId; | 
|  | msg.body.key.hmac = hmac; | 
|  | msg.body.key.action = action; | 
|  | msg.body.key.flags = flags; | 
|  | msg.body.key.keyCode = keyCode; | 
|  | msg.body.key.scanCode = scanCode; | 
|  | msg.body.key.metaState = metaState; | 
|  | msg.body.key.repeatCount = repeatCount; | 
|  | msg.body.key.downTime = downTime; | 
|  | msg.body.key.eventTime = eventTime; | 
|  | return mChannel->sendMessage(&msg); | 
|  | } | 
|  |  | 
|  | status_t InputPublisher::publishMotionEvent( | 
|  | uint32_t seq, int32_t eventId, int32_t deviceId, int32_t source, int32_t displayId, | 
|  | std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, int32_t flags, | 
|  | int32_t edgeFlags, int32_t metaState, int32_t buttonState, | 
|  | MotionClassification classification, float xScale, float yScale, float xOffset, | 
|  | float yOffset, float xPrecision, float yPrecision, float xCursorPosition, | 
|  | float yCursorPosition, nsecs_t downTime, nsecs_t eventTime, uint32_t pointerCount, | 
|  | const PointerProperties* pointerProperties, const PointerCoords* pointerCoords) { | 
|  | if (ATRACE_ENABLED()) { | 
|  | std::string message = StringPrintf( | 
|  | "publishMotionEvent(inputChannel=%s, action=%" PRId32 ")", | 
|  | mChannel->getName().c_str(), action); | 
|  | ATRACE_NAME(message.c_str()); | 
|  | } | 
|  | if (DEBUG_TRANSPORT_ACTIONS) { | 
|  | ALOGD("channel '%s' publisher ~ publishMotionEvent: seq=%u, deviceId=%d, source=0x%x, " | 
|  | "displayId=%" PRId32 ", " | 
|  | "action=0x%x, actionButton=0x%08x, flags=0x%x, edgeFlags=0x%x, " | 
|  | "metaState=0x%x, buttonState=0x%x, classification=%s, xScale=%.1f, yScale=%.1f, " | 
|  | "xOffset=%.1f, yOffset=%.1f, " | 
|  | "xPrecision=%f, yPrecision=%f, downTime=%" PRId64 ", eventTime=%" PRId64 ", " | 
|  | "pointerCount=%" PRIu32, | 
|  | mChannel->getName().c_str(), seq, deviceId, source, displayId, action, actionButton, | 
|  | flags, edgeFlags, metaState, buttonState, | 
|  | motionClassificationToString(classification), xScale, yScale, xOffset, yOffset, | 
|  | xPrecision, yPrecision, downTime, eventTime, pointerCount); | 
|  | } | 
|  |  | 
|  | if (!seq) { | 
|  | ALOGE("Attempted to publish a motion event with sequence number 0."); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | if (pointerCount > MAX_POINTERS || pointerCount < 1) { | 
|  | ALOGE("channel '%s' publisher ~ Invalid number of pointers provided: %" PRIu32 ".", | 
|  | mChannel->getName().c_str(), pointerCount); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | InputMessage msg; | 
|  | msg.header.type = InputMessage::Type::MOTION; | 
|  | msg.body.motion.seq = seq; | 
|  | msg.body.motion.eventId = eventId; | 
|  | msg.body.motion.deviceId = deviceId; | 
|  | msg.body.motion.source = source; | 
|  | msg.body.motion.displayId = displayId; | 
|  | msg.body.motion.hmac = hmac; | 
|  | msg.body.motion.action = action; | 
|  | msg.body.motion.actionButton = actionButton; | 
|  | msg.body.motion.flags = flags; | 
|  | msg.body.motion.edgeFlags = edgeFlags; | 
|  | msg.body.motion.metaState = metaState; | 
|  | msg.body.motion.buttonState = buttonState; | 
|  | msg.body.motion.classification = classification; | 
|  | msg.body.motion.xScale = xScale; | 
|  | msg.body.motion.yScale = yScale; | 
|  | msg.body.motion.xOffset = xOffset; | 
|  | msg.body.motion.yOffset = yOffset; | 
|  | msg.body.motion.xPrecision = xPrecision; | 
|  | msg.body.motion.yPrecision = yPrecision; | 
|  | msg.body.motion.xCursorPosition = xCursorPosition; | 
|  | msg.body.motion.yCursorPosition = yCursorPosition; | 
|  | msg.body.motion.downTime = downTime; | 
|  | msg.body.motion.eventTime = eventTime; | 
|  | msg.body.motion.pointerCount = pointerCount; | 
|  | for (uint32_t i = 0; i < pointerCount; i++) { | 
|  | msg.body.motion.pointers[i].properties.copyFrom(pointerProperties[i]); | 
|  | msg.body.motion.pointers[i].coords.copyFrom(pointerCoords[i]); | 
|  | } | 
|  |  | 
|  | return mChannel->sendMessage(&msg); | 
|  | } | 
|  |  | 
|  | status_t InputPublisher::publishFocusEvent(uint32_t seq, int32_t eventId, bool hasFocus, | 
|  | bool inTouchMode) { | 
|  | if (ATRACE_ENABLED()) { | 
|  | std::string message = | 
|  | StringPrintf("publishFocusEvent(inputChannel=%s, hasFocus=%s, inTouchMode=%s)", | 
|  | mChannel->getName().c_str(), toString(hasFocus), | 
|  | toString(inTouchMode)); | 
|  | ATRACE_NAME(message.c_str()); | 
|  | } | 
|  |  | 
|  | InputMessage msg; | 
|  | msg.header.type = InputMessage::Type::FOCUS; | 
|  | msg.body.focus.seq = seq; | 
|  | msg.body.focus.eventId = eventId; | 
|  | msg.body.focus.hasFocus = hasFocus ? 1 : 0; | 
|  | msg.body.focus.inTouchMode = inTouchMode ? 1 : 0; | 
|  | return mChannel->sendMessage(&msg); | 
|  | } | 
|  |  | 
|  | status_t InputPublisher::receiveFinishedSignal(uint32_t* outSeq, bool* outHandled) { | 
|  | if (DEBUG_TRANSPORT_ACTIONS) { | 
|  | ALOGD("channel '%s' publisher ~ receiveFinishedSignal", mChannel->getName().c_str()); | 
|  | } | 
|  |  | 
|  | InputMessage msg; | 
|  | status_t result = mChannel->receiveMessage(&msg); | 
|  | if (result) { | 
|  | *outSeq = 0; | 
|  | *outHandled = false; | 
|  | return result; | 
|  | } | 
|  | if (msg.header.type != InputMessage::Type::FINISHED) { | 
|  | ALOGE("channel '%s' publisher ~ Received unexpected message of type %d from consumer", | 
|  | mChannel->getName().c_str(), msg.header.type); | 
|  | return UNKNOWN_ERROR; | 
|  | } | 
|  | *outSeq = msg.body.finished.seq; | 
|  | *outHandled = msg.body.finished.handled == 1; | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | // --- InputConsumer --- | 
|  |  | 
|  | InputConsumer::InputConsumer(const sp<InputChannel>& channel) : | 
|  | mResampleTouch(isTouchResamplingEnabled()), | 
|  | mChannel(channel), mMsgDeferred(false) { | 
|  | } | 
|  |  | 
|  | InputConsumer::~InputConsumer() { | 
|  | } | 
|  |  | 
|  | bool InputConsumer::isTouchResamplingEnabled() { | 
|  | return property_get_bool(PROPERTY_RESAMPLING_ENABLED, true); | 
|  | } | 
|  |  | 
|  | status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consumeBatches, | 
|  | nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) { | 
|  | if (DEBUG_TRANSPORT_ACTIONS) { | 
|  | ALOGD("channel '%s' consumer ~ consume: consumeBatches=%s, frameTime=%" PRId64, | 
|  | mChannel->getName().c_str(), toString(consumeBatches), frameTime); | 
|  | } | 
|  |  | 
|  | *outSeq = 0; | 
|  | *outEvent = nullptr; | 
|  |  | 
|  | // Fetch the next input message. | 
|  | // Loop until an event can be returned or no additional events are received. | 
|  | while (!*outEvent) { | 
|  | if (mMsgDeferred) { | 
|  | // mMsg contains a valid input message from the previous call to consume | 
|  | // that has not yet been processed. | 
|  | mMsgDeferred = false; | 
|  | } else { | 
|  | // Receive a fresh message. | 
|  | status_t result = mChannel->receiveMessage(&mMsg); | 
|  | if (result) { | 
|  | // Consume the next batched event unless batches are being held for later. | 
|  | if (consumeBatches || result != WOULD_BLOCK) { | 
|  | result = consumeBatch(factory, frameTime, outSeq, outEvent); | 
|  | if (*outEvent) { | 
|  | if (DEBUG_TRANSPORT_ACTIONS) { | 
|  | ALOGD("channel '%s' consumer ~ consumed batch event, seq=%u", | 
|  | mChannel->getName().c_str(), *outSeq); | 
|  | } | 
|  | break; | 
|  | } | 
|  | } | 
|  | return result; | 
|  | } | 
|  | } | 
|  |  | 
|  | switch (mMsg.header.type) { | 
|  | case InputMessage::Type::KEY: { | 
|  | KeyEvent* keyEvent = factory->createKeyEvent(); | 
|  | if (!keyEvent) return NO_MEMORY; | 
|  |  | 
|  | initializeKeyEvent(keyEvent, &mMsg); | 
|  | *outSeq = mMsg.body.key.seq; | 
|  | *outEvent = keyEvent; | 
|  | if (DEBUG_TRANSPORT_ACTIONS) { | 
|  | ALOGD("channel '%s' consumer ~ consumed key event, seq=%u", | 
|  | mChannel->getName().c_str(), *outSeq); | 
|  | } | 
|  | break; | 
|  | } | 
|  |  | 
|  | case InputMessage::Type::MOTION: { | 
|  | ssize_t batchIndex = findBatch(mMsg.body.motion.deviceId, mMsg.body.motion.source); | 
|  | if (batchIndex >= 0) { | 
|  | Batch& batch = mBatches.editItemAt(batchIndex); | 
|  | if (canAddSample(batch, &mMsg)) { | 
|  | batch.samples.push(mMsg); | 
|  | if (DEBUG_TRANSPORT_ACTIONS) { | 
|  | ALOGD("channel '%s' consumer ~ appended to batch event", | 
|  | mChannel->getName().c_str()); | 
|  | } | 
|  | break; | 
|  | } else if (isPointerEvent(mMsg.body.motion.source) && | 
|  | mMsg.body.motion.action == AMOTION_EVENT_ACTION_CANCEL) { | 
|  | // No need to process events that we are going to cancel anyways | 
|  | const size_t count = batch.samples.size(); | 
|  | for (size_t i = 0; i < count; i++) { | 
|  | const InputMessage& msg = batch.samples.itemAt(i); | 
|  | sendFinishedSignal(msg.body.motion.seq, false); | 
|  | } | 
|  | batch.samples.removeItemsAt(0, count); | 
|  | mBatches.removeAt(batchIndex); | 
|  | } else { | 
|  | // We cannot append to the batch in progress, so we need to consume | 
|  | // the previous batch right now and defer the new message until later. | 
|  | mMsgDeferred = true; | 
|  | status_t result = consumeSamples(factory, batch, batch.samples.size(), | 
|  | outSeq, outEvent); | 
|  | mBatches.removeAt(batchIndex); | 
|  | if (result) { | 
|  | return result; | 
|  | } | 
|  | if (DEBUG_TRANSPORT_ACTIONS) { | 
|  | ALOGD("channel '%s' consumer ~ consumed batch event and " | 
|  | "deferred current event, seq=%u", | 
|  | mChannel->getName().c_str(), *outSeq); | 
|  | } | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Start a new batch if needed. | 
|  | if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE || | 
|  | mMsg.body.motion.action == AMOTION_EVENT_ACTION_HOVER_MOVE) { | 
|  | mBatches.push(); | 
|  | Batch& batch = mBatches.editTop(); | 
|  | batch.samples.push(mMsg); | 
|  | if (DEBUG_TRANSPORT_ACTIONS) { | 
|  | ALOGD("channel '%s' consumer ~ started batch event", | 
|  | mChannel->getName().c_str()); | 
|  | } | 
|  | break; | 
|  | } | 
|  |  | 
|  | MotionEvent* motionEvent = factory->createMotionEvent(); | 
|  | if (!motionEvent) return NO_MEMORY; | 
|  |  | 
|  | updateTouchState(mMsg); | 
|  | initializeMotionEvent(motionEvent, &mMsg); | 
|  | *outSeq = mMsg.body.motion.seq; | 
|  | *outEvent = motionEvent; | 
|  |  | 
|  | if (DEBUG_TRANSPORT_ACTIONS) { | 
|  | ALOGD("channel '%s' consumer ~ consumed motion event, seq=%u", | 
|  | mChannel->getName().c_str(), *outSeq); | 
|  | } | 
|  | break; | 
|  | } | 
|  |  | 
|  | case InputMessage::Type::FINISHED: { | 
|  | LOG_ALWAYS_FATAL("Consumed a FINISHED message, which should never be seen by " | 
|  | "InputConsumer!"); | 
|  | break; | 
|  | } | 
|  |  | 
|  | case InputMessage::Type::FOCUS: { | 
|  | FocusEvent* focusEvent = factory->createFocusEvent(); | 
|  | if (!focusEvent) return NO_MEMORY; | 
|  |  | 
|  | initializeFocusEvent(focusEvent, &mMsg); | 
|  | *outSeq = mMsg.body.focus.seq; | 
|  | *outEvent = focusEvent; | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory, | 
|  | nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) { | 
|  | status_t result; | 
|  | for (size_t i = mBatches.size(); i > 0; ) { | 
|  | i--; | 
|  | Batch& batch = mBatches.editItemAt(i); | 
|  | if (frameTime < 0) { | 
|  | result = consumeSamples(factory, batch, batch.samples.size(), outSeq, outEvent); | 
|  | mBatches.removeAt(i); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | nsecs_t sampleTime = frameTime; | 
|  | if (mResampleTouch) { | 
|  | sampleTime -= RESAMPLE_LATENCY; | 
|  | } | 
|  | ssize_t split = findSampleNoLaterThan(batch, sampleTime); | 
|  | if (split < 0) { | 
|  | continue; | 
|  | } | 
|  |  | 
|  | result = consumeSamples(factory, batch, split + 1, outSeq, outEvent); | 
|  | const InputMessage* next; | 
|  | if (batch.samples.isEmpty()) { | 
|  | mBatches.removeAt(i); | 
|  | next = nullptr; | 
|  | } else { | 
|  | next = &batch.samples.itemAt(0); | 
|  | } | 
|  | if (!result && mResampleTouch) { | 
|  | resampleTouchState(sampleTime, static_cast<MotionEvent*>(*outEvent), next); | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | return WOULD_BLOCK; | 
|  | } | 
|  |  | 
|  | status_t InputConsumer::consumeSamples(InputEventFactoryInterface* factory, | 
|  | Batch& batch, size_t count, uint32_t* outSeq, InputEvent** outEvent) { | 
|  | MotionEvent* motionEvent = factory->createMotionEvent(); | 
|  | if (! motionEvent) return NO_MEMORY; | 
|  |  | 
|  | uint32_t chain = 0; | 
|  | for (size_t i = 0; i < count; i++) { | 
|  | InputMessage& msg = batch.samples.editItemAt(i); | 
|  | updateTouchState(msg); | 
|  | if (i) { | 
|  | SeqChain seqChain; | 
|  | seqChain.seq = msg.body.motion.seq; | 
|  | seqChain.chain = chain; | 
|  | mSeqChains.push(seqChain); | 
|  | addSample(motionEvent, &msg); | 
|  | } else { | 
|  | initializeMotionEvent(motionEvent, &msg); | 
|  | } | 
|  | chain = msg.body.motion.seq; | 
|  | } | 
|  | batch.samples.removeItemsAt(0, count); | 
|  |  | 
|  | *outSeq = chain; | 
|  | *outEvent = motionEvent; | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | void InputConsumer::updateTouchState(InputMessage& msg) { | 
|  | if (!mResampleTouch || !isPointerEvent(msg.body.motion.source)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | int32_t deviceId = msg.body.motion.deviceId; | 
|  | int32_t source = msg.body.motion.source; | 
|  |  | 
|  | // Update the touch state history to incorporate the new input message. | 
|  | // If the message is in the past relative to the most recently produced resampled | 
|  | // touch, then use the resampled time and coordinates instead. | 
|  | switch (msg.body.motion.action & AMOTION_EVENT_ACTION_MASK) { | 
|  | case AMOTION_EVENT_ACTION_DOWN: { | 
|  | ssize_t index = findTouchState(deviceId, source); | 
|  | if (index < 0) { | 
|  | mTouchStates.push(); | 
|  | index = mTouchStates.size() - 1; | 
|  | } | 
|  | TouchState& touchState = mTouchStates.editItemAt(index); | 
|  | touchState.initialize(deviceId, source); | 
|  | touchState.addHistory(msg); | 
|  | break; | 
|  | } | 
|  |  | 
|  | case AMOTION_EVENT_ACTION_MOVE: { | 
|  | ssize_t index = findTouchState(deviceId, source); | 
|  | if (index >= 0) { | 
|  | TouchState& touchState = mTouchStates.editItemAt(index); | 
|  | touchState.addHistory(msg); | 
|  | rewriteMessage(touchState, msg); | 
|  | } | 
|  | break; | 
|  | } | 
|  |  | 
|  | case AMOTION_EVENT_ACTION_POINTER_DOWN: { | 
|  | ssize_t index = findTouchState(deviceId, source); | 
|  | if (index >= 0) { | 
|  | TouchState& touchState = mTouchStates.editItemAt(index); | 
|  | touchState.lastResample.idBits.clearBit(msg.body.motion.getActionId()); | 
|  | rewriteMessage(touchState, msg); | 
|  | } | 
|  | break; | 
|  | } | 
|  |  | 
|  | case AMOTION_EVENT_ACTION_POINTER_UP: { | 
|  | ssize_t index = findTouchState(deviceId, source); | 
|  | if (index >= 0) { | 
|  | TouchState& touchState = mTouchStates.editItemAt(index); | 
|  | rewriteMessage(touchState, msg); | 
|  | touchState.lastResample.idBits.clearBit(msg.body.motion.getActionId()); | 
|  | } | 
|  | break; | 
|  | } | 
|  |  | 
|  | case AMOTION_EVENT_ACTION_SCROLL: { | 
|  | ssize_t index = findTouchState(deviceId, source); | 
|  | if (index >= 0) { | 
|  | TouchState& touchState = mTouchStates.editItemAt(index); | 
|  | rewriteMessage(touchState, msg); | 
|  | } | 
|  | break; | 
|  | } | 
|  |  | 
|  | case AMOTION_EVENT_ACTION_UP: | 
|  | case AMOTION_EVENT_ACTION_CANCEL: { | 
|  | ssize_t index = findTouchState(deviceId, source); | 
|  | if (index >= 0) { | 
|  | TouchState& touchState = mTouchStates.editItemAt(index); | 
|  | rewriteMessage(touchState, msg); | 
|  | mTouchStates.removeAt(index); | 
|  | } | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Replace the coordinates in msg with the coordinates in lastResample, if necessary. | 
|  | * | 
|  | * If lastResample is no longer valid for a specific pointer (i.e. the lastResample time | 
|  | * is in the past relative to msg and the past two events do not contain identical coordinates), | 
|  | * then invalidate the lastResample data for that pointer. | 
|  | * If the two past events have identical coordinates, then lastResample data for that pointer will | 
|  | * remain valid, and will be used to replace these coordinates. Thus, if a certain coordinate x0 is | 
|  | * resampled to the new value x1, then x1 will always be used to replace x0 until some new value | 
|  | * not equal to x0 is received. | 
|  | */ | 
|  | void InputConsumer::rewriteMessage(TouchState& state, InputMessage& msg) { | 
|  | nsecs_t eventTime = msg.body.motion.eventTime; | 
|  | for (uint32_t i = 0; i < msg.body.motion.pointerCount; i++) { | 
|  | uint32_t id = msg.body.motion.pointers[i].properties.id; | 
|  | if (state.lastResample.idBits.hasBit(id)) { | 
|  | if (eventTime < state.lastResample.eventTime || | 
|  | state.recentCoordinatesAreIdentical(id)) { | 
|  | PointerCoords& msgCoords = msg.body.motion.pointers[i].coords; | 
|  | const PointerCoords& resampleCoords = state.lastResample.getPointerById(id); | 
|  | #if DEBUG_RESAMPLING | 
|  | ALOGD("[%d] - rewrite (%0.3f, %0.3f), old (%0.3f, %0.3f)", id, | 
|  | resampleCoords.getX(), resampleCoords.getY(), | 
|  | msgCoords.getX(), msgCoords.getY()); | 
|  | #endif | 
|  | msgCoords.setAxisValue(AMOTION_EVENT_AXIS_X, resampleCoords.getX()); | 
|  | msgCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, resampleCoords.getY()); | 
|  | } else { | 
|  | state.lastResample.idBits.clearBit(id); | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void InputConsumer::resampleTouchState(nsecs_t sampleTime, MotionEvent* event, | 
|  | const InputMessage* next) { | 
|  | if (!mResampleTouch | 
|  | || !(isPointerEvent(event->getSource())) | 
|  | || event->getAction() != AMOTION_EVENT_ACTION_MOVE) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | ssize_t index = findTouchState(event->getDeviceId(), event->getSource()); | 
|  | if (index < 0) { | 
|  | #if DEBUG_RESAMPLING | 
|  | ALOGD("Not resampled, no touch state for device."); | 
|  | #endif | 
|  | return; | 
|  | } | 
|  |  | 
|  | TouchState& touchState = mTouchStates.editItemAt(index); | 
|  | if (touchState.historySize < 1) { | 
|  | #if DEBUG_RESAMPLING | 
|  | ALOGD("Not resampled, no history for device."); | 
|  | #endif | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Ensure that the current sample has all of the pointers that need to be reported. | 
|  | const History* current = touchState.getHistory(0); | 
|  | size_t pointerCount = event->getPointerCount(); | 
|  | for (size_t i = 0; i < pointerCount; i++) { | 
|  | uint32_t id = event->getPointerId(i); | 
|  | if (!current->idBits.hasBit(id)) { | 
|  | #if DEBUG_RESAMPLING | 
|  | ALOGD("Not resampled, missing id %d", id); | 
|  | #endif | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Find the data to use for resampling. | 
|  | const History* other; | 
|  | History future; | 
|  | float alpha; | 
|  | if (next) { | 
|  | // Interpolate between current sample and future sample. | 
|  | // So current->eventTime <= sampleTime <= future.eventTime. | 
|  | future.initializeFrom(*next); | 
|  | other = &future; | 
|  | nsecs_t delta = future.eventTime - current->eventTime; | 
|  | if (delta < RESAMPLE_MIN_DELTA) { | 
|  | #if DEBUG_RESAMPLING | 
|  | ALOGD("Not resampled, delta time is too small: %" PRId64 " ns.", delta); | 
|  | #endif | 
|  | return; | 
|  | } | 
|  | alpha = float(sampleTime - current->eventTime) / delta; | 
|  | } else if (touchState.historySize >= 2) { | 
|  | // Extrapolate future sample using current sample and past sample. | 
|  | // So other->eventTime <= current->eventTime <= sampleTime. | 
|  | other = touchState.getHistory(1); | 
|  | nsecs_t delta = current->eventTime - other->eventTime; | 
|  | if (delta < RESAMPLE_MIN_DELTA) { | 
|  | #if DEBUG_RESAMPLING | 
|  | ALOGD("Not resampled, delta time is too small: %" PRId64 " ns.", delta); | 
|  | #endif | 
|  | return; | 
|  | } else if (delta > RESAMPLE_MAX_DELTA) { | 
|  | #if DEBUG_RESAMPLING | 
|  | ALOGD("Not resampled, delta time is too large: %" PRId64 " ns.", delta); | 
|  | #endif | 
|  | return; | 
|  | } | 
|  | nsecs_t maxPredict = current->eventTime + min(delta / 2, RESAMPLE_MAX_PREDICTION); | 
|  | if (sampleTime > maxPredict) { | 
|  | #if DEBUG_RESAMPLING | 
|  | ALOGD("Sample time is too far in the future, adjusting prediction " | 
|  | "from %" PRId64 " to %" PRId64 " ns.", | 
|  | sampleTime - current->eventTime, maxPredict - current->eventTime); | 
|  | #endif | 
|  | sampleTime = maxPredict; | 
|  | } | 
|  | alpha = float(current->eventTime - sampleTime) / delta; | 
|  | } else { | 
|  | #if DEBUG_RESAMPLING | 
|  | ALOGD("Not resampled, insufficient data."); | 
|  | #endif | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Resample touch coordinates. | 
|  | History oldLastResample; | 
|  | oldLastResample.initializeFrom(touchState.lastResample); | 
|  | touchState.lastResample.eventTime = sampleTime; | 
|  | touchState.lastResample.idBits.clear(); | 
|  | for (size_t i = 0; i < pointerCount; i++) { | 
|  | uint32_t id = event->getPointerId(i); | 
|  | touchState.lastResample.idToIndex[id] = i; | 
|  | touchState.lastResample.idBits.markBit(id); | 
|  | if (oldLastResample.hasPointerId(id) && touchState.recentCoordinatesAreIdentical(id)) { | 
|  | // We maintain the previously resampled value for this pointer (stored in | 
|  | // oldLastResample) when the coordinates for this pointer haven't changed since then. | 
|  | // This way we don't introduce artificial jitter when pointers haven't actually moved. | 
|  |  | 
|  | // We know here that the coordinates for the pointer haven't changed because we | 
|  | // would've cleared the resampled bit in rewriteMessage if they had. We can't modify | 
|  | // lastResample in place becasue the mapping from pointer ID to index may have changed. | 
|  | touchState.lastResample.pointers[i].copyFrom(oldLastResample.getPointerById(id)); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | PointerCoords& resampledCoords = touchState.lastResample.pointers[i]; | 
|  | const PointerCoords& currentCoords = current->getPointerById(id); | 
|  | resampledCoords.copyFrom(currentCoords); | 
|  | if (other->idBits.hasBit(id) | 
|  | && shouldResampleTool(event->getToolType(i))) { | 
|  | const PointerCoords& otherCoords = other->getPointerById(id); | 
|  | resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_X, | 
|  | lerp(currentCoords.getX(), otherCoords.getX(), alpha)); | 
|  | resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, | 
|  | lerp(currentCoords.getY(), otherCoords.getY(), alpha)); | 
|  | #if DEBUG_RESAMPLING | 
|  | ALOGD("[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f), " | 
|  | "other (%0.3f, %0.3f), alpha %0.3f", | 
|  | id, resampledCoords.getX(), resampledCoords.getY(), | 
|  | currentCoords.getX(), currentCoords.getY(), | 
|  | otherCoords.getX(), otherCoords.getY(), | 
|  | alpha); | 
|  | #endif | 
|  | } else { | 
|  | #if DEBUG_RESAMPLING | 
|  | ALOGD("[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f)", | 
|  | id, resampledCoords.getX(), resampledCoords.getY(), | 
|  | currentCoords.getX(), currentCoords.getY()); | 
|  | #endif | 
|  | } | 
|  | } | 
|  |  | 
|  | event->addSample(sampleTime, touchState.lastResample.pointers); | 
|  | } | 
|  |  | 
|  | bool InputConsumer::shouldResampleTool(int32_t toolType) { | 
|  | return toolType == AMOTION_EVENT_TOOL_TYPE_FINGER | 
|  | || toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN; | 
|  | } | 
|  |  | 
|  | status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) { | 
|  | if (DEBUG_TRANSPORT_ACTIONS) { | 
|  | ALOGD("channel '%s' consumer ~ sendFinishedSignal: seq=%u, handled=%s", | 
|  | mChannel->getName().c_str(), seq, toString(handled)); | 
|  | } | 
|  |  | 
|  | if (!seq) { | 
|  | ALOGE("Attempted to send a finished signal with sequence number 0."); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | // Send finished signals for the batch sequence chain first. | 
|  | size_t seqChainCount = mSeqChains.size(); | 
|  | if (seqChainCount) { | 
|  | uint32_t currentSeq = seq; | 
|  | uint32_t chainSeqs[seqChainCount]; | 
|  | size_t chainIndex = 0; | 
|  | for (size_t i = seqChainCount; i > 0; ) { | 
|  | i--; | 
|  | const SeqChain& seqChain = mSeqChains.itemAt(i); | 
|  | if (seqChain.seq == currentSeq) { | 
|  | currentSeq = seqChain.chain; | 
|  | chainSeqs[chainIndex++] = currentSeq; | 
|  | mSeqChains.removeAt(i); | 
|  | } | 
|  | } | 
|  | status_t status = OK; | 
|  | while (!status && chainIndex > 0) { | 
|  | chainIndex--; | 
|  | status = sendUnchainedFinishedSignal(chainSeqs[chainIndex], handled); | 
|  | } | 
|  | if (status) { | 
|  | // An error occurred so at least one signal was not sent, reconstruct the chain. | 
|  | for (;;) { | 
|  | SeqChain seqChain; | 
|  | seqChain.seq = chainIndex != 0 ? chainSeqs[chainIndex - 1] : seq; | 
|  | seqChain.chain = chainSeqs[chainIndex]; | 
|  | mSeqChains.push(seqChain); | 
|  | if (!chainIndex) break; | 
|  | chainIndex--; | 
|  | } | 
|  | return status; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Send finished signal for the last message in the batch. | 
|  | return sendUnchainedFinishedSignal(seq, handled); | 
|  | } | 
|  |  | 
|  | status_t InputConsumer::sendUnchainedFinishedSignal(uint32_t seq, bool handled) { | 
|  | InputMessage msg; | 
|  | msg.header.type = InputMessage::Type::FINISHED; | 
|  | msg.body.finished.seq = seq; | 
|  | msg.body.finished.handled = handled ? 1 : 0; | 
|  | return mChannel->sendMessage(&msg); | 
|  | } | 
|  |  | 
|  | bool InputConsumer::hasDeferredEvent() const { | 
|  | return mMsgDeferred; | 
|  | } | 
|  |  | 
|  | bool InputConsumer::hasPendingBatch() const { | 
|  | return !mBatches.isEmpty(); | 
|  | } | 
|  |  | 
|  | int32_t InputConsumer::getPendingBatchSource() const { | 
|  | if (mBatches.isEmpty()) { | 
|  | return AINPUT_SOURCE_CLASS_NONE; | 
|  | } | 
|  |  | 
|  | const Batch& batch = mBatches.itemAt(0); | 
|  | const InputMessage& head = batch.samples.itemAt(0); | 
|  | return head.body.motion.source; | 
|  | } | 
|  |  | 
|  | ssize_t InputConsumer::findBatch(int32_t deviceId, int32_t source) const { | 
|  | for (size_t i = 0; i < mBatches.size(); i++) { | 
|  | const Batch& batch = mBatches.itemAt(i); | 
|  | const InputMessage& head = batch.samples.itemAt(0); | 
|  | if (head.body.motion.deviceId == deviceId && head.body.motion.source == source) { | 
|  | return i; | 
|  | } | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | ssize_t InputConsumer::findTouchState(int32_t deviceId, int32_t source) const { | 
|  | for (size_t i = 0; i < mTouchStates.size(); i++) { | 
|  | const TouchState& touchState = mTouchStates.itemAt(i); | 
|  | if (touchState.deviceId == deviceId && touchState.source == source) { | 
|  | return i; | 
|  | } | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | void InputConsumer::initializeKeyEvent(KeyEvent* event, const InputMessage* msg) { | 
|  | event->initialize(msg->body.key.eventId, msg->body.key.deviceId, msg->body.key.source, | 
|  | msg->body.key.displayId, msg->body.key.hmac, msg->body.key.action, | 
|  | msg->body.key.flags, msg->body.key.keyCode, msg->body.key.scanCode, | 
|  | msg->body.key.metaState, msg->body.key.repeatCount, msg->body.key.downTime, | 
|  | msg->body.key.eventTime); | 
|  | } | 
|  |  | 
|  | void InputConsumer::initializeFocusEvent(FocusEvent* event, const InputMessage* msg) { | 
|  | event->initialize(msg->body.focus.eventId, msg->body.focus.hasFocus == 1, | 
|  | msg->body.focus.inTouchMode == 1); | 
|  | } | 
|  |  | 
|  | void InputConsumer::initializeMotionEvent(MotionEvent* event, const InputMessage* msg) { | 
|  | uint32_t pointerCount = msg->body.motion.pointerCount; | 
|  | PointerProperties pointerProperties[pointerCount]; | 
|  | PointerCoords pointerCoords[pointerCount]; | 
|  | for (uint32_t i = 0; i < pointerCount; i++) { | 
|  | pointerProperties[i].copyFrom(msg->body.motion.pointers[i].properties); | 
|  | pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords); | 
|  | } | 
|  |  | 
|  | event->initialize(msg->body.motion.eventId, msg->body.motion.deviceId, msg->body.motion.source, | 
|  | msg->body.motion.displayId, msg->body.motion.hmac, msg->body.motion.action, | 
|  | msg->body.motion.actionButton, msg->body.motion.flags, | 
|  | msg->body.motion.edgeFlags, msg->body.motion.metaState, | 
|  | msg->body.motion.buttonState, msg->body.motion.classification, | 
|  | msg->body.motion.xScale, msg->body.motion.yScale, msg->body.motion.xOffset, | 
|  | msg->body.motion.yOffset, msg->body.motion.xPrecision, | 
|  | msg->body.motion.yPrecision, msg->body.motion.xCursorPosition, | 
|  | msg->body.motion.yCursorPosition, msg->body.motion.downTime, | 
|  | msg->body.motion.eventTime, pointerCount, pointerProperties, pointerCoords); | 
|  | } | 
|  |  | 
|  | void InputConsumer::addSample(MotionEvent* event, const InputMessage* msg) { | 
|  | uint32_t pointerCount = msg->body.motion.pointerCount; | 
|  | PointerCoords pointerCoords[pointerCount]; | 
|  | for (uint32_t i = 0; i < pointerCount; i++) { | 
|  | pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords); | 
|  | } | 
|  |  | 
|  | event->setMetaState(event->getMetaState() | msg->body.motion.metaState); | 
|  | event->addSample(msg->body.motion.eventTime, pointerCoords); | 
|  | } | 
|  |  | 
|  | bool InputConsumer::canAddSample(const Batch& batch, const InputMessage *msg) { | 
|  | const InputMessage& head = batch.samples.itemAt(0); | 
|  | uint32_t pointerCount = msg->body.motion.pointerCount; | 
|  | if (head.body.motion.pointerCount != pointerCount | 
|  | || head.body.motion.action != msg->body.motion.action) { | 
|  | return false; | 
|  | } | 
|  | for (size_t i = 0; i < pointerCount; i++) { | 
|  | if (head.body.motion.pointers[i].properties | 
|  | != msg->body.motion.pointers[i].properties) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | ssize_t InputConsumer::findSampleNoLaterThan(const Batch& batch, nsecs_t time) { | 
|  | size_t numSamples = batch.samples.size(); | 
|  | size_t index = 0; | 
|  | while (index < numSamples | 
|  | && batch.samples.itemAt(index).body.motion.eventTime <= time) { | 
|  | index += 1; | 
|  | } | 
|  | return ssize_t(index) - 1; | 
|  | } | 
|  |  | 
|  | } // namespace android |