| /* | 
 |  * Copyright (C) 2009 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_MESSAGE_QUEUE_H | 
 | #define ANDROID_MESSAGE_QUEUE_H | 
 |  | 
 | #include <errno.h> | 
 | #include <stdint.h> | 
 | #include <sys/types.h> | 
 |  | 
 | #include <utils/Looper.h> | 
 | #include <utils/Timers.h> | 
 | #include <utils/threads.h> | 
 |  | 
 | #include <gui/IDisplayEventConnection.h> | 
 | #include <private/gui/BitTube.h> | 
 |  | 
 | #include "Barrier.h" | 
 |  | 
 | #include <functional> | 
 |  | 
 | namespace android { | 
 |  | 
 | class EventThread; | 
 | class SurfaceFlinger; | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | class MessageBase : public MessageHandler { | 
 | public: | 
 |     MessageBase(); | 
 |  | 
 |     // return true if message has a handler | 
 |     virtual bool handler() = 0; | 
 |  | 
 |     // waits for the handler to be processed | 
 |     void wait() const { barrier.wait(); } | 
 |  | 
 | protected: | 
 |     virtual ~MessageBase(); | 
 |  | 
 | private: | 
 |     virtual void handleMessage(const Message& message); | 
 |  | 
 |     mutable Barrier barrier; | 
 | }; | 
 |  | 
 | class LambdaMessage : public MessageBase { | 
 | public: | 
 |     explicit LambdaMessage(std::function<void()> handler) | 
 |           : MessageBase(), mHandler(std::move(handler)) {} | 
 |  | 
 |     bool handler() override { | 
 |         mHandler(); | 
 |         // This return value is no longer checked, so it's always safe to return true | 
 |         return true; | 
 |     } | 
 |  | 
 | private: | 
 |     const std::function<void()> mHandler; | 
 | }; | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | class MessageQueue { | 
 | public: | 
 |     enum { | 
 |         INVALIDATE = 0, | 
 |         REFRESH = 1, | 
 |     }; | 
 |  | 
 |     virtual ~MessageQueue(); | 
 |  | 
 |     virtual void init(const sp<SurfaceFlinger>& flinger) = 0; | 
 |     virtual void setEventThread(EventThread* events) = 0; | 
 |     virtual void waitMessage() = 0; | 
 |     virtual status_t postMessage(const sp<MessageBase>& message, nsecs_t reltime = 0) = 0; | 
 |     virtual void invalidate() = 0; | 
 |     virtual void refresh() = 0; | 
 | }; | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | namespace impl { | 
 |  | 
 | class MessageQueue final : public android::MessageQueue { | 
 |     class Handler : public MessageHandler { | 
 |         enum { eventMaskInvalidate = 0x1, eventMaskRefresh = 0x2, eventMaskTransaction = 0x4 }; | 
 |         MessageQueue& mQueue; | 
 |         int32_t mEventMask; | 
 |  | 
 |     public: | 
 |         explicit Handler(MessageQueue& queue) : mQueue(queue), mEventMask(0) {} | 
 |         virtual void handleMessage(const Message& message); | 
 |         void dispatchRefresh(); | 
 |         void dispatchInvalidate(); | 
 |     }; | 
 |  | 
 |     friend class Handler; | 
 |  | 
 |     sp<SurfaceFlinger> mFlinger; | 
 |     sp<Looper> mLooper; | 
 |     android::EventThread* mEventThread; | 
 |     sp<IDisplayEventConnection> mEvents; | 
 |     gui::BitTube mEventTube; | 
 |     sp<Handler> mHandler; | 
 |  | 
 |     static int cb_eventReceiver(int fd, int events, void* data); | 
 |     int eventReceiver(int fd, int events); | 
 |  | 
 | public: | 
 |     ~MessageQueue() override = default; | 
 |     void init(const sp<SurfaceFlinger>& flinger) override; | 
 |     void setEventThread(android::EventThread* events) override; | 
 |  | 
 |     void waitMessage() override; | 
 |     status_t postMessage(const sp<MessageBase>& message, nsecs_t reltime = 0) override; | 
 |  | 
 |     // sends INVALIDATE message at next VSYNC | 
 |     void invalidate() override; | 
 |     // sends REFRESH message at next VSYNC | 
 |     void refresh() override; | 
 | }; | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | } // namespace impl | 
 | } // namespace android | 
 |  | 
 | #endif /* ANDROID_MESSAGE_QUEUE_H */ |