|  | /* | 
|  | * Copyright 2013 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_SURFACE_TEXTURE_MULTI_CONTEXT_GL_H | 
|  | #define ANDROID_SURFACE_TEXTURE_MULTI_CONTEXT_GL_H | 
|  |  | 
|  | #include "SurfaceTextureGL.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class SurfaceTextureMultiContextGLTest : public SurfaceTextureGLTest { | 
|  | protected: | 
|  | enum { SECOND_TEX_ID = 123 }; | 
|  | enum { THIRD_TEX_ID = 456 }; | 
|  |  | 
|  | SurfaceTextureMultiContextGLTest(): | 
|  | mSecondEglContext(EGL_NO_CONTEXT), | 
|  | mThirdEglContext(EGL_NO_CONTEXT) { | 
|  | } | 
|  |  | 
|  | virtual void SetUp() { | 
|  | SurfaceTextureGLTest::SetUp(); | 
|  |  | 
|  | // Set up the secondary context and texture renderer. | 
|  | mSecondEglContext = eglCreateContext(mEglDisplay, mGlConfig, | 
|  | EGL_NO_CONTEXT, getContextAttribs()); | 
|  | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | ASSERT_NE(EGL_NO_CONTEXT, mSecondEglContext); | 
|  |  | 
|  | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | mSecondEglContext)); | 
|  | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | mSecondTextureRenderer = new TextureRenderer(SECOND_TEX_ID, mST); | 
|  | ASSERT_NO_FATAL_FAILURE(mSecondTextureRenderer->SetUp()); | 
|  |  | 
|  | // Set up the tertiary context and texture renderer. | 
|  | mThirdEglContext = eglCreateContext(mEglDisplay, mGlConfig, | 
|  | EGL_NO_CONTEXT, getContextAttribs()); | 
|  | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | ASSERT_NE(EGL_NO_CONTEXT, mThirdEglContext); | 
|  |  | 
|  | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | mThirdEglContext)); | 
|  | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | mThirdTextureRenderer = new TextureRenderer(THIRD_TEX_ID, mST); | 
|  | ASSERT_NO_FATAL_FAILURE(mThirdTextureRenderer->SetUp()); | 
|  |  | 
|  | // Switch back to the primary context to start the tests. | 
|  | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | mEglContext)); | 
|  | } | 
|  |  | 
|  | virtual void TearDown() { | 
|  | if (mThirdEglContext != EGL_NO_CONTEXT) { | 
|  | eglDestroyContext(mEglDisplay, mThirdEglContext); | 
|  | } | 
|  | if (mSecondEglContext != EGL_NO_CONTEXT) { | 
|  | eglDestroyContext(mEglDisplay, mSecondEglContext); | 
|  | } | 
|  | SurfaceTextureGLTest::TearDown(); | 
|  | } | 
|  |  | 
|  | EGLContext mSecondEglContext; | 
|  | sp<TextureRenderer> mSecondTextureRenderer; | 
|  |  | 
|  | EGLContext mThirdEglContext; | 
|  | sp<TextureRenderer> mThirdTextureRenderer; | 
|  | }; | 
|  |  | 
|  | } | 
|  |  | 
|  | #endif |