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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#undef LOG_TAG
#define LOG_TAG "BufferLayerConsumer"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
//#define LOG_NDEBUG 0
#include "BufferLayerConsumer.h"
#include "Layer.h"
#include <inttypes.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <cutils/compiler.h>
#include <hardware/hardware.h>
#include <math/mat4.h>
#include <gui/BufferItem.h>
#include <gui/GLConsumer.h>
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
#include <private/gui/ComposerService.h>
#include <private/gui/SyncFeatures.h>
#include <utils/Log.h>
#include <utils/String8.h>
#include <utils/Trace.h>
extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
#define CROP_EXT_STR "EGL_ANDROID_image_crop"
#define PROT_CONTENT_EXT_STR "EGL_EXT_protected_content"
#define EGL_PROTECTED_CONTENT_EXT 0x32C0
namespace android {
// Macros for including the BufferLayerConsumer name in log messages
#define BLC_LOGV(x, ...) ALOGV("[%s] " x, mName.string(), ##__VA_ARGS__)
#define BLC_LOGD(x, ...) ALOGD("[%s] " x, mName.string(), ##__VA_ARGS__)
//#define BLC_LOGI(x, ...) ALOGI("[%s] " x, mName.string(), ##__VA_ARGS__)
#define BLC_LOGW(x, ...) ALOGW("[%s] " x, mName.string(), ##__VA_ARGS__)
#define BLC_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__)
static const mat4 mtxIdentity;
static bool hasEglAndroidImageCropImpl() {
EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
const char* exts = eglQueryStringImplementationANDROID(dpy, EGL_EXTENSIONS);
size_t cropExtLen = strlen(CROP_EXT_STR);
size_t extsLen = strlen(exts);
bool equal = !strcmp(CROP_EXT_STR, exts);
bool atStart = !strncmp(CROP_EXT_STR " ", exts, cropExtLen + 1);
bool atEnd = (cropExtLen + 1) < extsLen &&
!strcmp(" " CROP_EXT_STR, exts + extsLen - (cropExtLen + 1));
bool inMiddle = strstr(exts, " " CROP_EXT_STR " ");
return equal || atStart || atEnd || inMiddle;
}
static bool hasEglAndroidImageCrop() {
// Only compute whether the extension is present once the first time this
// function is called.
static bool hasIt = hasEglAndroidImageCropImpl();
return hasIt;
}
static bool hasEglProtectedContentImpl() {
EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
const char* exts = eglQueryString(dpy, EGL_EXTENSIONS);
size_t cropExtLen = strlen(PROT_CONTENT_EXT_STR);
size_t extsLen = strlen(exts);
bool equal = !strcmp(PROT_CONTENT_EXT_STR, exts);
bool atStart = !strncmp(PROT_CONTENT_EXT_STR " ", exts, cropExtLen + 1);
bool atEnd = (cropExtLen + 1) < extsLen &&
!strcmp(" " PROT_CONTENT_EXT_STR, exts + extsLen - (cropExtLen + 1));
bool inMiddle = strstr(exts, " " PROT_CONTENT_EXT_STR " ");
return equal || atStart || atEnd || inMiddle;
}
static bool hasEglProtectedContent() {
// Only compute whether the extension is present once the first time this
// function is called.
static bool hasIt = hasEglProtectedContentImpl();
return hasIt;
}
static bool isEglImageCroppable(const Rect& crop) {
return hasEglAndroidImageCrop() && (crop.left == 0 && crop.top == 0);
}
BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex,
Layer* layer)
: ConsumerBase(bq, false),
mCurrentCrop(Rect::EMPTY_RECT),
mCurrentTransform(0),
mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
mCurrentFence(Fence::NO_FENCE),
mCurrentTimestamp(0),
mCurrentDataSpace(HAL_DATASPACE_UNKNOWN),
mCurrentFrameNumber(0),
mDefaultWidth(1),
mDefaultHeight(1),
mFilteringEnabled(true),
mTexName(tex),
mLayer(layer),
mEglDisplay(EGL_NO_DISPLAY),
mEglContext(EGL_NO_CONTEXT),
mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) {
BLC_LOGV("BufferLayerConsumer");
memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
}
status_t BufferLayerConsumer::setDefaultBufferSize(uint32_t w, uint32_t h) {
Mutex::Autolock lock(mMutex);
if (mAbandoned) {
BLC_LOGE("setDefaultBufferSize: BufferLayerConsumer is abandoned!");
return NO_INIT;
}
mDefaultWidth = w;
mDefaultHeight = h;
return mConsumer->setDefaultBufferSize(w, h);
}
status_t BufferLayerConsumer::updateTexImage() {
ATRACE_CALL();
BLC_LOGV("updateTexImage");
Mutex::Autolock lock(mMutex);
if (mAbandoned) {
BLC_LOGE("updateTexImage: BufferLayerConsumer is abandoned!");
return NO_INIT;
}
// Make sure the EGL state is the same as in previous calls.
status_t err = checkAndUpdateEglStateLocked();
if (err != NO_ERROR) {
return err;
}
BufferItem item;
// Acquire the next buffer.
// In asynchronous mode the list is guaranteed to be one buffer
// deep, while in synchronous mode we use the oldest buffer.
err = acquireBufferLocked(&item, 0);
if (err != NO_ERROR) {
if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
// We always bind the texture even if we don't update its contents.
BLC_LOGV("updateTexImage: no buffers were available");
glBindTexture(sTexTarget, mTexName);
err = NO_ERROR;
} else {
BLC_LOGE("updateTexImage: acquire failed: %s (%d)", strerror(-err), err);
}
return err;
}
// Release the previous buffer.
err = updateAndReleaseLocked(item);
if (err != NO_ERROR) {
// We always bind the texture.
glBindTexture(sTexTarget, mTexName);
return err;
}
// Bind the new buffer to the GL texture, and wait until it's ready.
return bindTextureImageLocked();
}
status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
uint64_t maxFrameNumber) {
status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber);
if (err != NO_ERROR) {
return err;
}
// If item->mGraphicBuffer is not null, this buffer has not been acquired
// before, so any prior EglImage created is using a stale buffer. This
// replaces any old EglImage with a new one (using the new buffer).
if (item->mGraphicBuffer != NULL) {
int slot = item->mSlot;
mEglSlots[slot].mEglImage = new EglImage(item->mGraphicBuffer);
}
return NO_ERROR;
}
status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item,
PendingRelease* pendingRelease) {
status_t err = NO_ERROR;
int slot = item.mSlot;
// Confirm state.
err = checkAndUpdateEglStateLocked();
if (err != NO_ERROR) {
releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
return err;
}
// Ensure we have a valid EglImageKHR for the slot, creating an EglImage
// if nessessary, for the gralloc buffer currently in the slot in
// ConsumerBase.
// We may have to do this even when item.mGraphicBuffer == NULL (which
// means the buffer was previously acquired).
err = mEglSlots[slot].mEglImage->createIfNeeded(mEglDisplay, item.mCrop);
if (err != NO_ERROR) {
BLC_LOGW("updateAndRelease: unable to createImage on display=%p slot=%d", mEglDisplay,
slot);
releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
return UNKNOWN_ERROR;
}
// Do whatever sync ops we need to do before releasing the old slot.
if (slot != mCurrentTexture) {
err = syncForReleaseLocked(mEglDisplay);
if (err != NO_ERROR) {
// Release the buffer we just acquired. It's not safe to
// release the old buffer, so instead we just drop the new frame.
// As we are still under lock since acquireBuffer, it is safe to
// release by slot.
releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
return err;
}
}
BLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture,
mCurrentTextureImage != NULL ? mCurrentTextureImage->graphicBufferHandle() : 0, slot,
mSlots[slot].mGraphicBuffer->handle);
// Hang onto the pointer so that it isn't freed in the call to
// releaseBufferLocked() if we're in shared buffer mode and both buffers are
// the same.
sp<EglImage> nextTextureImage = mEglSlots[slot].mEglImage;
// release old buffer
if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
if (pendingRelease == nullptr) {
status_t status =
releaseBufferLocked(mCurrentTexture, mCurrentTextureImage->graphicBuffer());
if (status < NO_ERROR) {
BLC_LOGE("updateAndRelease: failed to release buffer: %s (%d)", strerror(-status),
status);
err = status;
// keep going, with error raised [?]
}
} else {
pendingRelease->currentTexture = mCurrentTexture;
pendingRelease->graphicBuffer = mCurrentTextureImage->graphicBuffer();
pendingRelease->isPending = true;
}
}
// Update the BufferLayerConsumer state.
mCurrentTexture = slot;
mCurrentTextureImage = nextTextureImage;
mCurrentCrop = item.mCrop;
mCurrentTransform = item.mTransform;
mCurrentScalingMode = item.mScalingMode;
mCurrentTimestamp = item.mTimestamp;
mCurrentDataSpace = item.mDataSpace;
mCurrentFence = item.mFence;
mCurrentFenceTime = item.mFenceTime;
mCurrentFrameNumber = item.mFrameNumber;
computeCurrentTransformMatrixLocked();
return err;
}
status_t BufferLayerConsumer::bindTextureImageLocked() {
if (mEglDisplay == EGL_NO_DISPLAY) {
ALOGE("bindTextureImage: invalid display");
return INVALID_OPERATION;
}
GLenum error;
while ((error = glGetError()) != GL_NO_ERROR) {
BLC_LOGW("bindTextureImage: clearing GL error: %#04x", error);
}
glBindTexture(sTexTarget, mTexName);
if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && mCurrentTextureImage == NULL) {
BLC_LOGE("bindTextureImage: no currently-bound texture");
return NO_INIT;
}
status_t err = mCurrentTextureImage->createIfNeeded(mEglDisplay, mCurrentCrop);
if (err != NO_ERROR) {
BLC_LOGW("bindTextureImage: can't create image on display=%p slot=%d", mEglDisplay,
mCurrentTexture);
return UNKNOWN_ERROR;
}
mCurrentTextureImage->bindToTextureTarget(sTexTarget);
// Wait for the new buffer to be ready.
return doGLFenceWaitLocked();
}
status_t BufferLayerConsumer::checkAndUpdateEglStateLocked() {
EGLDisplay dpy = eglGetCurrentDisplay();
EGLContext ctx = eglGetCurrentContext();
// if this is the first time we're called, mEglDisplay/mEglContext have
// never been set, so don't error out (below).
if (mEglDisplay == EGL_NO_DISPLAY) {
mEglDisplay = dpy;
}
if (mEglContext == EGL_NO_CONTEXT) {
mEglContext = ctx;
}
if (mEglDisplay != dpy || dpy == EGL_NO_DISPLAY) {
BLC_LOGE("checkAndUpdateEglState: invalid current EGLDisplay");
return INVALID_OPERATION;
}
if (mEglContext != ctx || ctx == EGL_NO_CONTEXT) {
BLC_LOGE("checkAndUpdateEglState: invalid current EGLContext");
return INVALID_OPERATION;
}
return NO_ERROR;
}
void BufferLayerConsumer::setReleaseFence(const sp<Fence>& fence) {
if (fence->isValid() && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
status_t err =
addReleaseFence(mCurrentTexture, mCurrentTextureImage->graphicBuffer(), fence);
if (err != OK) {
BLC_LOGE("setReleaseFence: failed to add the fence: %s (%d)", strerror(-err), err);
}
}
}
status_t BufferLayerConsumer::syncForReleaseLocked(EGLDisplay dpy) {
BLC_LOGV("syncForReleaseLocked");
if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
if (SyncFeatures::getInstance().useNativeFenceSync()) {
EGLSyncKHR sync = eglCreateSyncKHR(dpy, EGL_SYNC_NATIVE_FENCE_ANDROID, NULL);
if (sync == EGL_NO_SYNC_KHR) {
BLC_LOGE("syncForReleaseLocked: error creating EGL fence: %#x", eglGetError());
return UNKNOWN_ERROR;
}
glFlush();
int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync);
eglDestroySyncKHR(dpy, sync);
if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
BLC_LOGE("syncForReleaseLocked: error dup'ing native fence "
"fd: %#x",
eglGetError());
return UNKNOWN_ERROR;
}
sp<Fence> fence(new Fence(fenceFd));
status_t err = addReleaseFenceLocked(mCurrentTexture,
mCurrentTextureImage->graphicBuffer(), fence);
if (err != OK) {
BLC_LOGE("syncForReleaseLocked: error adding release fence: "
"%s (%d)",
strerror(-err), err);
return err;
}
}
}
return OK;
}
void BufferLayerConsumer::getTransformMatrix(float mtx[16]) {
Mutex::Autolock lock(mMutex);
memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
}
void BufferLayerConsumer::setFilteringEnabled(bool enabled) {
Mutex::Autolock lock(mMutex);
if (mAbandoned) {
BLC_LOGE("setFilteringEnabled: BufferLayerConsumer is abandoned!");
return;
}
bool needsRecompute = mFilteringEnabled != enabled;
mFilteringEnabled = enabled;
if (needsRecompute && mCurrentTextureImage == NULL) {
BLC_LOGD("setFilteringEnabled called with mCurrentTextureImage == NULL");
}
if (needsRecompute && mCurrentTextureImage != NULL) {
computeCurrentTransformMatrixLocked();
}
}
void BufferLayerConsumer::computeCurrentTransformMatrixLocked() {
BLC_LOGV("computeCurrentTransformMatrixLocked");
sp<GraphicBuffer> buf =
(mCurrentTextureImage == nullptr) ? nullptr : mCurrentTextureImage->graphicBuffer();
if (buf == nullptr) {
BLC_LOGD("computeCurrentTransformMatrixLocked: "
"mCurrentTextureImage is NULL");
}
GLConsumer::computeTransformMatrix(mCurrentTransformMatrix, buf,
isEglImageCroppable(mCurrentCrop) ? Rect::EMPTY_RECT
: mCurrentCrop,
mCurrentTransform, mFilteringEnabled);
}
nsecs_t BufferLayerConsumer::getTimestamp() {
BLC_LOGV("getTimestamp");
Mutex::Autolock lock(mMutex);
return mCurrentTimestamp;
}
android_dataspace BufferLayerConsumer::getCurrentDataSpace() {
BLC_LOGV("getCurrentDataSpace");
Mutex::Autolock lock(mMutex);
return mCurrentDataSpace;
}
uint64_t BufferLayerConsumer::getFrameNumber() {
BLC_LOGV("getFrameNumber");
Mutex::Autolock lock(mMutex);
return mCurrentFrameNumber;
}
sp<GraphicBuffer> BufferLayerConsumer::getCurrentBuffer(int* outSlot) const {
Mutex::Autolock lock(mMutex);
if (outSlot != nullptr) {
*outSlot = mCurrentTexture;
}
return (mCurrentTextureImage == nullptr) ? NULL : mCurrentTextureImage->graphicBuffer();
}
Rect BufferLayerConsumer::getCurrentCrop() const {
Mutex::Autolock lock(mMutex);
return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP)
? GLConsumer::scaleDownCrop(mCurrentCrop, mDefaultWidth, mDefaultHeight)
: mCurrentCrop;
}
uint32_t BufferLayerConsumer::getCurrentTransform() const {
Mutex::Autolock lock(mMutex);
return mCurrentTransform;
}
uint32_t BufferLayerConsumer::getCurrentScalingMode() const {
Mutex::Autolock lock(mMutex);
return mCurrentScalingMode;
}
sp<Fence> BufferLayerConsumer::getCurrentFence() const {
Mutex::Autolock lock(mMutex);
return mCurrentFence;
}
std::shared_ptr<FenceTime> BufferLayerConsumer::getCurrentFenceTime() const {
Mutex::Autolock lock(mMutex);
return mCurrentFenceTime;
}
status_t BufferLayerConsumer::doGLFenceWaitLocked() const {
EGLDisplay dpy = eglGetCurrentDisplay();
EGLContext ctx = eglGetCurrentContext();
if (mEglDisplay != dpy || mEglDisplay == EGL_NO_DISPLAY) {
BLC_LOGE("doGLFenceWait: invalid current EGLDisplay");
return INVALID_OPERATION;
}
if (mEglContext != ctx || mEglContext == EGL_NO_CONTEXT) {
BLC_LOGE("doGLFenceWait: invalid current EGLContext");
return INVALID_OPERATION;
}
if (mCurrentFence->isValid()) {
if (SyncFeatures::getInstance().useWaitSync()) {
// Create an EGLSyncKHR from the current fence.
int fenceFd = mCurrentFence->dup();
if (fenceFd == -1) {
BLC_LOGE("doGLFenceWait: error dup'ing fence fd: %d", errno);
return -errno;
}
EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, EGL_NONE};
EGLSyncKHR sync = eglCreateSyncKHR(dpy, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
if (sync == EGL_NO_SYNC_KHR) {
close(fenceFd);
BLC_LOGE("doGLFenceWait: error creating EGL fence: %#x", eglGetError());
return UNKNOWN_ERROR;
}
// XXX: The spec draft is inconsistent as to whether this should
// return an EGLint or void. Ignore the return value for now, as
// it's not strictly needed.
eglWaitSyncKHR(dpy, sync, 0);
EGLint eglErr = eglGetError();
eglDestroySyncKHR(dpy, sync);
if (eglErr != EGL_SUCCESS) {
BLC_LOGE("doGLFenceWait: error waiting for EGL fence: %#x", eglErr);
return UNKNOWN_ERROR;
}
} else {
status_t err = mCurrentFence->waitForever("BufferLayerConsumer::doGLFenceWaitLocked");
if (err != NO_ERROR) {
BLC_LOGE("doGLFenceWait: error waiting for fence: %d", err);
return err;
}
}
}
return NO_ERROR;
}
void BufferLayerConsumer::freeBufferLocked(int slotIndex) {
BLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
if (slotIndex == mCurrentTexture) {
mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
}
mEglSlots[slotIndex].mEglImage.clear();
ConsumerBase::freeBufferLocked(slotIndex);
}
void BufferLayerConsumer::onDisconnect() {
sp<Layer> l = mLayer.promote();
if (l.get()) {
l->onDisconnect();
}
}
void BufferLayerConsumer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
FrameEventHistoryDelta* outDelta) {
sp<Layer> l = mLayer.promote();
if (l.get()) {
l->addAndGetFrameTimestamps(newTimestamps, outDelta);
}
}
void BufferLayerConsumer::abandonLocked() {
BLC_LOGV("abandonLocked");
mCurrentTextureImage.clear();
ConsumerBase::abandonLocked();
}
status_t BufferLayerConsumer::setConsumerUsageBits(uint64_t usage) {
return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS);
}
void BufferLayerConsumer::dumpLocked(String8& result, const char* prefix) const {
result.appendFormat("%smTexName=%d mCurrentTexture=%d\n"
"%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n",
prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left,
mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
mCurrentTransform);
ConsumerBase::dumpLocked(result, prefix);
}
BufferLayerConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer)
: mGraphicBuffer(graphicBuffer),
mEglImage(EGL_NO_IMAGE_KHR),
mEglDisplay(EGL_NO_DISPLAY),
mCropRect(Rect::EMPTY_RECT) {}
BufferLayerConsumer::EglImage::~EglImage() {
if (mEglImage != EGL_NO_IMAGE_KHR) {
if (!eglDestroyImageKHR(mEglDisplay, mEglImage)) {
ALOGE("~EglImage: eglDestroyImageKHR failed");
}
eglTerminate(mEglDisplay);
}
}
status_t BufferLayerConsumer::EglImage::createIfNeeded(EGLDisplay eglDisplay,
const Rect& cropRect) {
// If there's an image and it's no longer valid, destroy it.
bool haveImage = mEglImage != EGL_NO_IMAGE_KHR;
bool displayInvalid = mEglDisplay != eglDisplay;
bool cropInvalid = hasEglAndroidImageCrop() && mCropRect != cropRect;
if (haveImage && (displayInvalid || cropInvalid)) {
if (!eglDestroyImageKHR(mEglDisplay, mEglImage)) {
ALOGE("createIfNeeded: eglDestroyImageKHR failed");
}
eglTerminate(mEglDisplay);
mEglImage = EGL_NO_IMAGE_KHR;
mEglDisplay = EGL_NO_DISPLAY;
}
// If there's no image, create one.
if (mEglImage == EGL_NO_IMAGE_KHR) {
mEglDisplay = eglDisplay;
mCropRect = cropRect;
mEglImage = createImage(mEglDisplay, mGraphicBuffer, mCropRect);
}
// Fail if we can't create a valid image.
if (mEglImage == EGL_NO_IMAGE_KHR) {
mEglDisplay = EGL_NO_DISPLAY;
mCropRect.makeInvalid();
const sp<GraphicBuffer>& buffer = mGraphicBuffer;
ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
buffer->getPixelFormat());
return UNKNOWN_ERROR;
}
return OK;
}
void BufferLayerConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) {
glEGLImageTargetTexture2DOES(texTarget, static_cast<GLeglImageOES>(mEglImage));
}
EGLImageKHR BufferLayerConsumer::EglImage::createImage(EGLDisplay dpy,
const sp<GraphicBuffer>& graphicBuffer,
const Rect& crop) {
EGLClientBuffer cbuf = static_cast<EGLClientBuffer>(graphicBuffer->getNativeBuffer());
const bool createProtectedImage =
(graphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED) && hasEglProtectedContent();
EGLint attrs[] = {
EGL_IMAGE_PRESERVED_KHR,
EGL_TRUE,
EGL_IMAGE_CROP_LEFT_ANDROID,
crop.left,
EGL_IMAGE_CROP_TOP_ANDROID,
crop.top,
EGL_IMAGE_CROP_RIGHT_ANDROID,
crop.right,
EGL_IMAGE_CROP_BOTTOM_ANDROID,
crop.bottom,
createProtectedImage ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
createProtectedImage ? EGL_TRUE : EGL_NONE,
EGL_NONE,
};
if (!crop.isValid()) {
// No crop rect to set, so leave the crop out of the attrib array. Make
// sure to propagate the protected content attrs if they are set.
attrs[2] = attrs[10];
attrs[3] = attrs[11];
attrs[4] = EGL_NONE;
} else if (!isEglImageCroppable(crop)) {
// The crop rect is not at the origin, so we can't set the crop on the
// EGLImage because that's not allowed by the EGL_ANDROID_image_crop
// extension. In the future we can add a layered extension that
// removes this restriction if there is hardware that can support it.
attrs[2] = attrs[10];
attrs[3] = attrs[11];
attrs[4] = EGL_NONE;
}
eglInitialize(dpy, 0, 0);
EGLImageKHR image =
eglCreateImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs);
if (image == EGL_NO_IMAGE_KHR) {
EGLint error = eglGetError();
ALOGE("error creating EGLImage: %#x", error);
eglTerminate(dpy);
}
return image;
}
}; // namespace android