|  | /* | 
|  | * Copyright (C) 2007 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <memory> | 
|  | #include <optional> | 
|  | #include <string> | 
|  | #include <unordered_map> | 
|  |  | 
|  | #include <android-base/thread_annotations.h> | 
|  | #include <android/native_window.h> | 
|  | #include <binder/IBinder.h> | 
|  | #include <gui/LayerState.h> | 
|  | #include <math/mat4.h> | 
|  | #include <renderengine/RenderEngine.h> | 
|  | #include <system/window.h> | 
|  | #include <ui/DisplayId.h> | 
|  | #include <ui/DisplayIdentification.h> | 
|  | #include <ui/DisplayState.h> | 
|  | #include <ui/GraphicTypes.h> | 
|  | #include <ui/HdrCapabilities.h> | 
|  | #include <ui/Region.h> | 
|  | #include <ui/StaticDisplayInfo.h> | 
|  | #include <ui/Transform.h> | 
|  | #include <utils/Errors.h> | 
|  | #include <utils/Mutex.h> | 
|  | #include <utils/RefBase.h> | 
|  | #include <utils/Timers.h> | 
|  |  | 
|  | #include "DisplayHardware/DisplayMode.h" | 
|  | #include "DisplayHardware/Hal.h" | 
|  | #include "DisplayHardware/PowerAdvisor.h" | 
|  | #include "Scheduler/RefreshRateConfigs.h" | 
|  | #include "ThreadContext.h" | 
|  | #include "TracedOrdinal.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class Fence; | 
|  | class HWComposer; | 
|  | class IGraphicBufferProducer; | 
|  | class Layer; | 
|  | class RefreshRateOverlay; | 
|  | class SurfaceFlinger; | 
|  |  | 
|  | struct CompositionInfo; | 
|  | struct DisplayDeviceCreationArgs; | 
|  |  | 
|  | namespace compositionengine { | 
|  | class Display; | 
|  | class DisplaySurface; | 
|  | } // namespace compositionengine | 
|  |  | 
|  | class DisplayDevice : public RefBase { | 
|  | public: | 
|  | constexpr static float sDefaultMinLumiance = 0.0; | 
|  | constexpr static float sDefaultMaxLumiance = 500.0; | 
|  | enum { eReceivesInput = 0x01 }; | 
|  |  | 
|  | explicit DisplayDevice(DisplayDeviceCreationArgs& args); | 
|  |  | 
|  | // Must be destroyed on the main thread because it may call into HWComposer. | 
|  | virtual ~DisplayDevice(); | 
|  |  | 
|  | std::shared_ptr<compositionengine::Display> getCompositionDisplay() const { | 
|  | return mCompositionDisplay; | 
|  | } | 
|  |  | 
|  | std::optional<ui::DisplayConnectionType> getConnectionType() const { return mConnectionType; } | 
|  |  | 
|  | bool isVirtual() const { return !mConnectionType; } | 
|  | bool isPrimary() const { return mIsPrimary; } | 
|  | bool isInternal() const { return mConnectionType == ui::DisplayConnectionType::Internal; } | 
|  |  | 
|  | // isSecure indicates whether this display can be trusted to display | 
|  | // secure surfaces. | 
|  | bool isSecure() const; | 
|  |  | 
|  | int getWidth() const; | 
|  | int getHeight() const; | 
|  | ui::Size getSize() const { return {getWidth(), getHeight()}; } | 
|  |  | 
|  | void setLayerStack(ui::LayerStack); | 
|  | void setDisplaySize(int width, int height); | 
|  | void setProjection(ui::Rotation orientation, Rect viewport, Rect frame); | 
|  | void stageBrightness(float brightness) REQUIRES(kMainThreadContext); | 
|  | void persistBrightness(bool needsComposite) REQUIRES(kMainThreadContext); | 
|  | bool isBrightnessStale() const REQUIRES(kMainThreadContext); | 
|  | void setFlags(uint32_t flags); | 
|  |  | 
|  | ui::Rotation getPhysicalOrientation() const { return mPhysicalOrientation; } | 
|  | ui::Rotation getOrientation() const { return mOrientation; } | 
|  |  | 
|  | static ui::Transform::RotationFlags getPrimaryDisplayRotationFlags(); | 
|  |  | 
|  | std::optional<float> getStagedBrightness() const REQUIRES(kMainThreadContext); | 
|  | ui::Transform::RotationFlags getTransformHint() const; | 
|  | const ui::Transform& getTransform() const; | 
|  | const Rect& getLayerStackSpaceRect() const; | 
|  | const Rect& getOrientedDisplaySpaceRect() const; | 
|  | bool needsFiltering() const; | 
|  | ui::LayerStack getLayerStack() const; | 
|  | bool receivesInput() const { return mFlags & eReceivesInput; } | 
|  |  | 
|  | DisplayId getId() const; | 
|  |  | 
|  | // Shorthand to upcast the ID of a display whose type is known as a precondition. | 
|  | PhysicalDisplayId getPhysicalId() const { | 
|  | const auto id = PhysicalDisplayId::tryCast(getId()); | 
|  | LOG_FATAL_IF(!id); | 
|  | return *id; | 
|  | } | 
|  |  | 
|  | VirtualDisplayId getVirtualId() const { | 
|  | const auto id = VirtualDisplayId::tryCast(getId()); | 
|  | LOG_FATAL_IF(!id); | 
|  | return *id; | 
|  | } | 
|  |  | 
|  | const wp<IBinder>& getDisplayToken() const { return mDisplayToken; } | 
|  | int32_t getSequenceId() const { return mSequenceId; } | 
|  |  | 
|  | const Region& getUndefinedRegion() const; | 
|  |  | 
|  | int32_t getSupportedPerFrameMetadata() const; | 
|  |  | 
|  | bool hasWideColorGamut() const; | 
|  | // Whether h/w composer has native support for specific HDR type. | 
|  | bool hasHDR10PlusSupport() const; | 
|  | bool hasHDR10Support() const; | 
|  | bool hasHLGSupport() const; | 
|  | bool hasDolbyVisionSupport() const; | 
|  |  | 
|  | void overrideHdrTypes(const std::vector<ui::Hdr>& hdrTypes); | 
|  |  | 
|  | // The returned HdrCapabilities is the combination of HDR capabilities from | 
|  | // hardware composer and RenderEngine. When the DisplayDevice supports wide | 
|  | // color gamut, RenderEngine is able to simulate HDR support in Display P3 | 
|  | // color space for both PQ and HLG HDR contents. The minimum and maximum | 
|  | // luminance will be set to sDefaultMinLumiance and sDefaultMaxLumiance | 
|  | // respectively if hardware composer doesn't return meaningful values. | 
|  | HdrCapabilities getHdrCapabilities() const; | 
|  |  | 
|  | // Return true if intent is supported by the display. | 
|  | bool hasRenderIntent(ui::RenderIntent intent) const; | 
|  |  | 
|  | const Rect getBounds() const; | 
|  | const Rect bounds() const { return getBounds(); } | 
|  |  | 
|  | void setDisplayName(const std::string& displayName); | 
|  | const std::string& getDisplayName() const { return mDisplayName; } | 
|  |  | 
|  | void setDeviceProductInfo(std::optional<DeviceProductInfo> info); | 
|  | const std::optional<DeviceProductInfo>& getDeviceProductInfo() const { | 
|  | return mDeviceProductInfo; | 
|  | } | 
|  |  | 
|  | struct InputInfo { | 
|  | gui::DisplayInfo info; | 
|  | ui::Transform transform; | 
|  | bool receivesInput; | 
|  | bool isSecure; | 
|  | }; | 
|  |  | 
|  | InputInfo getInputInfo() const; | 
|  |  | 
|  | /* ------------------------------------------------------------------------ | 
|  | * Display power mode management. | 
|  | */ | 
|  | std::optional<hardware::graphics::composer::hal::PowerMode> getPowerMode() const; | 
|  | void setPowerMode(hardware::graphics::composer::hal::PowerMode mode); | 
|  | bool isPoweredOn() const; | 
|  |  | 
|  | // Enables layer caching on this DisplayDevice | 
|  | void enableLayerCaching(bool enable); | 
|  |  | 
|  | ui::Dataspace getCompositionDataSpace() const; | 
|  |  | 
|  | /* ------------------------------------------------------------------------ | 
|  | * Display mode management. | 
|  | */ | 
|  | const DisplayModePtr& getActiveMode() const; | 
|  |  | 
|  | struct ActiveModeInfo { | 
|  | DisplayModePtr mode; | 
|  | scheduler::DisplayModeEvent event = scheduler::DisplayModeEvent::None; | 
|  |  | 
|  | bool operator!=(const ActiveModeInfo& other) const { | 
|  | return mode != other.mode || event != other.event; | 
|  | } | 
|  | }; | 
|  |  | 
|  | bool setDesiredActiveMode(const ActiveModeInfo&, bool force = false) EXCLUDES(mActiveModeLock); | 
|  | std::optional<ActiveModeInfo> getDesiredActiveMode() const EXCLUDES(mActiveModeLock); | 
|  | void clearDesiredActiveModeState() EXCLUDES(mActiveModeLock); | 
|  | ActiveModeInfo getUpcomingActiveMode() const REQUIRES(kMainThreadContext) { | 
|  | return mUpcomingActiveMode; | 
|  | } | 
|  |  | 
|  | void setActiveMode(DisplayModeId) REQUIRES(kMainThreadContext); | 
|  | status_t initiateModeChange(const ActiveModeInfo&, | 
|  | const hal::VsyncPeriodChangeConstraints& constraints, | 
|  | hal::VsyncPeriodChangeTimeline* outTimeline) | 
|  | REQUIRES(kMainThreadContext); | 
|  |  | 
|  | // Return the immutable list of supported display modes. The HWC may report different modes | 
|  | // after a hotplug reconnect event, in which case the DisplayDevice object will be recreated. | 
|  | // Hotplug reconnects are common for external displays. | 
|  | const DisplayModes& getSupportedModes() const; | 
|  |  | 
|  | // Returns nullptr if the given mode ID is not supported. A previously | 
|  | // supported mode may be no longer supported for some devices like TVs and | 
|  | // set-top boxes after a hotplug reconnect. | 
|  | DisplayModePtr getMode(DisplayModeId) const; | 
|  |  | 
|  | std::optional<DisplayModeId> translateModeId(hal::HWConfigId) const; | 
|  |  | 
|  | // Returns the refresh rate configs for this display. | 
|  | scheduler::RefreshRateConfigs& refreshRateConfigs() const { return *mRefreshRateConfigs; } | 
|  |  | 
|  | // Returns a shared pointer to the refresh rate configs for this display. | 
|  | // Clients can store this refresh rate configs and use it even if the DisplayDevice | 
|  | // is destroyed. | 
|  | std::shared_ptr<scheduler::RefreshRateConfigs> holdRefreshRateConfigs() const { | 
|  | return mRefreshRateConfigs; | 
|  | } | 
|  |  | 
|  | // Enables an overlay to be displayed with the current refresh rate | 
|  | void enableRefreshRateOverlay(bool enable, bool showSpinner); | 
|  | bool isRefreshRateOverlayEnabled() const { return mRefreshRateOverlay != nullptr; } | 
|  | bool onKernelTimerChanged(std::optional<DisplayModeId>, bool timerExpired); | 
|  | void animateRefreshRateOverlay(); | 
|  |  | 
|  | void onVsync(nsecs_t timestamp); | 
|  | nsecs_t getVsyncPeriodFromHWC() const; | 
|  | nsecs_t getRefreshTimestamp() const; | 
|  |  | 
|  | status_t setRefreshRatePolicy( | 
|  | const std::optional<scheduler::RefreshRateConfigs::Policy>& policy, | 
|  | bool overridePolicy); | 
|  |  | 
|  | // release HWC resources (if any) for removable displays | 
|  | void disconnect(); | 
|  |  | 
|  | /* ------------------------------------------------------------------------ | 
|  | * Debugging | 
|  | */ | 
|  | uint32_t getPageFlipCount() const; | 
|  | std::string getDebugName() const; | 
|  | void dump(std::string& result) const; | 
|  |  | 
|  | private: | 
|  | const sp<SurfaceFlinger> mFlinger; | 
|  | HWComposer& mHwComposer; | 
|  | const wp<IBinder> mDisplayToken; | 
|  | const int32_t mSequenceId; | 
|  | const std::optional<ui::DisplayConnectionType> mConnectionType; | 
|  |  | 
|  | const std::shared_ptr<compositionengine::Display> mCompositionDisplay; | 
|  |  | 
|  | std::string mDisplayName; | 
|  | std::string mActiveModeFPSTrace; | 
|  | std::string mActiveModeFPSHwcTrace; | 
|  |  | 
|  | const ui::Rotation mPhysicalOrientation; | 
|  | ui::Rotation mOrientation = ui::ROTATION_0; | 
|  |  | 
|  | static ui::Transform::RotationFlags sPrimaryDisplayRotationFlags; | 
|  |  | 
|  | // allow initial power mode as null. | 
|  | std::optional<hardware::graphics::composer::hal::PowerMode> mPowerMode; | 
|  | DisplayModePtr mActiveMode; | 
|  | std::optional<float> mStagedBrightness = std::nullopt; | 
|  | float mBrightness = -1.f; | 
|  | const DisplayModes mSupportedModes; | 
|  |  | 
|  | std::atomic<nsecs_t> mLastHwVsync = 0; | 
|  |  | 
|  | // TODO(b/182939859): Remove special cases for primary display. | 
|  | const bool mIsPrimary; | 
|  |  | 
|  | uint32_t mFlags = 0; | 
|  |  | 
|  | std::optional<DeviceProductInfo> mDeviceProductInfo; | 
|  |  | 
|  | std::vector<ui::Hdr> mOverrideHdrTypes; | 
|  |  | 
|  | std::shared_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs; | 
|  | std::unique_ptr<RefreshRateOverlay> mRefreshRateOverlay; | 
|  |  | 
|  | mutable std::mutex mActiveModeLock; | 
|  | ActiveModeInfo mDesiredActiveMode GUARDED_BY(mActiveModeLock); | 
|  | TracedOrdinal<bool> mDesiredActiveModeChanged | 
|  | GUARDED_BY(mActiveModeLock) = {"DesiredActiveModeChanged", false}; | 
|  | ActiveModeInfo mUpcomingActiveMode GUARDED_BY(kMainThreadContext); | 
|  |  | 
|  | std::atomic_int mNumModeSwitchesInPolicy = 0; | 
|  | }; | 
|  |  | 
|  | struct DisplayDeviceState { | 
|  | struct Physical { | 
|  | PhysicalDisplayId id; | 
|  | ui::DisplayConnectionType type; | 
|  | hardware::graphics::composer::hal::HWDisplayId hwcDisplayId; | 
|  | std::optional<DeviceProductInfo> deviceProductInfo; | 
|  | DisplayModes supportedModes; | 
|  | DisplayModePtr activeMode; | 
|  |  | 
|  | bool operator==(const Physical& other) const { | 
|  | return id == other.id && type == other.type && hwcDisplayId == other.hwcDisplayId; | 
|  | } | 
|  | }; | 
|  |  | 
|  | bool isVirtual() const { return !physical; } | 
|  |  | 
|  | int32_t sequenceId = sNextSequenceId++; | 
|  | std::optional<Physical> physical; | 
|  | sp<IGraphicBufferProducer> surface; | 
|  | ui::LayerStack layerStack; | 
|  | uint32_t flags = 0; | 
|  | Rect layerStackSpaceRect; | 
|  | Rect orientedDisplaySpaceRect; | 
|  | ui::Rotation orientation = ui::ROTATION_0; | 
|  | uint32_t width = 0; | 
|  | uint32_t height = 0; | 
|  | std::string displayName; | 
|  | bool isSecure = false; | 
|  |  | 
|  | private: | 
|  | static std::atomic<int32_t> sNextSequenceId; | 
|  | }; | 
|  |  | 
|  | struct DisplayDeviceCreationArgs { | 
|  | // We use a constructor to ensure some of the values are set, without | 
|  | // assuming a default value. | 
|  | DisplayDeviceCreationArgs(const sp<SurfaceFlinger>&, HWComposer& hwComposer, | 
|  | const wp<IBinder>& displayToken, | 
|  | std::shared_ptr<compositionengine::Display>); | 
|  | const sp<SurfaceFlinger> flinger; | 
|  | HWComposer& hwComposer; | 
|  | const wp<IBinder> displayToken; | 
|  | const std::shared_ptr<compositionengine::Display> compositionDisplay; | 
|  | std::shared_ptr<scheduler::RefreshRateConfigs> refreshRateConfigs; | 
|  |  | 
|  | int32_t sequenceId{0}; | 
|  | std::optional<ui::DisplayConnectionType> connectionType; | 
|  | bool isSecure{false}; | 
|  | sp<ANativeWindow> nativeWindow; | 
|  | sp<compositionengine::DisplaySurface> displaySurface; | 
|  | ui::Rotation physicalOrientation{ui::ROTATION_0}; | 
|  | bool hasWideColorGamut{false}; | 
|  | HdrCapabilities hdrCapabilities; | 
|  | int32_t supportedPerFrameMetadata{0}; | 
|  | std::unordered_map<ui::ColorMode, std::vector<ui::RenderIntent>> hwcColorModes; | 
|  | std::optional<hardware::graphics::composer::hal::PowerMode> initialPowerMode; | 
|  | bool isPrimary{false}; | 
|  | DisplayModes supportedModes; | 
|  | DisplayModeId activeModeId; | 
|  | }; | 
|  |  | 
|  | } // namespace android |