|  | /* | 
|  | ** Copyright 2007, The Android Open Source Project | 
|  | ** | 
|  | ** Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | ** you may not use this file except in compliance with the License. | 
|  | ** You may obtain a copy of the License at | 
|  | ** | 
|  | **     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | ** | 
|  | ** Unless required by applicable law or agreed to in writing, software | 
|  | ** distributed under the License is distributed on an "AS IS" BASIS, | 
|  | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | ** See the License for the specific language governing permissions and | 
|  | ** limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <ctype.h> | 
|  | #include <stdlib.h> | 
|  | #include <string.h> | 
|  | #include <errno.h> | 
|  | #include <dlfcn.h> | 
|  |  | 
|  | #include <sys/ioctl.h> | 
|  |  | 
|  | #if HAVE_ANDROID_OS | 
|  | #include <linux/android_pmem.h> | 
|  | #endif | 
|  |  | 
|  | #include <EGL/egl.h> | 
|  | #include <EGL/eglext.h> | 
|  | #include <GLES/gl.h> | 
|  | #include <GLES/glext.h> | 
|  |  | 
|  | #include <cutils/log.h> | 
|  | #include <cutils/atomic.h> | 
|  | #include <cutils/properties.h> | 
|  | #include <cutils/memory.h> | 
|  |  | 
|  | #include <utils/SortedVector.h> | 
|  | #include <utils/KeyedVector.h> | 
|  | #include <utils/String8.h> | 
|  |  | 
|  | #include <ui/egl/android_natives.h> | 
|  |  | 
|  | #include "hooks.h" | 
|  | #include "egl_impl.h" | 
|  | #include "Loader.h" | 
|  |  | 
|  | #define setError(_e, _r) setErrorEtc(__FUNCTION__, __LINE__, _e, _r) | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | namespace android { | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | #define VERSION_MAJOR 1 | 
|  | #define VERSION_MINOR 4 | 
|  | static char const * const gVendorString     = "Android"; | 
|  | static char const * const gVersionString    = "1.4 Android META-EGL"; | 
|  | static char const * const gClientApiString  = "OpenGL ES"; | 
|  | static char const * const gExtensionString  = | 
|  | "EGL_KHR_image " | 
|  | "EGL_KHR_image_base " | 
|  | "EGL_KHR_image_pixmap " | 
|  | "EGL_ANDROID_image_native_buffer " | 
|  | "EGL_ANDROID_swap_rectangle " | 
|  | ; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | class egl_object_t { | 
|  | static SortedVector<egl_object_t*> sObjects; | 
|  | static Mutex sLock; | 
|  |  | 
|  | volatile int32_t  terminated; | 
|  | mutable volatile int32_t  count; | 
|  |  | 
|  | public: | 
|  | egl_object_t() : terminated(0), count(1) { | 
|  | Mutex::Autolock _l(sLock); | 
|  | sObjects.add(this); | 
|  | } | 
|  |  | 
|  | inline bool isAlive() const { return !terminated; } | 
|  |  | 
|  | private: | 
|  | bool get() { | 
|  | Mutex::Autolock _l(sLock); | 
|  | if (egl_object_t::sObjects.indexOf(this) >= 0) { | 
|  | android_atomic_inc(&count); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | bool put() { | 
|  | Mutex::Autolock _l(sLock); | 
|  | if (android_atomic_dec(&count) == 1) { | 
|  | sObjects.remove(this); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | public: | 
|  | template <typename N, typename T> | 
|  | struct LocalRef { | 
|  | N* ref; | 
|  | LocalRef(T o) : ref(0) { | 
|  | N* native = reinterpret_cast<N*>(o); | 
|  | if (o && native->get()) { | 
|  | ref = native; | 
|  | } | 
|  | } | 
|  | ~LocalRef() { | 
|  | if (ref && ref->put()) { | 
|  | delete ref; | 
|  | } | 
|  | } | 
|  | inline N* get() { | 
|  | return ref; | 
|  | } | 
|  | void acquire() const { | 
|  | if (ref) { | 
|  | android_atomic_inc(&ref->count); | 
|  | } | 
|  | } | 
|  | void release() const { | 
|  | if (ref) { | 
|  | int32_t c = android_atomic_dec(&ref->count); | 
|  | // ref->count cannot be 1 prior atomic_dec because we have | 
|  | // a reference, and if we have one, it means there was | 
|  | // already one before us. | 
|  | LOGE_IF(c==1, "refcount is now 0 in release()"); | 
|  | } | 
|  | } | 
|  | void terminate() { | 
|  | if (ref) { | 
|  | ref->terminated = 1; | 
|  | release(); | 
|  | } | 
|  | } | 
|  | }; | 
|  | }; | 
|  |  | 
|  | SortedVector<egl_object_t*> egl_object_t::sObjects; | 
|  | Mutex egl_object_t::sLock; | 
|  |  | 
|  |  | 
|  | struct egl_config_t { | 
|  | egl_config_t() {} | 
|  | egl_config_t(int impl, EGLConfig config) | 
|  | : impl(impl), config(config), configId(0), implConfigId(0) { } | 
|  | int         impl;           // the implementation this config is for | 
|  | EGLConfig   config;         // the implementation's EGLConfig | 
|  | EGLint      configId;       // our CONFIG_ID | 
|  | EGLint      implConfigId;   // the implementation's CONFIG_ID | 
|  | inline bool operator < (const egl_config_t& rhs) const { | 
|  | if (impl < rhs.impl) return true; | 
|  | if (impl > rhs.impl) return false; | 
|  | return config < rhs.config; | 
|  | } | 
|  | }; | 
|  |  | 
|  | struct egl_display_t { | 
|  | enum { NOT_INITIALIZED, INITIALIZED, TERMINATED }; | 
|  |  | 
|  | struct strings_t { | 
|  | char const * vendor; | 
|  | char const * version; | 
|  | char const * clientApi; | 
|  | char const * extensions; | 
|  | }; | 
|  |  | 
|  | struct DisplayImpl { | 
|  | DisplayImpl() : dpy(EGL_NO_DISPLAY), config(0), | 
|  | state(NOT_INITIALIZED), numConfigs(0) { } | 
|  | EGLDisplay  dpy; | 
|  | EGLConfig*  config; | 
|  | EGLint      state; | 
|  | EGLint      numConfigs; | 
|  | strings_t   queryString; | 
|  | }; | 
|  |  | 
|  | uint32_t        magic; | 
|  | DisplayImpl     disp[IMPL_NUM_IMPLEMENTATIONS]; | 
|  | EGLint          numTotalConfigs; | 
|  | egl_config_t*   configs; | 
|  | uint32_t        refs; | 
|  | Mutex           lock; | 
|  |  | 
|  | egl_display_t() : magic('_dpy'), numTotalConfigs(0), configs(0) { } | 
|  | ~egl_display_t() { magic = 0; } | 
|  | inline bool isValid() const { return magic == '_dpy'; } | 
|  | inline bool isAlive() const { return isValid(); } | 
|  | }; | 
|  |  | 
|  | struct egl_surface_t : public egl_object_t | 
|  | { | 
|  | typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref; | 
|  |  | 
|  | egl_surface_t(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, | 
|  | EGLSurface surface, int impl, egl_connection_t const* cnx) | 
|  | : dpy(dpy), surface(surface), config(config), win(win), impl(impl), cnx(cnx) { | 
|  | } | 
|  | ~egl_surface_t() { | 
|  | } | 
|  | EGLDisplay                  dpy; | 
|  | EGLSurface                  surface; | 
|  | EGLConfig                   config; | 
|  | sp<ANativeWindow>           win; | 
|  | int                         impl; | 
|  | egl_connection_t const*     cnx; | 
|  | }; | 
|  |  | 
|  | struct egl_context_t : public egl_object_t | 
|  | { | 
|  | typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref; | 
|  |  | 
|  | egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config, | 
|  | int impl, egl_connection_t const* cnx, int version) | 
|  | : dpy(dpy), context(context), config(config), read(0), draw(0), impl(impl), | 
|  | cnx(cnx), version(version) | 
|  | { | 
|  | } | 
|  | EGLDisplay                  dpy; | 
|  | EGLContext                  context; | 
|  | EGLConfig                   config; | 
|  | EGLSurface                  read; | 
|  | EGLSurface                  draw; | 
|  | int                         impl; | 
|  | egl_connection_t const*     cnx; | 
|  | int                         version; | 
|  | }; | 
|  |  | 
|  | struct egl_image_t : public egl_object_t | 
|  | { | 
|  | typedef egl_object_t::LocalRef<egl_image_t, EGLImageKHR> Ref; | 
|  |  | 
|  | egl_image_t(EGLDisplay dpy, EGLContext context) | 
|  | : dpy(dpy), context(context) | 
|  | { | 
|  | memset(images, 0, sizeof(images)); | 
|  | } | 
|  | EGLDisplay dpy; | 
|  | EGLContext context; | 
|  | EGLImageKHR images[IMPL_NUM_IMPLEMENTATIONS]; | 
|  | }; | 
|  |  | 
|  | typedef egl_surface_t::Ref  SurfaceRef; | 
|  | typedef egl_context_t::Ref  ContextRef; | 
|  | typedef egl_image_t::Ref    ImageRef; | 
|  |  | 
|  | struct tls_t | 
|  | { | 
|  | tls_t() : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(EGL_TRUE) { } | 
|  | EGLint      error; | 
|  | EGLContext  ctx; | 
|  | EGLBoolean  logCallWithNoContext; | 
|  | }; | 
|  |  | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | static egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS]; | 
|  | static egl_display_t gDisplay[NUM_DISPLAYS]; | 
|  | static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER; | 
|  | static pthread_key_t gEGLThreadLocalStorageKey = -1; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLAPI gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS]; | 
|  | EGLAPI gl_hooks_t gHooksNoContext; | 
|  | EGLAPI pthread_key_t gGLWrapperKey = -1; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | static __attribute__((noinline)) | 
|  | const char *egl_strerror(EGLint err) | 
|  | { | 
|  | switch (err){ | 
|  | case EGL_SUCCESS:               return "EGL_SUCCESS"; | 
|  | case EGL_NOT_INITIALIZED:       return "EGL_NOT_INITIALIZED"; | 
|  | case EGL_BAD_ACCESS:            return "EGL_BAD_ACCESS"; | 
|  | case EGL_BAD_ALLOC:             return "EGL_BAD_ALLOC"; | 
|  | case EGL_BAD_ATTRIBUTE:         return "EGL_BAD_ATTRIBUTE"; | 
|  | case EGL_BAD_CONFIG:            return "EGL_BAD_CONFIG"; | 
|  | case EGL_BAD_CONTEXT:           return "EGL_BAD_CONTEXT"; | 
|  | case EGL_BAD_CURRENT_SURFACE:   return "EGL_BAD_CURRENT_SURFACE"; | 
|  | case EGL_BAD_DISPLAY:           return "EGL_BAD_DISPLAY"; | 
|  | case EGL_BAD_MATCH:             return "EGL_BAD_MATCH"; | 
|  | case EGL_BAD_NATIVE_PIXMAP:     return "EGL_BAD_NATIVE_PIXMAP"; | 
|  | case EGL_BAD_NATIVE_WINDOW:     return "EGL_BAD_NATIVE_WINDOW"; | 
|  | case EGL_BAD_PARAMETER:         return "EGL_BAD_PARAMETER"; | 
|  | case EGL_BAD_SURFACE:           return "EGL_BAD_SURFACE"; | 
|  | case EGL_CONTEXT_LOST:          return "EGL_CONTEXT_LOST"; | 
|  | default: return "UNKNOWN"; | 
|  | } | 
|  | } | 
|  |  | 
|  | static __attribute__((noinline)) | 
|  | void clearTLS() { | 
|  | if (gEGLThreadLocalStorageKey != -1) { | 
|  | tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); | 
|  | if (tls) { | 
|  | delete tls; | 
|  | pthread_setspecific(gEGLThreadLocalStorageKey, 0); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | static tls_t* getTLS() | 
|  | { | 
|  | tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); | 
|  | if (tls == 0) { | 
|  | tls = new tls_t; | 
|  | pthread_setspecific(gEGLThreadLocalStorageKey, tls); | 
|  | } | 
|  | return tls; | 
|  | } | 
|  |  | 
|  | template<typename T> | 
|  | static __attribute__((noinline)) | 
|  | T setErrorEtc(const char* caller, int line, EGLint error, T returnValue) { | 
|  | if (gEGLThreadLocalStorageKey == -1) { | 
|  | pthread_mutex_lock(&gThreadLocalStorageKeyMutex); | 
|  | if (gEGLThreadLocalStorageKey == -1) | 
|  | pthread_key_create(&gEGLThreadLocalStorageKey, NULL); | 
|  | pthread_mutex_unlock(&gThreadLocalStorageKeyMutex); | 
|  | } | 
|  | tls_t* tls = getTLS(); | 
|  | if (tls->error != error) { | 
|  | LOGE("%s:%d error %x (%s)", caller, line, error, egl_strerror(error)); | 
|  | tls->error = error; | 
|  | } | 
|  | return returnValue; | 
|  | } | 
|  |  | 
|  | static __attribute__((noinline)) | 
|  | GLint getError() { | 
|  | if (gEGLThreadLocalStorageKey == -1) | 
|  | return EGL_SUCCESS; | 
|  | tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); | 
|  | if (!tls) return EGL_SUCCESS; | 
|  | GLint error = tls->error; | 
|  | tls->error = EGL_SUCCESS; | 
|  | return error; | 
|  | } | 
|  |  | 
|  | static __attribute__((noinline)) | 
|  | void setContext(EGLContext ctx) { | 
|  | if (gEGLThreadLocalStorageKey == -1) { | 
|  | pthread_mutex_lock(&gThreadLocalStorageKeyMutex); | 
|  | if (gEGLThreadLocalStorageKey == -1) | 
|  | pthread_key_create(&gEGLThreadLocalStorageKey, NULL); | 
|  | pthread_mutex_unlock(&gThreadLocalStorageKeyMutex); | 
|  | } | 
|  | tls_t* tls = getTLS(); | 
|  | tls->ctx = ctx; | 
|  | } | 
|  |  | 
|  | static __attribute__((noinline)) | 
|  | EGLContext getContext() { | 
|  | if (gEGLThreadLocalStorageKey == -1) | 
|  | return EGL_NO_CONTEXT; | 
|  | tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); | 
|  | if (!tls) return EGL_NO_CONTEXT; | 
|  | return tls->ctx; | 
|  | } | 
|  |  | 
|  | /*****************************************************************************/ | 
|  |  | 
|  | template<typename T> | 
|  | static __attribute__((noinline)) | 
|  | int binarySearch( | 
|  | T const sortedArray[], int first, int last, T key) | 
|  | { | 
|  | while (first <= last) { | 
|  | int mid = (first + last) / 2; | 
|  | if (sortedArray[mid] < key) { | 
|  | first = mid + 1; | 
|  | } else if (key < sortedArray[mid]) { | 
|  | last = mid - 1; | 
|  | } else { | 
|  | return mid; | 
|  | } | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | static int cmp_configs(const void* a, const void *b) | 
|  | { | 
|  | const egl_config_t& c0 = *(egl_config_t const *)a; | 
|  | const egl_config_t& c1 = *(egl_config_t const *)b; | 
|  | return c0<c1 ? -1 : (c1<c0 ? 1 : 0); | 
|  | } | 
|  |  | 
|  | struct extention_map_t { | 
|  | const char* name; | 
|  | __eglMustCastToProperFunctionPointerType address; | 
|  | }; | 
|  |  | 
|  | static const extention_map_t gExtentionMap[] = { | 
|  | { "eglLockSurfaceKHR", | 
|  | (__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR }, | 
|  | { "eglUnlockSurfaceKHR", | 
|  | (__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR }, | 
|  | { "eglCreateImageKHR", | 
|  | (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR }, | 
|  | { "eglDestroyImageKHR", | 
|  | (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR }, | 
|  | { "eglSetSwapRectangleANDROID", | 
|  | (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID }, | 
|  | { "glEGLImageTargetTexture2DOES", | 
|  | (__eglMustCastToProperFunctionPointerType)NULL }, | 
|  | { "glEGLImageTargetRenderbufferStorageOES", | 
|  | (__eglMustCastToProperFunctionPointerType)NULL }, | 
|  | }; | 
|  |  | 
|  | extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS]; | 
|  |  | 
|  | // accesses protected by gInitDriverMutex | 
|  | static DefaultKeyedVector<String8, __eglMustCastToProperFunctionPointerType> gGLExtentionMap; | 
|  | static int gGLExtentionSlot = 0; | 
|  |  | 
|  | static void(*findProcAddress(const char* name, | 
|  | const extention_map_t* map, size_t n))() | 
|  | { | 
|  | for (uint32_t i=0 ; i<n ; i++) { | 
|  | if (!strcmp(name, map[i].name)) { | 
|  | return map[i].address; | 
|  | } | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | static int gl_no_context() { | 
|  | tls_t* tls = getTLS(); | 
|  | if (tls->logCallWithNoContext == EGL_TRUE) { | 
|  | tls->logCallWithNoContext = EGL_FALSE; | 
|  | LOGE("call to OpenGL ES API with no current context " | 
|  | "(logged once per thread)"); | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static void early_egl_init(void) | 
|  | { | 
|  | #if !USE_FAST_TLS_KEY | 
|  | pthread_key_create(&gGLWrapperKey, NULL); | 
|  | #endif | 
|  | uint32_t addr = (uint32_t)((void*)gl_no_context); | 
|  | android_memset32( | 
|  | (uint32_t*)(void*)&gHooksNoContext, | 
|  | addr, | 
|  | sizeof(gHooksNoContext)); | 
|  |  | 
|  | setGlThreadSpecific(&gHooksNoContext); | 
|  | } | 
|  |  | 
|  | static pthread_once_t once_control = PTHREAD_ONCE_INIT; | 
|  | static int sEarlyInitState = pthread_once(&once_control, &early_egl_init); | 
|  |  | 
|  |  | 
|  | static inline | 
|  | egl_display_t* get_display(EGLDisplay dpy) | 
|  | { | 
|  | uintptr_t index = uintptr_t(dpy)-1U; | 
|  | return (index >= NUM_DISPLAYS) ? NULL : &gDisplay[index]; | 
|  | } | 
|  |  | 
|  | template<typename NATIVE, typename EGL> | 
|  | static inline NATIVE* egl_to_native_cast(EGL arg) { | 
|  | return reinterpret_cast<NATIVE*>(arg); | 
|  | } | 
|  |  | 
|  | static inline | 
|  | egl_surface_t* get_surface(EGLSurface surface) { | 
|  | return egl_to_native_cast<egl_surface_t>(surface); | 
|  | } | 
|  |  | 
|  | static inline | 
|  | egl_context_t* get_context(EGLContext context) { | 
|  | return egl_to_native_cast<egl_context_t>(context); | 
|  | } | 
|  |  | 
|  | static inline | 
|  | egl_image_t* get_image(EGLImageKHR image) { | 
|  | return egl_to_native_cast<egl_image_t>(image); | 
|  | } | 
|  |  | 
|  | static egl_connection_t* validate_display_config( | 
|  | EGLDisplay dpy, EGLConfig config, | 
|  | egl_display_t const*& dp) | 
|  | { | 
|  | dp = get_display(dpy); | 
|  | if (!dp) return setError(EGL_BAD_DISPLAY, (egl_connection_t*)NULL); | 
|  |  | 
|  | if (intptr_t(config) >= dp->numTotalConfigs) { | 
|  | return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL); | 
|  | } | 
|  | egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(config)].impl]; | 
|  | if (cnx->dso == 0) { | 
|  | return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL); | 
|  | } | 
|  | return cnx; | 
|  | } | 
|  |  | 
|  | static EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx) | 
|  | { | 
|  | if ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | if (!get_display(dpy)->isAlive()) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | if (!get_context(ctx)->isAlive()) | 
|  | return setError(EGL_BAD_CONTEXT, EGL_FALSE); | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | static EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface) | 
|  | { | 
|  | if ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | if (!get_display(dpy)->isAlive()) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | if (!get_surface(surface)->isAlive()) | 
|  | return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image) | 
|  | { | 
|  | ImageRef _i(image); | 
|  | if (!_i.get()) return EGL_NO_IMAGE_KHR; | 
|  |  | 
|  | EGLContext context = getContext(); | 
|  | if (context == EGL_NO_CONTEXT || image == EGL_NO_IMAGE_KHR) | 
|  | return EGL_NO_IMAGE_KHR; | 
|  |  | 
|  | egl_context_t const * const c = get_context(context); | 
|  | if (!c->isAlive()) | 
|  | return EGL_NO_IMAGE_KHR; | 
|  |  | 
|  | egl_image_t const * const i = get_image(image); | 
|  | return i->images[c->impl]; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | // this mutex protects: | 
|  | //    d->disp[] | 
|  | //    egl_init_drivers_locked() | 
|  | // | 
|  | static pthread_mutex_t gInitDriverMutex = PTHREAD_MUTEX_INITIALIZER; | 
|  |  | 
|  | EGLBoolean egl_init_drivers_locked() | 
|  | { | 
|  | if (sEarlyInitState) { | 
|  | // initialized by static ctor. should be set here. | 
|  | return EGL_FALSE; | 
|  | } | 
|  |  | 
|  | // get our driver loader | 
|  | Loader& loader(Loader::getInstance()); | 
|  |  | 
|  | // dynamically load all our EGL implementations for all displays | 
|  | // and retrieve the corresponding EGLDisplay | 
|  | // if that fails, don't use this driver. | 
|  | // TODO: currently we only deal with EGL_DEFAULT_DISPLAY | 
|  | egl_connection_t* cnx; | 
|  | egl_display_t* d = &gDisplay[0]; | 
|  |  | 
|  | cnx = &gEGLImpl[IMPL_SOFTWARE]; | 
|  | if (cnx->dso == 0) { | 
|  | cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_SOFTWARE]; | 
|  | cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_SOFTWARE]; | 
|  | cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 0, cnx); | 
|  | if (cnx->dso) { | 
|  | EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
|  | LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for software EGL!"); | 
|  | d->disp[IMPL_SOFTWARE].dpy = dpy; | 
|  | if (dpy == EGL_NO_DISPLAY) { | 
|  | loader.close(cnx->dso); | 
|  | cnx->dso = NULL; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | cnx = &gEGLImpl[IMPL_HARDWARE]; | 
|  | if (cnx->dso == 0) { | 
|  | char value[PROPERTY_VALUE_MAX]; | 
|  | property_get("debug.egl.hw", value, "1"); | 
|  | if (atoi(value) != 0) { | 
|  | cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_HARDWARE]; | 
|  | cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_HARDWARE]; | 
|  | cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 1, cnx); | 
|  | if (cnx->dso) { | 
|  | EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
|  | LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for hardware EGL!"); | 
|  | d->disp[IMPL_HARDWARE].dpy = dpy; | 
|  | if (dpy == EGL_NO_DISPLAY) { | 
|  | loader.close(cnx->dso); | 
|  | cnx->dso = NULL; | 
|  | } | 
|  | } | 
|  | } else { | 
|  | LOGD("3D hardware acceleration is disabled"); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (!gEGLImpl[IMPL_SOFTWARE].dso && !gEGLImpl[IMPL_HARDWARE].dso) { | 
|  | return EGL_FALSE; | 
|  | } | 
|  |  | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLBoolean egl_init_drivers() | 
|  | { | 
|  | EGLBoolean res; | 
|  | pthread_mutex_lock(&gInitDriverMutex); | 
|  | res = egl_init_drivers_locked(); | 
|  | pthread_mutex_unlock(&gInitDriverMutex); | 
|  | return res; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | }; // namespace android | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | using namespace android; | 
|  |  | 
|  | EGLDisplay eglGetDisplay(NativeDisplayType display) | 
|  | { | 
|  | uint32_t index = uint32_t(display); | 
|  | if (index >= NUM_DISPLAYS) { | 
|  | return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY); | 
|  | } | 
|  |  | 
|  | if (egl_init_drivers() == EGL_FALSE) { | 
|  | return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY); | 
|  | } | 
|  |  | 
|  | EGLDisplay dpy = EGLDisplay(uintptr_t(display) + 1LU); | 
|  | return dpy; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Initialization | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) | 
|  | { | 
|  | egl_display_t * const dp = get_display(dpy); | 
|  | if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | Mutex::Autolock _l(dp->lock); | 
|  |  | 
|  | if (dp->refs > 0) { | 
|  | if (major != NULL) *major = VERSION_MAJOR; | 
|  | if (minor != NULL) *minor = VERSION_MINOR; | 
|  | dp->refs++; | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | setGlThreadSpecific(&gHooksNoContext); | 
|  |  | 
|  | // initialize each EGL and | 
|  | // build our own extension string first, based on the extension we know | 
|  | // and the extension supported by our client implementation | 
|  | for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { | 
|  | egl_connection_t* const cnx = &gEGLImpl[i]; | 
|  | cnx->major = -1; | 
|  | cnx->minor = -1; | 
|  | if (!cnx->dso) | 
|  | continue; | 
|  |  | 
|  | #if defined(ADRENO130) | 
|  | #warning "Adreno-130 eglInitialize() workaround" | 
|  | /* | 
|  | * The ADRENO 130 driver returns a different EGLDisplay each time | 
|  | * eglGetDisplay() is called, but also makes the EGLDisplay invalid | 
|  | * after eglTerminate() has been called, so that eglInitialize() | 
|  | * cannot be called again. Therefore, we need to make sure to call | 
|  | * eglGetDisplay() before calling eglInitialize(); | 
|  | */ | 
|  | if (i == IMPL_HARDWARE) { | 
|  | dp->disp[i].dpy = | 
|  | cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
|  | } | 
|  | #endif | 
|  |  | 
|  |  | 
|  | EGLDisplay idpy = dp->disp[i].dpy; | 
|  | if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) { | 
|  | //LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p", | 
|  | //        i, idpy, cnx->major, cnx->minor, cnx); | 
|  |  | 
|  | // display is now initialized | 
|  | dp->disp[i].state = egl_display_t::INITIALIZED; | 
|  |  | 
|  | // get the query-strings for this display for each implementation | 
|  | dp->disp[i].queryString.vendor = | 
|  | cnx->egl.eglQueryString(idpy, EGL_VENDOR); | 
|  | dp->disp[i].queryString.version = | 
|  | cnx->egl.eglQueryString(idpy, EGL_VERSION); | 
|  | dp->disp[i].queryString.extensions = | 
|  | cnx->egl.eglQueryString(idpy, EGL_EXTENSIONS); | 
|  | dp->disp[i].queryString.clientApi = | 
|  | cnx->egl.eglQueryString(idpy, EGL_CLIENT_APIS); | 
|  |  | 
|  | } else { | 
|  | LOGW("%d: eglInitialize(%p) failed (%s)", i, idpy, | 
|  | egl_strerror(cnx->egl.eglGetError())); | 
|  | } | 
|  | } | 
|  |  | 
|  | EGLBoolean res = EGL_FALSE; | 
|  | for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { | 
|  | egl_connection_t* const cnx = &gEGLImpl[i]; | 
|  | if (cnx->dso && cnx->major>=0 && cnx->minor>=0) { | 
|  | EGLint n; | 
|  | if (cnx->egl.eglGetConfigs(dp->disp[i].dpy, 0, 0, &n)) { | 
|  | dp->disp[i].config = (EGLConfig*)malloc(sizeof(EGLConfig)*n); | 
|  | if (dp->disp[i].config) { | 
|  | if (cnx->egl.eglGetConfigs( | 
|  | dp->disp[i].dpy, dp->disp[i].config, n, | 
|  | &dp->disp[i].numConfigs)) | 
|  | { | 
|  | dp->numTotalConfigs += n; | 
|  | res = EGL_TRUE; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | if (res == EGL_TRUE) { | 
|  | dp->configs = new egl_config_t[ dp->numTotalConfigs ]; | 
|  | for (int i=0, k=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { | 
|  | egl_connection_t* const cnx = &gEGLImpl[i]; | 
|  | if (cnx->dso && cnx->major>=0 && cnx->minor>=0) { | 
|  | for (int j=0 ; j<dp->disp[i].numConfigs ; j++) { | 
|  | dp->configs[k].impl = i; | 
|  | dp->configs[k].config = dp->disp[i].config[j]; | 
|  | dp->configs[k].configId = k + 1; // CONFIG_ID start at 1 | 
|  | // store the implementation's CONFIG_ID | 
|  | cnx->egl.eglGetConfigAttrib( | 
|  | dp->disp[i].dpy, | 
|  | dp->disp[i].config[j], | 
|  | EGL_CONFIG_ID, | 
|  | &dp->configs[k].implConfigId); | 
|  | k++; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // sort our configurations so we can do binary-searches | 
|  | qsort(  dp->configs, | 
|  | dp->numTotalConfigs, | 
|  | sizeof(egl_config_t), cmp_configs); | 
|  |  | 
|  | dp->refs++; | 
|  | if (major != NULL) *major = VERSION_MAJOR; | 
|  | if (minor != NULL) *minor = VERSION_MINOR; | 
|  | return EGL_TRUE; | 
|  | } | 
|  | return setError(EGL_NOT_INITIALIZED, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | EGLBoolean eglTerminate(EGLDisplay dpy) | 
|  | { | 
|  | // NOTE: don't unload the drivers b/c some APIs can be called | 
|  | // after eglTerminate() has been called. eglTerminate() only | 
|  | // terminates an EGLDisplay, not a EGL itself. | 
|  |  | 
|  | egl_display_t* const dp = get_display(dpy); | 
|  | if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | Mutex::Autolock _l(dp->lock); | 
|  |  | 
|  | if (dp->refs == 0) { | 
|  | return setError(EGL_NOT_INITIALIZED, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | // this is specific to Android, display termination is ref-counted. | 
|  | if (dp->refs > 1) { | 
|  | dp->refs--; | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLBoolean res = EGL_FALSE; | 
|  | for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { | 
|  | egl_connection_t* const cnx = &gEGLImpl[i]; | 
|  | if (cnx->dso && dp->disp[i].state == egl_display_t::INITIALIZED) { | 
|  | if (cnx->egl.eglTerminate(dp->disp[i].dpy) == EGL_FALSE) { | 
|  | LOGW("%d: eglTerminate(%p) failed (%s)", i, dp->disp[i].dpy, | 
|  | egl_strerror(cnx->egl.eglGetError())); | 
|  | } | 
|  | // REVISIT: it's unclear what to do if eglTerminate() fails | 
|  | free(dp->disp[i].config); | 
|  |  | 
|  | dp->disp[i].numConfigs = 0; | 
|  | dp->disp[i].config = 0; | 
|  | dp->disp[i].state = egl_display_t::TERMINATED; | 
|  |  | 
|  | res = EGL_TRUE; | 
|  | } | 
|  | } | 
|  |  | 
|  | // TODO: all egl_object_t should be marked for termination | 
|  |  | 
|  | dp->refs--; | 
|  | dp->numTotalConfigs = 0; | 
|  | delete [] dp->configs; | 
|  |  | 
|  | return res; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // configuration | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLBoolean eglGetConfigs(   EGLDisplay dpy, | 
|  | EGLConfig *configs, | 
|  | EGLint config_size, EGLint *num_config) | 
|  | { | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | GLint numConfigs = dp->numTotalConfigs; | 
|  | if (!configs) { | 
|  | *num_config = numConfigs; | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | GLint n = 0; | 
|  | for (intptr_t i=0 ; i<dp->numTotalConfigs && config_size ; i++) { | 
|  | *configs++ = EGLConfig(i); | 
|  | config_size--; | 
|  | n++; | 
|  | } | 
|  |  | 
|  | *num_config = n; | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, | 
|  | EGLConfig *configs, EGLint config_size, | 
|  | EGLint *num_config) | 
|  | { | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | if (num_config==0) { | 
|  | return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | EGLint n; | 
|  | EGLBoolean res = EGL_FALSE; | 
|  | *num_config = 0; | 
|  |  | 
|  |  | 
|  | // It is unfortunate, but we need to remap the EGL_CONFIG_IDs, | 
|  | // to do this, we have to go through the attrib_list array once | 
|  | // to figure out both its size and if it contains an EGL_CONFIG_ID | 
|  | // key. If so, the full array is copied and patched. | 
|  | // NOTE: we assume that there can be only one occurrence | 
|  | // of EGL_CONFIG_ID. | 
|  |  | 
|  | EGLint patch_index = -1; | 
|  | GLint attr; | 
|  | size_t size = 0; | 
|  | if (attrib_list) { | 
|  | while ((attr=attrib_list[size]) != EGL_NONE) { | 
|  | if (attr == EGL_CONFIG_ID) | 
|  | patch_index = size; | 
|  | size += 2; | 
|  | } | 
|  | } | 
|  | if (patch_index >= 0) { | 
|  | size += 2; // we need copy the sentinel as well | 
|  | EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint)); | 
|  | if (new_list == 0) | 
|  | return setError(EGL_BAD_ALLOC, EGL_FALSE); | 
|  | memcpy(new_list, attrib_list, size*sizeof(EGLint)); | 
|  |  | 
|  | // patch the requested EGL_CONFIG_ID | 
|  | bool found = false; | 
|  | EGLConfig ourConfig(0); | 
|  | EGLint& configId(new_list[patch_index+1]); | 
|  | for (intptr_t i=0 ; i<dp->numTotalConfigs ; i++) { | 
|  | if (dp->configs[i].configId == configId) { | 
|  | ourConfig = EGLConfig(i); | 
|  | configId = dp->configs[i].implConfigId; | 
|  | found = true; | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(ourConfig)].impl]; | 
|  | if (found && cnx->dso) { | 
|  | // and switch to the new list | 
|  | attrib_list = const_cast<const EGLint *>(new_list); | 
|  |  | 
|  | // At this point, the only configuration that can match is | 
|  | // dp->configs[i][index], however, we don't know if it would be | 
|  | // rejected because of the other attributes, so we do have to call | 
|  | // cnx->egl.eglChooseConfig() -- but we don't have to loop | 
|  | // through all the EGLimpl[]. | 
|  | // We also know we can only get a single config back, and we know | 
|  | // which one. | 
|  |  | 
|  | res = cnx->egl.eglChooseConfig( | 
|  | dp->disp[ dp->configs[intptr_t(ourConfig)].impl ].dpy, | 
|  | attrib_list, configs, config_size, &n); | 
|  | if (res && n>0) { | 
|  | // n has to be 0 or 1, by construction, and we already know | 
|  | // which config it will return (since there can be only one). | 
|  | if (configs) { | 
|  | configs[0] = ourConfig; | 
|  | } | 
|  | *num_config = 1; | 
|  | } | 
|  | } | 
|  |  | 
|  | free(const_cast<EGLint *>(attrib_list)); | 
|  | return res; | 
|  | } | 
|  |  | 
|  |  | 
|  | for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { | 
|  | egl_connection_t* const cnx = &gEGLImpl[i]; | 
|  | if (cnx->dso) { | 
|  | if (cnx->egl.eglChooseConfig( | 
|  | dp->disp[i].dpy, attrib_list, configs, config_size, &n)) { | 
|  | if (configs) { | 
|  | // now we need to convert these client EGLConfig to our | 
|  | // internal EGLConfig format. | 
|  | // This is done in O(n Log(n)) time. | 
|  | for (int j=0 ; j<n ; j++) { | 
|  | egl_config_t key(i, configs[j]); | 
|  | intptr_t index = binarySearch<egl_config_t>( | 
|  | dp->configs, 0, dp->numTotalConfigs, key); | 
|  | if (index >= 0) { | 
|  | configs[j] = EGLConfig(index); | 
|  | } else { | 
|  | return setError(EGL_BAD_CONFIG, EGL_FALSE); | 
|  | } | 
|  | } | 
|  | configs += n; | 
|  | config_size -= n; | 
|  | } | 
|  | *num_config += n; | 
|  | res = EGL_TRUE; | 
|  | } | 
|  | } | 
|  | } | 
|  | return res; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, | 
|  | EGLint attribute, EGLint *value) | 
|  | { | 
|  | egl_display_t const* dp = 0; | 
|  | egl_connection_t* cnx = validate_display_config(dpy, config, dp); | 
|  | if (!cnx) return EGL_FALSE; | 
|  |  | 
|  | if (attribute == EGL_CONFIG_ID) { | 
|  | *value = dp->configs[intptr_t(config)].configId; | 
|  | return EGL_TRUE; | 
|  | } | 
|  | return cnx->egl.eglGetConfigAttrib( | 
|  | dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, | 
|  | dp->configs[intptr_t(config)].config, attribute, value); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // surfaces | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config, | 
|  | NativeWindowType window, | 
|  | const EGLint *attrib_list) | 
|  | { | 
|  | egl_display_t const* dp = 0; | 
|  | egl_connection_t* cnx = validate_display_config(dpy, config, dp); | 
|  | if (cnx) { | 
|  | EGLDisplay iDpy = dp->disp[ dp->configs[intptr_t(config)].impl ].dpy; | 
|  | EGLConfig iConfig = dp->configs[intptr_t(config)].config; | 
|  | EGLint format; | 
|  |  | 
|  | // set the native window's buffers format to match this config | 
|  | if (cnx->egl.eglGetConfigAttrib(iDpy, | 
|  | iConfig, EGL_NATIVE_VISUAL_ID, &format)) { | 
|  | if (format != 0) { | 
|  | native_window_set_buffers_geometry(window, 0, 0, format); | 
|  | } | 
|  | } | 
|  |  | 
|  | EGLSurface surface = cnx->egl.eglCreateWindowSurface( | 
|  | iDpy, iConfig, window, attrib_list); | 
|  | if (surface != EGL_NO_SURFACE) { | 
|  | egl_surface_t* s = new egl_surface_t(dpy, config, window, surface, | 
|  | dp->configs[intptr_t(config)].impl, cnx); | 
|  | return s; | 
|  | } | 
|  | } | 
|  | return EGL_NO_SURFACE; | 
|  | } | 
|  |  | 
|  | EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config, | 
|  | NativePixmapType pixmap, | 
|  | const EGLint *attrib_list) | 
|  | { | 
|  | egl_display_t const* dp = 0; | 
|  | egl_connection_t* cnx = validate_display_config(dpy, config, dp); | 
|  | if (cnx) { | 
|  | EGLSurface surface = cnx->egl.eglCreatePixmapSurface( | 
|  | dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, | 
|  | dp->configs[intptr_t(config)].config, pixmap, attrib_list); | 
|  | if (surface != EGL_NO_SURFACE) { | 
|  | egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface, | 
|  | dp->configs[intptr_t(config)].impl, cnx); | 
|  | return s; | 
|  | } | 
|  | } | 
|  | return EGL_NO_SURFACE; | 
|  | } | 
|  |  | 
|  | EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, | 
|  | const EGLint *attrib_list) | 
|  | { | 
|  | egl_display_t const* dp = 0; | 
|  | egl_connection_t* cnx = validate_display_config(dpy, config, dp); | 
|  | if (cnx) { | 
|  | EGLSurface surface = cnx->egl.eglCreatePbufferSurface( | 
|  | dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, | 
|  | dp->configs[intptr_t(config)].config, attrib_list); | 
|  | if (surface != EGL_NO_SURFACE) { | 
|  | egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface, | 
|  | dp->configs[intptr_t(config)].impl, cnx); | 
|  | return s; | 
|  | } | 
|  | } | 
|  | return EGL_NO_SURFACE; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) | 
|  | { | 
|  | SurfaceRef _s(surface); | 
|  | if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  |  | 
|  | if (!validate_display_surface(dpy, surface)) | 
|  | return EGL_FALSE; | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  |  | 
|  | egl_surface_t * const s = get_surface(surface); | 
|  | EGLBoolean result = s->cnx->egl.eglDestroySurface( | 
|  | dp->disp[s->impl].dpy, s->surface); | 
|  | if (result == EGL_TRUE) { | 
|  | if (s->win != NULL) { | 
|  | native_window_set_buffers_geometry(s->win.get(), 0, 0, 0); | 
|  | } | 
|  | _s.terminate(); | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface, | 
|  | EGLint attribute, EGLint *value) | 
|  | { | 
|  | SurfaceRef _s(surface); | 
|  | if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  |  | 
|  | if (!validate_display_surface(dpy, surface)) | 
|  | return EGL_FALSE; | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | egl_surface_t const * const s = get_surface(surface); | 
|  |  | 
|  | EGLBoolean result(EGL_TRUE); | 
|  | if (attribute == EGL_CONFIG_ID) { | 
|  | // We need to remap EGL_CONFIG_IDs | 
|  | *value = dp->configs[intptr_t(s->config)].configId; | 
|  | } else { | 
|  | result = s->cnx->egl.eglQuerySurface( | 
|  | dp->disp[s->impl].dpy, s->surface, attribute, value); | 
|  | } | 
|  |  | 
|  | return result; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Contexts | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, | 
|  | EGLContext share_list, const EGLint *attrib_list) | 
|  | { | 
|  | egl_display_t const* dp = 0; | 
|  | egl_connection_t* cnx = validate_display_config(dpy, config, dp); | 
|  | if (cnx) { | 
|  | if (share_list != EGL_NO_CONTEXT) { | 
|  | egl_context_t* const c = get_context(share_list); | 
|  | share_list = c->context; | 
|  | } | 
|  | EGLContext context = cnx->egl.eglCreateContext( | 
|  | dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, | 
|  | dp->configs[intptr_t(config)].config, | 
|  | share_list, attrib_list); | 
|  | if (context != EGL_NO_CONTEXT) { | 
|  | // figure out if it's a GLESv1 or GLESv2 | 
|  | int version = 0; | 
|  | if (attrib_list) { | 
|  | while (*attrib_list != EGL_NONE) { | 
|  | GLint attr = *attrib_list++; | 
|  | GLint value = *attrib_list++; | 
|  | if (attr == EGL_CONTEXT_CLIENT_VERSION) { | 
|  | if (value == 1) { | 
|  | version = GLESv1_INDEX; | 
|  | } else if (value == 2) { | 
|  | version = GLESv2_INDEX; | 
|  | } | 
|  | } | 
|  | }; | 
|  | } | 
|  | egl_context_t* c = new egl_context_t(dpy, context, config, | 
|  | dp->configs[intptr_t(config)].impl, cnx, version); | 
|  | return c; | 
|  | } | 
|  | } | 
|  | return EGL_NO_CONTEXT; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) | 
|  | { | 
|  | ContextRef _c(ctx); | 
|  | if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); | 
|  |  | 
|  | if (!validate_display_context(dpy, ctx)) | 
|  | return EGL_FALSE; | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | egl_context_t * const c = get_context(ctx); | 
|  | EGLBoolean result = c->cnx->egl.eglDestroyContext( | 
|  | dp->disp[c->impl].dpy, c->context); | 
|  | if (result == EGL_TRUE) { | 
|  | _c.terminate(); | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | static void loseCurrent(egl_context_t * cur_c) | 
|  | { | 
|  | if (cur_c) { | 
|  | egl_surface_t * cur_r = get_surface(cur_c->read); | 
|  | egl_surface_t * cur_d = get_surface(cur_c->draw); | 
|  |  | 
|  | // by construction, these are either 0 or valid (possibly terminated) | 
|  | // it should be impossible for these to be invalid | 
|  | ContextRef _cur_c(cur_c); | 
|  | SurfaceRef _cur_r(cur_r); | 
|  | SurfaceRef _cur_d(cur_d); | 
|  |  | 
|  | cur_c->read = NULL; | 
|  | cur_c->draw = NULL; | 
|  |  | 
|  | _cur_c.release(); | 
|  | _cur_r.release(); | 
|  | _cur_d.release(); | 
|  | } | 
|  | } | 
|  |  | 
|  | EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw, | 
|  | EGLSurface read, EGLContext ctx) | 
|  | { | 
|  | // get a reference to the object passed in | 
|  | ContextRef _c(ctx); | 
|  | SurfaceRef _d(draw); | 
|  | SurfaceRef _r(read); | 
|  |  | 
|  | // validate the display and the context (if not EGL_NO_CONTEXT) | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | if ((ctx != EGL_NO_CONTEXT) && (!validate_display_context(dpy, ctx))) { | 
|  | // EGL_NO_CONTEXT is valid | 
|  | return EGL_FALSE; | 
|  | } | 
|  |  | 
|  | // these are the underlying implementation's object | 
|  | EGLContext impl_ctx  = EGL_NO_CONTEXT; | 
|  | EGLSurface impl_draw = EGL_NO_SURFACE; | 
|  | EGLSurface impl_read = EGL_NO_SURFACE; | 
|  |  | 
|  | // these are our objects structs passed in | 
|  | egl_context_t       * c = NULL; | 
|  | egl_surface_t const * d = NULL; | 
|  | egl_surface_t const * r = NULL; | 
|  |  | 
|  | // these are the current objects structs | 
|  | egl_context_t * cur_c = get_context(getContext()); | 
|  |  | 
|  | if (ctx != EGL_NO_CONTEXT) { | 
|  | c = get_context(ctx); | 
|  | impl_ctx = c->context; | 
|  | } else { | 
|  | // no context given, use the implementation of the current context | 
|  | if (cur_c == NULL) { | 
|  | // no current context | 
|  | if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE) { | 
|  | // calling eglMakeCurrent( ..., !=0, !=0, EGL_NO_CONTEXT); | 
|  | return setError(EGL_BAD_MATCH, EGL_FALSE); | 
|  | } | 
|  | // not an error, there is just no current context. | 
|  | return EGL_TRUE; | 
|  | } | 
|  | } | 
|  |  | 
|  | // retrieve the underlying implementation's draw EGLSurface | 
|  | if (draw != EGL_NO_SURFACE) { | 
|  | d = get_surface(draw); | 
|  | // make sure the EGLContext and EGLSurface passed in are for | 
|  | // the same driver | 
|  | if (c && d->impl != c->impl) | 
|  | return setError(EGL_BAD_MATCH, EGL_FALSE); | 
|  | impl_draw = d->surface; | 
|  | } | 
|  |  | 
|  | // retrieve the underlying implementation's read EGLSurface | 
|  | if (read != EGL_NO_SURFACE) { | 
|  | r = get_surface(read); | 
|  | // make sure the EGLContext and EGLSurface passed in are for | 
|  | // the same driver | 
|  | if (c && r->impl != c->impl) | 
|  | return setError(EGL_BAD_MATCH, EGL_FALSE); | 
|  | impl_read = r->surface; | 
|  | } | 
|  |  | 
|  | EGLBoolean result; | 
|  |  | 
|  | if (c) { | 
|  | result = c->cnx->egl.eglMakeCurrent( | 
|  | dp->disp[c->impl].dpy, impl_draw, impl_read, impl_ctx); | 
|  | } else { | 
|  | result = cur_c->cnx->egl.eglMakeCurrent( | 
|  | dp->disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx); | 
|  | } | 
|  |  | 
|  | if (result == EGL_TRUE) { | 
|  |  | 
|  | loseCurrent(cur_c); | 
|  |  | 
|  | if (ctx != EGL_NO_CONTEXT) { | 
|  | setGlThreadSpecific(c->cnx->hooks[c->version]); | 
|  | setContext(ctx); | 
|  | _c.acquire(); | 
|  | _r.acquire(); | 
|  | _d.acquire(); | 
|  | c->read = read; | 
|  | c->draw = draw; | 
|  | } else { | 
|  | setGlThreadSpecific(&gHooksNoContext); | 
|  | setContext(EGL_NO_CONTEXT); | 
|  | } | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  |  | 
|  | EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx, | 
|  | EGLint attribute, EGLint *value) | 
|  | { | 
|  | ContextRef _c(ctx); | 
|  | if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); | 
|  |  | 
|  | if (!validate_display_context(dpy, ctx)) | 
|  | return EGL_FALSE; | 
|  |  | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | egl_context_t * const c = get_context(ctx); | 
|  |  | 
|  | EGLBoolean result(EGL_TRUE); | 
|  | if (attribute == EGL_CONFIG_ID) { | 
|  | *value = dp->configs[intptr_t(c->config)].configId; | 
|  | } else { | 
|  | // We need to remap EGL_CONFIG_IDs | 
|  | result = c->cnx->egl.eglQueryContext( | 
|  | dp->disp[c->impl].dpy, c->context, attribute, value); | 
|  | } | 
|  |  | 
|  | return result; | 
|  | } | 
|  |  | 
|  | EGLContext eglGetCurrentContext(void) | 
|  | { | 
|  | // could be called before eglInitialize(), but we wouldn't have a context | 
|  | // then, and this function would correctly return EGL_NO_CONTEXT. | 
|  |  | 
|  | EGLContext ctx = getContext(); | 
|  | return ctx; | 
|  | } | 
|  |  | 
|  | EGLSurface eglGetCurrentSurface(EGLint readdraw) | 
|  | { | 
|  | // could be called before eglInitialize(), but we wouldn't have a context | 
|  | // then, and this function would correctly return EGL_NO_SURFACE. | 
|  |  | 
|  | EGLContext ctx = getContext(); | 
|  | if (ctx) { | 
|  | egl_context_t const * const c = get_context(ctx); | 
|  | if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE); | 
|  | switch (readdraw) { | 
|  | case EGL_READ: return c->read; | 
|  | case EGL_DRAW: return c->draw; | 
|  | default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE); | 
|  | } | 
|  | } | 
|  | return EGL_NO_SURFACE; | 
|  | } | 
|  |  | 
|  | EGLDisplay eglGetCurrentDisplay(void) | 
|  | { | 
|  | // could be called before eglInitialize(), but we wouldn't have a context | 
|  | // then, and this function would correctly return EGL_NO_DISPLAY. | 
|  |  | 
|  | EGLContext ctx = getContext(); | 
|  | if (ctx) { | 
|  | egl_context_t const * const c = get_context(ctx); | 
|  | if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE); | 
|  | return c->dpy; | 
|  | } | 
|  | return EGL_NO_DISPLAY; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglWaitGL(void) | 
|  | { | 
|  | // could be called before eglInitialize(), but we wouldn't have a context | 
|  | // then, and this function would return GL_TRUE, which isn't wrong. | 
|  |  | 
|  | EGLBoolean res = EGL_TRUE; | 
|  | EGLContext ctx = getContext(); | 
|  | if (ctx) { | 
|  | egl_context_t const * const c = get_context(ctx); | 
|  | if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); | 
|  | if (uint32_t(c->impl)>=2) | 
|  | return setError(EGL_BAD_CONTEXT, EGL_FALSE); | 
|  | egl_connection_t* const cnx = &gEGLImpl[c->impl]; | 
|  | if (!cnx->dso) | 
|  | return setError(EGL_BAD_CONTEXT, EGL_FALSE); | 
|  | res = cnx->egl.eglWaitGL(); | 
|  | } | 
|  | return res; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglWaitNative(EGLint engine) | 
|  | { | 
|  | // could be called before eglInitialize(), but we wouldn't have a context | 
|  | // then, and this function would return GL_TRUE, which isn't wrong. | 
|  |  | 
|  | EGLBoolean res = EGL_TRUE; | 
|  | EGLContext ctx = getContext(); | 
|  | if (ctx) { | 
|  | egl_context_t const * const c = get_context(ctx); | 
|  | if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); | 
|  | if (uint32_t(c->impl)>=2) | 
|  | return setError(EGL_BAD_CONTEXT, EGL_FALSE); | 
|  | egl_connection_t* const cnx = &gEGLImpl[c->impl]; | 
|  | if (!cnx->dso) | 
|  | return setError(EGL_BAD_CONTEXT, EGL_FALSE); | 
|  | res = cnx->egl.eglWaitNative(engine); | 
|  | } | 
|  | return res; | 
|  | } | 
|  |  | 
|  | EGLint eglGetError(void) | 
|  | { | 
|  | EGLint result = EGL_SUCCESS; | 
|  | EGLint err; | 
|  | for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { | 
|  | err = EGL_SUCCESS; | 
|  | egl_connection_t* const cnx = &gEGLImpl[i]; | 
|  | if (cnx->dso) | 
|  | err = cnx->egl.eglGetError(); | 
|  | if (err!=EGL_SUCCESS && result==EGL_SUCCESS) | 
|  | result = err; | 
|  | } | 
|  | err = getError(); | 
|  | if (result == EGL_SUCCESS) | 
|  | result = err; | 
|  | return result; | 
|  | } | 
|  |  | 
|  | __eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname) | 
|  | { | 
|  | // eglGetProcAddress() could be the very first function called | 
|  | // in which case we must make sure we've initialized ourselves, this | 
|  | // happens the first time egl_get_display() is called. | 
|  |  | 
|  | if (egl_init_drivers() == EGL_FALSE) { | 
|  | setError(EGL_BAD_PARAMETER, NULL); | 
|  | return  NULL; | 
|  | } | 
|  |  | 
|  | __eglMustCastToProperFunctionPointerType addr; | 
|  | addr = findProcAddress(procname, gExtentionMap, NELEM(gExtentionMap)); | 
|  | if (addr) return addr; | 
|  |  | 
|  | // this protects accesses to gGLExtentionMap and gGLExtentionSlot | 
|  | pthread_mutex_lock(&gInitDriverMutex); | 
|  |  | 
|  | /* | 
|  | * Since eglGetProcAddress() is not associated to anything, it needs | 
|  | * to return a function pointer that "works" regardless of what | 
|  | * the current context is. | 
|  | * | 
|  | * For this reason, we return a "forwarder", a small stub that takes | 
|  | * care of calling the function associated with the context | 
|  | * currently bound. | 
|  | * | 
|  | * We first look for extensions we've already resolved, if we're seeing | 
|  | * this extension for the first time, we go through all our | 
|  | * implementations and call eglGetProcAddress() and record the | 
|  | * result in the appropriate implementation hooks and return the | 
|  | * address of the forwarder corresponding to that hook set. | 
|  | * | 
|  | */ | 
|  |  | 
|  | const String8 name(procname); | 
|  | addr = gGLExtentionMap.valueFor(name); | 
|  | const int slot = gGLExtentionSlot; | 
|  |  | 
|  | LOGE_IF(slot >= MAX_NUMBER_OF_GL_EXTENSIONS, | 
|  | "no more slots for eglGetProcAddress(\"%s\")", | 
|  | procname); | 
|  |  | 
|  | if (!addr && (slot < MAX_NUMBER_OF_GL_EXTENSIONS)) { | 
|  | bool found = false; | 
|  | for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { | 
|  | egl_connection_t* const cnx = &gEGLImpl[i]; | 
|  | if (cnx->dso && cnx->egl.eglGetProcAddress) { | 
|  | found = true; | 
|  | // Extensions are independent of the bound context | 
|  | cnx->hooks[GLESv1_INDEX]->ext.extensions[slot] = | 
|  | cnx->hooks[GLESv2_INDEX]->ext.extensions[slot] = | 
|  | cnx->egl.eglGetProcAddress(procname); | 
|  | } | 
|  | } | 
|  | if (found) { | 
|  | addr = gExtensionForwarders[slot]; | 
|  | gGLExtentionMap.add(name, addr); | 
|  | gGLExtentionSlot++; | 
|  | } | 
|  | } | 
|  |  | 
|  | pthread_mutex_unlock(&gInitDriverMutex); | 
|  | return addr; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) | 
|  | { | 
|  | SurfaceRef _s(draw); | 
|  | if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  |  | 
|  | if (!validate_display_surface(dpy, draw)) | 
|  | return EGL_FALSE; | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | egl_surface_t const * const s = get_surface(draw); | 
|  | return s->cnx->egl.eglSwapBuffers(dp->disp[s->impl].dpy, s->surface); | 
|  | } | 
|  |  | 
|  | EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface, | 
|  | NativePixmapType target) | 
|  | { | 
|  | SurfaceRef _s(surface); | 
|  | if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  |  | 
|  | if (!validate_display_surface(dpy, surface)) | 
|  | return EGL_FALSE; | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | egl_surface_t const * const s = get_surface(surface); | 
|  | return s->cnx->egl.eglCopyBuffers( | 
|  | dp->disp[s->impl].dpy, s->surface, target); | 
|  | } | 
|  |  | 
|  | const char* eglQueryString(EGLDisplay dpy, EGLint name) | 
|  | { | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | switch (name) { | 
|  | case EGL_VENDOR: | 
|  | return gVendorString; | 
|  | case EGL_VERSION: | 
|  | return gVersionString; | 
|  | case EGL_EXTENSIONS: | 
|  | return gExtensionString; | 
|  | case EGL_CLIENT_APIS: | 
|  | return gClientApiString; | 
|  | } | 
|  | return setError(EGL_BAD_PARAMETER, (const char *)0); | 
|  | } | 
|  |  | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // EGL 1.1 | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLBoolean eglSurfaceAttrib( | 
|  | EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) | 
|  | { | 
|  | SurfaceRef _s(surface); | 
|  | if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  |  | 
|  | if (!validate_display_surface(dpy, surface)) | 
|  | return EGL_FALSE; | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | egl_surface_t const * const s = get_surface(surface); | 
|  | if (s->cnx->egl.eglSurfaceAttrib) { | 
|  | return s->cnx->egl.eglSurfaceAttrib( | 
|  | dp->disp[s->impl].dpy, s->surface, attribute, value); | 
|  | } | 
|  | return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | EGLBoolean eglBindTexImage( | 
|  | EGLDisplay dpy, EGLSurface surface, EGLint buffer) | 
|  | { | 
|  | SurfaceRef _s(surface); | 
|  | if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  |  | 
|  | if (!validate_display_surface(dpy, surface)) | 
|  | return EGL_FALSE; | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | egl_surface_t const * const s = get_surface(surface); | 
|  | if (s->cnx->egl.eglBindTexImage) { | 
|  | return s->cnx->egl.eglBindTexImage( | 
|  | dp->disp[s->impl].dpy, s->surface, buffer); | 
|  | } | 
|  | return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | EGLBoolean eglReleaseTexImage( | 
|  | EGLDisplay dpy, EGLSurface surface, EGLint buffer) | 
|  | { | 
|  | SurfaceRef _s(surface); | 
|  | if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  |  | 
|  | if (!validate_display_surface(dpy, surface)) | 
|  | return EGL_FALSE; | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | egl_surface_t const * const s = get_surface(surface); | 
|  | if (s->cnx->egl.eglReleaseTexImage) { | 
|  | return s->cnx->egl.eglReleaseTexImage( | 
|  | dp->disp[s->impl].dpy, s->surface, buffer); | 
|  | } | 
|  | return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) | 
|  | { | 
|  | egl_display_t * const dp = get_display(dpy); | 
|  | if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | EGLBoolean res = EGL_TRUE; | 
|  | for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { | 
|  | egl_connection_t* const cnx = &gEGLImpl[i]; | 
|  | if (cnx->dso) { | 
|  | if (cnx->egl.eglSwapInterval) { | 
|  | if (cnx->egl.eglSwapInterval( | 
|  | dp->disp[i].dpy, interval) == EGL_FALSE) { | 
|  | res = EGL_FALSE; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  | return res; | 
|  | } | 
|  |  | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // EGL 1.2 | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLBoolean eglWaitClient(void) | 
|  | { | 
|  | // could be called before eglInitialize(), but we wouldn't have a context | 
|  | // then, and this function would return GL_TRUE, which isn't wrong. | 
|  | EGLBoolean res = EGL_TRUE; | 
|  | EGLContext ctx = getContext(); | 
|  | if (ctx) { | 
|  | egl_context_t const * const c = get_context(ctx); | 
|  | if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); | 
|  | if (uint32_t(c->impl)>=2) | 
|  | return setError(EGL_BAD_CONTEXT, EGL_FALSE); | 
|  | egl_connection_t* const cnx = &gEGLImpl[c->impl]; | 
|  | if (!cnx->dso) | 
|  | return setError(EGL_BAD_CONTEXT, EGL_FALSE); | 
|  | if (cnx->egl.eglWaitClient) { | 
|  | res = cnx->egl.eglWaitClient(); | 
|  | } else { | 
|  | res = cnx->egl.eglWaitGL(); | 
|  | } | 
|  | } | 
|  | return res; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglBindAPI(EGLenum api) | 
|  | { | 
|  | if (egl_init_drivers() == EGL_FALSE) { | 
|  | return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | // bind this API on all EGLs | 
|  | EGLBoolean res = EGL_TRUE; | 
|  | for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { | 
|  | egl_connection_t* const cnx = &gEGLImpl[i]; | 
|  | if (cnx->dso) { | 
|  | if (cnx->egl.eglBindAPI) { | 
|  | if (cnx->egl.eglBindAPI(api) == EGL_FALSE) { | 
|  | res = EGL_FALSE; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  | return res; | 
|  | } | 
|  |  | 
|  | EGLenum eglQueryAPI(void) | 
|  | { | 
|  | if (egl_init_drivers() == EGL_FALSE) { | 
|  | return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { | 
|  | egl_connection_t* const cnx = &gEGLImpl[i]; | 
|  | if (cnx->dso) { | 
|  | if (cnx->egl.eglQueryAPI) { | 
|  | // the first one we find is okay, because they all | 
|  | // should be the same | 
|  | return cnx->egl.eglQueryAPI(); | 
|  | } | 
|  | } | 
|  | } | 
|  | // or, it can only be OpenGL ES | 
|  | return EGL_OPENGL_ES_API; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglReleaseThread(void) | 
|  | { | 
|  | // If there is context bound to the thread, release it | 
|  | loseCurrent(get_context(getContext())); | 
|  |  | 
|  | for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { | 
|  | egl_connection_t* const cnx = &gEGLImpl[i]; | 
|  | if (cnx->dso) { | 
|  | if (cnx->egl.eglReleaseThread) { | 
|  | cnx->egl.eglReleaseThread(); | 
|  | } | 
|  | } | 
|  | } | 
|  | clearTLS(); | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLSurface eglCreatePbufferFromClientBuffer( | 
|  | EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, | 
|  | EGLConfig config, const EGLint *attrib_list) | 
|  | { | 
|  | egl_display_t const* dp = 0; | 
|  | egl_connection_t* cnx = validate_display_config(dpy, config, dp); | 
|  | if (!cnx) return EGL_FALSE; | 
|  | if (cnx->egl.eglCreatePbufferFromClientBuffer) { | 
|  | return cnx->egl.eglCreatePbufferFromClientBuffer( | 
|  | dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, | 
|  | buftype, buffer, | 
|  | dp->configs[intptr_t(config)].config, attrib_list); | 
|  | } | 
|  | return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // EGL_EGLEXT_VERSION 3 | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface, | 
|  | const EGLint *attrib_list) | 
|  | { | 
|  | SurfaceRef _s(surface); | 
|  | if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  |  | 
|  | if (!validate_display_surface(dpy, surface)) | 
|  | return EGL_FALSE; | 
|  |  | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | egl_surface_t const * const s = get_surface(surface); | 
|  |  | 
|  | if (s->cnx->egl.eglLockSurfaceKHR) { | 
|  | return s->cnx->egl.eglLockSurfaceKHR( | 
|  | dp->disp[s->impl].dpy, s->surface, attrib_list); | 
|  | } | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface) | 
|  | { | 
|  | SurfaceRef _s(surface); | 
|  | if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  |  | 
|  | if (!validate_display_surface(dpy, surface)) | 
|  | return EGL_FALSE; | 
|  |  | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | egl_surface_t const * const s = get_surface(surface); | 
|  |  | 
|  | if (s->cnx->egl.eglUnlockSurfaceKHR) { | 
|  | return s->cnx->egl.eglUnlockSurfaceKHR( | 
|  | dp->disp[s->impl].dpy, s->surface); | 
|  | } | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, | 
|  | EGLClientBuffer buffer, const EGLint *attrib_list) | 
|  | { | 
|  | if (ctx != EGL_NO_CONTEXT) { | 
|  | ContextRef _c(ctx); | 
|  | if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR); | 
|  | if (!validate_display_context(dpy, ctx)) | 
|  | return EGL_NO_IMAGE_KHR; | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | egl_context_t * const c = get_context(ctx); | 
|  | // since we have an EGLContext, we know which implementation to use | 
|  | EGLImageKHR image = c->cnx->egl.eglCreateImageKHR( | 
|  | dp->disp[c->impl].dpy, c->context, target, buffer, attrib_list); | 
|  | if (image == EGL_NO_IMAGE_KHR) | 
|  | return image; | 
|  |  | 
|  | egl_image_t* result = new egl_image_t(dpy, ctx); | 
|  | result->images[c->impl] = image; | 
|  | return (EGLImageKHR)result; | 
|  | } else { | 
|  | // EGL_NO_CONTEXT is a valid parameter | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | if (dp == 0) { | 
|  | return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR); | 
|  | } | 
|  |  | 
|  | /* Since we don't have a way to know which implementation to call, | 
|  | * we're calling all of them. If at least one of the implementation | 
|  | * succeeded, this is a success. | 
|  | */ | 
|  |  | 
|  | EGLint currentError = eglGetError(); | 
|  |  | 
|  | EGLImageKHR implImages[IMPL_NUM_IMPLEMENTATIONS]; | 
|  | bool success = false; | 
|  | for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { | 
|  | egl_connection_t* const cnx = &gEGLImpl[i]; | 
|  | implImages[i] = EGL_NO_IMAGE_KHR; | 
|  | if (cnx->dso) { | 
|  | if (cnx->egl.eglCreateImageKHR) { | 
|  | implImages[i] = cnx->egl.eglCreateImageKHR( | 
|  | dp->disp[i].dpy, ctx, target, buffer, attrib_list); | 
|  | if (implImages[i] != EGL_NO_IMAGE_KHR) { | 
|  | success = true; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | if (!success) { | 
|  | // failure, if there was an error when we entered this function, | 
|  | // the error flag must not be updated. | 
|  | // Otherwise, the error is whatever happened in the implementation | 
|  | // that faulted. | 
|  | if (currentError != EGL_SUCCESS) { | 
|  | setError(currentError, EGL_NO_IMAGE_KHR); | 
|  | } | 
|  | return EGL_NO_IMAGE_KHR; | 
|  | } else { | 
|  | // In case of success, we need to clear all error flags | 
|  | // (especially those caused by the implementation that didn't | 
|  | // succeed). TODO: we could avoid this if we knew this was | 
|  | // a "full" success (all implementation succeeded). | 
|  | eglGetError(); | 
|  | } | 
|  |  | 
|  | egl_image_t* result = new egl_image_t(dpy, ctx); | 
|  | memcpy(result->images, implImages, sizeof(implImages)); | 
|  | return (EGLImageKHR)result; | 
|  | } | 
|  | } | 
|  |  | 
|  | EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img) | 
|  | { | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | if (dp == 0) { | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | ImageRef _i(img); | 
|  | if (!_i.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
|  |  | 
|  | egl_image_t* image = get_image(img); | 
|  | bool success = false; | 
|  | for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { | 
|  | egl_connection_t* const cnx = &gEGLImpl[i]; | 
|  | if (image->images[i] != EGL_NO_IMAGE_KHR) { | 
|  | if (cnx->dso) { | 
|  | if (cnx->egl.eglDestroyImageKHR) { | 
|  | if (cnx->egl.eglDestroyImageKHR( | 
|  | dp->disp[i].dpy, image->images[i])) { | 
|  | success = true; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  | if (!success) | 
|  | return EGL_FALSE; | 
|  |  | 
|  | _i.terminate(); | 
|  |  | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // ANDROID extensions | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, | 
|  | EGLint left, EGLint top, EGLint width, EGLint height) | 
|  | { | 
|  | SurfaceRef _s(draw); | 
|  | if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  |  | 
|  | if (!validate_display_surface(dpy, draw)) | 
|  | return EGL_FALSE; | 
|  | egl_display_t const * const dp = get_display(dpy); | 
|  | egl_surface_t const * const s = get_surface(draw); | 
|  | if (s->cnx->egl.eglSetSwapRectangleANDROID) { | 
|  | return s->cnx->egl.eglSetSwapRectangleANDROID( | 
|  | dp->disp[s->impl].dpy, s->surface, left, top, width, height); | 
|  | } | 
|  | return setError(EGL_BAD_DISPLAY, NULL); | 
|  | } | 
|  |  | 
|  | EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync) { return 0; } | 
|  | EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) { return 0; } | 
|  | EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) { return 0; } | 
|  |  |