|  | #ifndef __gl_h_ | 
|  | #define __gl_h_ 1 | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | ** Copyright (c) 2013-2017 The Khronos Group Inc. | 
|  | ** | 
|  | ** Permission is hereby granted, free of charge, to any person obtaining a | 
|  | ** copy of this software and/or associated documentation files (the | 
|  | ** "Materials"), to deal in the Materials without restriction, including | 
|  | ** without limitation the rights to use, copy, modify, merge, publish, | 
|  | ** distribute, sublicense, and/or sell copies of the Materials, and to | 
|  | ** permit persons to whom the Materials are furnished to do so, subject to | 
|  | ** the following conditions: | 
|  | ** | 
|  | ** The above copyright notice and this permission notice shall be included | 
|  | ** in all copies or substantial portions of the Materials. | 
|  | ** | 
|  | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | 
|  | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | 
|  | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | 
|  | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | 
|  | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | 
|  | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | 
|  | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | 
|  | */ | 
|  | /* | 
|  | ** This header is generated from the Khronos OpenGL / OpenGL ES XML | 
|  | ** API Registry. The current version of the Registry, generator scripts | 
|  | ** used to make the header, and the header can be found at | 
|  | **   https://github.com/KhronosGroup/OpenGL-Registry | 
|  | */ | 
|  |  | 
|  | #include <GLES/glplatform.h> | 
|  |  | 
|  | /* Generated on date 20170613 */ | 
|  |  | 
|  | /* Generated C header for: | 
|  | * API: gles1 | 
|  | * Profile: common | 
|  | * Versions considered: .* | 
|  | * Versions emitted: .* | 
|  | * Default extensions included: None | 
|  | * Additional extensions included: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$ | 
|  | * Extensions removed: _nomatch_^ | 
|  | */ | 
|  |  | 
|  | #ifndef GL_VERSION_ES_CM_1_0 | 
|  | #define GL_VERSION_ES_CM_1_0 1 | 
|  | typedef void GLvoid; | 
|  | typedef unsigned int GLenum; | 
|  | #include <KHR/khrplatform.h> | 
|  | typedef khronos_float_t GLfloat; | 
|  | typedef khronos_int32_t GLfixed; | 
|  | typedef unsigned int GLuint; | 
|  | typedef khronos_ssize_t GLsizeiptr; | 
|  | typedef khronos_intptr_t GLintptr; | 
|  | typedef unsigned int GLbitfield; | 
|  | typedef int GLint; | 
|  | typedef unsigned short GLushort; | 
|  | typedef short GLshort; | 
|  | typedef khronos_int8_t GLbyte; | 
|  | typedef khronos_uint8_t GLubyte; | 
|  | typedef unsigned char GLboolean; | 
|  | typedef int GLsizei; | 
|  | typedef khronos_float_t GLclampf; | 
|  | typedef khronos_int32_t GLclampx; | 
|  | #define GL_VERSION_ES_CL_1_0              1 | 
|  | #define GL_VERSION_ES_CM_1_1              1 | 
|  | #define GL_VERSION_ES_CL_1_1              1 | 
|  | #define GL_DEPTH_BUFFER_BIT               0x00000100 | 
|  | #define GL_STENCIL_BUFFER_BIT             0x00000400 | 
|  | #define GL_COLOR_BUFFER_BIT               0x00004000 | 
|  | #define GL_FALSE                          0 | 
|  | #define GL_TRUE                           1 | 
|  | #define GL_POINTS                         0x0000 | 
|  | #define GL_LINES                          0x0001 | 
|  | #define GL_LINE_LOOP                      0x0002 | 
|  | #define GL_LINE_STRIP                     0x0003 | 
|  | #define GL_TRIANGLES                      0x0004 | 
|  | #define GL_TRIANGLE_STRIP                 0x0005 | 
|  | #define GL_TRIANGLE_FAN                   0x0006 | 
|  | #define GL_NEVER                          0x0200 | 
|  | #define GL_LESS                           0x0201 | 
|  | #define GL_EQUAL                          0x0202 | 
|  | #define GL_LEQUAL                         0x0203 | 
|  | #define GL_GREATER                        0x0204 | 
|  | #define GL_NOTEQUAL                       0x0205 | 
|  | #define GL_GEQUAL                         0x0206 | 
|  | #define GL_ALWAYS                         0x0207 | 
|  | #define GL_ZERO                           0 | 
|  | #define GL_ONE                            1 | 
|  | #define GL_SRC_COLOR                      0x0300 | 
|  | #define GL_ONE_MINUS_SRC_COLOR            0x0301 | 
|  | #define GL_SRC_ALPHA                      0x0302 | 
|  | #define GL_ONE_MINUS_SRC_ALPHA            0x0303 | 
|  | #define GL_DST_ALPHA                      0x0304 | 
|  | #define GL_ONE_MINUS_DST_ALPHA            0x0305 | 
|  | #define GL_DST_COLOR                      0x0306 | 
|  | #define GL_ONE_MINUS_DST_COLOR            0x0307 | 
|  | #define GL_SRC_ALPHA_SATURATE             0x0308 | 
|  | #define GL_CLIP_PLANE0                    0x3000 | 
|  | #define GL_CLIP_PLANE1                    0x3001 | 
|  | #define GL_CLIP_PLANE2                    0x3002 | 
|  | #define GL_CLIP_PLANE3                    0x3003 | 
|  | #define GL_CLIP_PLANE4                    0x3004 | 
|  | #define GL_CLIP_PLANE5                    0x3005 | 
|  | #define GL_FRONT                          0x0404 | 
|  | #define GL_BACK                           0x0405 | 
|  | #define GL_FRONT_AND_BACK                 0x0408 | 
|  | #define GL_FOG                            0x0B60 | 
|  | #define GL_LIGHTING                       0x0B50 | 
|  | #define GL_TEXTURE_2D                     0x0DE1 | 
|  | #define GL_CULL_FACE                      0x0B44 | 
|  | #define GL_ALPHA_TEST                     0x0BC0 | 
|  | #define GL_BLEND                          0x0BE2 | 
|  | #define GL_COLOR_LOGIC_OP                 0x0BF2 | 
|  | #define GL_DITHER                         0x0BD0 | 
|  | #define GL_STENCIL_TEST                   0x0B90 | 
|  | #define GL_DEPTH_TEST                     0x0B71 | 
|  | #define GL_POINT_SMOOTH                   0x0B10 | 
|  | #define GL_LINE_SMOOTH                    0x0B20 | 
|  | #define GL_SCISSOR_TEST                   0x0C11 | 
|  | #define GL_COLOR_MATERIAL                 0x0B57 | 
|  | #define GL_NORMALIZE                      0x0BA1 | 
|  | #define GL_RESCALE_NORMAL                 0x803A | 
|  | #define GL_VERTEX_ARRAY                   0x8074 | 
|  | #define GL_NORMAL_ARRAY                   0x8075 | 
|  | #define GL_COLOR_ARRAY                    0x8076 | 
|  | #define GL_TEXTURE_COORD_ARRAY            0x8078 | 
|  | #define GL_MULTISAMPLE                    0x809D | 
|  | #define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E | 
|  | #define GL_SAMPLE_ALPHA_TO_ONE            0x809F | 
|  | #define GL_SAMPLE_COVERAGE                0x80A0 | 
|  | #define GL_NO_ERROR                       0 | 
|  | #define GL_INVALID_ENUM                   0x0500 | 
|  | #define GL_INVALID_VALUE                  0x0501 | 
|  | #define GL_INVALID_OPERATION              0x0502 | 
|  | #define GL_STACK_OVERFLOW                 0x0503 | 
|  | #define GL_STACK_UNDERFLOW                0x0504 | 
|  | #define GL_OUT_OF_MEMORY                  0x0505 | 
|  | #define GL_EXP                            0x0800 | 
|  | #define GL_EXP2                           0x0801 | 
|  | #define GL_FOG_DENSITY                    0x0B62 | 
|  | #define GL_FOG_START                      0x0B63 | 
|  | #define GL_FOG_END                        0x0B64 | 
|  | #define GL_FOG_MODE                       0x0B65 | 
|  | #define GL_FOG_COLOR                      0x0B66 | 
|  | #define GL_CW                             0x0900 | 
|  | #define GL_CCW                            0x0901 | 
|  | #define GL_CURRENT_COLOR                  0x0B00 | 
|  | #define GL_CURRENT_NORMAL                 0x0B02 | 
|  | #define GL_CURRENT_TEXTURE_COORDS         0x0B03 | 
|  | #define GL_POINT_SIZE                     0x0B11 | 
|  | #define GL_POINT_SIZE_MIN                 0x8126 | 
|  | #define GL_POINT_SIZE_MAX                 0x8127 | 
|  | #define GL_POINT_FADE_THRESHOLD_SIZE      0x8128 | 
|  | #define GL_POINT_DISTANCE_ATTENUATION     0x8129 | 
|  | #define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12 | 
|  | #define GL_LINE_WIDTH                     0x0B21 | 
|  | #define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22 | 
|  | #define GL_ALIASED_POINT_SIZE_RANGE       0x846D | 
|  | #define GL_ALIASED_LINE_WIDTH_RANGE       0x846E | 
|  | #define GL_CULL_FACE_MODE                 0x0B45 | 
|  | #define GL_FRONT_FACE                     0x0B46 | 
|  | #define GL_SHADE_MODEL                    0x0B54 | 
|  | #define GL_DEPTH_RANGE                    0x0B70 | 
|  | #define GL_DEPTH_WRITEMASK                0x0B72 | 
|  | #define GL_DEPTH_CLEAR_VALUE              0x0B73 | 
|  | #define GL_DEPTH_FUNC                     0x0B74 | 
|  | #define GL_STENCIL_CLEAR_VALUE            0x0B91 | 
|  | #define GL_STENCIL_FUNC                   0x0B92 | 
|  | #define GL_STENCIL_VALUE_MASK             0x0B93 | 
|  | #define GL_STENCIL_FAIL                   0x0B94 | 
|  | #define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95 | 
|  | #define GL_STENCIL_PASS_DEPTH_PASS        0x0B96 | 
|  | #define GL_STENCIL_REF                    0x0B97 | 
|  | #define GL_STENCIL_WRITEMASK              0x0B98 | 
|  | #define GL_MATRIX_MODE                    0x0BA0 | 
|  | #define GL_VIEWPORT                       0x0BA2 | 
|  | #define GL_MODELVIEW_STACK_DEPTH          0x0BA3 | 
|  | #define GL_PROJECTION_STACK_DEPTH         0x0BA4 | 
|  | #define GL_TEXTURE_STACK_DEPTH            0x0BA5 | 
|  | #define GL_MODELVIEW_MATRIX               0x0BA6 | 
|  | #define GL_PROJECTION_MATRIX              0x0BA7 | 
|  | #define GL_TEXTURE_MATRIX                 0x0BA8 | 
|  | #define GL_ALPHA_TEST_FUNC                0x0BC1 | 
|  | #define GL_ALPHA_TEST_REF                 0x0BC2 | 
|  | #define GL_BLEND_DST                      0x0BE0 | 
|  | #define GL_BLEND_SRC                      0x0BE1 | 
|  | #define GL_LOGIC_OP_MODE                  0x0BF0 | 
|  | #define GL_SCISSOR_BOX                    0x0C10 | 
|  | #define GL_COLOR_CLEAR_VALUE              0x0C22 | 
|  | #define GL_COLOR_WRITEMASK                0x0C23 | 
|  | #define GL_MAX_LIGHTS                     0x0D31 | 
|  | #define GL_MAX_CLIP_PLANES                0x0D32 | 
|  | #define GL_MAX_TEXTURE_SIZE               0x0D33 | 
|  | #define GL_MAX_MODELVIEW_STACK_DEPTH      0x0D36 | 
|  | #define GL_MAX_PROJECTION_STACK_DEPTH     0x0D38 | 
|  | #define GL_MAX_TEXTURE_STACK_DEPTH        0x0D39 | 
|  | #define GL_MAX_VIEWPORT_DIMS              0x0D3A | 
|  | #define GL_MAX_TEXTURE_UNITS              0x84E2 | 
|  | #define GL_SUBPIXEL_BITS                  0x0D50 | 
|  | #define GL_RED_BITS                       0x0D52 | 
|  | #define GL_GREEN_BITS                     0x0D53 | 
|  | #define GL_BLUE_BITS                      0x0D54 | 
|  | #define GL_ALPHA_BITS                     0x0D55 | 
|  | #define GL_DEPTH_BITS                     0x0D56 | 
|  | #define GL_STENCIL_BITS                   0x0D57 | 
|  | #define GL_POLYGON_OFFSET_UNITS           0x2A00 | 
|  | #define GL_POLYGON_OFFSET_FILL            0x8037 | 
|  | #define GL_POLYGON_OFFSET_FACTOR          0x8038 | 
|  | #define GL_TEXTURE_BINDING_2D             0x8069 | 
|  | #define GL_VERTEX_ARRAY_SIZE              0x807A | 
|  | #define GL_VERTEX_ARRAY_TYPE              0x807B | 
|  | #define GL_VERTEX_ARRAY_STRIDE            0x807C | 
|  | #define GL_NORMAL_ARRAY_TYPE              0x807E | 
|  | #define GL_NORMAL_ARRAY_STRIDE            0x807F | 
|  | #define GL_COLOR_ARRAY_SIZE               0x8081 | 
|  | #define GL_COLOR_ARRAY_TYPE               0x8082 | 
|  | #define GL_COLOR_ARRAY_STRIDE             0x8083 | 
|  | #define GL_TEXTURE_COORD_ARRAY_SIZE       0x8088 | 
|  | #define GL_TEXTURE_COORD_ARRAY_TYPE       0x8089 | 
|  | #define GL_TEXTURE_COORD_ARRAY_STRIDE     0x808A | 
|  | #define GL_VERTEX_ARRAY_POINTER           0x808E | 
|  | #define GL_NORMAL_ARRAY_POINTER           0x808F | 
|  | #define GL_COLOR_ARRAY_POINTER            0x8090 | 
|  | #define GL_TEXTURE_COORD_ARRAY_POINTER    0x8092 | 
|  | #define GL_SAMPLE_BUFFERS                 0x80A8 | 
|  | #define GL_SAMPLES                        0x80A9 | 
|  | #define GL_SAMPLE_COVERAGE_VALUE          0x80AA | 
|  | #define GL_SAMPLE_COVERAGE_INVERT         0x80AB | 
|  | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | 
|  | #define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3 | 
|  | #define GL_DONT_CARE                      0x1100 | 
|  | #define GL_FASTEST                        0x1101 | 
|  | #define GL_NICEST                         0x1102 | 
|  | #define GL_PERSPECTIVE_CORRECTION_HINT    0x0C50 | 
|  | #define GL_POINT_SMOOTH_HINT              0x0C51 | 
|  | #define GL_LINE_SMOOTH_HINT               0x0C52 | 
|  | #define GL_FOG_HINT                       0x0C54 | 
|  | #define GL_GENERATE_MIPMAP_HINT           0x8192 | 
|  | #define GL_LIGHT_MODEL_AMBIENT            0x0B53 | 
|  | #define GL_LIGHT_MODEL_TWO_SIDE           0x0B52 | 
|  | #define GL_AMBIENT                        0x1200 | 
|  | #define GL_DIFFUSE                        0x1201 | 
|  | #define GL_SPECULAR                       0x1202 | 
|  | #define GL_POSITION                       0x1203 | 
|  | #define GL_SPOT_DIRECTION                 0x1204 | 
|  | #define GL_SPOT_EXPONENT                  0x1205 | 
|  | #define GL_SPOT_CUTOFF                    0x1206 | 
|  | #define GL_CONSTANT_ATTENUATION           0x1207 | 
|  | #define GL_LINEAR_ATTENUATION             0x1208 | 
|  | #define GL_QUADRATIC_ATTENUATION          0x1209 | 
|  | #define GL_BYTE                           0x1400 | 
|  | #define GL_UNSIGNED_BYTE                  0x1401 | 
|  | #define GL_SHORT                          0x1402 | 
|  | #define GL_UNSIGNED_SHORT                 0x1403 | 
|  | #define GL_FLOAT                          0x1406 | 
|  | #define GL_FIXED                          0x140C | 
|  | #define GL_CLEAR                          0x1500 | 
|  | #define GL_AND                            0x1501 | 
|  | #define GL_AND_REVERSE                    0x1502 | 
|  | #define GL_COPY                           0x1503 | 
|  | #define GL_AND_INVERTED                   0x1504 | 
|  | #define GL_NOOP                           0x1505 | 
|  | #define GL_XOR                            0x1506 | 
|  | #define GL_OR                             0x1507 | 
|  | #define GL_NOR                            0x1508 | 
|  | #define GL_EQUIV                          0x1509 | 
|  | #define GL_INVERT                         0x150A | 
|  | #define GL_OR_REVERSE                     0x150B | 
|  | #define GL_COPY_INVERTED                  0x150C | 
|  | #define GL_OR_INVERTED                    0x150D | 
|  | #define GL_NAND                           0x150E | 
|  | #define GL_SET                            0x150F | 
|  | #define GL_EMISSION                       0x1600 | 
|  | #define GL_SHININESS                      0x1601 | 
|  | #define GL_AMBIENT_AND_DIFFUSE            0x1602 | 
|  | #define GL_MODELVIEW                      0x1700 | 
|  | #define GL_PROJECTION                     0x1701 | 
|  | #define GL_TEXTURE                        0x1702 | 
|  | #define GL_ALPHA                          0x1906 | 
|  | #define GL_RGB                            0x1907 | 
|  | #define GL_RGBA                           0x1908 | 
|  | #define GL_LUMINANCE                      0x1909 | 
|  | #define GL_LUMINANCE_ALPHA                0x190A | 
|  | #define GL_UNPACK_ALIGNMENT               0x0CF5 | 
|  | #define GL_PACK_ALIGNMENT                 0x0D05 | 
|  | #define GL_UNSIGNED_SHORT_4_4_4_4         0x8033 | 
|  | #define GL_UNSIGNED_SHORT_5_5_5_1         0x8034 | 
|  | #define GL_UNSIGNED_SHORT_5_6_5           0x8363 | 
|  | #define GL_FLAT                           0x1D00 | 
|  | #define GL_SMOOTH                         0x1D01 | 
|  | #define GL_KEEP                           0x1E00 | 
|  | #define GL_REPLACE                        0x1E01 | 
|  | #define GL_INCR                           0x1E02 | 
|  | #define GL_DECR                           0x1E03 | 
|  | #define GL_VENDOR                         0x1F00 | 
|  | #define GL_RENDERER                       0x1F01 | 
|  | #define GL_VERSION                        0x1F02 | 
|  | #define GL_EXTENSIONS                     0x1F03 | 
|  | #define GL_MODULATE                       0x2100 | 
|  | #define GL_DECAL                          0x2101 | 
|  | #define GL_ADD                            0x0104 | 
|  | #define GL_TEXTURE_ENV_MODE               0x2200 | 
|  | #define GL_TEXTURE_ENV_COLOR              0x2201 | 
|  | #define GL_TEXTURE_ENV                    0x2300 | 
|  | #define GL_NEAREST                        0x2600 | 
|  | #define GL_LINEAR                         0x2601 | 
|  | #define GL_NEAREST_MIPMAP_NEAREST         0x2700 | 
|  | #define GL_LINEAR_MIPMAP_NEAREST          0x2701 | 
|  | #define GL_NEAREST_MIPMAP_LINEAR          0x2702 | 
|  | #define GL_LINEAR_MIPMAP_LINEAR           0x2703 | 
|  | #define GL_TEXTURE_MAG_FILTER             0x2800 | 
|  | #define GL_TEXTURE_MIN_FILTER             0x2801 | 
|  | #define GL_TEXTURE_WRAP_S                 0x2802 | 
|  | #define GL_TEXTURE_WRAP_T                 0x2803 | 
|  | #define GL_GENERATE_MIPMAP                0x8191 | 
|  | #define GL_TEXTURE0                       0x84C0 | 
|  | #define GL_TEXTURE1                       0x84C1 | 
|  | #define GL_TEXTURE2                       0x84C2 | 
|  | #define GL_TEXTURE3                       0x84C3 | 
|  | #define GL_TEXTURE4                       0x84C4 | 
|  | #define GL_TEXTURE5                       0x84C5 | 
|  | #define GL_TEXTURE6                       0x84C6 | 
|  | #define GL_TEXTURE7                       0x84C7 | 
|  | #define GL_TEXTURE8                       0x84C8 | 
|  | #define GL_TEXTURE9                       0x84C9 | 
|  | #define GL_TEXTURE10                      0x84CA | 
|  | #define GL_TEXTURE11                      0x84CB | 
|  | #define GL_TEXTURE12                      0x84CC | 
|  | #define GL_TEXTURE13                      0x84CD | 
|  | #define GL_TEXTURE14                      0x84CE | 
|  | #define GL_TEXTURE15                      0x84CF | 
|  | #define GL_TEXTURE16                      0x84D0 | 
|  | #define GL_TEXTURE17                      0x84D1 | 
|  | #define GL_TEXTURE18                      0x84D2 | 
|  | #define GL_TEXTURE19                      0x84D3 | 
|  | #define GL_TEXTURE20                      0x84D4 | 
|  | #define GL_TEXTURE21                      0x84D5 | 
|  | #define GL_TEXTURE22                      0x84D6 | 
|  | #define GL_TEXTURE23                      0x84D7 | 
|  | #define GL_TEXTURE24                      0x84D8 | 
|  | #define GL_TEXTURE25                      0x84D9 | 
|  | #define GL_TEXTURE26                      0x84DA | 
|  | #define GL_TEXTURE27                      0x84DB | 
|  | #define GL_TEXTURE28                      0x84DC | 
|  | #define GL_TEXTURE29                      0x84DD | 
|  | #define GL_TEXTURE30                      0x84DE | 
|  | #define GL_TEXTURE31                      0x84DF | 
|  | #define GL_ACTIVE_TEXTURE                 0x84E0 | 
|  | #define GL_CLIENT_ACTIVE_TEXTURE          0x84E1 | 
|  | #define GL_REPEAT                         0x2901 | 
|  | #define GL_CLAMP_TO_EDGE                  0x812F | 
|  | #define GL_LIGHT0                         0x4000 | 
|  | #define GL_LIGHT1                         0x4001 | 
|  | #define GL_LIGHT2                         0x4002 | 
|  | #define GL_LIGHT3                         0x4003 | 
|  | #define GL_LIGHT4                         0x4004 | 
|  | #define GL_LIGHT5                         0x4005 | 
|  | #define GL_LIGHT6                         0x4006 | 
|  | #define GL_LIGHT7                         0x4007 | 
|  | #define GL_ARRAY_BUFFER                   0x8892 | 
|  | #define GL_ELEMENT_ARRAY_BUFFER           0x8893 | 
|  | #define GL_ARRAY_BUFFER_BINDING           0x8894 | 
|  | #define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895 | 
|  | #define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896 | 
|  | #define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897 | 
|  | #define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898 | 
|  | #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A | 
|  | #define GL_STATIC_DRAW                    0x88E4 | 
|  | #define GL_DYNAMIC_DRAW                   0x88E8 | 
|  | #define GL_BUFFER_SIZE                    0x8764 | 
|  | #define GL_BUFFER_USAGE                   0x8765 | 
|  | #define GL_SUBTRACT                       0x84E7 | 
|  | #define GL_COMBINE                        0x8570 | 
|  | #define GL_COMBINE_RGB                    0x8571 | 
|  | #define GL_COMBINE_ALPHA                  0x8572 | 
|  | #define GL_RGB_SCALE                      0x8573 | 
|  | #define GL_ADD_SIGNED                     0x8574 | 
|  | #define GL_INTERPOLATE                    0x8575 | 
|  | #define GL_CONSTANT                       0x8576 | 
|  | #define GL_PRIMARY_COLOR                  0x8577 | 
|  | #define GL_PREVIOUS                       0x8578 | 
|  | #define GL_OPERAND0_RGB                   0x8590 | 
|  | #define GL_OPERAND1_RGB                   0x8591 | 
|  | #define GL_OPERAND2_RGB                   0x8592 | 
|  | #define GL_OPERAND0_ALPHA                 0x8598 | 
|  | #define GL_OPERAND1_ALPHA                 0x8599 | 
|  | #define GL_OPERAND2_ALPHA                 0x859A | 
|  | #define GL_ALPHA_SCALE                    0x0D1C | 
|  | #define GL_SRC0_RGB                       0x8580 | 
|  | #define GL_SRC1_RGB                       0x8581 | 
|  | #define GL_SRC2_RGB                       0x8582 | 
|  | #define GL_SRC0_ALPHA                     0x8588 | 
|  | #define GL_SRC1_ALPHA                     0x8589 | 
|  | #define GL_SRC2_ALPHA                     0x858A | 
|  | #define GL_DOT3_RGB                       0x86AE | 
|  | #define GL_DOT3_RGBA                      0x86AF | 
|  | GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLfloat ref); | 
|  | GL_API void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | 
|  | GL_API void GL_APIENTRY glClearDepthf (GLfloat d); | 
|  | GL_API void GL_APIENTRY glClipPlanef (GLenum p, const GLfloat *eqn); | 
|  | GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | 
|  | GL_API void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); | 
|  | GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); | 
|  | GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); | 
|  | GL_API void GL_APIENTRY glFrustumf (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); | 
|  | GL_API void GL_APIENTRY glGetClipPlanef (GLenum plane, GLfloat *equation); | 
|  | GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); | 
|  | GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); | 
|  | GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); | 
|  | GL_API void GL_APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); | 
|  | GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); | 
|  | GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param); | 
|  | GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params); | 
|  | GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); | 
|  | GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); | 
|  | GL_API void GL_APIENTRY glLineWidth (GLfloat width); | 
|  | GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m); | 
|  | GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); | 
|  | GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); | 
|  | GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m); | 
|  | GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); | 
|  | GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); | 
|  | GL_API void GL_APIENTRY glOrthof (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); | 
|  | GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param); | 
|  | GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); | 
|  | GL_API void GL_APIENTRY glPointSize (GLfloat size); | 
|  | GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); | 
|  | GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); | 
|  | GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); | 
|  | GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); | 
|  | GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); | 
|  | GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); | 
|  | GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); | 
|  | GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); | 
|  | GL_API void GL_APIENTRY glActiveTexture (GLenum texture); | 
|  | GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLfixed ref); | 
|  | GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); | 
|  | GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); | 
|  | GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); | 
|  | GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); | 
|  | GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); | 
|  | GL_API void GL_APIENTRY glClear (GLbitfield mask); | 
|  | GL_API void GL_APIENTRY glClearColorx (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); | 
|  | GL_API void GL_APIENTRY glClearDepthx (GLfixed depth); | 
|  | GL_API void GL_APIENTRY glClearStencil (GLint s); | 
|  | GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); | 
|  | GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation); | 
|  | GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); | 
|  | GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); | 
|  | GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | 
|  | GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); | 
|  | GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | 
|  | GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | 
|  | GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | 
|  | GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | 
|  | GL_API void GL_APIENTRY glCullFace (GLenum mode); | 
|  | GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); | 
|  | GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); | 
|  | GL_API void GL_APIENTRY glDepthFunc (GLenum func); | 
|  | GL_API void GL_APIENTRY glDepthMask (GLboolean flag); | 
|  | GL_API void GL_APIENTRY glDepthRangex (GLfixed n, GLfixed f); | 
|  | GL_API void GL_APIENTRY glDisable (GLenum cap); | 
|  | GL_API void GL_APIENTRY glDisableClientState (GLenum array); | 
|  | GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); | 
|  | GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); | 
|  | GL_API void GL_APIENTRY glEnable (GLenum cap); | 
|  | GL_API void GL_APIENTRY glEnableClientState (GLenum array); | 
|  | GL_API void GL_APIENTRY glFinish (void); | 
|  | GL_API void GL_APIENTRY glFlush (void); | 
|  | GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param); | 
|  | GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *param); | 
|  | GL_API void GL_APIENTRY glFrontFace (GLenum mode); | 
|  | GL_API void GL_APIENTRY glFrustumx (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); | 
|  | GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); | 
|  | GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); | 
|  | GL_API void GL_APIENTRY glGetClipPlanex (GLenum plane, GLfixed *equation); | 
|  | GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); | 
|  | GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); | 
|  | GL_API GLenum GL_APIENTRY glGetError (void); | 
|  | GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params); | 
|  | GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); | 
|  | GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params); | 
|  | GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params); | 
|  | GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params); | 
|  | GL_API const GLubyte *GL_APIENTRY glGetString (GLenum name); | 
|  | GL_API void GL_APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); | 
|  | GL_API void GL_APIENTRY glGetTexEnvxv (GLenum target, GLenum pname, GLfixed *params); | 
|  | GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); | 
|  | GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params); | 
|  | GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode); | 
|  | GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); | 
|  | GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); | 
|  | GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); | 
|  | GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param); | 
|  | GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *param); | 
|  | GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param); | 
|  | GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params); | 
|  | GL_API void GL_APIENTRY glLineWidthx (GLfixed width); | 
|  | GL_API void GL_APIENTRY glLoadIdentity (void); | 
|  | GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m); | 
|  | GL_API void GL_APIENTRY glLogicOp (GLenum opcode); | 
|  | GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param); | 
|  | GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *param); | 
|  | GL_API void GL_APIENTRY glMatrixMode (GLenum mode); | 
|  | GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m); | 
|  | GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); | 
|  | GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz); | 
|  | GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer); | 
|  | GL_API void GL_APIENTRY glOrthox (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); | 
|  | GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); | 
|  | GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param); | 
|  | GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params); | 
|  | GL_API void GL_APIENTRY glPointSizex (GLfixed size); | 
|  | GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units); | 
|  | GL_API void GL_APIENTRY glPopMatrix (void); | 
|  | GL_API void GL_APIENTRY glPushMatrix (void); | 
|  | GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); | 
|  | GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); | 
|  | GL_API void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); | 
|  | GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert); | 
|  | GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z); | 
|  | GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); | 
|  | GL_API void GL_APIENTRY glShadeModel (GLenum mode); | 
|  | GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); | 
|  | GL_API void GL_APIENTRY glStencilMask (GLuint mask); | 
|  | GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); | 
|  | GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); | 
|  | GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); | 
|  | GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param); | 
|  | GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); | 
|  | GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params); | 
|  | GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | 
|  | GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); | 
|  | GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param); | 
|  | GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); | 
|  | GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params); | 
|  | GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | 
|  | GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); | 
|  | GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); | 
|  | GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); | 
|  | #endif /* GL_VERSION_ES_CM_1_0 */ | 
|  |  | 
|  | #ifndef GL_OES_compressed_paletted_texture | 
|  | #define GL_OES_compressed_paletted_texture 1 | 
|  | #define GL_PALETTE4_RGB8_OES              0x8B90 | 
|  | #define GL_PALETTE4_RGBA8_OES             0x8B91 | 
|  | #define GL_PALETTE4_R5_G6_B5_OES          0x8B92 | 
|  | #define GL_PALETTE4_RGBA4_OES             0x8B93 | 
|  | #define GL_PALETTE4_RGB5_A1_OES           0x8B94 | 
|  | #define GL_PALETTE8_RGB8_OES              0x8B95 | 
|  | #define GL_PALETTE8_RGBA8_OES             0x8B96 | 
|  | #define GL_PALETTE8_R5_G6_B5_OES          0x8B97 | 
|  | #define GL_PALETTE8_RGBA4_OES             0x8B98 | 
|  | #define GL_PALETTE8_RGB5_A1_OES           0x8B99 | 
|  | #endif /* GL_OES_compressed_paletted_texture */ | 
|  |  | 
|  | #ifndef GL_OES_point_size_array | 
|  | #define GL_OES_point_size_array 1 | 
|  | #define GL_POINT_SIZE_ARRAY_OES           0x8B9C | 
|  | #define GL_POINT_SIZE_ARRAY_TYPE_OES      0x898A | 
|  | #define GL_POINT_SIZE_ARRAY_STRIDE_OES    0x898B | 
|  | #define GL_POINT_SIZE_ARRAY_POINTER_OES   0x898C | 
|  | #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F | 
|  | GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const void *pointer); | 
|  | #endif /* GL_OES_point_size_array */ | 
|  |  | 
|  | #ifndef GL_OES_point_sprite | 
|  | #define GL_OES_point_sprite 1 | 
|  | #define GL_POINT_SPRITE_OES               0x8861 | 
|  | #define GL_COORD_REPLACE_OES              0x8862 | 
|  | #endif /* GL_OES_point_sprite */ | 
|  |  | 
|  | #ifndef GL_OES_read_format | 
|  | #define GL_OES_read_format 1 | 
|  | #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A | 
|  | #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B | 
|  | #endif /* GL_OES_read_format */ | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #endif |