|  | /* | 
|  | * Copyright (C) 2020 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef _VIBRATION_ELEMENT_H | 
|  | #define _VIBRATION_ELEMENT_H | 
|  |  | 
|  | #include <chrono> | 
|  | #include <cstdint> | 
|  | #include <string> | 
|  | #include <vector> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | /* | 
|  | * Describes a rumble effect | 
|  | */ | 
|  | struct VibrationElement { | 
|  | std::chrono::milliseconds duration; | 
|  | std::vector<int> channels; | 
|  |  | 
|  | void dump(std::string& dump) const; | 
|  | uint16_t getChannel(int id) const; | 
|  | bool isOn() const; | 
|  | }; | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | #endif // _VIBRATION_ELEMENT_H |