|  | /* | 
|  | * Copyright 2013 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <renderengine/RenderEngine.h> | 
|  |  | 
|  | #include <cutils/properties.h> | 
|  | #include <log/log.h> | 
|  | #include <private/gui/SyncFeatures.h> | 
|  | #include "gl/GLESRenderEngine.h" | 
|  | #include "threaded/RenderEngineThreaded.h" | 
|  |  | 
|  | namespace android { | 
|  | namespace renderengine { | 
|  |  | 
|  | std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArgs& args) { | 
|  | RenderEngineType renderEngineType = args.renderEngineType; | 
|  |  | 
|  | // Keep the ability to override by PROPERTIES: | 
|  | char prop[PROPERTY_VALUE_MAX]; | 
|  | property_get(PROPERTY_DEBUG_RENDERENGINE_BACKEND, prop, ""); | 
|  | if (strcmp(prop, "gles") == 0) { | 
|  | renderEngineType = RenderEngineType::GLES; | 
|  | } | 
|  | if (strcmp(prop, "threaded") == 0) { | 
|  | renderEngineType = RenderEngineType::THREADED; | 
|  | } | 
|  |  | 
|  | switch (renderEngineType) { | 
|  | case RenderEngineType::THREADED: | 
|  | ALOGD("Threaded RenderEngine with GLES Backend"); | 
|  | return renderengine::threaded::RenderEngineThreaded::create( | 
|  | [args]() { return android::renderengine::gl::GLESRenderEngine::create(args); }); | 
|  | case RenderEngineType::GLES: | 
|  | default: | 
|  | ALOGD("RenderEngine with GLES Backend"); | 
|  | return renderengine::gl::GLESRenderEngine::create(args); | 
|  | } | 
|  | } | 
|  |  | 
|  | RenderEngine::~RenderEngine() = default; | 
|  |  | 
|  | namespace impl { | 
|  |  | 
|  | RenderEngine::RenderEngine(const RenderEngineCreationArgs& args) : mArgs(args) {} | 
|  |  | 
|  | RenderEngine::~RenderEngine() = default; | 
|  |  | 
|  | bool RenderEngine::useNativeFenceSync() const { | 
|  | return SyncFeatures::getInstance().useNativeFenceSync(); | 
|  | } | 
|  |  | 
|  | bool RenderEngine::useWaitSync() const { | 
|  | return SyncFeatures::getInstance().useWaitSync(); | 
|  | } | 
|  |  | 
|  | } // namespace impl | 
|  | } // namespace renderengine | 
|  | } // namespace android |