|  | /* | 
|  | * Copyright (C) 2018 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <compositionengine/Display.h> | 
|  | #include <compositionengine/Layer.h> | 
|  | #include <compositionengine/OutputLayer.h> | 
|  | #include <compositionengine/impl/CompositionEngine.h> | 
|  | #include <compositionengine/impl/LayerCompositionState.h> | 
|  | #include <compositionengine/impl/OutputLayerCompositionState.h> | 
|  |  | 
|  | #include "BufferQueueLayer.h" | 
|  | #include "BufferStateLayer.h" | 
|  | #include "ColorLayer.h" | 
|  | #include "ContainerLayer.h" | 
|  | #include "DisplayDevice.h" | 
|  | #include "FakePhaseOffsets.h" | 
|  | #include "Layer.h" | 
|  | #include "NativeWindowSurface.h" | 
|  | #include "StartPropertySetThread.h" | 
|  | #include "SurfaceFlinger.h" | 
|  | #include "SurfaceFlingerFactory.h" | 
|  | #include "SurfaceInterceptor.h" | 
|  |  | 
|  | #include "TimeStats/TimeStats.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class EventThread; | 
|  |  | 
|  | namespace renderengine { | 
|  |  | 
|  | class RenderEngine; | 
|  |  | 
|  | } // namespace renderengine | 
|  |  | 
|  | namespace Hwc2 { | 
|  |  | 
|  | class Composer; | 
|  |  | 
|  | } // namespace Hwc2 | 
|  |  | 
|  | namespace surfaceflinger::test { | 
|  |  | 
|  | class Factory final : public surfaceflinger::Factory { | 
|  | public: | 
|  | ~Factory() = default; | 
|  |  | 
|  | std::unique_ptr<DispSync> createDispSync(const char*, bool, int64_t) override { | 
|  | // TODO: Use test-fixture controlled factory | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | std::unique_ptr<EventControlThread> createEventControlThread( | 
|  | std::function<void(bool)>) override { | 
|  | // TODO: Use test-fixture controlled factory | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | std::unique_ptr<HWComposer> createHWComposer(const std::string&) override { | 
|  | // TODO: Use test-fixture controlled factory | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | std::unique_ptr<MessageQueue> createMessageQueue() override { | 
|  | // TODO: Use test-fixture controlled factory | 
|  | return std::make_unique<android::impl::MessageQueue>(); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() override { | 
|  | return std::make_unique<scheduler::FakePhaseOffsets>(); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<Scheduler> createScheduler(std::function<void(bool)>) override { | 
|  | // TODO: Use test-fixture controlled factory | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger* flinger) override { | 
|  | // TODO: Use test-fixture controlled factory | 
|  | return std::make_unique<android::impl::SurfaceInterceptor>(flinger); | 
|  | } | 
|  |  | 
|  | sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override { | 
|  | // TODO: Use test-fixture controlled factory | 
|  | return new StartPropertySetThread(timestampPropertyValue); | 
|  | } | 
|  |  | 
|  | sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) override { | 
|  | // TODO: Use test-fixture controlled factory | 
|  | return new DisplayDevice(std::move(creationArgs)); | 
|  | } | 
|  |  | 
|  | sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format, | 
|  | uint32_t layerCount, uint64_t usage, | 
|  | std::string requestorName) override { | 
|  | // TODO: Use test-fixture controlled factory | 
|  | return new GraphicBuffer(width, height, format, layerCount, usage, requestorName); | 
|  | } | 
|  |  | 
|  | void createBufferQueue(sp<IGraphicBufferProducer>* outProducer, | 
|  | sp<IGraphicBufferConsumer>* outConsumer, | 
|  | bool consumerIsSurfaceFlinger) override { | 
|  | if (!mCreateBufferQueue) return; | 
|  | mCreateBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface( | 
|  | const sp<IGraphicBufferProducer>& producer) override { | 
|  | if (!mCreateNativeWindowSurface) return nullptr; | 
|  | return mCreateNativeWindowSurface(producer); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override { | 
|  | return compositionengine::impl::createCompositionEngine(); | 
|  | } | 
|  |  | 
|  | sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs&) override { | 
|  | // TODO: Use test-fixture controlled factory | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs&) override { | 
|  | // TODO: Use test-fixture controlled factory | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | sp<ColorLayer> createColorLayer(const LayerCreationArgs&) override { | 
|  | // TODO: Use test-fixture controlled factory | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | sp<ContainerLayer> createContainerLayer(const LayerCreationArgs&) override { | 
|  | // TODO: Use test-fixture controlled factory | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | std::shared_ptr<TimeStats> createTimeStats() override { | 
|  | // TODO: Use test-fixture controlled factory | 
|  | return std::make_shared<android::impl::TimeStats>(); | 
|  | } | 
|  |  | 
|  | using CreateBufferQueueFunction = | 
|  | std::function<void(sp<IGraphicBufferProducer>* /* outProducer */, | 
|  | sp<IGraphicBufferConsumer>* /* outConsumer */, | 
|  | bool /* consumerIsSurfaceFlinger */)>; | 
|  | CreateBufferQueueFunction mCreateBufferQueue; | 
|  |  | 
|  | using CreateNativeWindowSurfaceFunction = | 
|  | std::function<std::unique_ptr<surfaceflinger::NativeWindowSurface>( | 
|  | const sp<IGraphicBufferProducer>&)>; | 
|  | CreateNativeWindowSurfaceFunction mCreateNativeWindowSurface; | 
|  |  | 
|  | using CreateCompositionEngineFunction = | 
|  | std::function<std::unique_ptr<compositionengine::CompositionEngine>()>; | 
|  | CreateCompositionEngineFunction mCreateCompositionEngine; | 
|  | }; | 
|  |  | 
|  | } // namespace surfaceflinger::test | 
|  |  | 
|  | class TestableSurfaceFlinger { | 
|  | public: | 
|  | // Extend this as needed for accessing SurfaceFlinger private (and public) | 
|  | // functions. | 
|  |  | 
|  | void setupRenderEngine(std::unique_ptr<renderengine::RenderEngine> renderEngine) { | 
|  | mFlinger->mCompositionEngine->setRenderEngine(std::move(renderEngine)); | 
|  | } | 
|  |  | 
|  | void setupComposer(std::unique_ptr<Hwc2::Composer> composer) { | 
|  | mFlinger->mCompositionEngine->setHwComposer( | 
|  | std::make_unique<impl::HWComposer>(std::move(composer))); | 
|  | } | 
|  |  | 
|  | using CreateBufferQueueFunction = surfaceflinger::test::Factory::CreateBufferQueueFunction; | 
|  | void setCreateBufferQueueFunction(CreateBufferQueueFunction f) { | 
|  | mFactory.mCreateBufferQueue = f; | 
|  | } | 
|  |  | 
|  | using CreateNativeWindowSurfaceFunction = | 
|  | surfaceflinger::test::Factory::CreateNativeWindowSurfaceFunction; | 
|  | void setCreateNativeWindowSurface(CreateNativeWindowSurfaceFunction f) { | 
|  | mFactory.mCreateNativeWindowSurface = f; | 
|  | } | 
|  |  | 
|  | void setInternalDisplayPrimaries(const ui::DisplayPrimaries& primaries) { | 
|  | memcpy(&mFlinger->mInternalDisplayPrimaries, &primaries, sizeof(ui::DisplayPrimaries)); | 
|  | } | 
|  |  | 
|  | using HotplugEvent = SurfaceFlinger::HotplugEvent; | 
|  |  | 
|  | auto& mutableLayerCurrentState(sp<Layer> layer) { return layer->mCurrentState; } | 
|  | auto& mutableLayerDrawingState(sp<Layer> layer) { return layer->mDrawingState; } | 
|  |  | 
|  | void setLayerSidebandStream(sp<Layer> layer, sp<NativeHandle> sidebandStream) { | 
|  | layer->mDrawingState.sidebandStream = sidebandStream; | 
|  | layer->mSidebandStream = sidebandStream; | 
|  | layer->getCompositionLayer()->editState().frontEnd.sidebandStream = sidebandStream; | 
|  | } | 
|  |  | 
|  | void setLayerCompositionType(sp<Layer> layer, HWC2::Composition type) { | 
|  | auto outputLayer = layer->findOutputLayerForDisplay(mFlinger->getDefaultDisplayDevice()); | 
|  | LOG_ALWAYS_FATAL_IF(!outputLayer); | 
|  | auto& state = outputLayer->editState(); | 
|  | LOG_ALWAYS_FATAL_IF(!outputLayer->getState().hwc); | 
|  | (*state.hwc).hwcCompositionType = static_cast<Hwc2::IComposerClient::Composition>(type); | 
|  | }; | 
|  |  | 
|  | void setLayerPotentialCursor(sp<Layer> layer, bool potentialCursor) { | 
|  | layer->mPotentialCursor = potentialCursor; | 
|  | } | 
|  |  | 
|  | /* ------------------------------------------------------------------------ | 
|  | * Forwarding for functions being tested | 
|  | */ | 
|  |  | 
|  | auto createDisplay(const String8& displayName, bool secure) { | 
|  | return mFlinger->createDisplay(displayName, secure); | 
|  | } | 
|  |  | 
|  | auto destroyDisplay(const sp<IBinder>& displayToken) { | 
|  | return mFlinger->destroyDisplay(displayToken); | 
|  | } | 
|  |  | 
|  | auto resetDisplayState() { return mFlinger->resetDisplayState(); } | 
|  |  | 
|  | auto setupNewDisplayDeviceInternal(const wp<IBinder>& displayToken, | 
|  | const std::optional<DisplayId>& displayId, | 
|  | const DisplayDeviceState& state, | 
|  | const sp<compositionengine::DisplaySurface>& dispSurface, | 
|  | const sp<IGraphicBufferProducer>& producer) { | 
|  | return mFlinger->setupNewDisplayDeviceInternal(displayToken, displayId, state, dispSurface, | 
|  | producer); | 
|  | } | 
|  |  | 
|  | auto handleTransactionLocked(uint32_t transactionFlags) { | 
|  | Mutex::Autolock _l(mFlinger->mStateLock); | 
|  | return mFlinger->handleTransactionLocked(transactionFlags); | 
|  | } | 
|  |  | 
|  | auto onHotplugReceived(int32_t sequenceId, hwc2_display_t display, | 
|  | HWC2::Connection connection) { | 
|  | return mFlinger->onHotplugReceived(sequenceId, display, connection); | 
|  | } | 
|  |  | 
|  | auto setDisplayStateLocked(const DisplayState& s) { return mFlinger->setDisplayStateLocked(s); } | 
|  |  | 
|  | // Allow reading display state without locking, as if called on the SF main thread. | 
|  | auto onInitializeDisplays() NO_THREAD_SAFETY_ANALYSIS { | 
|  | return mFlinger->onInitializeDisplays(); | 
|  | } | 
|  |  | 
|  | // Allow reading display state without locking, as if called on the SF main thread. | 
|  | auto setPowerModeInternal(const sp<DisplayDevice>& display, | 
|  | int mode) NO_THREAD_SAFETY_ANALYSIS { | 
|  | return mFlinger->setPowerModeInternal(display, mode); | 
|  | } | 
|  |  | 
|  | auto onMessageReceived(int32_t what) { return mFlinger->onMessageReceived(what); } | 
|  |  | 
|  | auto captureScreenImplLocked(const RenderArea& renderArea, | 
|  | TraverseLayersFunction traverseLayers, ANativeWindowBuffer* buffer, | 
|  | bool useIdentityTransform, bool forSystem, int* outSyncFd) { | 
|  | return mFlinger->captureScreenImplLocked(renderArea, traverseLayers, buffer, | 
|  | useIdentityTransform, forSystem, outSyncFd); | 
|  | } | 
|  |  | 
|  | auto traverseLayersInDisplay(const sp<const DisplayDevice>& display, | 
|  | const LayerVector::Visitor& visitor) { | 
|  | return mFlinger->SurfaceFlinger::traverseLayersInDisplay(display, visitor); | 
|  | } | 
|  |  | 
|  | auto getDisplayNativePrimaries(const sp<IBinder>& displayToken, | 
|  | ui::DisplayPrimaries &primaries) { | 
|  | return mFlinger->SurfaceFlinger::getDisplayNativePrimaries(displayToken, primaries); | 
|  | } | 
|  |  | 
|  | /* ------------------------------------------------------------------------ | 
|  | * Read-only access to private data to assert post-conditions. | 
|  | */ | 
|  |  | 
|  | const auto& getAnimFrameTracker() const { return mFlinger->mAnimFrameTracker; } | 
|  | const auto& getHasPoweredOff() const { return mFlinger->mHasPoweredOff; } | 
|  | const auto& getVisibleRegionsDirty() const { return mFlinger->mVisibleRegionsDirty; } | 
|  | auto& getHwComposer() const { | 
|  | return static_cast<impl::HWComposer&>(mFlinger->getHwComposer()); | 
|  | } | 
|  |  | 
|  | const auto& getCompositorTiming() const { return mFlinger->getBE().mCompositorTiming; } | 
|  |  | 
|  | /* ------------------------------------------------------------------------ | 
|  | * Read-write access to private data to set up preconditions and assert | 
|  | * post-conditions. | 
|  | */ | 
|  |  | 
|  | auto& mutableHasWideColorDisplay() { return SurfaceFlinger::hasWideColorDisplay; } | 
|  | auto& mutablePrimaryDisplayOrientation() { return SurfaceFlinger::primaryDisplayOrientation; } | 
|  | auto& mutableUseColorManagement() { return SurfaceFlinger::useColorManagement; } | 
|  |  | 
|  | auto& mutableCurrentState() { return mFlinger->mCurrentState; } | 
|  | auto& mutableDisplayColorSetting() { return mFlinger->mDisplayColorSetting; } | 
|  | auto& mutableDisplays() { return mFlinger->mDisplays; } | 
|  | auto& mutableDrawingState() { return mFlinger->mDrawingState; } | 
|  | auto& mutableEventQueue() { return mFlinger->mEventQueue; } | 
|  | auto& mutableGeometryInvalid() { return mFlinger->mGeometryInvalid; } | 
|  | auto& mutableInterceptor() { return mFlinger->mInterceptor; } | 
|  | auto& mutableMainThreadId() { return mFlinger->mMainThreadId; } | 
|  | auto& mutablePendingHotplugEvents() { return mFlinger->mPendingHotplugEvents; } | 
|  | auto& mutablePhysicalDisplayTokens() { return mFlinger->mPhysicalDisplayTokens; } | 
|  | auto& mutableTexturePool() { return mFlinger->mTexturePool; } | 
|  | auto& mutableTransactionFlags() { return mFlinger->mTransactionFlags; } | 
|  | auto& mutableUseHwcVirtualDisplays() { return mFlinger->mUseHwcVirtualDisplays; } | 
|  | auto& mutablePowerAdvisor() { return mFlinger->mPowerAdvisor; } | 
|  |  | 
|  | auto& mutableComposerSequenceId() { return mFlinger->getBE().mComposerSequenceId; } | 
|  | auto& mutableHwcDisplayData() { return getHwComposer().mDisplayData; } | 
|  | auto& mutableHwcPhysicalDisplayIdMap() { return getHwComposer().mPhysicalDisplayIdMap; } | 
|  | auto& mutableInternalHwcDisplayId() { return getHwComposer().mInternalHwcDisplayId; } | 
|  | auto& mutableExternalHwcDisplayId() { return getHwComposer().mExternalHwcDisplayId; } | 
|  | auto& mutableScheduler() { return mFlinger->mScheduler; } | 
|  | auto& mutableAppConnectionHandle() { return mFlinger->mAppConnectionHandle; } | 
|  | auto& mutableSfConnectionHandle() { return mFlinger->mSfConnectionHandle; } | 
|  |  | 
|  | ~TestableSurfaceFlinger() { | 
|  | // All these pointer and container clears help ensure that GMock does | 
|  | // not report a leaked object, since the SurfaceFlinger instance may | 
|  | // still be referenced by something despite our best efforts to destroy | 
|  | // it after each test is done. | 
|  | mutableDisplays().clear(); | 
|  | mutableCurrentState().displays.clear(); | 
|  | mutableDrawingState().displays.clear(); | 
|  | mutableEventQueue().reset(); | 
|  | mutableInterceptor().reset(); | 
|  | mutableScheduler().reset(); | 
|  | mFlinger->mCompositionEngine->setHwComposer(std::unique_ptr<HWComposer>()); | 
|  | mFlinger->mCompositionEngine->setRenderEngine( | 
|  | std::unique_ptr<renderengine::RenderEngine>()); | 
|  | } | 
|  |  | 
|  | /* ------------------------------------------------------------------------ | 
|  | * Wrapper classes for Read-write access to private data to set up | 
|  | * preconditions and assert post-conditions. | 
|  | */ | 
|  | struct HWC2Display : public HWC2::impl::Display { | 
|  | HWC2Display(Hwc2::Composer& composer, | 
|  | const std::unordered_set<HWC2::Capability>& capabilities, hwc2_display_t id, | 
|  | HWC2::DisplayType type) | 
|  | : HWC2::impl::Display(composer, capabilities, id, type) {} | 
|  | ~HWC2Display() { | 
|  | // Prevents a call to disable vsyncs. | 
|  | mType = HWC2::DisplayType::Invalid; | 
|  | } | 
|  |  | 
|  | auto& mutableIsConnected() { return this->mIsConnected; } | 
|  | auto& mutableConfigs() { return this->mConfigs; } | 
|  | auto& mutableLayers() { return this->mLayers; } | 
|  | }; | 
|  |  | 
|  | class FakeHwcDisplayInjector { | 
|  | public: | 
|  | static constexpr hwc2_display_t DEFAULT_HWC_DISPLAY_ID = 1000; | 
|  | static constexpr int32_t DEFAULT_WIDTH = 1920; | 
|  | static constexpr int32_t DEFAULT_HEIGHT = 1280; | 
|  | static constexpr int32_t DEFAULT_REFRESH_RATE = 16'666'666; | 
|  | static constexpr int32_t DEFAULT_DPI = 320; | 
|  | static constexpr int32_t DEFAULT_ACTIVE_CONFIG = 0; | 
|  |  | 
|  | FakeHwcDisplayInjector(DisplayId displayId, HWC2::DisplayType hwcDisplayType, | 
|  | bool isPrimary) | 
|  | : mDisplayId(displayId), mHwcDisplayType(hwcDisplayType), mIsPrimary(isPrimary) {} | 
|  |  | 
|  | auto& setHwcDisplayId(hwc2_display_t displayId) { | 
|  | mHwcDisplayId = displayId; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | auto& setWidth(int32_t width) { | 
|  | mWidth = width; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | auto& setHeight(int32_t height) { | 
|  | mHeight = height; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | auto& setRefreshRate(int32_t refreshRate) { | 
|  | mRefreshRate = refreshRate; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | auto& setDpiX(int32_t dpi) { | 
|  | mDpiX = dpi; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | auto& setDpiY(int32_t dpi) { | 
|  | mDpiY = dpi; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | auto& setActiveConfig(int32_t config) { | 
|  | mActiveConfig = config; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | auto& setCapabilities(const std::unordered_set<HWC2::Capability>* capabilities) { | 
|  | mCapabilities = capabilities; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | void inject(TestableSurfaceFlinger* flinger, Hwc2::Composer* composer) { | 
|  | static const std::unordered_set<HWC2::Capability> defaultCapabilities; | 
|  | if (mCapabilities == nullptr) mCapabilities = &defaultCapabilities; | 
|  |  | 
|  | // Caution - Make sure that any values passed by reference here do | 
|  | // not refer to an instance owned by FakeHwcDisplayInjector. This | 
|  | // class has temporary lifetime, while the constructed HWC2::Display | 
|  | // is much longer lived. | 
|  | auto display = std::make_unique<HWC2Display>(*composer, *mCapabilities, mHwcDisplayId, | 
|  | mHwcDisplayType); | 
|  |  | 
|  | auto config = HWC2::Display::Config::Builder(*display, mActiveConfig); | 
|  | config.setWidth(mWidth); | 
|  | config.setHeight(mHeight); | 
|  | config.setVsyncPeriod(mRefreshRate); | 
|  | config.setDpiX(mDpiX); | 
|  | config.setDpiY(mDpiY); | 
|  | display->mutableConfigs().emplace(mActiveConfig, config.build()); | 
|  | display->mutableIsConnected() = true; | 
|  |  | 
|  | flinger->mutableHwcDisplayData()[mDisplayId].hwcDisplay = display.get(); | 
|  |  | 
|  | if (mHwcDisplayType == HWC2::DisplayType::Physical) { | 
|  | flinger->mutableHwcPhysicalDisplayIdMap().emplace(mHwcDisplayId, mDisplayId); | 
|  | (mIsPrimary ? flinger->mutableInternalHwcDisplayId() | 
|  | : flinger->mutableExternalHwcDisplayId()) = mHwcDisplayId; | 
|  | } | 
|  |  | 
|  | flinger->mFakeHwcDisplays.push_back(std::move(display)); | 
|  | } | 
|  |  | 
|  | private: | 
|  | const DisplayId mDisplayId; | 
|  | const HWC2::DisplayType mHwcDisplayType; | 
|  | const bool mIsPrimary; | 
|  |  | 
|  | hwc2_display_t mHwcDisplayId = DEFAULT_HWC_DISPLAY_ID; | 
|  | int32_t mWidth = DEFAULT_WIDTH; | 
|  | int32_t mHeight = DEFAULT_HEIGHT; | 
|  | int32_t mRefreshRate = DEFAULT_REFRESH_RATE; | 
|  | int32_t mDpiX = DEFAULT_DPI; | 
|  | int32_t mDpiY = DEFAULT_DPI; | 
|  | int32_t mActiveConfig = DEFAULT_ACTIVE_CONFIG; | 
|  | const std::unordered_set<HWC2::Capability>* mCapabilities = nullptr; | 
|  | }; | 
|  |  | 
|  | class FakeDisplayDeviceInjector { | 
|  | public: | 
|  | FakeDisplayDeviceInjector(TestableSurfaceFlinger& flinger, | 
|  | const std::optional<DisplayId>& displayId, bool isVirtual, | 
|  | bool isPrimary) | 
|  | : mFlinger(flinger), mCreationArgs(flinger.mFlinger.get(), mDisplayToken, displayId) { | 
|  | mCreationArgs.isVirtual = isVirtual; | 
|  | mCreationArgs.isPrimary = isPrimary; | 
|  | } | 
|  |  | 
|  | sp<IBinder> token() const { return mDisplayToken; } | 
|  |  | 
|  | DisplayDeviceState& mutableDrawingDisplayState() { | 
|  | return mFlinger.mutableDrawingState().displays.editValueFor(mDisplayToken); | 
|  | } | 
|  |  | 
|  | DisplayDeviceState& mutableCurrentDisplayState() { | 
|  | return mFlinger.mutableCurrentState().displays.editValueFor(mDisplayToken); | 
|  | } | 
|  |  | 
|  | const auto& getDrawingDisplayState() { | 
|  | return mFlinger.mutableDrawingState().displays.valueFor(mDisplayToken); | 
|  | } | 
|  |  | 
|  | const auto& getCurrentDisplayState() { | 
|  | return mFlinger.mutableCurrentState().displays.valueFor(mDisplayToken); | 
|  | } | 
|  |  | 
|  | auto& mutableDisplayDevice() { return mFlinger.mutableDisplays()[mDisplayToken]; } | 
|  |  | 
|  | auto& setNativeWindow(const sp<ANativeWindow>& nativeWindow) { | 
|  | mCreationArgs.nativeWindow = nativeWindow; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | auto& setDisplaySurface(const sp<compositionengine::DisplaySurface>& displaySurface) { | 
|  | mCreationArgs.displaySurface = displaySurface; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | auto& setSecure(bool secure) { | 
|  | mCreationArgs.isSecure = secure; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | auto& setPowerMode(int mode) { | 
|  | mCreationArgs.initialPowerMode = mode; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | auto& setHwcColorModes( | 
|  | const std::unordered_map<ui::ColorMode, std::vector<ui::RenderIntent>> | 
|  | hwcColorModes) { | 
|  | mCreationArgs.hwcColorModes = hwcColorModes; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | auto& setHasWideColorGamut(bool hasWideColorGamut) { | 
|  | mCreationArgs.hasWideColorGamut = hasWideColorGamut; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | sp<DisplayDevice> inject() { | 
|  | DisplayDeviceState state; | 
|  | state.displayId = mCreationArgs.isVirtual ? std::nullopt : mCreationArgs.displayId; | 
|  | state.isSecure = mCreationArgs.isSecure; | 
|  |  | 
|  | sp<DisplayDevice> device = new DisplayDevice(std::move(mCreationArgs)); | 
|  | mFlinger.mutableDisplays().emplace(mDisplayToken, device); | 
|  | mFlinger.mutableCurrentState().displays.add(mDisplayToken, state); | 
|  | mFlinger.mutableDrawingState().displays.add(mDisplayToken, state); | 
|  |  | 
|  | if (!mCreationArgs.isVirtual) { | 
|  | LOG_ALWAYS_FATAL_IF(!state.displayId); | 
|  | mFlinger.mutablePhysicalDisplayTokens()[*state.displayId] = mDisplayToken; | 
|  | } | 
|  |  | 
|  | return device; | 
|  | } | 
|  |  | 
|  | private: | 
|  | TestableSurfaceFlinger& mFlinger; | 
|  | sp<BBinder> mDisplayToken = new BBinder(); | 
|  | DisplayDeviceCreationArgs mCreationArgs; | 
|  | }; | 
|  |  | 
|  | surfaceflinger::test::Factory mFactory; | 
|  | sp<SurfaceFlinger> mFlinger = new SurfaceFlinger(mFactory, SurfaceFlinger::SkipInitialization); | 
|  |  | 
|  | // We need to keep a reference to these so they are properly destroyed. | 
|  | std::vector<std::unique_ptr<HWC2Display>> mFakeHwcDisplays; | 
|  | }; | 
|  |  | 
|  | } // namespace android |