|  | #include "RenderArea.h" | 
|  |  | 
|  | #include <gui/LayerState.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | float RenderArea::getCaptureFillValue(CaptureFill captureFill) { | 
|  | switch(captureFill) { | 
|  | case CaptureFill::CLEAR: | 
|  | return 0.0f; | 
|  | case CaptureFill::OPAQUE: | 
|  | default: | 
|  | return 1.0f; | 
|  | } | 
|  | } | 
|  | /* | 
|  | * Checks that the requested width and height are valid and updates them to the render area | 
|  | * dimensions if they are set to 0 | 
|  | */ | 
|  | status_t RenderArea::updateDimensions(int displayRotation) { | 
|  | // get screen geometry | 
|  |  | 
|  | uint32_t width = getWidth(); | 
|  | uint32_t height = getHeight(); | 
|  |  | 
|  | if (mRotationFlags & Transform::ROT_90) { | 
|  | std::swap(width, height); | 
|  | } | 
|  |  | 
|  | if (displayRotation & DisplayState::eOrientationSwapMask) { | 
|  | std::swap(width, height); | 
|  | } | 
|  |  | 
|  | if ((mReqWidth > width) || (mReqHeight > height)) { | 
|  | ALOGE("size mismatch (%d, %d) > (%d, %d)", mReqWidth, mReqHeight, width, height); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | if (mReqWidth == 0) { | 
|  | mReqWidth = width; | 
|  | } | 
|  | if (mReqHeight == 0) { | 
|  | mReqHeight = height; | 
|  | } | 
|  |  | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | } // namespace android |