[RenderEngine] Update Ganesh includes to specify new location

Upstream Skia changes I7269acfae5c26518c2a61930a8af9584682751cd and
Ibc927d0ae66a05546957300090a651614e720fad are moving Ganesh headers into
Skia's include/gpu/ganesh/ directory. Android's current includes are
relying on temporary shims which will soon be removed.

Note: I also sorted some includes to try and calm the chaos a tiny bit,
but didn't go out of my way to update all non-Ganesh Skia includes.

clang-format decided to further re-arrange things, so I'm hoping this
doesn't make future merge conflicts too painful.

Bug: 40044159
Test: builds after locally deleting Skia's temporary shims
Flag: EXEMPT refactor
Change-Id: Ie46234df6e5873ff814280a0a2f1f9bb6f95184b
diff --git a/libs/renderengine/skia/compat/SkiaGpuContext.h b/libs/renderengine/skia/compat/SkiaGpuContext.h
index 9fa6fb8..0bd8283 100644
--- a/libs/renderengine/skia/compat/SkiaGpuContext.h
+++ b/libs/renderengine/skia/compat/SkiaGpuContext.h
@@ -20,10 +20,10 @@
 #define LOG_TAG "RenderEngine"
 
 #include <include/core/SkSurface.h>
-#include <include/gpu/GrDirectContext.h>
-#include <include/gpu/gl/GrGLInterface.h>
+#include <include/gpu/ganesh/GrDirectContext.h>
+#include <include/gpu/ganesh/gl/GrGLInterface.h>
 #include <include/gpu/graphite/Context.h>
-#include "include/gpu/vk/VulkanBackendContext.h"
+#include <include/gpu/vk/VulkanBackendContext.h>
 
 #include "SkiaBackendTexture.h"