|  | /* | 
|  | ** | 
|  | ** Copyright 2007 The Android Open Source Project | 
|  | ** | 
|  | ** Licensed under the Apache License Version 2.0(the "License"); | 
|  | ** you may not use this file except in compliance with the License. | 
|  | ** You may obtain a copy of the License at | 
|  | ** | 
|  | **     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | ** | 
|  | ** Unless required by applicable law or agreed to in writing software | 
|  | ** distributed under the License is distributed on an "AS IS" BASIS | 
|  | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. | 
|  | ** See the License for the specific language governing permissions and | 
|  | ** limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <errno.h> | 
|  | #include <stdlib.h> | 
|  | #include <stdio.h> | 
|  | #include <string.h> | 
|  | #include <unistd.h> | 
|  | #include <fcntl.h> | 
|  | #include <sys/ioctl.h> | 
|  | #include <sys/types.h> | 
|  | #include <sys/mman.h> | 
|  |  | 
|  | #include <cutils/log.h> | 
|  | #include <cutils/atomic.h> | 
|  |  | 
|  | #include <utils/threads.h> | 
|  | #include <ui/ANativeObjectBase.h> | 
|  | #include <ui/Fence.h> | 
|  |  | 
|  | #include <EGL/egl.h> | 
|  | #include <EGL/eglext.h> | 
|  | #include <GLES/gl.h> | 
|  | #include <GLES/glext.h> | 
|  |  | 
|  | #include <pixelflinger/format.h> | 
|  | #include <pixelflinger/pixelflinger.h> | 
|  |  | 
|  | #include "context.h" | 
|  | #include "state.h" | 
|  | #include "texture.h" | 
|  | #include "matrix.h" | 
|  |  | 
|  | #undef NELEM | 
|  | #define NELEM(x) (sizeof(x)/sizeof(*(x))) | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLBoolean EGLAPI eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, | 
|  | EGLint left, EGLint top, EGLint width, EGLint height); | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | namespace android { | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | const unsigned int NUM_DISPLAYS = 1; | 
|  |  | 
|  | static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER; | 
|  | static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER; | 
|  | static pthread_key_t gEGLErrorKey = -1; | 
|  | #ifndef __ANDROID__ | 
|  | namespace gl { | 
|  | pthread_key_t gGLKey = -1; | 
|  | }; // namespace gl | 
|  | #endif | 
|  |  | 
|  | template<typename T> | 
|  | static T setError(GLint error, T returnValue) { | 
|  | if (ggl_unlikely(gEGLErrorKey == -1)) { | 
|  | pthread_mutex_lock(&gErrorKeyMutex); | 
|  | if (gEGLErrorKey == -1) | 
|  | pthread_key_create(&gEGLErrorKey, NULL); | 
|  | pthread_mutex_unlock(&gErrorKeyMutex); | 
|  | } | 
|  | pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)error); | 
|  | return returnValue; | 
|  | } | 
|  |  | 
|  | static GLint getError() { | 
|  | if (ggl_unlikely(gEGLErrorKey == -1)) | 
|  | return EGL_SUCCESS; | 
|  | GLint error = (GLint)(uintptr_t)pthread_getspecific(gEGLErrorKey); | 
|  | if (error == 0) { | 
|  | // The TLS key has been created by another thread, but the value for | 
|  | // this thread has not been initialized. | 
|  | return EGL_SUCCESS; | 
|  | } | 
|  | pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)EGL_SUCCESS); | 
|  | return error; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | struct egl_display_t | 
|  | { | 
|  | egl_display_t() : type(0), initialized(0) { } | 
|  |  | 
|  | static egl_display_t& get_display(EGLDisplay dpy); | 
|  |  | 
|  | static EGLBoolean is_valid(EGLDisplay dpy) { | 
|  | return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE; | 
|  | } | 
|  |  | 
|  | NativeDisplayType   type; | 
|  | volatile int32_t    initialized; | 
|  | }; | 
|  |  | 
|  | static egl_display_t gDisplays[NUM_DISPLAYS]; | 
|  |  | 
|  | egl_display_t& egl_display_t::get_display(EGLDisplay dpy) { | 
|  | return gDisplays[uintptr_t(dpy)-1U]; | 
|  | } | 
|  |  | 
|  | struct egl_context_t { | 
|  | enum { | 
|  | IS_CURRENT      =   0x00010000, | 
|  | NEVER_CURRENT   =   0x00020000 | 
|  | }; | 
|  | uint32_t            flags; | 
|  | EGLDisplay          dpy; | 
|  | EGLConfig           config; | 
|  | EGLSurface          read; | 
|  | EGLSurface          draw; | 
|  |  | 
|  | static inline egl_context_t* context(EGLContext ctx) { | 
|  | ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx); | 
|  | return static_cast<egl_context_t*>(gl->rasterizer.base); | 
|  | } | 
|  | }; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | struct egl_surface_t | 
|  | { | 
|  | enum { | 
|  | PAGE_FLIP = 0x00000001, | 
|  | MAGIC     = 0x31415265 | 
|  | }; | 
|  |  | 
|  | uint32_t            magic; | 
|  | EGLDisplay          dpy; | 
|  | EGLConfig           config; | 
|  | EGLContext          ctx; | 
|  | bool                zombie; | 
|  |  | 
|  | egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat); | 
|  | virtual     ~egl_surface_t(); | 
|  | bool    isValid() const; | 
|  | virtual     bool    initCheck() const = 0; | 
|  |  | 
|  | virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0; | 
|  | virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0; | 
|  | virtual     EGLBoolean  connect() { return EGL_TRUE; } | 
|  | virtual     void        disconnect() {} | 
|  | virtual     EGLint      getWidth() const = 0; | 
|  | virtual     EGLint      getHeight() const = 0; | 
|  |  | 
|  | virtual     EGLint      getHorizontalResolution() const; | 
|  | virtual     EGLint      getVerticalResolution() const; | 
|  | virtual     EGLint      getRefreshRate() const; | 
|  | virtual     EGLint      getSwapBehavior() const; | 
|  | virtual     EGLBoolean  swapBuffers(); | 
|  | virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h); | 
|  | protected: | 
|  | GGLSurface              depth; | 
|  | }; | 
|  |  | 
|  | egl_surface_t::egl_surface_t(EGLDisplay dpy, | 
|  | EGLConfig config, | 
|  | int32_t depthFormat) | 
|  | : magic(MAGIC), dpy(dpy), config(config), ctx(0), zombie(false) | 
|  | { | 
|  | depth.version = sizeof(GGLSurface); | 
|  | depth.data = 0; | 
|  | depth.format = depthFormat; | 
|  | } | 
|  | egl_surface_t::~egl_surface_t() | 
|  | { | 
|  | magic = 0; | 
|  | free(depth.data); | 
|  | } | 
|  | bool egl_surface_t::isValid() const { | 
|  | ALOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this); | 
|  | return magic == MAGIC; | 
|  | } | 
|  |  | 
|  | EGLBoolean egl_surface_t::swapBuffers() { | 
|  | return EGL_FALSE; | 
|  | } | 
|  | EGLint egl_surface_t::getHorizontalResolution() const { | 
|  | return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); | 
|  | } | 
|  | EGLint egl_surface_t::getVerticalResolution() const { | 
|  | return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); | 
|  | } | 
|  | EGLint egl_surface_t::getRefreshRate() const { | 
|  | return (60 * EGL_DISPLAY_SCALING); | 
|  | } | 
|  | EGLint egl_surface_t::getSwapBehavior() const { | 
|  | return EGL_BUFFER_PRESERVED; | 
|  | } | 
|  | EGLBoolean egl_surface_t::setSwapRectangle( | 
|  | EGLint /*l*/, EGLint /*t*/, EGLint /*w*/, EGLint /*h*/) | 
|  | { | 
|  | return EGL_FALSE; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | struct egl_window_surface_v2_t : public egl_surface_t | 
|  | { | 
|  | egl_window_surface_v2_t( | 
|  | EGLDisplay dpy, EGLConfig config, | 
|  | int32_t depthFormat, | 
|  | ANativeWindow* window); | 
|  |  | 
|  | ~egl_window_surface_v2_t(); | 
|  |  | 
|  | virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails | 
|  | virtual     EGLBoolean  swapBuffers(); | 
|  | virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl); | 
|  | virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl); | 
|  | virtual     EGLBoolean  connect(); | 
|  | virtual     void        disconnect(); | 
|  | virtual     EGLint      getWidth() const    { return width;  } | 
|  | virtual     EGLint      getHeight() const   { return height; } | 
|  | virtual     EGLint      getHorizontalResolution() const; | 
|  | virtual     EGLint      getVerticalResolution() const; | 
|  | virtual     EGLint      getRefreshRate() const; | 
|  | virtual     EGLint      getSwapBehavior() const; | 
|  | virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h); | 
|  |  | 
|  | private: | 
|  | status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr); | 
|  | status_t unlock(ANativeWindowBuffer* buf); | 
|  | ANativeWindow*   nativeWindow; | 
|  | ANativeWindowBuffer*   buffer; | 
|  | ANativeWindowBuffer*   previousBuffer; | 
|  | gralloc_module_t const*    module; | 
|  | int width; | 
|  | int height; | 
|  | void* bits; | 
|  | GGLFormat const* pixelFormatTable; | 
|  |  | 
|  | struct Rect { | 
|  | inline Rect() { }; | 
|  | inline Rect(int32_t w, int32_t h) | 
|  | : left(0), top(0), right(w), bottom(h) { } | 
|  | inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) | 
|  | : left(l), top(t), right(r), bottom(b) { } | 
|  | Rect& andSelf(const Rect& r) { | 
|  | left   = max(left, r.left); | 
|  | top    = max(top, r.top); | 
|  | right  = min(right, r.right); | 
|  | bottom = min(bottom, r.bottom); | 
|  | return *this; | 
|  | } | 
|  | bool isEmpty() const { | 
|  | return (left>=right || top>=bottom); | 
|  | } | 
|  | void dump(char const* what) { | 
|  | ALOGD("%s { %5d, %5d, w=%5d, h=%5d }", | 
|  | what, left, top, right-left, bottom-top); | 
|  | } | 
|  |  | 
|  | int32_t left; | 
|  | int32_t top; | 
|  | int32_t right; | 
|  | int32_t bottom; | 
|  | }; | 
|  |  | 
|  | struct Region { | 
|  | inline Region() : count(0) { } | 
|  | typedef Rect const* const_iterator; | 
|  | const_iterator begin() const { return storage; } | 
|  | const_iterator end() const { return storage+count; } | 
|  | static Region subtract(const Rect& lhs, const Rect& rhs) { | 
|  | Region reg; | 
|  | Rect* storage = reg.storage; | 
|  | if (!lhs.isEmpty()) { | 
|  | if (lhs.top < rhs.top) { // top rect | 
|  | storage->left   = lhs.left; | 
|  | storage->top    = lhs.top; | 
|  | storage->right  = lhs.right; | 
|  | storage->bottom = rhs.top; | 
|  | storage++; | 
|  | } | 
|  | const int32_t top = max(lhs.top, rhs.top); | 
|  | const int32_t bot = min(lhs.bottom, rhs.bottom); | 
|  | if (top < bot) { | 
|  | if (lhs.left < rhs.left) { // left-side rect | 
|  | storage->left   = lhs.left; | 
|  | storage->top    = top; | 
|  | storage->right  = rhs.left; | 
|  | storage->bottom = bot; | 
|  | storage++; | 
|  | } | 
|  | if (lhs.right > rhs.right) { // right-side rect | 
|  | storage->left   = rhs.right; | 
|  | storage->top    = top; | 
|  | storage->right  = lhs.right; | 
|  | storage->bottom = bot; | 
|  | storage++; | 
|  | } | 
|  | } | 
|  | if (lhs.bottom > rhs.bottom) { // bottom rect | 
|  | storage->left   = lhs.left; | 
|  | storage->top    = rhs.bottom; | 
|  | storage->right  = lhs.right; | 
|  | storage->bottom = lhs.bottom; | 
|  | storage++; | 
|  | } | 
|  | reg.count = storage - reg.storage; | 
|  | } | 
|  | return reg; | 
|  | } | 
|  | bool isEmpty() const { | 
|  | return count<=0; | 
|  | } | 
|  | private: | 
|  | Rect storage[4]; | 
|  | ssize_t count; | 
|  | }; | 
|  |  | 
|  | void copyBlt( | 
|  | ANativeWindowBuffer* dst, void* dst_vaddr, | 
|  | ANativeWindowBuffer* src, void const* src_vaddr, | 
|  | const Region& clip); | 
|  |  | 
|  | Rect dirtyRegion; | 
|  | Rect oldDirtyRegion; | 
|  | }; | 
|  |  | 
|  | egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy, | 
|  | EGLConfig config, | 
|  | int32_t depthFormat, | 
|  | ANativeWindow* window) | 
|  | : egl_surface_t(dpy, config, depthFormat), | 
|  | nativeWindow(window), buffer(0), previousBuffer(0), module(0), | 
|  | bits(NULL) | 
|  | { | 
|  | hw_module_t const* pModule; | 
|  | hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule); | 
|  | module = reinterpret_cast<gralloc_module_t const*>(pModule); | 
|  |  | 
|  | pixelFormatTable = gglGetPixelFormatTable(); | 
|  |  | 
|  | // keep a reference on the window | 
|  | nativeWindow->common.incRef(&nativeWindow->common); | 
|  | nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width); | 
|  | nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height); | 
|  | } | 
|  |  | 
|  | egl_window_surface_v2_t::~egl_window_surface_v2_t() { | 
|  | if (buffer) { | 
|  | buffer->common.decRef(&buffer->common); | 
|  | } | 
|  | if (previousBuffer) { | 
|  | previousBuffer->common.decRef(&previousBuffer->common); | 
|  | } | 
|  | nativeWindow->common.decRef(&nativeWindow->common); | 
|  | } | 
|  |  | 
|  | EGLBoolean egl_window_surface_v2_t::connect() | 
|  | { | 
|  | // we're intending to do software rendering | 
|  | native_window_set_usage(nativeWindow, | 
|  | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); | 
|  |  | 
|  | // dequeue a buffer | 
|  | int fenceFd = -1; | 
|  | if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, | 
|  | &fenceFd) != NO_ERROR) { | 
|  | return setError(EGL_BAD_ALLOC, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | // wait for the buffer | 
|  | sp<Fence> fence(new Fence(fenceFd)); | 
|  | if (fence->wait(Fence::TIMEOUT_NEVER) != NO_ERROR) { | 
|  | nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); | 
|  | return setError(EGL_BAD_ALLOC, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | // allocate a corresponding depth-buffer | 
|  | width = buffer->width; | 
|  | height = buffer->height; | 
|  | if (depth.format) { | 
|  | depth.width   = width; | 
|  | depth.height  = height; | 
|  | depth.stride  = depth.width; // use the width here | 
|  | uint64_t allocSize = static_cast<uint64_t>(depth.stride) * | 
|  | static_cast<uint64_t>(depth.height) * 2; | 
|  | if (depth.stride < 0 || depth.height > INT_MAX || | 
|  | allocSize > UINT32_MAX) { | 
|  | return setError(EGL_BAD_ALLOC, EGL_FALSE); | 
|  | } | 
|  | depth.data    = (GGLubyte*)malloc(allocSize); | 
|  | if (depth.data == 0) { | 
|  | return setError(EGL_BAD_ALLOC, EGL_FALSE); | 
|  | } | 
|  | } | 
|  |  | 
|  | // keep a reference on the buffer | 
|  | buffer->common.incRef(&buffer->common); | 
|  |  | 
|  | // pin the buffer down | 
|  | if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | | 
|  | GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) { | 
|  | ALOGE("connect() failed to lock buffer %p (%ux%u)", | 
|  | buffer, buffer->width, buffer->height); | 
|  | return setError(EGL_BAD_ACCESS, EGL_FALSE); | 
|  | // FIXME: we should make sure we're not accessing the buffer anymore | 
|  | } | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | void egl_window_surface_v2_t::disconnect() | 
|  | { | 
|  | if (buffer && bits) { | 
|  | bits = NULL; | 
|  | unlock(buffer); | 
|  | } | 
|  | if (buffer) { | 
|  | nativeWindow->cancelBuffer(nativeWindow, buffer, -1); | 
|  | buffer->common.decRef(&buffer->common); | 
|  | buffer = 0; | 
|  | } | 
|  | if (previousBuffer) { | 
|  | previousBuffer->common.decRef(&previousBuffer->common); | 
|  | previousBuffer = 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | status_t egl_window_surface_v2_t::lock( | 
|  | ANativeWindowBuffer* buf, int usage, void** vaddr) | 
|  | { | 
|  | int err; | 
|  |  | 
|  | err = module->lock(module, buf->handle, | 
|  | usage, 0, 0, buf->width, buf->height, vaddr); | 
|  |  | 
|  | return err; | 
|  | } | 
|  |  | 
|  | status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf) | 
|  | { | 
|  | if (!buf) return BAD_VALUE; | 
|  | int err = NO_ERROR; | 
|  |  | 
|  | err = module->unlock(module, buf->handle); | 
|  |  | 
|  | return err; | 
|  | } | 
|  |  | 
|  | void egl_window_surface_v2_t::copyBlt( | 
|  | ANativeWindowBuffer* dst, void* dst_vaddr, | 
|  | ANativeWindowBuffer* src, void const* src_vaddr, | 
|  | const Region& clip) | 
|  | { | 
|  | // NOTE: dst and src must be the same format | 
|  |  | 
|  | Region::const_iterator cur = clip.begin(); | 
|  | Region::const_iterator end = clip.end(); | 
|  |  | 
|  | const size_t bpp = pixelFormatTable[src->format].size; | 
|  | const size_t dbpr = dst->stride * bpp; | 
|  | const size_t sbpr = src->stride * bpp; | 
|  |  | 
|  | uint8_t const * const src_bits = (uint8_t const *)src_vaddr; | 
|  | uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr; | 
|  |  | 
|  | while (cur != end) { | 
|  | const Rect& r(*cur++); | 
|  | ssize_t w = r.right - r.left; | 
|  | ssize_t h = r.bottom - r.top; | 
|  | if (w <= 0 || h<=0) continue; | 
|  | size_t size = w * bpp; | 
|  | uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp; | 
|  | uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp; | 
|  | if (dbpr==sbpr && size==sbpr) { | 
|  | size *= h; | 
|  | h = 1; | 
|  | } | 
|  | do { | 
|  | memcpy(d, s, size); | 
|  | d += dbpr; | 
|  | s += sbpr; | 
|  | } while (--h > 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | EGLBoolean egl_window_surface_v2_t::swapBuffers() | 
|  | { | 
|  | if (!buffer) { | 
|  | return setError(EGL_BAD_ACCESS, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Handle eglSetSwapRectangleANDROID() | 
|  | * We copyback from the front buffer | 
|  | */ | 
|  | if (!dirtyRegion.isEmpty()) { | 
|  | dirtyRegion.andSelf(Rect(buffer->width, buffer->height)); | 
|  | if (previousBuffer) { | 
|  | // This was const Region copyBack, but that causes an | 
|  | // internal compile error on simulator builds | 
|  | /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion)); | 
|  | if (!copyBack.isEmpty()) { | 
|  | void* prevBits; | 
|  | if (lock(previousBuffer, | 
|  | GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) { | 
|  | // copy from previousBuffer to buffer | 
|  | copyBlt(buffer, bits, previousBuffer, prevBits, copyBack); | 
|  | unlock(previousBuffer); | 
|  | } | 
|  | } | 
|  | } | 
|  | oldDirtyRegion = dirtyRegion; | 
|  | } | 
|  |  | 
|  | if (previousBuffer) { | 
|  | previousBuffer->common.decRef(&previousBuffer->common); | 
|  | previousBuffer = 0; | 
|  | } | 
|  |  | 
|  | unlock(buffer); | 
|  | previousBuffer = buffer; | 
|  | nativeWindow->queueBuffer(nativeWindow, buffer, -1); | 
|  | buffer = 0; | 
|  |  | 
|  | // dequeue a new buffer | 
|  | int fenceFd = -1; | 
|  | if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) { | 
|  | sp<Fence> fence(new Fence(fenceFd)); | 
|  | if (fence->wait(Fence::TIMEOUT_NEVER)) { | 
|  | nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); | 
|  | return setError(EGL_BAD_ALLOC, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | // reallocate the depth-buffer if needed | 
|  | if ((width != buffer->width) || (height != buffer->height)) { | 
|  | // TODO: we probably should reset the swap rect here | 
|  | // if the window size has changed | 
|  | width = buffer->width; | 
|  | height = buffer->height; | 
|  | if (depth.data) { | 
|  | free(depth.data); | 
|  | depth.width   = width; | 
|  | depth.height  = height; | 
|  | depth.stride  = buffer->stride; | 
|  | uint64_t allocSize = static_cast<uint64_t>(depth.stride) * | 
|  | static_cast<uint64_t>(depth.height) * 2; | 
|  | if (depth.stride < 0 || depth.height > INT_MAX || | 
|  | allocSize > UINT32_MAX) { | 
|  | setError(EGL_BAD_ALLOC, EGL_FALSE); | 
|  | return EGL_FALSE; | 
|  | } | 
|  | depth.data    = (GGLubyte*)malloc(allocSize); | 
|  | if (depth.data == 0) { | 
|  | setError(EGL_BAD_ALLOC, EGL_FALSE); | 
|  | return EGL_FALSE; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // keep a reference on the buffer | 
|  | buffer->common.incRef(&buffer->common); | 
|  |  | 
|  | // finally pin the buffer down | 
|  | if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | | 
|  | GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) { | 
|  | ALOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)", | 
|  | buffer, buffer->width, buffer->height); | 
|  | return setError(EGL_BAD_ACCESS, EGL_FALSE); | 
|  | // FIXME: we should make sure we're not accessing the buffer anymore | 
|  | } | 
|  | } else { | 
|  | return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLBoolean egl_window_surface_v2_t::setSwapRectangle( | 
|  | EGLint l, EGLint t, EGLint w, EGLint h) | 
|  | { | 
|  | dirtyRegion = Rect(l, t, l+w, t+h); | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl) | 
|  | { | 
|  | GGLSurface buffer; | 
|  | buffer.version = sizeof(GGLSurface); | 
|  | buffer.width   = this->buffer->width; | 
|  | buffer.height  = this->buffer->height; | 
|  | buffer.stride  = this->buffer->stride; | 
|  | buffer.data    = (GGLubyte*)bits; | 
|  | buffer.format  = this->buffer->format; | 
|  | gl->rasterizer.procs.colorBuffer(gl, &buffer); | 
|  | if (depth.data != gl->rasterizer.state.buffers.depth.data) | 
|  | gl->rasterizer.procs.depthBuffer(gl, &depth); | 
|  |  | 
|  | return EGL_TRUE; | 
|  | } | 
|  | EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl) | 
|  | { | 
|  | GGLSurface buffer; | 
|  | buffer.version = sizeof(GGLSurface); | 
|  | buffer.width   = this->buffer->width; | 
|  | buffer.height  = this->buffer->height; | 
|  | buffer.stride  = this->buffer->stride; | 
|  | buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!! | 
|  | buffer.format  = this->buffer->format; | 
|  | gl->rasterizer.procs.readBuffer(gl, &buffer); | 
|  | return EGL_TRUE; | 
|  | } | 
|  | EGLint egl_window_surface_v2_t::getHorizontalResolution() const { | 
|  | return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); | 
|  | } | 
|  | EGLint egl_window_surface_v2_t::getVerticalResolution() const { | 
|  | return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); | 
|  | } | 
|  | EGLint egl_window_surface_v2_t::getRefreshRate() const { | 
|  | return (60 * EGL_DISPLAY_SCALING); // FIXME | 
|  | } | 
|  | EGLint egl_window_surface_v2_t::getSwapBehavior() const | 
|  | { | 
|  | /* | 
|  | * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves | 
|  | * the content of the swapped buffer. | 
|  | * | 
|  | * EGL_BUFFER_DESTROYED means that the content of the buffer is lost. | 
|  | * | 
|  | * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED | 
|  | * only applies to the area specified by eglSetSwapRectangleANDROID(), that | 
|  | * is, everything outside of this area is preserved. | 
|  | * | 
|  | * This implementation of EGL assumes the later case. | 
|  | * | 
|  | */ | 
|  |  | 
|  | return EGL_BUFFER_DESTROYED; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | struct egl_pixmap_surface_t : public egl_surface_t | 
|  | { | 
|  | egl_pixmap_surface_t( | 
|  | EGLDisplay dpy, EGLConfig config, | 
|  | int32_t depthFormat, | 
|  | egl_native_pixmap_t const * pixmap); | 
|  |  | 
|  | virtual ~egl_pixmap_surface_t() { } | 
|  |  | 
|  | virtual     bool        initCheck() const { return !depth.format || depth.data!=0; } | 
|  | virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl); | 
|  | virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl); | 
|  | virtual     EGLint      getWidth() const    { return nativePixmap.width;  } | 
|  | virtual     EGLint      getHeight() const   { return nativePixmap.height; } | 
|  | private: | 
|  | egl_native_pixmap_t     nativePixmap; | 
|  | }; | 
|  |  | 
|  | egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy, | 
|  | EGLConfig config, | 
|  | int32_t depthFormat, | 
|  | egl_native_pixmap_t const * pixmap) | 
|  | : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap) | 
|  | { | 
|  | if (depthFormat) { | 
|  | depth.width   = pixmap->width; | 
|  | depth.height  = pixmap->height; | 
|  | depth.stride  = depth.width; // use the width here | 
|  | uint64_t allocSize = static_cast<uint64_t>(depth.stride) * | 
|  | static_cast<uint64_t>(depth.height) * 2; | 
|  | if (depth.stride < 0 || depth.height > INT_MAX || | 
|  | allocSize > UINT32_MAX) { | 
|  | setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); | 
|  | return; | 
|  | } | 
|  | depth.data    = (GGLubyte*)malloc(allocSize); | 
|  | if (depth.data == 0) { | 
|  | setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); | 
|  | } | 
|  | } | 
|  | } | 
|  | EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl) | 
|  | { | 
|  | GGLSurface buffer; | 
|  | buffer.version = sizeof(GGLSurface); | 
|  | buffer.width   = nativePixmap.width; | 
|  | buffer.height  = nativePixmap.height; | 
|  | buffer.stride  = nativePixmap.stride; | 
|  | buffer.data    = nativePixmap.data; | 
|  | buffer.format  = nativePixmap.format; | 
|  |  | 
|  | gl->rasterizer.procs.colorBuffer(gl, &buffer); | 
|  | if (depth.data != gl->rasterizer.state.buffers.depth.data) | 
|  | gl->rasterizer.procs.depthBuffer(gl, &depth); | 
|  | return EGL_TRUE; | 
|  | } | 
|  | EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl) | 
|  | { | 
|  | GGLSurface buffer; | 
|  | buffer.version = sizeof(GGLSurface); | 
|  | buffer.width   = nativePixmap.width; | 
|  | buffer.height  = nativePixmap.height; | 
|  | buffer.stride  = nativePixmap.stride; | 
|  | buffer.data    = nativePixmap.data; | 
|  | buffer.format  = nativePixmap.format; | 
|  | gl->rasterizer.procs.readBuffer(gl, &buffer); | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | struct egl_pbuffer_surface_t : public egl_surface_t | 
|  | { | 
|  | egl_pbuffer_surface_t( | 
|  | EGLDisplay dpy, EGLConfig config, int32_t depthFormat, | 
|  | int32_t w, int32_t h, int32_t f); | 
|  |  | 
|  | virtual ~egl_pbuffer_surface_t(); | 
|  |  | 
|  | virtual     bool        initCheck() const   { return pbuffer.data != 0; } | 
|  | virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl); | 
|  | virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl); | 
|  | virtual     EGLint      getWidth() const    { return pbuffer.width;  } | 
|  | virtual     EGLint      getHeight() const   { return pbuffer.height; } | 
|  | private: | 
|  | GGLSurface  pbuffer; | 
|  | }; | 
|  |  | 
|  | egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy, | 
|  | EGLConfig config, int32_t depthFormat, | 
|  | int32_t w, int32_t h, int32_t f) | 
|  | : egl_surface_t(dpy, config, depthFormat) | 
|  | { | 
|  | size_t size = w*h; | 
|  | switch (f) { | 
|  | case GGL_PIXEL_FORMAT_A_8:          size *= 1; break; | 
|  | case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break; | 
|  | case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break; | 
|  | case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break; | 
|  | default: | 
|  | ALOGE("incompatible pixel format for pbuffer (format=%d)", f); | 
|  | pbuffer.data = 0; | 
|  | break; | 
|  | } | 
|  | pbuffer.version = sizeof(GGLSurface); | 
|  | pbuffer.width   = w; | 
|  | pbuffer.height  = h; | 
|  | pbuffer.stride  = w; | 
|  | pbuffer.data    = (GGLubyte*)malloc(size); | 
|  | pbuffer.format  = f; | 
|  |  | 
|  | if (depthFormat) { | 
|  | depth.width   = pbuffer.width; | 
|  | depth.height  = pbuffer.height; | 
|  | depth.stride  = depth.width; // use the width here | 
|  | uint64_t allocSize = static_cast<uint64_t>(depth.stride) * | 
|  | static_cast<uint64_t>(depth.height) * 2; | 
|  | if (depth.stride < 0 || depth.height > INT_MAX || | 
|  | allocSize > UINT32_MAX) { | 
|  | setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); | 
|  | return; | 
|  | } | 
|  | depth.data    = (GGLubyte*)malloc(allocSize); | 
|  | if (depth.data == 0) { | 
|  | setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); | 
|  | return; | 
|  | } | 
|  | } | 
|  | } | 
|  | egl_pbuffer_surface_t::~egl_pbuffer_surface_t() { | 
|  | free(pbuffer.data); | 
|  | } | 
|  | EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl) | 
|  | { | 
|  | gl->rasterizer.procs.colorBuffer(gl, &pbuffer); | 
|  | if (depth.data != gl->rasterizer.state.buffers.depth.data) | 
|  | gl->rasterizer.procs.depthBuffer(gl, &depth); | 
|  | return EGL_TRUE; | 
|  | } | 
|  | EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl) | 
|  | { | 
|  | gl->rasterizer.procs.readBuffer(gl, &pbuffer); | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | struct config_pair_t { | 
|  | GLint key; | 
|  | GLint value; | 
|  | }; | 
|  |  | 
|  | struct configs_t { | 
|  | const config_pair_t* array; | 
|  | int                  size; | 
|  | }; | 
|  |  | 
|  | struct config_management_t { | 
|  | GLint key; | 
|  | bool (*match)(GLint reqValue, GLint confValue); | 
|  | static bool atLeast(GLint reqValue, GLint confValue) { | 
|  | return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue); | 
|  | } | 
|  | static bool exact(GLint reqValue, GLint confValue) { | 
|  | return (reqValue == EGL_DONT_CARE) || (confValue == reqValue); | 
|  | } | 
|  | static bool mask(GLint reqValue, GLint confValue) { | 
|  | return (confValue & reqValue) == reqValue; | 
|  | } | 
|  | static bool ignore(GLint /*reqValue*/, GLint /*confValue*/) { | 
|  | return true; | 
|  | } | 
|  | }; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | #define VERSION_MAJOR 1 | 
|  | #define VERSION_MINOR 2 | 
|  | static char const * const gVendorString     = "Google Inc."; | 
|  | static char const * const gVersionString    = "1.2 Android Driver 1.2.0"; | 
|  | static char const * const gClientApiString  = "OpenGL_ES"; | 
|  | static char const * const gExtensionsString = | 
|  | "EGL_KHR_fence_sync " | 
|  | "EGL_KHR_image_base " | 
|  | // "KHR_image_pixmap " | 
|  | "EGL_ANDROID_image_native_buffer " | 
|  | "EGL_ANDROID_swap_rectangle " | 
|  | ; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | struct extention_map_t { | 
|  | const char * const name; | 
|  | __eglMustCastToProperFunctionPointerType address; | 
|  | }; | 
|  |  | 
|  | static const extention_map_t gExtentionMap[] = { | 
|  | { "glDrawTexsOES", | 
|  | (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES }, | 
|  | { "glDrawTexiOES", | 
|  | (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES }, | 
|  | { "glDrawTexfOES", | 
|  | (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES }, | 
|  | { "glDrawTexxOES", | 
|  | (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES }, | 
|  | { "glDrawTexsvOES", | 
|  | (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES }, | 
|  | { "glDrawTexivOES", | 
|  | (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES }, | 
|  | { "glDrawTexfvOES", | 
|  | (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES }, | 
|  | { "glDrawTexxvOES", | 
|  | (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES }, | 
|  | { "glQueryMatrixxOES", | 
|  | (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES }, | 
|  | { "glEGLImageTargetTexture2DOES", | 
|  | (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES }, | 
|  | { "glEGLImageTargetRenderbufferStorageOES", | 
|  | (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES }, | 
|  | { "glClipPlanef", | 
|  | (__eglMustCastToProperFunctionPointerType)&glClipPlanef }, | 
|  | { "glClipPlanex", | 
|  | (__eglMustCastToProperFunctionPointerType)&glClipPlanex }, | 
|  | { "glBindBuffer", | 
|  | (__eglMustCastToProperFunctionPointerType)&glBindBuffer }, | 
|  | { "glBufferData", | 
|  | (__eglMustCastToProperFunctionPointerType)&glBufferData }, | 
|  | { "glBufferSubData", | 
|  | (__eglMustCastToProperFunctionPointerType)&glBufferSubData }, | 
|  | { "glDeleteBuffers", | 
|  | (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers }, | 
|  | { "glGenBuffers", | 
|  | (__eglMustCastToProperFunctionPointerType)&glGenBuffers }, | 
|  | { "eglCreateImageKHR", | 
|  | (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR }, | 
|  | { "eglDestroyImageKHR", | 
|  | (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR }, | 
|  | { "eglCreateSyncKHR", | 
|  | (__eglMustCastToProperFunctionPointerType)&eglCreateSyncKHR }, | 
|  | { "eglDestroySyncKHR", | 
|  | (__eglMustCastToProperFunctionPointerType)&eglDestroySyncKHR }, | 
|  | { "eglClientWaitSyncKHR", | 
|  | (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR }, | 
|  | { "eglGetSyncAttribKHR", | 
|  | (__eglMustCastToProperFunctionPointerType)&eglGetSyncAttribKHR }, | 
|  | { "eglSetSwapRectangleANDROID", | 
|  | (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID }, | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * In the lists below, attributes names MUST be sorted. | 
|  | * Additionally, all configs must be sorted according to | 
|  | * the EGL specification. | 
|  | */ | 
|  |  | 
|  | static config_pair_t const config_base_attribute_list[] = { | 
|  | { EGL_STENCIL_SIZE,               0                                 }, | 
|  | { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   }, | 
|  | { EGL_LEVEL,                      0                                 }, | 
|  | { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             }, | 
|  | { EGL_MAX_PBUFFER_PIXELS, | 
|  | GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 }, | 
|  | { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             }, | 
|  | { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          }, | 
|  | { EGL_NATIVE_VISUAL_ID,           0                                 }, | 
|  | { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          }, | 
|  | { EGL_SAMPLES,                    0                                 }, | 
|  | { EGL_SAMPLE_BUFFERS,             0                                 }, | 
|  | { EGL_TRANSPARENT_TYPE,           EGL_NONE                          }, | 
|  | { EGL_TRANSPARENT_BLUE_VALUE,     0                                 }, | 
|  | { EGL_TRANSPARENT_GREEN_VALUE,    0                                 }, | 
|  | { EGL_TRANSPARENT_RED_VALUE,      0                                 }, | 
|  | { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         }, | 
|  | { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         }, | 
|  | { EGL_MIN_SWAP_INTERVAL,          1                                 }, | 
|  | { EGL_MAX_SWAP_INTERVAL,          1                                 }, | 
|  | { EGL_LUMINANCE_SIZE,             0                                 }, | 
|  | { EGL_ALPHA_MASK_SIZE,            0                                 }, | 
|  | { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    }, | 
|  | { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 }, | 
|  | { EGL_CONFORMANT,                 0                                 } | 
|  | }; | 
|  |  | 
|  | // These configs can override the base attribute list | 
|  | // NOTE: when adding a config here, don't forget to update eglCreate*Surface() | 
|  |  | 
|  | // 565 configs | 
|  | static config_pair_t const config_0_attribute_list[] = { | 
|  | { EGL_BUFFER_SIZE,     16 }, | 
|  | { EGL_ALPHA_SIZE,       0 }, | 
|  | { EGL_BLUE_SIZE,        5 }, | 
|  | { EGL_GREEN_SIZE,       6 }, | 
|  | { EGL_RED_SIZE,         5 }, | 
|  | { EGL_DEPTH_SIZE,       0 }, | 
|  | { EGL_CONFIG_ID,        0 }, | 
|  | { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 }, | 
|  | { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
|  | }; | 
|  |  | 
|  | static config_pair_t const config_1_attribute_list[] = { | 
|  | { EGL_BUFFER_SIZE,     16 }, | 
|  | { EGL_ALPHA_SIZE,       0 }, | 
|  | { EGL_BLUE_SIZE,        5 }, | 
|  | { EGL_GREEN_SIZE,       6 }, | 
|  | { EGL_RED_SIZE,         5 }, | 
|  | { EGL_DEPTH_SIZE,      16 }, | 
|  | { EGL_CONFIG_ID,        1 }, | 
|  | { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 }, | 
|  | { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
|  | }; | 
|  |  | 
|  | // RGB 888 configs | 
|  | static config_pair_t const config_2_attribute_list[] = { | 
|  | { EGL_BUFFER_SIZE,     32 }, | 
|  | { EGL_ALPHA_SIZE,       0 }, | 
|  | { EGL_BLUE_SIZE,        8 }, | 
|  | { EGL_GREEN_SIZE,       8 }, | 
|  | { EGL_RED_SIZE,         8 }, | 
|  | { EGL_DEPTH_SIZE,       0 }, | 
|  | { EGL_CONFIG_ID,        6 }, | 
|  | { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 }, | 
|  | { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
|  | }; | 
|  |  | 
|  | static config_pair_t const config_3_attribute_list[] = { | 
|  | { EGL_BUFFER_SIZE,     32 }, | 
|  | { EGL_ALPHA_SIZE,       0 }, | 
|  | { EGL_BLUE_SIZE,        8 }, | 
|  | { EGL_GREEN_SIZE,       8 }, | 
|  | { EGL_RED_SIZE,         8 }, | 
|  | { EGL_DEPTH_SIZE,      16 }, | 
|  | { EGL_CONFIG_ID,        7 }, | 
|  | { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 }, | 
|  | { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
|  | }; | 
|  |  | 
|  | // 8888 configs | 
|  | static config_pair_t const config_4_attribute_list[] = { | 
|  | { EGL_BUFFER_SIZE,     32 }, | 
|  | { EGL_ALPHA_SIZE,       8 }, | 
|  | { EGL_BLUE_SIZE,        8 }, | 
|  | { EGL_GREEN_SIZE,       8 }, | 
|  | { EGL_RED_SIZE,         8 }, | 
|  | { EGL_DEPTH_SIZE,       0 }, | 
|  | { EGL_CONFIG_ID,        2 }, | 
|  | { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 }, | 
|  | { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
|  | }; | 
|  |  | 
|  | static config_pair_t const config_5_attribute_list[] = { | 
|  | { EGL_BUFFER_SIZE,     32 }, | 
|  | { EGL_ALPHA_SIZE,       8 }, | 
|  | { EGL_BLUE_SIZE,        8 }, | 
|  | { EGL_GREEN_SIZE,       8 }, | 
|  | { EGL_RED_SIZE,         8 }, | 
|  | { EGL_DEPTH_SIZE,      16 }, | 
|  | { EGL_CONFIG_ID,        3 }, | 
|  | { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 }, | 
|  | { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
|  | }; | 
|  |  | 
|  | // A8 configs | 
|  | static config_pair_t const config_6_attribute_list[] = { | 
|  | { EGL_BUFFER_SIZE,      8 }, | 
|  | { EGL_ALPHA_SIZE,       8 }, | 
|  | { EGL_BLUE_SIZE,        0 }, | 
|  | { EGL_GREEN_SIZE,       0 }, | 
|  | { EGL_RED_SIZE,         0 }, | 
|  | { EGL_DEPTH_SIZE,       0 }, | 
|  | { EGL_CONFIG_ID,        4 }, | 
|  | { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 }, | 
|  | { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
|  | }; | 
|  |  | 
|  | static config_pair_t const config_7_attribute_list[] = { | 
|  | { EGL_BUFFER_SIZE,      8 }, | 
|  | { EGL_ALPHA_SIZE,       8 }, | 
|  | { EGL_BLUE_SIZE,        0 }, | 
|  | { EGL_GREEN_SIZE,       0 }, | 
|  | { EGL_RED_SIZE,         0 }, | 
|  | { EGL_DEPTH_SIZE,      16 }, | 
|  | { EGL_CONFIG_ID,        5 }, | 
|  | { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 }, | 
|  | { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
|  | }; | 
|  |  | 
|  | static configs_t const gConfigs[] = { | 
|  | { config_0_attribute_list, NELEM(config_0_attribute_list) }, | 
|  | { config_1_attribute_list, NELEM(config_1_attribute_list) }, | 
|  | { config_2_attribute_list, NELEM(config_2_attribute_list) }, | 
|  | { config_3_attribute_list, NELEM(config_3_attribute_list) }, | 
|  | { config_4_attribute_list, NELEM(config_4_attribute_list) }, | 
|  | { config_5_attribute_list, NELEM(config_5_attribute_list) }, | 
|  | { config_6_attribute_list, NELEM(config_6_attribute_list) }, | 
|  | { config_7_attribute_list, NELEM(config_7_attribute_list) }, | 
|  | }; | 
|  |  | 
|  | static config_management_t const gConfigManagement[] = { | 
|  | { EGL_BUFFER_SIZE,                config_management_t::atLeast }, | 
|  | { EGL_ALPHA_SIZE,                 config_management_t::atLeast }, | 
|  | { EGL_BLUE_SIZE,                  config_management_t::atLeast }, | 
|  | { EGL_GREEN_SIZE,                 config_management_t::atLeast }, | 
|  | { EGL_RED_SIZE,                   config_management_t::atLeast }, | 
|  | { EGL_DEPTH_SIZE,                 config_management_t::atLeast }, | 
|  | { EGL_STENCIL_SIZE,               config_management_t::atLeast }, | 
|  | { EGL_CONFIG_CAVEAT,              config_management_t::exact   }, | 
|  | { EGL_CONFIG_ID,                  config_management_t::exact   }, | 
|  | { EGL_LEVEL,                      config_management_t::exact   }, | 
|  | { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   }, | 
|  | { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   }, | 
|  | { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   }, | 
|  | { EGL_NATIVE_RENDERABLE,          config_management_t::exact   }, | 
|  | { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   }, | 
|  | { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   }, | 
|  | { EGL_SAMPLES,                    config_management_t::exact   }, | 
|  | { EGL_SAMPLE_BUFFERS,             config_management_t::exact   }, | 
|  | { EGL_SURFACE_TYPE,               config_management_t::mask    }, | 
|  | { EGL_TRANSPARENT_TYPE,           config_management_t::exact   }, | 
|  | { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   }, | 
|  | { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   }, | 
|  | { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   }, | 
|  | { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   }, | 
|  | { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   }, | 
|  | { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   }, | 
|  | { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   }, | 
|  | { EGL_LUMINANCE_SIZE,             config_management_t::atLeast }, | 
|  | { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast }, | 
|  | { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   }, | 
|  | { EGL_RENDERABLE_TYPE,            config_management_t::mask    }, | 
|  | { EGL_CONFORMANT,                 config_management_t::mask    } | 
|  | }; | 
|  |  | 
|  |  | 
|  | static config_pair_t const config_defaults[] = { | 
|  | // attributes that are not specified are simply ignored, if a particular | 
|  | // one needs not be ignored, it must be specified here, eg: | 
|  | // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT }, | 
|  | }; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | static status_t getConfigFormatInfo(EGLint configID, | 
|  | int32_t& pixelFormat, int32_t& depthFormat) | 
|  | { | 
|  | switch(configID) { | 
|  | case 0: | 
|  | pixelFormat = GGL_PIXEL_FORMAT_RGB_565; | 
|  | depthFormat = 0; | 
|  | break; | 
|  | case 1: | 
|  | pixelFormat = GGL_PIXEL_FORMAT_RGB_565; | 
|  | depthFormat = GGL_PIXEL_FORMAT_Z_16; | 
|  | break; | 
|  | case 2: | 
|  | pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888; | 
|  | depthFormat = 0; | 
|  | break; | 
|  | case 3: | 
|  | pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888; | 
|  | depthFormat = GGL_PIXEL_FORMAT_Z_16; | 
|  | break; | 
|  | case 4: | 
|  | pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; | 
|  | depthFormat = 0; | 
|  | break; | 
|  | case 5: | 
|  | pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; | 
|  | depthFormat = GGL_PIXEL_FORMAT_Z_16; | 
|  | break; | 
|  | case 6: | 
|  | pixelFormat = GGL_PIXEL_FORMAT_A_8; | 
|  | depthFormat = 0; | 
|  | break; | 
|  | case 7: | 
|  | pixelFormat = GGL_PIXEL_FORMAT_A_8; | 
|  | depthFormat = GGL_PIXEL_FORMAT_Z_16; | 
|  | break; | 
|  | default: | 
|  | return NAME_NOT_FOUND; | 
|  | } | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | template<typename T> | 
|  | static int binarySearch(T const sortedArray[], int first, int last, EGLint key) | 
|  | { | 
|  | while (first <= last) { | 
|  | int mid = (first + last) / 2; | 
|  | if (key > sortedArray[mid].key) { | 
|  | first = mid + 1; | 
|  | } else if (key < sortedArray[mid].key) { | 
|  | last = mid - 1; | 
|  | } else { | 
|  | return mid; | 
|  | } | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | static int isAttributeMatching(int i, EGLint attr, EGLint val) | 
|  | { | 
|  | // look for the attribute in all of our configs | 
|  | config_pair_t const* configFound = gConfigs[i].array; | 
|  | int index = binarySearch<config_pair_t>( | 
|  | gConfigs[i].array, | 
|  | 0, gConfigs[i].size-1, | 
|  | attr); | 
|  | if (index < 0) { | 
|  | configFound = config_base_attribute_list; | 
|  | index = binarySearch<config_pair_t>( | 
|  | config_base_attribute_list, | 
|  | 0, NELEM(config_base_attribute_list)-1, | 
|  | attr); | 
|  | } | 
|  | if (index >= 0) { | 
|  | // attribute found, check if this config could match | 
|  | int cfgMgtIndex = binarySearch<config_management_t>( | 
|  | gConfigManagement, | 
|  | 0, NELEM(gConfigManagement)-1, | 
|  | attr); | 
|  | if (cfgMgtIndex >= 0) { | 
|  | bool match = gConfigManagement[cfgMgtIndex].match( | 
|  | val, configFound[index].value); | 
|  | if (match) { | 
|  | // this config matches | 
|  | return 1; | 
|  | } | 
|  | } else { | 
|  | // attribute not found. this should NEVER happen. | 
|  | } | 
|  | } else { | 
|  | // error, this attribute doesn't exist | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int makeCurrent(ogles_context_t* gl) | 
|  | { | 
|  | ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific(); | 
|  | if (gl) { | 
|  | egl_context_t* c = egl_context_t::context(gl); | 
|  | if (c->flags & egl_context_t::IS_CURRENT) { | 
|  | if (current != gl) { | 
|  | // it is an error to set a context current, if it's already | 
|  | // current to another thread | 
|  | return -1; | 
|  | } | 
|  | } else { | 
|  | if (current) { | 
|  | // mark the current context as not current, and flush | 
|  | glFlush(); | 
|  | egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT; | 
|  | } | 
|  | } | 
|  | if (!(c->flags & egl_context_t::IS_CURRENT)) { | 
|  | // The context is not current, make it current! | 
|  | setGlThreadSpecific(gl); | 
|  | c->flags |= egl_context_t::IS_CURRENT; | 
|  | } | 
|  | } else { | 
|  | if (current) { | 
|  | // mark the current context as not current, and flush | 
|  | glFlush(); | 
|  | egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT; | 
|  | } | 
|  | // this thread has no context attached to it | 
|  | setGlThreadSpecific(0); | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static EGLBoolean getConfigAttrib(EGLDisplay /*dpy*/, EGLConfig config, | 
|  | EGLint attribute, EGLint *value) | 
|  | { | 
|  | size_t numConfigs =  NELEM(gConfigs); | 
|  | int index = (int)(uintptr_t)config; | 
|  | if (uint32_t(index) >= numConfigs) | 
|  | return setError(EGL_BAD_CONFIG, EGL_FALSE); | 
|  |  | 
|  | int attrIndex; | 
|  | attrIndex = binarySearch<config_pair_t>( | 
|  | gConfigs[index].array, | 
|  | 0, gConfigs[index].size-1, | 
|  | attribute); | 
|  | if (attrIndex>=0) { | 
|  | *value = gConfigs[index].array[attrIndex].value; | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | attrIndex = binarySearch<config_pair_t>( | 
|  | config_base_attribute_list, | 
|  | 0, NELEM(config_base_attribute_list)-1, | 
|  | attribute); | 
|  | if (attrIndex>=0) { | 
|  | *value = config_base_attribute_list[attrIndex].value; | 
|  | return EGL_TRUE; | 
|  | } | 
|  | return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config, | 
|  | NativeWindowType window, const EGLint* /*attrib_list*/) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); | 
|  | if (window == 0) | 
|  | return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
|  |  | 
|  | EGLint surfaceType; | 
|  | if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) | 
|  | return EGL_FALSE; | 
|  |  | 
|  | if (!(surfaceType & EGL_WINDOW_BIT)) | 
|  | return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
|  |  | 
|  | if (static_cast<ANativeWindow*>(window)->common.magic != | 
|  | ANDROID_NATIVE_WINDOW_MAGIC) { | 
|  | return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE); | 
|  | } | 
|  |  | 
|  | EGLint configID; | 
|  | if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) | 
|  | return EGL_FALSE; | 
|  |  | 
|  | int32_t depthFormat; | 
|  | int32_t pixelFormat; | 
|  | if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) { | 
|  | return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
|  | } | 
|  |  | 
|  | // FIXME: we don't have access to the pixelFormat here just yet. | 
|  | // (it's possible that the surface is not fully initialized) | 
|  | // maybe this should be done after the page-flip | 
|  | //if (EGLint(info.format) != pixelFormat) | 
|  | //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
|  |  | 
|  | egl_surface_t* surface; | 
|  | surface = new egl_window_surface_v2_t(dpy, config, depthFormat, | 
|  | static_cast<ANativeWindow*>(window)); | 
|  |  | 
|  | if (!surface->initCheck()) { | 
|  | // there was a problem in the ctor, the error | 
|  | // flag has been set. | 
|  | delete surface; | 
|  | surface = 0; | 
|  | } | 
|  | return surface; | 
|  | } | 
|  |  | 
|  | static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config, | 
|  | NativePixmapType pixmap, const EGLint* /*attrib_list*/) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); | 
|  | if (pixmap == 0) | 
|  | return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
|  |  | 
|  | EGLint surfaceType; | 
|  | if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) | 
|  | return EGL_FALSE; | 
|  |  | 
|  | if (!(surfaceType & EGL_PIXMAP_BIT)) | 
|  | return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
|  |  | 
|  | if (static_cast<egl_native_pixmap_t*>(pixmap)->version != | 
|  | sizeof(egl_native_pixmap_t)) { | 
|  | return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE); | 
|  | } | 
|  |  | 
|  | EGLint configID; | 
|  | if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) | 
|  | return EGL_FALSE; | 
|  |  | 
|  | int32_t depthFormat; | 
|  | int32_t pixelFormat; | 
|  | if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) { | 
|  | return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
|  | } | 
|  |  | 
|  | if (pixmap->format != pixelFormat) | 
|  | return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
|  |  | 
|  | egl_surface_t* surface = | 
|  | new egl_pixmap_surface_t(dpy, config, depthFormat, | 
|  | static_cast<egl_native_pixmap_t*>(pixmap)); | 
|  |  | 
|  | if (!surface->initCheck()) { | 
|  | // there was a problem in the ctor, the error | 
|  | // flag has been set. | 
|  | delete surface; | 
|  | surface = 0; | 
|  | } | 
|  | return surface; | 
|  | } | 
|  |  | 
|  | static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config, | 
|  | const EGLint *attrib_list) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); | 
|  |  | 
|  | EGLint surfaceType; | 
|  | if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) | 
|  | return EGL_FALSE; | 
|  |  | 
|  | if (!(surfaceType & EGL_PBUFFER_BIT)) | 
|  | return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
|  |  | 
|  | EGLint configID; | 
|  | if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) | 
|  | return EGL_FALSE; | 
|  |  | 
|  | int32_t depthFormat; | 
|  | int32_t pixelFormat; | 
|  | if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) { | 
|  | return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
|  | } | 
|  |  | 
|  | int32_t w = 0; | 
|  | int32_t h = 0; | 
|  | while (attrib_list[0] != EGL_NONE) { | 
|  | if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1]; | 
|  | if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1]; | 
|  | attrib_list+=2; | 
|  | } | 
|  |  | 
|  | egl_surface_t* surface = | 
|  | new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat); | 
|  |  | 
|  | if (!surface->initCheck()) { | 
|  | // there was a problem in the ctor, the error | 
|  | // flag has been set. | 
|  | delete surface; | 
|  | surface = 0; | 
|  | } | 
|  | return surface; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | }; // namespace android | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | using namespace android; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Initialization | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLDisplay eglGetDisplay(NativeDisplayType display) | 
|  | { | 
|  | #ifndef __ANDROID__ | 
|  | // this just needs to be done once | 
|  | if (gGLKey == -1) { | 
|  | pthread_mutex_lock(&gInitMutex); | 
|  | if (gGLKey == -1) | 
|  | pthread_key_create(&gGLKey, NULL); | 
|  | pthread_mutex_unlock(&gInitMutex); | 
|  | } | 
|  | #endif | 
|  | if (display == EGL_DEFAULT_DISPLAY) { | 
|  | EGLDisplay dpy = (EGLDisplay)1; | 
|  | egl_display_t& d = egl_display_t::get_display(dpy); | 
|  | d.type = display; | 
|  | return dpy; | 
|  | } | 
|  | return EGL_NO_DISPLAY; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | EGLBoolean res = EGL_TRUE; | 
|  | egl_display_t& d = egl_display_t::get_display(dpy); | 
|  |  | 
|  | if (android_atomic_inc(&d.initialized) == 0) { | 
|  | // initialize stuff here if needed | 
|  | //pthread_mutex_lock(&gInitMutex); | 
|  | //pthread_mutex_unlock(&gInitMutex); | 
|  | } | 
|  |  | 
|  | if (res == EGL_TRUE) { | 
|  | if (major != NULL) *major = VERSION_MAJOR; | 
|  | if (minor != NULL) *minor = VERSION_MINOR; | 
|  | } | 
|  | return res; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglTerminate(EGLDisplay dpy) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | EGLBoolean res = EGL_TRUE; | 
|  | egl_display_t& d = egl_display_t::get_display(dpy); | 
|  | if (android_atomic_dec(&d.initialized) == 1) { | 
|  | // TODO: destroy all resources (surfaces, contexts, etc...) | 
|  | //pthread_mutex_lock(&gInitMutex); | 
|  | //pthread_mutex_unlock(&gInitMutex); | 
|  | } | 
|  | return res; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // configuration | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLBoolean eglGetConfigs(   EGLDisplay dpy, | 
|  | EGLConfig *configs, | 
|  | EGLint config_size, EGLint *num_config) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | GLint numConfigs = NELEM(gConfigs); | 
|  | if (!configs) { | 
|  | *num_config = numConfigs; | 
|  | return EGL_TRUE; | 
|  | } | 
|  | GLint i; | 
|  | for (i=0 ; i<numConfigs && i<config_size ; i++) { | 
|  | *configs++ = (EGLConfig)(uintptr_t)i; | 
|  | } | 
|  | *num_config = i; | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, | 
|  | EGLConfig *configs, EGLint config_size, | 
|  | EGLint *num_config) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | if (ggl_unlikely(num_config==0)) { | 
|  | return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | if (ggl_unlikely(attrib_list==0)) { | 
|  | /* | 
|  | * A NULL attrib_list should be treated as though it was an empty | 
|  | * one (terminated with EGL_NONE) as defined in | 
|  | * section 3.4.1 "Querying Configurations" in the EGL specification. | 
|  | */ | 
|  | static const EGLint dummy = EGL_NONE; | 
|  | attrib_list = &dummy; | 
|  | } | 
|  |  | 
|  | int numAttributes = 0; | 
|  | int numConfigs =  NELEM(gConfigs); | 
|  | uint32_t possibleMatch = (1<<numConfigs)-1; | 
|  | while(possibleMatch && *attrib_list != EGL_NONE) { | 
|  | numAttributes++; | 
|  | EGLint attr = *attrib_list++; | 
|  | EGLint val  = *attrib_list++; | 
|  | for (int i=0 ; possibleMatch && i<numConfigs ; i++) { | 
|  | if (!(possibleMatch & (1<<i))) | 
|  | continue; | 
|  | if (isAttributeMatching(i, attr, val) == 0) { | 
|  | possibleMatch &= ~(1<<i); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // now, handle the attributes which have a useful default value | 
|  | for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) { | 
|  | // see if this attribute was specified, if not, apply its | 
|  | // default value | 
|  | if (binarySearch<config_pair_t>( | 
|  | (config_pair_t const*)attrib_list, | 
|  | 0, numAttributes-1, | 
|  | config_defaults[j].key) < 0) | 
|  | { | 
|  | for (int i=0 ; possibleMatch && i<numConfigs ; i++) { | 
|  | if (!(possibleMatch & (1<<i))) | 
|  | continue; | 
|  | if (isAttributeMatching(i, | 
|  | config_defaults[j].key, | 
|  | config_defaults[j].value) == 0) | 
|  | { | 
|  | possibleMatch &= ~(1<<i); | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // return the configurations found | 
|  | int n=0; | 
|  | if (possibleMatch) { | 
|  | if (configs) { | 
|  | for (int i=0 ; config_size && i<numConfigs ; i++) { | 
|  | if (possibleMatch & (1<<i)) { | 
|  | *configs++ = (EGLConfig)(uintptr_t)i; | 
|  | config_size--; | 
|  | n++; | 
|  | } | 
|  | } | 
|  | } else { | 
|  | for (int i=0 ; i<numConfigs ; i++) { | 
|  | if (possibleMatch & (1<<i)) { | 
|  | n++; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  | *num_config = n; | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, | 
|  | EGLint attribute, EGLint *value) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | return getConfigAttrib(dpy, config, attribute, value); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // surfaces | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config, | 
|  | NativeWindowType window, | 
|  | const EGLint *attrib_list) | 
|  | { | 
|  | return createWindowSurface(dpy, config, window, attrib_list); | 
|  | } | 
|  |  | 
|  | EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config, | 
|  | NativePixmapType pixmap, | 
|  | const EGLint *attrib_list) | 
|  | { | 
|  | return createPixmapSurface(dpy, config, pixmap, attrib_list); | 
|  | } | 
|  |  | 
|  | EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, | 
|  | const EGLint *attrib_list) | 
|  | { | 
|  | return createPbufferSurface(dpy, config, attrib_list); | 
|  | } | 
|  |  | 
|  | EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | if (eglSurface != EGL_NO_SURFACE) { | 
|  | egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) ); | 
|  | if (!surface->isValid()) | 
|  | return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  | if (surface->dpy != dpy) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | if (surface->ctx) { | 
|  | // defer disconnect/delete until no longer current | 
|  | surface->zombie = true; | 
|  | } else { | 
|  | surface->disconnect(); | 
|  | delete surface; | 
|  | } | 
|  | } | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface, | 
|  | EGLint attribute, EGLint *value) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface); | 
|  | if (!surface->isValid()) | 
|  | return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  | if (surface->dpy != dpy) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | EGLBoolean ret = EGL_TRUE; | 
|  | switch (attribute) { | 
|  | case EGL_CONFIG_ID: | 
|  | ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value); | 
|  | break; | 
|  | case EGL_WIDTH: | 
|  | *value = surface->getWidth(); | 
|  | break; | 
|  | case EGL_HEIGHT: | 
|  | *value = surface->getHeight(); | 
|  | break; | 
|  | case EGL_LARGEST_PBUFFER: | 
|  | // not modified for a window or pixmap surface | 
|  | break; | 
|  | case EGL_TEXTURE_FORMAT: | 
|  | *value = EGL_NO_TEXTURE; | 
|  | break; | 
|  | case EGL_TEXTURE_TARGET: | 
|  | *value = EGL_NO_TEXTURE; | 
|  | break; | 
|  | case EGL_MIPMAP_TEXTURE: | 
|  | *value = EGL_FALSE; | 
|  | break; | 
|  | case EGL_MIPMAP_LEVEL: | 
|  | *value = 0; | 
|  | break; | 
|  | case EGL_RENDER_BUFFER: | 
|  | // TODO: return the real RENDER_BUFFER here | 
|  | *value = EGL_BACK_BUFFER; | 
|  | break; | 
|  | case EGL_HORIZONTAL_RESOLUTION: | 
|  | // pixel/mm * EGL_DISPLAY_SCALING | 
|  | *value = surface->getHorizontalResolution(); | 
|  | break; | 
|  | case EGL_VERTICAL_RESOLUTION: | 
|  | // pixel/mm * EGL_DISPLAY_SCALING | 
|  | *value = surface->getVerticalResolution(); | 
|  | break; | 
|  | case EGL_PIXEL_ASPECT_RATIO: { | 
|  | // w/h * EGL_DISPLAY_SCALING | 
|  | int wr = surface->getHorizontalResolution(); | 
|  | int hr = surface->getVerticalResolution(); | 
|  | *value = (wr * EGL_DISPLAY_SCALING) / hr; | 
|  | } break; | 
|  | case EGL_SWAP_BEHAVIOR: | 
|  | *value = surface->getSwapBehavior(); | 
|  | break; | 
|  | default: | 
|  | ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); | 
|  | } | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, | 
|  | EGLContext /*share_list*/, const EGLint* /*attrib_list*/) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); | 
|  |  | 
|  | ogles_context_t* gl = ogles_init(sizeof(egl_context_t)); | 
|  | if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT); | 
|  |  | 
|  | egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base); | 
|  | c->flags = egl_context_t::NEVER_CURRENT; | 
|  | c->dpy = dpy; | 
|  | c->config = config; | 
|  | c->read = 0; | 
|  | c->draw = 0; | 
|  | return (EGLContext)gl; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | egl_context_t* c = egl_context_t::context(ctx); | 
|  | if (c->flags & egl_context_t::IS_CURRENT) | 
|  | setGlThreadSpecific(0); | 
|  | ogles_uninit((ogles_context_t*)ctx); | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw, | 
|  | EGLSurface read, EGLContext ctx) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | if (draw) { | 
|  | egl_surface_t* s = (egl_surface_t*)draw; | 
|  | if (!s->isValid()) | 
|  | return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  | if (s->dpy != dpy) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | // TODO: check that draw is compatible with the context | 
|  | } | 
|  | if (read && read!=draw) { | 
|  | egl_surface_t* s = (egl_surface_t*)read; | 
|  | if (!s->isValid()) | 
|  | return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  | if (s->dpy != dpy) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | // TODO: check that read is compatible with the context | 
|  | } | 
|  |  | 
|  | EGLContext current_ctx = EGL_NO_CONTEXT; | 
|  |  | 
|  | if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT)) | 
|  | return setError(EGL_BAD_MATCH, EGL_FALSE); | 
|  |  | 
|  | if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT)) | 
|  | return setError(EGL_BAD_MATCH, EGL_FALSE); | 
|  |  | 
|  | if (ctx == EGL_NO_CONTEXT) { | 
|  | // if we're detaching, we need the current context | 
|  | current_ctx = (EGLContext)getGlThreadSpecific(); | 
|  | } else { | 
|  | egl_context_t* c = egl_context_t::context(ctx); | 
|  | egl_surface_t* d = (egl_surface_t*)draw; | 
|  | egl_surface_t* r = (egl_surface_t*)read; | 
|  | if ((d && d->ctx && d->ctx != ctx) || | 
|  | (r && r->ctx && r->ctx != ctx)) { | 
|  | // one of the surface is bound to a context in another thread | 
|  | return setError(EGL_BAD_ACCESS, EGL_FALSE); | 
|  | } | 
|  | } | 
|  |  | 
|  | ogles_context_t* gl = (ogles_context_t*)ctx; | 
|  | if (makeCurrent(gl) == 0) { | 
|  | if (ctx) { | 
|  | egl_context_t* c = egl_context_t::context(ctx); | 
|  | egl_surface_t* d = (egl_surface_t*)draw; | 
|  | egl_surface_t* r = (egl_surface_t*)read; | 
|  |  | 
|  | if (c->draw) { | 
|  | egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw); | 
|  | s->disconnect(); | 
|  | s->ctx = EGL_NO_CONTEXT; | 
|  | if (s->zombie) | 
|  | delete s; | 
|  | } | 
|  | if (c->read) { | 
|  | // FIXME: unlock/disconnect the read surface too | 
|  | } | 
|  |  | 
|  | c->draw = draw; | 
|  | c->read = read; | 
|  |  | 
|  | if (c->flags & egl_context_t::NEVER_CURRENT) { | 
|  | c->flags &= ~egl_context_t::NEVER_CURRENT; | 
|  | GLint w = 0; | 
|  | GLint h = 0; | 
|  | if (draw) { | 
|  | w = d->getWidth(); | 
|  | h = d->getHeight(); | 
|  | } | 
|  | ogles_surfaceport(gl, 0, 0); | 
|  | ogles_viewport(gl, 0, 0, w, h); | 
|  | ogles_scissor(gl, 0, 0, w, h); | 
|  | } | 
|  | if (d) { | 
|  | if (d->connect() == EGL_FALSE) { | 
|  | return EGL_FALSE; | 
|  | } | 
|  | d->ctx = ctx; | 
|  | d->bindDrawSurface(gl); | 
|  | } | 
|  | if (r) { | 
|  | // FIXME: lock/connect the read surface too | 
|  | r->ctx = ctx; | 
|  | r->bindReadSurface(gl); | 
|  | } | 
|  | } else { | 
|  | // if surfaces were bound to the context bound to this thread | 
|  | // mark then as unbound. | 
|  | if (current_ctx) { | 
|  | egl_context_t* c = egl_context_t::context(current_ctx); | 
|  | egl_surface_t* d = (egl_surface_t*)c->draw; | 
|  | egl_surface_t* r = (egl_surface_t*)c->read; | 
|  | if (d) { | 
|  | c->draw = 0; | 
|  | d->disconnect(); | 
|  | d->ctx = EGL_NO_CONTEXT; | 
|  | if (d->zombie) | 
|  | delete d; | 
|  | } | 
|  | if (r) { | 
|  | c->read = 0; | 
|  | r->ctx = EGL_NO_CONTEXT; | 
|  | // FIXME: unlock/disconnect the read surface too | 
|  | } | 
|  | } | 
|  | } | 
|  | return EGL_TRUE; | 
|  | } | 
|  | return setError(EGL_BAD_ACCESS, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | EGLContext eglGetCurrentContext(void) | 
|  | { | 
|  | // eglGetCurrentContext returns the current EGL rendering context, | 
|  | // as specified by eglMakeCurrent. If no context is current, | 
|  | // EGL_NO_CONTEXT is returned. | 
|  | return (EGLContext)getGlThreadSpecific(); | 
|  | } | 
|  |  | 
|  | EGLSurface eglGetCurrentSurface(EGLint readdraw) | 
|  | { | 
|  | // eglGetCurrentSurface returns the read or draw surface attached | 
|  | // to the current EGL rendering context, as specified by eglMakeCurrent. | 
|  | // If no context is current, EGL_NO_SURFACE is returned. | 
|  | EGLContext ctx = (EGLContext)getGlThreadSpecific(); | 
|  | if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE; | 
|  | egl_context_t* c = egl_context_t::context(ctx); | 
|  | if (readdraw == EGL_READ) { | 
|  | return c->read; | 
|  | } else if (readdraw == EGL_DRAW) { | 
|  | return c->draw; | 
|  | } | 
|  | return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE); | 
|  | } | 
|  |  | 
|  | EGLDisplay eglGetCurrentDisplay(void) | 
|  | { | 
|  | // eglGetCurrentDisplay returns the current EGL display connection | 
|  | // for the current EGL rendering context, as specified by eglMakeCurrent. | 
|  | // If no context is current, EGL_NO_DISPLAY is returned. | 
|  | EGLContext ctx = (EGLContext)getGlThreadSpecific(); | 
|  | if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY; | 
|  | egl_context_t* c = egl_context_t::context(ctx); | 
|  | return c->dpy; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx, | 
|  | EGLint attribute, EGLint *value) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | egl_context_t* c = egl_context_t::context(ctx); | 
|  | switch (attribute) { | 
|  | case EGL_CONFIG_ID: | 
|  | // Returns the ID of the EGL frame buffer configuration with | 
|  | // respect to which the context was created | 
|  | return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value); | 
|  | } | 
|  | return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | EGLBoolean eglWaitGL(void) | 
|  | { | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglWaitNative(EGLint /*engine*/) | 
|  | { | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | egl_surface_t* d = static_cast<egl_surface_t*>(draw); | 
|  | if (!d->isValid()) | 
|  | return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  | if (d->dpy != dpy) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | // post the surface | 
|  | d->swapBuffers(); | 
|  |  | 
|  | // if it's bound to a context, update the buffer | 
|  | if (d->ctx != EGL_NO_CONTEXT) { | 
|  | d->bindDrawSurface((ogles_context_t*)d->ctx); | 
|  | // if this surface is also the read surface of the context | 
|  | // it is bound to, make sure to update the read buffer as well. | 
|  | // The EGL spec is a little unclear about this. | 
|  | egl_context_t* c = egl_context_t::context(d->ctx); | 
|  | if (c->read == draw) { | 
|  | d->bindReadSurface((ogles_context_t*)d->ctx); | 
|  | } | 
|  | } | 
|  |  | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface /*surface*/, | 
|  | NativePixmapType /*target*/) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | // TODO: eglCopyBuffers() | 
|  | return EGL_FALSE; | 
|  | } | 
|  |  | 
|  | EGLint eglGetError(void) | 
|  | { | 
|  | return getError(); | 
|  | } | 
|  |  | 
|  | const char* eglQueryString(EGLDisplay dpy, EGLint name) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, (const char*)0); | 
|  |  | 
|  | switch (name) { | 
|  | case EGL_VENDOR: | 
|  | return gVendorString; | 
|  | case EGL_VERSION: | 
|  | return gVersionString; | 
|  | case EGL_EXTENSIONS: | 
|  | return gExtensionsString; | 
|  | case EGL_CLIENT_APIS: | 
|  | return gClientApiString; | 
|  | } | 
|  | return setError(EGL_BAD_PARAMETER, (const char *)0); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // EGL 1.1 | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLBoolean eglSurfaceAttrib( | 
|  | EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*attribute*/, EGLint /*value*/) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | // TODO: eglSurfaceAttrib() | 
|  | return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | EGLBoolean eglBindTexImage( | 
|  | EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | // TODO: eglBindTexImage() | 
|  | return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | EGLBoolean eglReleaseTexImage( | 
|  | EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | // TODO: eglReleaseTexImage() | 
|  | return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint /*interval*/) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | // TODO: eglSwapInterval() | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // EGL 1.2 | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLBoolean eglBindAPI(EGLenum api) | 
|  | { | 
|  | if (api != EGL_OPENGL_ES_API) | 
|  | return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLenum eglQueryAPI(void) | 
|  | { | 
|  | return EGL_OPENGL_ES_API; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglWaitClient(void) | 
|  | { | 
|  | glFinish(); | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglReleaseThread(void) | 
|  | { | 
|  | // TODO: eglReleaseThread() | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLSurface eglCreatePbufferFromClientBuffer( | 
|  | EGLDisplay dpy, EGLenum /*buftype*/, EGLClientBuffer /*buffer*/, | 
|  | EGLConfig /*config*/, const EGLint* /*attrib_list*/) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); | 
|  | // TODO: eglCreatePbufferFromClientBuffer() | 
|  | return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // EGL_EGLEXT_VERSION 3 | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | void (*eglGetProcAddress (const char *procname))() | 
|  | { | 
|  | extention_map_t const * const map = gExtentionMap; | 
|  | for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) { | 
|  | if (!strcmp(procname, map[i].name)) { | 
|  | return map[i].address; | 
|  | } | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglLockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/, | 
|  | const EGLint* /*attrib_list*/) | 
|  | { | 
|  | EGLBoolean result = EGL_FALSE; | 
|  | return result; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglUnlockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/) | 
|  | { | 
|  | EGLBoolean result = EGL_FALSE; | 
|  | return result; | 
|  | } | 
|  |  | 
|  | EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, | 
|  | EGLClientBuffer buffer, const EGLint* /*attrib_list*/) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) { | 
|  | return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR); | 
|  | } | 
|  | if (ctx != EGL_NO_CONTEXT) { | 
|  | return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR); | 
|  | } | 
|  | if (target != EGL_NATIVE_BUFFER_ANDROID) { | 
|  | return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); | 
|  | } | 
|  |  | 
|  | ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer; | 
|  |  | 
|  | if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) | 
|  | return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); | 
|  |  | 
|  | if (native_buffer->common.version != sizeof(ANativeWindowBuffer)) | 
|  | return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); | 
|  |  | 
|  | switch (native_buffer->format) { | 
|  | case HAL_PIXEL_FORMAT_RGBA_8888: | 
|  | case HAL_PIXEL_FORMAT_RGBX_8888: | 
|  | case HAL_PIXEL_FORMAT_RGB_888: | 
|  | case HAL_PIXEL_FORMAT_RGB_565: | 
|  | case HAL_PIXEL_FORMAT_BGRA_8888: | 
|  | break; | 
|  | default: | 
|  | return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); | 
|  | } | 
|  |  | 
|  | native_buffer->common.incRef(&native_buffer->common); | 
|  | return (EGLImageKHR)native_buffer; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) { | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img; | 
|  |  | 
|  | if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) | 
|  | return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
|  |  | 
|  | if (native_buffer->common.version != sizeof(ANativeWindowBuffer)) | 
|  | return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
|  |  | 
|  | native_buffer->common.decRef(&native_buffer->common); | 
|  |  | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // EGL_KHR_fence_sync | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | #define FENCE_SYNC_HANDLE ((EGLSyncKHR)0xFE4CE) | 
|  |  | 
|  | EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, | 
|  | const EGLint *attrib_list) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) { | 
|  | return setError(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR); | 
|  | } | 
|  |  | 
|  | if (type != EGL_SYNC_FENCE_KHR || | 
|  | (attrib_list != NULL && attrib_list[0] != EGL_NONE)) { | 
|  | return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR); | 
|  | } | 
|  |  | 
|  | if (eglGetCurrentContext() == EGL_NO_CONTEXT) { | 
|  | return setError(EGL_BAD_MATCH, EGL_NO_SYNC_KHR); | 
|  | } | 
|  |  | 
|  | // AGL is synchronous; nothing to do here. | 
|  |  | 
|  | return FENCE_SYNC_HANDLE; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglDestroySyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync) | 
|  | { | 
|  | if (sync != FENCE_SYNC_HANDLE) { | 
|  | return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | return EGL_TRUE; | 
|  | } | 
|  |  | 
|  | EGLint eglClientWaitSyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync, EGLint /*flags*/, | 
|  | EGLTimeKHR /*timeout*/) | 
|  | { | 
|  | if (sync != FENCE_SYNC_HANDLE) { | 
|  | return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | return EGL_CONDITION_SATISFIED_KHR; | 
|  | } | 
|  |  | 
|  | EGLBoolean eglGetSyncAttribKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync, | 
|  | EGLint attribute, EGLint *value) | 
|  | { | 
|  | if (sync != FENCE_SYNC_HANDLE) { | 
|  | return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
|  | } | 
|  |  | 
|  | switch (attribute) { | 
|  | case EGL_SYNC_TYPE_KHR: | 
|  | *value = EGL_SYNC_FENCE_KHR; | 
|  | return EGL_TRUE; | 
|  | case EGL_SYNC_STATUS_KHR: | 
|  | *value = EGL_SIGNALED_KHR; | 
|  | return EGL_TRUE; | 
|  | case EGL_SYNC_CONDITION_KHR: | 
|  | *value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR; | 
|  | return EGL_TRUE; | 
|  | default: | 
|  | return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); | 
|  | } | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // ANDROID extensions | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, | 
|  | EGLint left, EGLint top, EGLint width, EGLint height) | 
|  | { | 
|  | if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | egl_surface_t* d = static_cast<egl_surface_t*>(draw); | 
|  | if (!d->isValid()) | 
|  | return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
|  | if (d->dpy != dpy) | 
|  | return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
|  |  | 
|  | // post the surface | 
|  | d->setSwapRectangle(left, top, width, height); | 
|  |  | 
|  | return EGL_TRUE; | 
|  | } |