|  | /* | 
|  | * Copyright (C) 2010 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef _LIBINPUT_INPUT_H | 
|  | #define _LIBINPUT_INPUT_H | 
|  |  | 
|  | /** | 
|  | * Native input event structures. | 
|  | */ | 
|  |  | 
|  | #include <android/input.h> | 
|  | #include <utils/BitSet.h> | 
|  | #include <utils/KeyedVector.h> | 
|  | #include <utils/RefBase.h> | 
|  | #include <utils/String8.h> | 
|  | #include <utils/Timers.h> | 
|  | #include <utils/Vector.h> | 
|  | #include <stdint.h> | 
|  |  | 
|  | /* | 
|  | * Additional private constants not defined in ndk/ui/input.h. | 
|  | */ | 
|  | enum { | 
|  | /* Signifies that the key is being predispatched */ | 
|  | AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000, | 
|  |  | 
|  | /* Private control to determine when an app is tracking a key sequence. */ | 
|  | AKEY_EVENT_FLAG_START_TRACKING = 0x40000000, | 
|  |  | 
|  | /* Key event is inconsistent with previously sent key events. */ | 
|  | AKEY_EVENT_FLAG_TAINTED = 0x80000000, | 
|  | }; | 
|  |  | 
|  | enum { | 
|  |  | 
|  | /** | 
|  | * This flag indicates that the window that received this motion event is partly | 
|  | * or wholly obscured by another visible window above it.  This flag is set to true | 
|  | * even if the event did not directly pass through the obscured area. | 
|  | * A security sensitive application can check this flag to identify situations in which | 
|  | * a malicious application may have covered up part of its content for the purpose | 
|  | * of misleading the user or hijacking touches.  An appropriate response might be | 
|  | * to drop the suspect touches or to take additional precautions to confirm the user's | 
|  | * actual intent. | 
|  | */ | 
|  | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 0x2, | 
|  |  | 
|  | /* Motion event is inconsistent with previously sent motion events. */ | 
|  | AMOTION_EVENT_FLAG_TAINTED = 0x80000000, | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | /* Used when a motion event is not associated with any display. | 
|  | * Typically used for non-pointer events. */ | 
|  | ADISPLAY_ID_NONE = -1, | 
|  |  | 
|  | /* The default display id. */ | 
|  | ADISPLAY_ID_DEFAULT = 0, | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | /* | 
|  | * Indicates that an input device has switches. | 
|  | * This input source flag is hidden from the API because switches are only used by the system | 
|  | * and applications have no way to interact with them. | 
|  | */ | 
|  | AINPUT_SOURCE_SWITCH = 0x80000000, | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | /** | 
|  | * Constants for LEDs. Hidden from the API since we don't actually expose a way to interact | 
|  | * with LEDs to developers | 
|  | * | 
|  | * NOTE: If you add LEDs here, you must also add them to InputEventLabels.h | 
|  | */ | 
|  |  | 
|  | ALED_NUM_LOCK = 0x00, | 
|  | ALED_CAPS_LOCK = 0x01, | 
|  | ALED_SCROLL_LOCK = 0x02, | 
|  | ALED_COMPOSE = 0x03, | 
|  | ALED_KANA = 0x04, | 
|  | ALED_SLEEP = 0x05, | 
|  | ALED_SUSPEND = 0x06, | 
|  | ALED_MUTE = 0x07, | 
|  | ALED_MISC = 0x08, | 
|  | ALED_MAIL = 0x09, | 
|  | ALED_CHARGING = 0x0a, | 
|  | ALED_CONTROLLER_1 = 0x10, | 
|  | ALED_CONTROLLER_2 = 0x11, | 
|  | ALED_CONTROLLER_3 = 0x12, | 
|  | ALED_CONTROLLER_4 = 0x13, | 
|  | }; | 
|  |  | 
|  | /* Maximum number of controller LEDs we support */ | 
|  | #define MAX_CONTROLLER_LEDS 4 | 
|  |  | 
|  | /* | 
|  | * SystemUiVisibility constants from View. | 
|  | */ | 
|  | enum { | 
|  | ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0, | 
|  | ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001, | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Maximum number of pointers supported per motion event. | 
|  | * Smallest number of pointers is 1. | 
|  | * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers | 
|  | * will occasionally emit 11.  There is not much harm making this constant bigger.) | 
|  | */ | 
|  | #define MAX_POINTERS 16 | 
|  |  | 
|  | /* | 
|  | * Maximum number of samples supported per motion event. | 
|  | */ | 
|  | #define MAX_SAMPLES UINT16_MAX | 
|  |  | 
|  | /* | 
|  | * Maximum pointer id value supported in a motion event. | 
|  | * Smallest pointer id is 0. | 
|  | * (This is limited by our use of BitSet32 to track pointer assignments.) | 
|  | */ | 
|  | #define MAX_POINTER_ID 31 | 
|  |  | 
|  | /* | 
|  | * Declare a concrete type for the NDK's input event forward declaration. | 
|  | */ | 
|  | struct AInputEvent { | 
|  | virtual ~AInputEvent() { } | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Declare a concrete type for the NDK's input device forward declaration. | 
|  | */ | 
|  | struct AInputDevice { | 
|  | virtual ~AInputDevice() { } | 
|  | }; | 
|  |  | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | #ifdef __ANDROID__ | 
|  | class Parcel; | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | * Flags that flow alongside events in the input dispatch system to help with certain | 
|  | * policy decisions such as waking from device sleep. | 
|  | * | 
|  | * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java. | 
|  | */ | 
|  | enum { | 
|  | /* These flags originate in RawEvents and are generally set in the key map. | 
|  | * NOTE: If you want a flag to be able to set in a keylayout file, then you must add it to | 
|  | * InputEventLabels.h as well. */ | 
|  |  | 
|  | // Indicates that the event should wake the device. | 
|  | POLICY_FLAG_WAKE = 0x00000001, | 
|  |  | 
|  | // Indicates that the key is virtual, such as a capacitive button, and should | 
|  | // generate haptic feedback.  Virtual keys may be suppressed for some time | 
|  | // after a recent touch to prevent accidental activation of virtual keys adjacent | 
|  | // to the touch screen during an edge swipe. | 
|  | POLICY_FLAG_VIRTUAL = 0x00000002, | 
|  |  | 
|  | // Indicates that the key is the special function modifier. | 
|  | POLICY_FLAG_FUNCTION = 0x00000004, | 
|  |  | 
|  | // Indicates that the key represents a special gesture that has been detected by | 
|  | // the touch firmware or driver.  Causes touch events from the same device to be canceled. | 
|  | POLICY_FLAG_GESTURE = 0x00000008, | 
|  |  | 
|  | POLICY_FLAG_RAW_MASK = 0x0000ffff, | 
|  |  | 
|  | /* These flags are set by the input dispatcher. */ | 
|  |  | 
|  | // Indicates that the input event was injected. | 
|  | POLICY_FLAG_INJECTED = 0x01000000, | 
|  |  | 
|  | // Indicates that the input event is from a trusted source such as a directly attached | 
|  | // input device or an application with system-wide event injection permission. | 
|  | POLICY_FLAG_TRUSTED = 0x02000000, | 
|  |  | 
|  | // Indicates that the input event has passed through an input filter. | 
|  | POLICY_FLAG_FILTERED = 0x04000000, | 
|  |  | 
|  | // Disables automatic key repeating behavior. | 
|  | POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000, | 
|  |  | 
|  | /* These flags are set by the input reader policy as it intercepts each event. */ | 
|  |  | 
|  | // Indicates that the device was in an interactive state when the | 
|  | // event was intercepted. | 
|  | POLICY_FLAG_INTERACTIVE = 0x20000000, | 
|  |  | 
|  | // Indicates that the event should be dispatched to applications. | 
|  | // The input event should still be sent to the InputDispatcher so that it can see all | 
|  | // input events received include those that it will not deliver. | 
|  | POLICY_FLAG_PASS_TO_USER = 0x40000000, | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Pointer coordinate data. | 
|  | */ | 
|  | struct PointerCoords { | 
|  | enum { MAX_AXES = 30 }; // 30 so that sizeof(PointerCoords) == 128 | 
|  |  | 
|  | // Bitfield of axes that are present in this structure. | 
|  | uint64_t bits __attribute__((aligned(8))); | 
|  |  | 
|  | // Values of axes that are stored in this structure packed in order by axis id | 
|  | // for each axis that is present in the structure according to 'bits'. | 
|  | float values[MAX_AXES]; | 
|  |  | 
|  | inline void clear() { | 
|  | BitSet64::clear(bits); | 
|  | } | 
|  |  | 
|  | bool isEmpty() const { | 
|  | return BitSet64::isEmpty(bits); | 
|  | } | 
|  |  | 
|  | float getAxisValue(int32_t axis) const; | 
|  | status_t setAxisValue(int32_t axis, float value); | 
|  |  | 
|  | void scale(float scale); | 
|  | void applyOffset(float xOffset, float yOffset); | 
|  |  | 
|  | inline float getX() const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_X); | 
|  | } | 
|  |  | 
|  | inline float getY() const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_Y); | 
|  | } | 
|  |  | 
|  | #ifdef __ANDROID__ | 
|  | status_t readFromParcel(Parcel* parcel); | 
|  | status_t writeToParcel(Parcel* parcel) const; | 
|  | #endif | 
|  |  | 
|  | bool operator==(const PointerCoords& other) const; | 
|  | inline bool operator!=(const PointerCoords& other) const { | 
|  | return !(*this == other); | 
|  | } | 
|  |  | 
|  | void copyFrom(const PointerCoords& other); | 
|  |  | 
|  | private: | 
|  | void tooManyAxes(int axis); | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Pointer property data. | 
|  | */ | 
|  | struct PointerProperties { | 
|  | // The id of the pointer. | 
|  | int32_t id; | 
|  |  | 
|  | // The pointer tool type. | 
|  | int32_t toolType; | 
|  |  | 
|  | inline void clear() { | 
|  | id = -1; | 
|  | toolType = 0; | 
|  | } | 
|  |  | 
|  | bool operator==(const PointerProperties& other) const; | 
|  | inline bool operator!=(const PointerProperties& other) const { | 
|  | return !(*this == other); | 
|  | } | 
|  |  | 
|  | void copyFrom(const PointerProperties& other); | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Input events. | 
|  | */ | 
|  | class InputEvent : public AInputEvent { | 
|  | public: | 
|  | virtual ~InputEvent() { } | 
|  |  | 
|  | virtual int32_t getType() const = 0; | 
|  |  | 
|  | inline int32_t getDeviceId() const { return mDeviceId; } | 
|  |  | 
|  | inline int32_t getSource() const { return mSource; } | 
|  |  | 
|  | inline void setSource(int32_t source) { mSource = source; } | 
|  |  | 
|  | protected: | 
|  | void initialize(int32_t deviceId, int32_t source); | 
|  | void initialize(const InputEvent& from); | 
|  |  | 
|  | int32_t mDeviceId; | 
|  | int32_t mSource; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Key events. | 
|  | */ | 
|  | class KeyEvent : public InputEvent { | 
|  | public: | 
|  | virtual ~KeyEvent() { } | 
|  |  | 
|  | virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; } | 
|  |  | 
|  | inline int32_t getAction() const { return mAction; } | 
|  |  | 
|  | inline int32_t getFlags() const { return mFlags; } | 
|  |  | 
|  | inline void setFlags(int32_t flags) { mFlags = flags; } | 
|  |  | 
|  | inline int32_t getKeyCode() const { return mKeyCode; } | 
|  |  | 
|  | inline int32_t getScanCode() const { return mScanCode; } | 
|  |  | 
|  | inline int32_t getMetaState() const { return mMetaState; } | 
|  |  | 
|  | inline int32_t getRepeatCount() const { return mRepeatCount; } | 
|  |  | 
|  | inline nsecs_t getDownTime() const { return mDownTime; } | 
|  |  | 
|  | inline nsecs_t getEventTime() const { return mEventTime; } | 
|  |  | 
|  | static const char* getLabel(int32_t keyCode); | 
|  | static int32_t getKeyCodeFromLabel(const char* label); | 
|  |  | 
|  | void initialize( | 
|  | int32_t deviceId, | 
|  | int32_t source, | 
|  | int32_t action, | 
|  | int32_t flags, | 
|  | int32_t keyCode, | 
|  | int32_t scanCode, | 
|  | int32_t metaState, | 
|  | int32_t repeatCount, | 
|  | nsecs_t downTime, | 
|  | nsecs_t eventTime); | 
|  | void initialize(const KeyEvent& from); | 
|  |  | 
|  | protected: | 
|  | int32_t mAction; | 
|  | int32_t mFlags; | 
|  | int32_t mKeyCode; | 
|  | int32_t mScanCode; | 
|  | int32_t mMetaState; | 
|  | int32_t mRepeatCount; | 
|  | nsecs_t mDownTime; | 
|  | nsecs_t mEventTime; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Motion events. | 
|  | */ | 
|  | class MotionEvent : public InputEvent { | 
|  | public: | 
|  | virtual ~MotionEvent() { } | 
|  |  | 
|  | virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; } | 
|  |  | 
|  | inline int32_t getDisplayId() const { return mDisplayId; } | 
|  |  | 
|  | inline void setDisplayId(int32_t displayId) { mDisplayId = displayId; } | 
|  |  | 
|  | inline int32_t getAction() const { return mAction; } | 
|  |  | 
|  | inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; } | 
|  |  | 
|  | inline int32_t getActionIndex() const { | 
|  | return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) | 
|  | >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; | 
|  | } | 
|  |  | 
|  | inline void setAction(int32_t action) { mAction = action; } | 
|  |  | 
|  | inline int32_t getFlags() const { return mFlags; } | 
|  |  | 
|  | inline void setFlags(int32_t flags) { mFlags = flags; } | 
|  |  | 
|  | inline int32_t getEdgeFlags() const { return mEdgeFlags; } | 
|  |  | 
|  | inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; } | 
|  |  | 
|  | inline int32_t getMetaState() const { return mMetaState; } | 
|  |  | 
|  | inline void setMetaState(int32_t metaState) { mMetaState = metaState; } | 
|  |  | 
|  | inline int32_t getButtonState() const { return mButtonState; } | 
|  |  | 
|  | inline void setButtonState(int32_t buttonState) { mButtonState = buttonState; } | 
|  |  | 
|  | inline int32_t getActionButton() const { return mActionButton; } | 
|  |  | 
|  | inline void setActionButton(int32_t button) { mActionButton = button; } | 
|  |  | 
|  | inline float getXOffset() const { return mXOffset; } | 
|  |  | 
|  | inline float getYOffset() const { return mYOffset; } | 
|  |  | 
|  | inline float getXPrecision() const { return mXPrecision; } | 
|  |  | 
|  | inline float getYPrecision() const { return mYPrecision; } | 
|  |  | 
|  | inline nsecs_t getDownTime() const { return mDownTime; } | 
|  |  | 
|  | inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; } | 
|  |  | 
|  | inline size_t getPointerCount() const { return mPointerProperties.size(); } | 
|  |  | 
|  | inline const PointerProperties* getPointerProperties(size_t pointerIndex) const { | 
|  | return &mPointerProperties[pointerIndex]; | 
|  | } | 
|  |  | 
|  | inline int32_t getPointerId(size_t pointerIndex) const { | 
|  | return mPointerProperties[pointerIndex].id; | 
|  | } | 
|  |  | 
|  | inline int32_t getToolType(size_t pointerIndex) const { | 
|  | return mPointerProperties[pointerIndex].toolType; | 
|  | } | 
|  |  | 
|  | inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; } | 
|  |  | 
|  | const PointerCoords* getRawPointerCoords(size_t pointerIndex) const; | 
|  |  | 
|  | float getRawAxisValue(int32_t axis, size_t pointerIndex) const; | 
|  |  | 
|  | inline float getRawX(size_t pointerIndex) const { | 
|  | return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getRawY(size_t pointerIndex) const { | 
|  | return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); | 
|  | } | 
|  |  | 
|  | float getAxisValue(int32_t axis, size_t pointerIndex) const; | 
|  |  | 
|  | inline float getX(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getY(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getPressure(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getSize(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getTouchMajor(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getTouchMinor(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getToolMajor(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getToolMinor(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getOrientation(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; } | 
|  |  | 
|  | inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const { | 
|  | return mSampleEventTimes[historicalIndex]; | 
|  | } | 
|  |  | 
|  | const PointerCoords* getHistoricalRawPointerCoords( | 
|  | size_t pointerIndex, size_t historicalIndex) const; | 
|  |  | 
|  | float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex, | 
|  | size_t historicalIndex) const; | 
|  |  | 
|  | inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalRawAxisValue( | 
|  | AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalRawAxisValue( | 
|  | AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const; | 
|  |  | 
|  | inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | ssize_t findPointerIndex(int32_t pointerId) const; | 
|  |  | 
|  | void initialize( | 
|  | int32_t deviceId, | 
|  | int32_t source, | 
|  | int32_t displayId, | 
|  | int32_t action, | 
|  | int32_t actionButton, | 
|  | int32_t flags, | 
|  | int32_t edgeFlags, | 
|  | int32_t metaState, | 
|  | int32_t buttonState, | 
|  | float xOffset, | 
|  | float yOffset, | 
|  | float xPrecision, | 
|  | float yPrecision, | 
|  | nsecs_t downTime, | 
|  | nsecs_t eventTime, | 
|  | size_t pointerCount, | 
|  | const PointerProperties* pointerProperties, | 
|  | const PointerCoords* pointerCoords); | 
|  |  | 
|  | void copyFrom(const MotionEvent* other, bool keepHistory); | 
|  |  | 
|  | void addSample( | 
|  | nsecs_t eventTime, | 
|  | const PointerCoords* pointerCoords); | 
|  |  | 
|  | void offsetLocation(float xOffset, float yOffset); | 
|  |  | 
|  | void scale(float scaleFactor); | 
|  |  | 
|  | // Apply 3x3 perspective matrix transformation. | 
|  | // Matrix is in row-major form and compatible with SkMatrix. | 
|  | void transform(const float matrix[9]); | 
|  |  | 
|  | #ifdef __ANDROID__ | 
|  | status_t readFromParcel(Parcel* parcel); | 
|  | status_t writeToParcel(Parcel* parcel) const; | 
|  | #endif | 
|  |  | 
|  | static bool isTouchEvent(int32_t source, int32_t action); | 
|  | inline bool isTouchEvent() const { | 
|  | return isTouchEvent(mSource, mAction); | 
|  | } | 
|  |  | 
|  | // Low-level accessors. | 
|  | inline const PointerProperties* getPointerProperties() const { | 
|  | return mPointerProperties.array(); | 
|  | } | 
|  | inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); } | 
|  | inline const PointerCoords* getSamplePointerCoords() const { | 
|  | return mSamplePointerCoords.array(); | 
|  | } | 
|  |  | 
|  | static const char* getLabel(int32_t axis); | 
|  | static int32_t getAxisFromLabel(const char* label); | 
|  |  | 
|  | protected: | 
|  | int32_t mDisplayId; | 
|  | int32_t mAction; | 
|  | int32_t mActionButton; | 
|  | int32_t mFlags; | 
|  | int32_t mEdgeFlags; | 
|  | int32_t mMetaState; | 
|  | int32_t mButtonState; | 
|  | float mXOffset; | 
|  | float mYOffset; | 
|  | float mXPrecision; | 
|  | float mYPrecision; | 
|  | nsecs_t mDownTime; | 
|  | Vector<PointerProperties> mPointerProperties; | 
|  | Vector<nsecs_t> mSampleEventTimes; | 
|  | Vector<PointerCoords> mSamplePointerCoords; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Input event factory. | 
|  | */ | 
|  | class InputEventFactoryInterface { | 
|  | protected: | 
|  | virtual ~InputEventFactoryInterface() { } | 
|  |  | 
|  | public: | 
|  | InputEventFactoryInterface() { } | 
|  |  | 
|  | virtual KeyEvent* createKeyEvent() = 0; | 
|  | virtual MotionEvent* createMotionEvent() = 0; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * A simple input event factory implementation that uses a single preallocated instance | 
|  | * of each type of input event that are reused for each request. | 
|  | */ | 
|  | class PreallocatedInputEventFactory : public InputEventFactoryInterface { | 
|  | public: | 
|  | PreallocatedInputEventFactory() { } | 
|  | virtual ~PreallocatedInputEventFactory() { } | 
|  |  | 
|  | virtual KeyEvent* createKeyEvent() { return & mKeyEvent; } | 
|  | virtual MotionEvent* createMotionEvent() { return & mMotionEvent; } | 
|  |  | 
|  | private: | 
|  | KeyEvent mKeyEvent; | 
|  | MotionEvent mMotionEvent; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * An input event factory implementation that maintains a pool of input events. | 
|  | */ | 
|  | class PooledInputEventFactory : public InputEventFactoryInterface { | 
|  | public: | 
|  | PooledInputEventFactory(size_t maxPoolSize = 20); | 
|  | virtual ~PooledInputEventFactory(); | 
|  |  | 
|  | virtual KeyEvent* createKeyEvent(); | 
|  | virtual MotionEvent* createMotionEvent(); | 
|  |  | 
|  | void recycle(InputEvent* event); | 
|  |  | 
|  | private: | 
|  | const size_t mMaxPoolSize; | 
|  |  | 
|  | Vector<KeyEvent*> mKeyEventPool; | 
|  | Vector<MotionEvent*> mMotionEventPool; | 
|  | }; | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | #endif // _LIBINPUT_INPUT_H |