| /* libs/opengles/fp.h | 
 | ** | 
 | ** Copyright 2006, The Android Open Source Project | 
 | ** | 
 | ** Licensed under the Apache License, Version 2.0 (the "License");  | 
 | ** you may not use this file except in compliance with the License.  | 
 | ** You may obtain a copy of the License at  | 
 | ** | 
 | **     http://www.apache.org/licenses/LICENSE-2.0  | 
 | ** | 
 | ** Unless required by applicable law or agreed to in writing, software  | 
 | ** distributed under the License is distributed on an "AS IS" BASIS,  | 
 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  | 
 | ** See the License for the specific language governing permissions and  | 
 | ** limitations under the License. | 
 | */ | 
 |  | 
 | #ifndef ANDROID_OPENGLES_FP_H | 
 | #define ANDROID_OPENGLES_FP_H | 
 |  | 
 | #include <stdint.h> | 
 | #include <stddef.h> | 
 | #include <sys/types.h> | 
 | #include <math.h> | 
 |  | 
 | #include <private/pixelflinger/ggl_context.h> | 
 |  | 
 | #include <GLES/gl.h> | 
 |  | 
 | #define DEBUG_USE_FLOATS      0 | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | extern "C" GLfixed gglFloatToFixed(float f) __attribute__((const)); | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | namespace android { | 
 |  | 
 | namespace gl { | 
 |  | 
 |         GLfloat fixedToFloat(GLfixed) CONST; | 
 |  | 
 |         void    sincosf(GLfloat angle, GLfloat* s, GLfloat* c); | 
 |         float   sinef(GLfloat x) CONST; | 
 |         float   cosinef(GLfloat x) CONST; | 
 |  | 
 | inline bool     cmpf(GLfloat a, GLfloat b) CONST; | 
 | inline bool     isZerof(GLfloat) CONST; | 
 | inline bool     isOnef(GLfloat) CONST; | 
 |  | 
 | inline int      isZeroOrNegativef(GLfloat) CONST; | 
 |  | 
 | inline int      exponent(GLfloat) CONST; | 
 | inline int32_t  mantissa(GLfloat) CONST; | 
 | inline GLfloat  clampToZerof(GLfloat) CONST; | 
 | inline GLfloat  reciprocalf(GLfloat) CONST; | 
 | inline GLfloat  rsqrtf(GLfloat) CONST; | 
 | inline GLfloat  sqrf(GLfloat) CONST; | 
 | inline GLfloat  addExpf(GLfloat v, int e) CONST; | 
 | inline GLfloat  mul2f(GLfloat v) CONST; | 
 | inline GLfloat  div2f(GLfloat v) CONST; | 
 | inline GLfloat  absf(GLfloat v) CONST; | 
 |  | 
 |  | 
 | /*  | 
 |  * float fastexpf(float) : a fast approximation of expf(x) | 
 |  *		give somewhat accurate results for -88 <= x <= 88 | 
 |  * | 
 |  * exp(x) = 2^(x/ln(2)) | 
 |  * we use the properties of float encoding | 
 |  * to get a fast 2^ and linear interpolation | 
 |  * | 
 |  */ | 
 |  | 
 | inline float fastexpf(float y) __attribute__((const)); | 
 |  | 
 | inline float fastexpf(float y) | 
 | { | 
 | 	union { | 
 | 		float	r; | 
 | 		int32_t	i; | 
 | 	} u;	 | 
 |  | 
 | 	// 127*ln(2) = 88 | 
 | 	if (y < -88.0f) { | 
 | 		u.r = 0.0f; | 
 | 	} else if (y > 88.0f) { | 
 | 		u.r = INFINITY; | 
 | 	} else { | 
 | 		const float kOneOverLogTwo = (1L<<23) / M_LN2; | 
 | 		const int32_t kExponentBias = 127L<<23; | 
 | 		const int32_t e = int32_t(y*kOneOverLogTwo); | 
 | 		u.i = e + kExponentBias; | 
 | 	} | 
 | 	 | 
 | 	return u.r; | 
 | } | 
 |  | 
 |  | 
 | bool cmpf(GLfloat a, GLfloat b) { | 
 | #if DEBUG_USE_FLOATS | 
 |     return a == b; | 
 | #else | 
 |     union { | 
 |         float       f; | 
 |         uint32_t    i; | 
 |     } ua, ub; | 
 |     ua.f = a; | 
 |     ub.f = b; | 
 |     return ua.i == ub.i; | 
 | #endif | 
 | }  | 
 |  | 
 | bool isZerof(GLfloat v) { | 
 | #if DEBUG_USE_FLOATS | 
 |     return v == 0; | 
 | #else | 
 |     union { | 
 |         float       f; | 
 |         int32_t     i; | 
 |     }; | 
 |     f = v; | 
 |     return (i<<1) == 0; | 
 | #endif | 
 | } | 
 |  | 
 | bool isOnef(GLfloat v) { | 
 |     return cmpf(v, 1.0f); | 
 | } | 
 |  | 
 | int isZeroOrNegativef(GLfloat v) { | 
 | #if DEBUG_USE_FLOATS | 
 |     return v <= 0; | 
 | #else | 
 |     union { | 
 |         float       f; | 
 |         int32_t     i; | 
 |     }; | 
 |     f = v; | 
 |     return isZerof(v) | (i>>31); | 
 | #endif | 
 | } | 
 |  | 
 | int exponent(GLfloat v) { | 
 |     union { | 
 |         float    f; | 
 |         uint32_t i; | 
 |     }; | 
 |     f = v; | 
 |     return ((i << 1) >> 24) - 127; | 
 | } | 
 |  | 
 | int32_t mantissa(GLfloat v) { | 
 |     union { | 
 |         float    f; | 
 |         uint32_t i; | 
 |     }; | 
 |     f = v; | 
 |     if (!(i&0x7F800000)) return 0; | 
 |     const int s = i >> 31; | 
 |     i |= (1L<<23); | 
 |     i &= ~0xFF000000; | 
 |     return s ? -i : i; | 
 | } | 
 |  | 
 | GLfloat clampToZerof(GLfloat v) { | 
 | #if DEBUG_USE_FLOATS | 
 |     return v<0 ? 0 : (v>1 ? 1 : v); | 
 | #else | 
 |     union { | 
 |         float       f; | 
 |         int32_t     i; | 
 |     }; | 
 |     f = v; | 
 |     i &= ~(i>>31); | 
 |     return f; | 
 | #endif | 
 | } | 
 |  | 
 | GLfloat reciprocalf(GLfloat v) { | 
 |     // XXX: do better | 
 |     return 1.0f / v; | 
 | } | 
 |  | 
 | GLfloat rsqrtf(GLfloat v) { | 
 |     // XXX: do better | 
 |     return 1.0f / sqrtf(v); | 
 | } | 
 |  | 
 | GLfloat sqrf(GLfloat v) { | 
 |     // XXX: do better | 
 |     return v*v; | 
 | } | 
 |  | 
 | GLfloat addExpf(GLfloat v, int e) { | 
 |     union { | 
 |         float       f; | 
 |         int32_t     i; | 
 |     }; | 
 |     f = v; | 
 |     if (i<<1) { // XXX: deal with over/underflow	 | 
 |         i += int32_t(e)<<23; | 
 |     } | 
 |     return f; | 
 | } | 
 |  | 
 | GLfloat mul2f(GLfloat v) { | 
 | #if DEBUG_USE_FLOATS | 
 |     return v*2; | 
 | #else | 
 |     return addExpf(v, 1); | 
 | #endif | 
 | } | 
 |  | 
 | GLfloat div2f(GLfloat v) { | 
 | #if DEBUG_USE_FLOATS | 
 |     return v*0.5f; | 
 | #else | 
 |     return addExpf(v, -1); | 
 | #endif | 
 | } | 
 |  | 
 | GLfloat  absf(GLfloat v) { | 
 | #if DEBUG_USE_FLOATS | 
 |     return v<0 ? -v : v; | 
 | #else | 
 |     union { | 
 |         float       f; | 
 |         int32_t     i; | 
 |     }; | 
 |     f = v; | 
 |     i &= ~0x80000000; | 
 |     return f; | 
 | #endif | 
 | } | 
 |  | 
 | };  // namespace gl | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | }; // namespace android | 
 |  | 
 | #endif // ANDROID_OPENGLES_FP_H | 
 |  |