blob: f4d4ee978d5532bfb2f07a46005fa35823511a8e [file] [log] [blame]
# IMPORTANT - please keep alphabetize to reduce merge conflicts
package: "com.android.graphics.surfaceflinger.flags"
container: "system"
flag {
name: "adpf_gpu_sf"
namespace: "game"
description: "Guards use of the sending ADPF GPU duration hint and load hints from SurfaceFlinger to Power HAL"
bug: "284324521"
} # adpf_gpu_sf
flag {
name: "ce_fence_promise"
namespace: "window_surfaces"
description: "Moves logic for buffer release fences into LayerFE"
bug: "294936197"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # ce_fence_promise
flag {
name: "commit_not_composited"
namespace: "core_graphics"
description: "mark frames as non janky if the transaction resulted in no composition"
bug: "340633280"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # commit_not_composited
flag {
name: "deprecate_vsync_sf"
namespace: "core_graphics"
description: "Depracate eVsyncSourceSurfaceFlinger and use vsync_app everywhere"
bug: "162235855"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # deprecate_vsync_sf
flag {
name: "detached_mirror"
namespace: "window_surfaces"
description: "Ignore local transform when mirroring a partial hierarchy"
bug: "337845753"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # detached_mirror
flag {
name: "flush_buffer_slots_to_uncache"
namespace: "core_graphics"
description: "Flush DisplayCommands for disabled displays in order to uncache requested buffers."
bug: "330806421"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # flush_buffer_slots_to_uncache
flag {
name: "force_compile_graphite_renderengine"
namespace: "core_graphics"
description: "Compile Skia's Graphite Vulkan backend in RenderEngine, but do NOT enable it, unless graphite_renderengine is also set. It can also be enabled with the debug.renderengine.graphite system property for testing. In contrast, the graphite_renderengine flag both compiles AND enables Graphite in RenderEngine."
bug: "293371537"
is_fixed_read_only: true
} # force_compile_graphite_renderengine
flag {
name: "frame_rate_category_mrr"
namespace: "core_graphics"
description: "Enable to use frame rate category and newer frame rate votes such as GTE in SurfaceFlinger scheduler, to guard dVRR changes from MRR devices"
bug: "330224639"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # frame_rate_category_mrr
flag {
name: "latch_unsignaled_with_auto_refresh_changed"
namespace: "core_graphics"
description: "Ignore eAutoRefreshChanged with latch unsignaled"
bug: "331513837"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # latch_unsignaled_with_auto_refresh_changed
flag {
name: "local_tonemap_screenshots"
namespace: "core_graphics"
description: "Enables local tonemapping when capturing screenshots"
bug: "329464641"
is_fixed_read_only: true
} # local_tonemap_screenshots
flag {
name: "single_hop_screenshot"
namespace: "window_surfaces"
description: "Only access SF main thread once during a screenshot"
bug: "285553970"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # single_hop_screenshot
flag {
name: "override_trusted_overlay"
namespace: "window_surfaces"
description: "Allow child to disable trusted overlay set by a parent layer"
bug: "339701674"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # override_trusted_overlay
flag {
name: "vrr_bugfix_24q4"
namespace: "core_graphics"
description: "bug fixes for VRR"
bug: "331513837"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # vrr_bugfix_24q4
# IMPORTANT - please keep alphabetize to reduce merge conflicts