blob: 282dfe7abea1844dc9656a9bb188533ae1bbedb8 [file] [log] [blame]
/*
* Copyright 2024 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#undef LOG_TAG
#define LOG_TAG "RenderEngine"
#include <include/core/SkSurface.h>
#include <include/gpu/GrDirectContext.h>
#include <include/gpu/gl/GrGLInterface.h>
#include <include/gpu/graphite/Context.h>
#include <include/gpu/vk/GrVkBackendContext.h>
#include "include/gpu/vk/VulkanBackendContext.h"
#include "SkiaBackendTexture.h"
#include <log/log.h>
#include <memory>
namespace android::renderengine::skia {
/**
* Abstraction over Ganesh and Graphite's underlying context-like objects.
*
* On destruction, subclasses will submit any pending work before destroying their internal Skia
* context(s). Any unused cached SkiaBackendTextures created from a SkiaGpuContext that are awaiting
* cleanup must be deleted before destroying that SkiaGpuContext, and any textures that are released
* during ~SkiaGpuContext must be configured to be deleted immediately.
*/
class SkiaGpuContext {
public:
/**
* glInterface must remain valid until after SkiaGpuContext is destroyed.
*/
static std::unique_ptr<SkiaGpuContext> MakeGL_Ganesh(
sk_sp<const GrGLInterface> glInterface,
GrContextOptions::PersistentCache& skSLCacheMonitor);
/**
* grVkBackendContext must remain valid until after SkiaGpuContext is destroyed.
*/
static std::unique_ptr<SkiaGpuContext> MakeVulkan_Ganesh(
const GrVkBackendContext& grVkBackendContext,
GrContextOptions::PersistentCache& skSLCacheMonitor);
// TODO: b/293371537 - Need shader / pipeline monitoring support in Graphite.
/**
* vulkanBackendContext must remain valid until after SkiaGpuContext is destroyed.
*/
static std::unique_ptr<SkiaGpuContext> MakeVulkan_Graphite(
const skgpu::VulkanBackendContext& vulkanBackendContext);
virtual ~SkiaGpuContext() = default;
/**
* Only callable on Ganesh-backed instances of SkiaGpuContext, otherwise fatal.
*/
virtual sk_sp<GrDirectContext> grDirectContext() {
LOG_ALWAYS_FATAL("grDirectContext() called on a non-Ganesh instance of SkiaGpuContext!");
}
/**
* Only callable on Graphite-backed instances of SkiaGpuContext, otherwise fatal.
*/
virtual std::shared_ptr<skgpu::graphite::Context> graphiteContext() {
LOG_ALWAYS_FATAL("graphiteContext() called on a non-Graphite instance of SkiaGpuContext!");
}
/**
* Only callable on Graphite-backed instances of SkiaGpuContext, otherwise fatal.
*/
virtual std::shared_ptr<skgpu::graphite::Recorder> graphiteRecorder() {
LOG_ALWAYS_FATAL("graphiteRecorder() called on a non-Graphite instance of SkiaGpuContext!");
}
virtual std::unique_ptr<SkiaBackendTexture> makeBackendTexture(AHardwareBuffer* buffer,
bool isOutputBuffer) = 0;
/**
* Notes:
* - The surface doesn't count against Skia's caching budgets.
* - Protected status is set to match the implementation's underlying context.
* - The origin of the surface in texture space corresponds to the top-left content pixel.
* - AA is always enabled.
*/
virtual sk_sp<SkSurface> createRenderTarget(SkImageInfo imageInfo) = 0;
virtual bool isAbandonedOrDeviceLost() = 0;
virtual size_t getMaxRenderTargetSize() const = 0;
virtual size_t getMaxTextureSize() const = 0;
virtual void setResourceCacheLimit(size_t maxResourceBytes) = 0;
virtual void purgeUnlockedScratchResources() = 0;
virtual void resetContextIfApplicable() = 0; // No-op outside of GL (&& Ganesh at this point.)
virtual void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const = 0;
};
} // namespace android::renderengine::skia