|  | /* | 
|  | * Copyright (C) 2006 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_UI_RECT | 
|  | #define ANDROID_UI_RECT | 
|  |  | 
|  | #include <utils/Flattenable.h> | 
|  | #include <utils/Log.h> | 
|  | #include <utils/TypeHelpers.h> | 
|  | #include <log/log.h> | 
|  |  | 
|  | #include <ui/FloatRect.h> | 
|  | #include <ui/Point.h> | 
|  |  | 
|  | #include <android/rect.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class Rect : public ARect, public LightFlattenablePod<Rect> | 
|  | { | 
|  | public: | 
|  | typedef ARect::value_type value_type; | 
|  |  | 
|  | static const Rect INVALID_RECT; | 
|  | static const Rect EMPTY_RECT; | 
|  |  | 
|  | // we don't provide copy-ctor and operator= on purpose | 
|  | // because we want the compiler generated versions | 
|  |  | 
|  | inline Rect() : Rect(INVALID_RECT) {} | 
|  |  | 
|  | template <typename T> | 
|  | inline Rect(T w, T h) { | 
|  | if (w > INT32_MAX) { | 
|  | w = INT32_MAX; | 
|  | } | 
|  | if (h > INT32_MAX) { | 
|  | h = INT32_MAX; | 
|  | } | 
|  | left = top = 0; | 
|  | right = static_cast<int32_t>(w); | 
|  | bottom = static_cast<int32_t>(h); | 
|  | } | 
|  |  | 
|  | inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) { | 
|  | left = l; | 
|  | top = t; | 
|  | right = r; | 
|  | bottom = b; | 
|  | } | 
|  |  | 
|  | inline Rect(const Point& lt, const Point& rb) { | 
|  | left = lt.x; | 
|  | top = lt.y; | 
|  | right = rb.x; | 
|  | bottom = rb.y; | 
|  | } | 
|  |  | 
|  | inline explicit Rect(const FloatRect& floatRect) { | 
|  | // Ideally we would use std::round, but we don't want to add an STL | 
|  | // dependency here, so we use an approximation | 
|  | left = static_cast<int32_t>(floatRect.left + 0.5f); | 
|  | top = static_cast<int32_t>(floatRect.top + 0.5f); | 
|  | right = static_cast<int32_t>(floatRect.right + 0.5f); | 
|  | bottom = static_cast<int32_t>(floatRect.bottom + 0.5f); | 
|  | } | 
|  |  | 
|  | void makeInvalid(); | 
|  |  | 
|  | inline void clear() { | 
|  | left = top = right = bottom = 0; | 
|  | } | 
|  |  | 
|  | // a valid rectangle has a non negative width and height | 
|  | inline bool isValid() const { | 
|  | return (getWidth() >= 0) && (getHeight() >= 0); | 
|  | } | 
|  |  | 
|  | // an empty rect has a zero width or height, or is invalid | 
|  | inline bool isEmpty() const { | 
|  | return (getWidth() <= 0) || (getHeight() <= 0); | 
|  | } | 
|  |  | 
|  | // rectangle's width | 
|  | inline int32_t getWidth() const { | 
|  | return right - left; | 
|  | } | 
|  |  | 
|  | // rectangle's height | 
|  | inline int32_t getHeight() const { | 
|  | return bottom - top; | 
|  | } | 
|  |  | 
|  | inline Rect getBounds() const { | 
|  | return Rect(right - left, bottom - top); | 
|  | } | 
|  |  | 
|  | void setLeftTop(const Point& lt) { | 
|  | left = lt.x; | 
|  | top = lt.y; | 
|  | } | 
|  |  | 
|  | void setRightBottom(const Point& rb) { | 
|  | right = rb.x; | 
|  | bottom = rb.y; | 
|  | } | 
|  |  | 
|  | // the following 4 functions return the 4 corners of the rect as Point | 
|  | Point leftTop() const { | 
|  | return Point(left, top); | 
|  | } | 
|  | Point rightBottom() const { | 
|  | return Point(right, bottom); | 
|  | } | 
|  | Point rightTop() const { | 
|  | return Point(right, top); | 
|  | } | 
|  | Point leftBottom() const { | 
|  | return Point(left, bottom); | 
|  | } | 
|  |  | 
|  | // comparisons | 
|  | inline bool operator == (const Rect& rhs) const { | 
|  | return (left == rhs.left) && (top == rhs.top) && | 
|  | (right == rhs.right) && (bottom == rhs.bottom); | 
|  | } | 
|  |  | 
|  | inline bool operator != (const Rect& rhs) const { | 
|  | return !operator == (rhs); | 
|  | } | 
|  |  | 
|  | // operator < defines an order which allows to use rectangles in sorted | 
|  | // vectors. | 
|  | bool operator < (const Rect& rhs) const; | 
|  |  | 
|  | const Rect operator + (const Point& rhs) const; | 
|  | const Rect operator - (const Point& rhs) const; | 
|  |  | 
|  | Rect& operator += (const Point& rhs) { | 
|  | return offsetBy(rhs.x, rhs.y); | 
|  | } | 
|  | Rect& operator -= (const Point& rhs) { | 
|  | return offsetBy(-rhs.x, -rhs.y); | 
|  | } | 
|  |  | 
|  | Rect& offsetToOrigin() { | 
|  | right -= left; | 
|  | bottom -= top; | 
|  | left = top = 0; | 
|  | return *this; | 
|  | } | 
|  | Rect& offsetTo(const Point& p) { | 
|  | return offsetTo(p.x, p.y); | 
|  | } | 
|  | Rect& offsetBy(const Point& dp) { | 
|  | return offsetBy(dp.x, dp.y); | 
|  | } | 
|  |  | 
|  | Rect& offsetTo(int32_t x, int32_t y); | 
|  | Rect& offsetBy(int32_t x, int32_t y); | 
|  |  | 
|  | bool intersect(const Rect& with, Rect* result) const; | 
|  |  | 
|  | // Create a new Rect by transforming this one using a graphics HAL | 
|  | // transform.  This rectangle is defined in a coordinate space starting at | 
|  | // the origin and extending to (width, height).  If the transform includes | 
|  | // a ROT90 then the output rectangle is defined in a space extending to | 
|  | // (height, width).  Otherwise the output rectangle is in the same space as | 
|  | // the input. | 
|  | Rect transform(uint32_t xform, int32_t width, int32_t height) const; | 
|  |  | 
|  | // this calculates (Region(*this) - exclude).bounds() efficiently | 
|  | Rect reduce(const Rect& exclude) const; | 
|  |  | 
|  | // for backward compatibility | 
|  | inline int32_t width() const { return getWidth(); } | 
|  | inline int32_t height() const { return getHeight(); } | 
|  | inline void set(const Rect& rhs) { operator = (rhs); } | 
|  |  | 
|  | FloatRect toFloatRect() const { | 
|  | return {static_cast<float>(left), static_cast<float>(top), | 
|  | static_cast<float>(right), static_cast<float>(bottom)}; | 
|  | } | 
|  | }; | 
|  |  | 
|  | ANDROID_BASIC_TYPES_TRAITS(Rect) | 
|  |  | 
|  | }; // namespace android | 
|  |  | 
|  | #endif // ANDROID_UI_RECT |