|  | /* | 
|  | * Copyright 2017 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
|  |  | 
|  | //#define LOG_NDEBUG 1 | 
|  | #define LOG_TAG "GraphicsEnv" | 
|  |  | 
|  | #include <graphicsenv/GraphicsEnv.h> | 
|  |  | 
|  | #include <dlfcn.h> | 
|  | #include <unistd.h> | 
|  |  | 
|  | #include <android-base/file.h> | 
|  | #include <android-base/properties.h> | 
|  | #include <android-base/strings.h> | 
|  | #include <android/dlext.h> | 
|  | #include <binder/IServiceManager.h> | 
|  | #include <cutils/properties.h> | 
|  | #include <graphicsenv/IGpuService.h> | 
|  | #include <log/log.h> | 
|  | #include <sys/prctl.h> | 
|  | #include <utils/Trace.h> | 
|  |  | 
|  | #include <memory> | 
|  | #include <string> | 
|  | #include <thread> | 
|  |  | 
|  | // TODO(b/37049319) Get this from a header once one exists | 
|  | extern "C" { | 
|  | android_namespace_t* android_get_exported_namespace(const char*); | 
|  | android_namespace_t* android_create_namespace(const char* name, const char* ld_library_path, | 
|  | const char* default_library_path, uint64_t type, | 
|  | const char* permitted_when_isolated_path, | 
|  | android_namespace_t* parent); | 
|  | bool android_link_namespaces(android_namespace_t* from, android_namespace_t* to, | 
|  | const char* shared_libs_sonames); | 
|  |  | 
|  | enum { | 
|  | ANDROID_NAMESPACE_TYPE_ISOLATED = 1, | 
|  | ANDROID_NAMESPACE_TYPE_SHARED = 2, | 
|  | }; | 
|  | } | 
|  |  | 
|  | // TODO(ianelliott@): Get the following from an ANGLE header: | 
|  | #define CURRENT_ANGLE_API_VERSION 2 // Current API verion we are targetting | 
|  | // Version-2 API: | 
|  | typedef bool (*fpANGLEGetFeatureSupportUtilAPIVersion)(unsigned int* versionToUse); | 
|  | typedef bool (*fpANGLEAndroidParseRulesString)(const char* rulesString, void** rulesHandle, | 
|  | int* rulesVersion); | 
|  | typedef bool (*fpANGLEGetSystemInfo)(void** handle); | 
|  | typedef bool (*fpANGLEAddDeviceInfoToSystemInfo)(const char* deviceMfr, const char* deviceModel, | 
|  | void* handle); | 
|  | typedef bool (*fpANGLEShouldBeUsedForApplication)(void* rulesHandle, int rulesVersion, | 
|  | void* systemInfoHandle, const char* appName); | 
|  | typedef bool (*fpANGLEFreeRulesHandle)(void* handle); | 
|  | typedef bool (*fpANGLEFreeSystemInfoHandle)(void* handle); | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | enum NativeLibrary { | 
|  | LLNDK = 0, | 
|  | VNDKSP = 1, | 
|  | }; | 
|  |  | 
|  | static constexpr const char* kNativeLibrariesSystemConfigPath[] = {"/etc/llndk.libraries.txt", | 
|  | "/etc/vndksp.libraries.txt"}; | 
|  |  | 
|  | static std::string vndkVersionStr() { | 
|  | #ifdef __BIONIC__ | 
|  | std::string version = android::base::GetProperty("ro.vndk.version", ""); | 
|  | if (version != "" && version != "current") { | 
|  | return "." + version; | 
|  | } | 
|  | #endif | 
|  | return ""; | 
|  | } | 
|  |  | 
|  | static void insertVndkVersionStr(std::string* fileName) { | 
|  | LOG_ALWAYS_FATAL_IF(!fileName, "fileName should never be nullptr"); | 
|  | size_t insertPos = fileName->find_last_of("."); | 
|  | if (insertPos == std::string::npos) { | 
|  | insertPos = fileName->length(); | 
|  | } | 
|  | fileName->insert(insertPos, vndkVersionStr()); | 
|  | } | 
|  |  | 
|  | static bool readConfig(const std::string& configFile, std::vector<std::string>* soNames) { | 
|  | // Read list of public native libraries from the config file. | 
|  | std::string fileContent; | 
|  | if (!base::ReadFileToString(configFile, &fileContent)) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | std::vector<std::string> lines = base::Split(fileContent, "\n"); | 
|  |  | 
|  | for (auto& line : lines) { | 
|  | auto trimmedLine = base::Trim(line); | 
|  | if (!trimmedLine.empty()) { | 
|  | soNames->push_back(trimmedLine); | 
|  | } | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | static const std::string getSystemNativeLibraries(NativeLibrary type) { | 
|  | static const char* androidRootEnv = getenv("ANDROID_ROOT"); | 
|  | static const std::string rootDir = androidRootEnv != nullptr ? androidRootEnv : "/system"; | 
|  |  | 
|  | std::string nativeLibrariesSystemConfig = rootDir + kNativeLibrariesSystemConfigPath[type]; | 
|  |  | 
|  | insertVndkVersionStr(&nativeLibrariesSystemConfig); | 
|  |  | 
|  | std::vector<std::string> soNames; | 
|  | if (!readConfig(nativeLibrariesSystemConfig, &soNames)) { | 
|  | ALOGE("Failed to retrieve library names from %s", nativeLibrariesSystemConfig.c_str()); | 
|  | return ""; | 
|  | } | 
|  |  | 
|  | return base::Join(soNames, ':'); | 
|  | } | 
|  |  | 
|  | /*static*/ GraphicsEnv& GraphicsEnv::getInstance() { | 
|  | static GraphicsEnv env; | 
|  | return env; | 
|  | } | 
|  |  | 
|  | int GraphicsEnv::getCanLoadSystemLibraries() { | 
|  | if (property_get_bool("ro.debuggable", false) && prctl(PR_GET_DUMPABLE, 0, 0, 0, 0)) { | 
|  | // Return an integer value since this crosses library boundaries | 
|  | return 1; | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setDriverPathAndSphalLibraries(const std::string path, | 
|  | const std::string sphalLibraries) { | 
|  | if (!mDriverPath.empty() || !mSphalLibraries.empty()) { | 
|  | ALOGV("ignoring attempt to change driver path from '%s' to '%s' or change sphal libraries " | 
|  | "from '%s' to '%s'", | 
|  | mDriverPath.c_str(), path.c_str(), mSphalLibraries.c_str(), sphalLibraries.c_str()); | 
|  | return; | 
|  | } | 
|  | ALOGV("setting driver path to '%s' and sphal libraries to '%s'", path.c_str(), | 
|  | sphalLibraries.c_str()); | 
|  | mDriverPath = path; | 
|  | mSphalLibraries = sphalLibraries; | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::hintActivityLaunch() { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | std::thread trySendGpuStatsThread([this]() { | 
|  | // If there's already graphics driver preloaded in the process, just send | 
|  | // the stats info to GpuStats directly through async binder. | 
|  | std::lock_guard<std::mutex> lock(mStatsLock); | 
|  | if (mGpuStats.glDriverToSend) { | 
|  | mGpuStats.glDriverToSend = false; | 
|  | sendGpuStatsLocked(GraphicsEnv::Api::API_GL, true, mGpuStats.glDriverLoadingTime); | 
|  | } | 
|  | if (mGpuStats.vkDriverToSend) { | 
|  | mGpuStats.vkDriverToSend = false; | 
|  | sendGpuStatsLocked(GraphicsEnv::Api::API_VK, true, mGpuStats.vkDriverLoadingTime); | 
|  | } | 
|  | }); | 
|  | trySendGpuStatsThread.detach(); | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setGpuStats(const std::string& driverPackageName, | 
|  | const std::string& driverVersionName, uint64_t driverVersionCode, | 
|  | int64_t driverBuildTime, const std::string& appPackageName, | 
|  | const int vulkanVersion) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | std::lock_guard<std::mutex> lock(mStatsLock); | 
|  | ALOGV("setGpuStats:\n" | 
|  | "\tdriverPackageName[%s]\n" | 
|  | "\tdriverVersionName[%s]\n" | 
|  | "\tdriverVersionCode[%" PRIu64 "]\n" | 
|  | "\tdriverBuildTime[%" PRId64 "]\n" | 
|  | "\tappPackageName[%s]\n" | 
|  | "\tvulkanVersion[%d]\n", | 
|  | driverPackageName.c_str(), driverVersionName.c_str(), driverVersionCode, driverBuildTime, | 
|  | appPackageName.c_str(), vulkanVersion); | 
|  |  | 
|  | mGpuStats.driverPackageName = driverPackageName; | 
|  | mGpuStats.driverVersionName = driverVersionName; | 
|  | mGpuStats.driverVersionCode = driverVersionCode; | 
|  | mGpuStats.driverBuildTime = driverBuildTime; | 
|  | mGpuStats.appPackageName = appPackageName; | 
|  | mGpuStats.vulkanVersion = vulkanVersion; | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setDriverToLoad(GraphicsEnv::Driver driver) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | std::lock_guard<std::mutex> lock(mStatsLock); | 
|  | switch (driver) { | 
|  | case GraphicsEnv::Driver::GL: | 
|  | case GraphicsEnv::Driver::GL_UPDATED: | 
|  | case GraphicsEnv::Driver::ANGLE: { | 
|  | if (mGpuStats.glDriverToLoad == GraphicsEnv::Driver::NONE) { | 
|  | mGpuStats.glDriverToLoad = driver; | 
|  | break; | 
|  | } | 
|  |  | 
|  | if (mGpuStats.glDriverFallback == GraphicsEnv::Driver::NONE) { | 
|  | mGpuStats.glDriverFallback = driver; | 
|  | } | 
|  | break; | 
|  | } | 
|  | case Driver::VULKAN: | 
|  | case Driver::VULKAN_UPDATED: { | 
|  | if (mGpuStats.vkDriverToLoad == GraphicsEnv::Driver::NONE) { | 
|  | mGpuStats.vkDriverToLoad = driver; | 
|  | break; | 
|  | } | 
|  |  | 
|  | if (mGpuStats.vkDriverFallback == GraphicsEnv::Driver::NONE) { | 
|  | mGpuStats.vkDriverFallback = driver; | 
|  | } | 
|  | break; | 
|  | } | 
|  | default: | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setDriverLoaded(GraphicsEnv::Api api, bool isDriverLoaded, | 
|  | int64_t driverLoadingTime) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | std::lock_guard<std::mutex> lock(mStatsLock); | 
|  | const bool doNotSend = mGpuStats.appPackageName.empty(); | 
|  | if (api == GraphicsEnv::Api::API_GL) { | 
|  | if (doNotSend) mGpuStats.glDriverToSend = true; | 
|  | mGpuStats.glDriverLoadingTime = driverLoadingTime; | 
|  | } else { | 
|  | if (doNotSend) mGpuStats.vkDriverToSend = true; | 
|  | mGpuStats.vkDriverLoadingTime = driverLoadingTime; | 
|  | } | 
|  |  | 
|  | sendGpuStatsLocked(api, isDriverLoaded, driverLoadingTime); | 
|  | } | 
|  |  | 
|  | static sp<IGpuService> getGpuService() { | 
|  | const sp<IBinder> binder = defaultServiceManager()->checkService(String16("gpu")); | 
|  | if (!binder) { | 
|  | ALOGE("Failed to get gpu service"); | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | return interface_cast<IGpuService>(binder); | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setCpuVulkanInUse() { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | // Use the same stats lock to protect getGpuService() as well. | 
|  | std::lock_guard<std::mutex> lock(mStatsLock); | 
|  | const sp<IGpuService> gpuService = getGpuService(); | 
|  | if (gpuService) { | 
|  | gpuService->setCpuVulkanInUse(mGpuStats.appPackageName, mGpuStats.driverVersionCode); | 
|  | } | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::sendGpuStatsLocked(GraphicsEnv::Api api, bool isDriverLoaded, | 
|  | int64_t driverLoadingTime) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | // Do not sendGpuStats for those skipping the GraphicsEnvironment setup | 
|  | if (mGpuStats.appPackageName.empty()) return; | 
|  |  | 
|  | ALOGV("sendGpuStats:\n" | 
|  | "\tdriverPackageName[%s]\n" | 
|  | "\tdriverVersionName[%s]\n" | 
|  | "\tdriverVersionCode[%" PRIu64 "]\n" | 
|  | "\tdriverBuildTime[%" PRId64 "]\n" | 
|  | "\tappPackageName[%s]\n" | 
|  | "\tvulkanVersion[%d]\n" | 
|  | "\tapi[%d]\n" | 
|  | "\tisDriverLoaded[%d]\n" | 
|  | "\tdriverLoadingTime[%" PRId64 "]", | 
|  | mGpuStats.driverPackageName.c_str(), mGpuStats.driverVersionName.c_str(), | 
|  | mGpuStats.driverVersionCode, mGpuStats.driverBuildTime, mGpuStats.appPackageName.c_str(), | 
|  | mGpuStats.vulkanVersion, static_cast<int32_t>(api), isDriverLoaded, driverLoadingTime); | 
|  |  | 
|  | GraphicsEnv::Driver driver = GraphicsEnv::Driver::NONE; | 
|  | bool isIntendedDriverLoaded = false; | 
|  | if (api == GraphicsEnv::Api::API_GL) { | 
|  | driver = mGpuStats.glDriverToLoad; | 
|  | isIntendedDriverLoaded = | 
|  | isDriverLoaded && (mGpuStats.glDriverFallback == GraphicsEnv::Driver::NONE); | 
|  | } else { | 
|  | driver = mGpuStats.vkDriverToLoad; | 
|  | isIntendedDriverLoaded = | 
|  | isDriverLoaded && (mGpuStats.vkDriverFallback == GraphicsEnv::Driver::NONE); | 
|  | } | 
|  |  | 
|  | const sp<IGpuService> gpuService = getGpuService(); | 
|  | if (gpuService) { | 
|  | gpuService->setGpuStats(mGpuStats.driverPackageName, mGpuStats.driverVersionName, | 
|  | mGpuStats.driverVersionCode, mGpuStats.driverBuildTime, | 
|  | mGpuStats.appPackageName, mGpuStats.vulkanVersion, driver, | 
|  | isIntendedDriverLoaded, driverLoadingTime); | 
|  | } | 
|  | } | 
|  |  | 
|  | void* GraphicsEnv::loadLibrary(std::string name) { | 
|  | const android_dlextinfo dlextinfo = { | 
|  | .flags = ANDROID_DLEXT_USE_NAMESPACE, | 
|  | .library_namespace = getAngleNamespace(), | 
|  | }; | 
|  |  | 
|  | std::string libName = std::string("lib") + name + "_angle.so"; | 
|  |  | 
|  | void* so = android_dlopen_ext(libName.c_str(), RTLD_LOCAL | RTLD_NOW, &dlextinfo); | 
|  |  | 
|  | if (so) { | 
|  | ALOGD("dlopen_ext from APK (%s) success at %p", libName.c_str(), so); | 
|  | return so; | 
|  | } else { | 
|  | ALOGE("dlopen_ext(\"%s\") failed: %s", libName.c_str(), dlerror()); | 
|  | } | 
|  |  | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | bool GraphicsEnv::checkAngleRules(void* so) { | 
|  | char manufacturer[PROPERTY_VALUE_MAX]; | 
|  | char model[PROPERTY_VALUE_MAX]; | 
|  | property_get("ro.product.manufacturer", manufacturer, "UNSET"); | 
|  | property_get("ro.product.model", model, "UNSET"); | 
|  |  | 
|  | auto ANGLEGetFeatureSupportUtilAPIVersion = | 
|  | (fpANGLEGetFeatureSupportUtilAPIVersion)dlsym(so, | 
|  | "ANGLEGetFeatureSupportUtilAPIVersion"); | 
|  |  | 
|  | if (!ANGLEGetFeatureSupportUtilAPIVersion) { | 
|  | ALOGW("Cannot find ANGLEGetFeatureSupportUtilAPIVersion function"); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // Negotiate the interface version by requesting most recent known to the platform | 
|  | unsigned int versionToUse = CURRENT_ANGLE_API_VERSION; | 
|  | if (!(ANGLEGetFeatureSupportUtilAPIVersion)(&versionToUse)) { | 
|  | ALOGW("Cannot use ANGLE feature-support library, it is older than supported by EGL, " | 
|  | "requested version %u", | 
|  | versionToUse); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // Add and remove versions below as needed | 
|  | bool useAngle = false; | 
|  | switch (versionToUse) { | 
|  | case 2: { | 
|  | ALOGV("Using version %d of ANGLE feature-support library", versionToUse); | 
|  | void* rulesHandle = nullptr; | 
|  | int rulesVersion = 0; | 
|  | void* systemInfoHandle = nullptr; | 
|  |  | 
|  | // Get the symbols for the feature-support-utility library: | 
|  | #define GET_SYMBOL(symbol)                                                 \ | 
|  | fp##symbol symbol = (fp##symbol)dlsym(so, #symbol);                    \ | 
|  | if (!symbol) {                                                         \ | 
|  | ALOGW("Cannot find " #symbol " in ANGLE feature-support library"); \ | 
|  | break;                                                             \ | 
|  | } | 
|  | GET_SYMBOL(ANGLEAndroidParseRulesString); | 
|  | GET_SYMBOL(ANGLEGetSystemInfo); | 
|  | GET_SYMBOL(ANGLEAddDeviceInfoToSystemInfo); | 
|  | GET_SYMBOL(ANGLEShouldBeUsedForApplication); | 
|  | GET_SYMBOL(ANGLEFreeRulesHandle); | 
|  | GET_SYMBOL(ANGLEFreeSystemInfoHandle); | 
|  |  | 
|  | // Parse the rules, obtain the SystemInfo, and evaluate the | 
|  | // application against the rules: | 
|  | if (!(ANGLEAndroidParseRulesString)(mRulesBuffer.data(), &rulesHandle, &rulesVersion)) { | 
|  | ALOGW("ANGLE feature-support library cannot parse rules file"); | 
|  | break; | 
|  | } | 
|  | if (!(ANGLEGetSystemInfo)(&systemInfoHandle)) { | 
|  | ALOGW("ANGLE feature-support library cannot obtain SystemInfo"); | 
|  | break; | 
|  | } | 
|  | if (!(ANGLEAddDeviceInfoToSystemInfo)(manufacturer, model, systemInfoHandle)) { | 
|  | ALOGW("ANGLE feature-support library cannot add device info to SystemInfo"); | 
|  | break; | 
|  | } | 
|  | useAngle = (ANGLEShouldBeUsedForApplication)(rulesHandle, rulesVersion, | 
|  | systemInfoHandle, mAngleAppName.c_str()); | 
|  | (ANGLEFreeRulesHandle)(rulesHandle); | 
|  | (ANGLEFreeSystemInfoHandle)(systemInfoHandle); | 
|  | } break; | 
|  |  | 
|  | default: | 
|  | ALOGW("Version %u of ANGLE feature-support library is NOT supported.", versionToUse); | 
|  | } | 
|  |  | 
|  | ALOGV("Close temporarily-loaded ANGLE opt-in/out logic"); | 
|  | return useAngle; | 
|  | } | 
|  |  | 
|  | bool GraphicsEnv::shouldUseAngle(std::string appName) { | 
|  | if (appName != mAngleAppName) { | 
|  | // Make sure we are checking the app we were init'ed for | 
|  | ALOGE("App name does not match: expected '%s', got '%s'", mAngleAppName.c_str(), | 
|  | appName.c_str()); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | return shouldUseAngle(); | 
|  | } | 
|  |  | 
|  | bool GraphicsEnv::shouldUseAngle() { | 
|  | // Make sure we are init'ed | 
|  | if (mAngleAppName.empty()) { | 
|  | ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE."); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | return (mUseAngle == YES) ? true : false; | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::updateUseAngle() { | 
|  | mUseAngle = NO; | 
|  |  | 
|  | const char* ANGLE_PREFER_ANGLE = "angle"; | 
|  | const char* ANGLE_PREFER_NATIVE = "native"; | 
|  |  | 
|  | if (mAngleDeveloperOptIn == ANGLE_PREFER_ANGLE) { | 
|  | ALOGV("User set \"Developer Options\" to force the use of ANGLE"); | 
|  | mUseAngle = YES; | 
|  | } else if (mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) { | 
|  | ALOGV("User set \"Developer Options\" to force the use of Native"); | 
|  | mUseAngle = NO; | 
|  | } else { | 
|  | // The "Developer Options" value wasn't set to force the use of ANGLE.  Need to temporarily | 
|  | // load ANGLE and call the updatable opt-in/out logic: | 
|  | void* featureSo = loadLibrary("feature_support"); | 
|  | if (featureSo) { | 
|  | ALOGV("loaded ANGLE's opt-in/out logic from namespace"); | 
|  | mUseAngle = checkAngleRules(featureSo) ? YES : NO; | 
|  | dlclose(featureSo); | 
|  | featureSo = nullptr; | 
|  | } else { | 
|  | ALOGV("Could not load the ANGLE opt-in/out logic, cannot use ANGLE."); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName, | 
|  | const std::string developerOptIn, const int rulesFd, | 
|  | const long rulesOffset, const long rulesLength) { | 
|  | if (mUseAngle != UNKNOWN) { | 
|  | // We've already figured out an answer for this app, so just return. | 
|  | ALOGV("Already evaluated the rules file for '%s': use ANGLE = %s", appName.c_str(), | 
|  | (mUseAngle == YES) ? "true" : "false"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | ALOGV("setting ANGLE path to '%s'", path.c_str()); | 
|  | mAnglePath = path; | 
|  | ALOGV("setting ANGLE app name to '%s'", appName.c_str()); | 
|  | mAngleAppName = appName; | 
|  | ALOGV("setting ANGLE application opt-in to '%s'", developerOptIn.c_str()); | 
|  | mAngleDeveloperOptIn = developerOptIn; | 
|  |  | 
|  | lseek(rulesFd, rulesOffset, SEEK_SET); | 
|  | mRulesBuffer = std::vector<char>(rulesLength + 1); | 
|  | ssize_t numBytesRead = read(rulesFd, mRulesBuffer.data(), rulesLength); | 
|  | if (numBytesRead < 0) { | 
|  | ALOGE("Cannot read rules file: numBytesRead = %zd", numBytesRead); | 
|  | numBytesRead = 0; | 
|  | } else if (numBytesRead == 0) { | 
|  | ALOGW("Empty rules file"); | 
|  | } | 
|  | if (numBytesRead != rulesLength) { | 
|  | ALOGW("Did not read all of the necessary bytes from the rules file." | 
|  | "expected: %ld, got: %zd", | 
|  | rulesLength, numBytesRead); | 
|  | } | 
|  | mRulesBuffer[numBytesRead] = '\0'; | 
|  |  | 
|  | // Update the current status of whether we should use ANGLE or not | 
|  | updateUseAngle(); | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setLayerPaths(NativeLoaderNamespace* appNamespace, const std::string layerPaths) { | 
|  | if (mLayerPaths.empty()) { | 
|  | mLayerPaths = layerPaths; | 
|  | mAppNamespace = appNamespace; | 
|  | } else { | 
|  | ALOGV("Vulkan layer search path already set, not clobbering with '%s' for namespace %p'", | 
|  | layerPaths.c_str(), appNamespace); | 
|  | } | 
|  | } | 
|  |  | 
|  | NativeLoaderNamespace* GraphicsEnv::getAppNamespace() { | 
|  | return mAppNamespace; | 
|  | } | 
|  |  | 
|  | std::string& GraphicsEnv::getAngleAppName() { | 
|  | return mAngleAppName; | 
|  | } | 
|  |  | 
|  | const std::string& GraphicsEnv::getLayerPaths() { | 
|  | return mLayerPaths; | 
|  | } | 
|  |  | 
|  | const std::string& GraphicsEnv::getDebugLayers() { | 
|  | return mDebugLayers; | 
|  | } | 
|  |  | 
|  | const std::string& GraphicsEnv::getDebugLayersGLES() { | 
|  | return mDebugLayersGLES; | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setDebugLayers(const std::string layers) { | 
|  | mDebugLayers = layers; | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setDebugLayersGLES(const std::string layers) { | 
|  | mDebugLayersGLES = layers; | 
|  | } | 
|  |  | 
|  | // Return true if all the required libraries from vndk and sphal namespace are | 
|  | // linked to the Game Driver namespace correctly. | 
|  | bool GraphicsEnv::linkDriverNamespaceLocked(android_namespace_t* vndkNamespace) { | 
|  | const std::string llndkLibraries = getSystemNativeLibraries(NativeLibrary::LLNDK); | 
|  | if (llndkLibraries.empty()) { | 
|  | return false; | 
|  | } | 
|  | if (!android_link_namespaces(mDriverNamespace, nullptr, llndkLibraries.c_str())) { | 
|  | ALOGE("Failed to link default namespace[%s]", dlerror()); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | const std::string vndkspLibraries = getSystemNativeLibraries(NativeLibrary::VNDKSP); | 
|  | if (vndkspLibraries.empty()) { | 
|  | return false; | 
|  | } | 
|  | if (!android_link_namespaces(mDriverNamespace, vndkNamespace, vndkspLibraries.c_str())) { | 
|  | ALOGE("Failed to link vndk namespace[%s]", dlerror()); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (mSphalLibraries.empty()) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // Make additional libraries in sphal to be accessible | 
|  | auto sphalNamespace = android_get_exported_namespace("sphal"); | 
|  | if (!sphalNamespace) { | 
|  | ALOGE("Depend on these libraries[%s] in sphal, but failed to get sphal namespace", | 
|  | mSphalLibraries.c_str()); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (!android_link_namespaces(mDriverNamespace, sphalNamespace, mSphalLibraries.c_str())) { | 
|  | ALOGE("Failed to link sphal namespace[%s]", dlerror()); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | android_namespace_t* GraphicsEnv::getDriverNamespace() { | 
|  | std::lock_guard<std::mutex> lock(mNamespaceMutex); | 
|  |  | 
|  | if (mDriverNamespace) { | 
|  | return mDriverNamespace; | 
|  | } | 
|  |  | 
|  | if (mDriverPath.empty()) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | auto vndkNamespace = android_get_exported_namespace("vndk"); | 
|  | if (!vndkNamespace) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | mDriverNamespace = android_create_namespace("gfx driver", | 
|  | mDriverPath.c_str(), // ld_library_path | 
|  | mDriverPath.c_str(), // default_library_path | 
|  | ANDROID_NAMESPACE_TYPE_ISOLATED, | 
|  | nullptr, // permitted_when_isolated_path | 
|  | nullptr); | 
|  |  | 
|  | if (!linkDriverNamespaceLocked(vndkNamespace)) { | 
|  | mDriverNamespace = nullptr; | 
|  | } | 
|  |  | 
|  | return mDriverNamespace; | 
|  | } | 
|  |  | 
|  | android_namespace_t* GraphicsEnv::getAngleNamespace() { | 
|  | std::lock_guard<std::mutex> lock(mNamespaceMutex); | 
|  |  | 
|  | if (mAngleNamespace) { | 
|  | return mAngleNamespace; | 
|  | } | 
|  |  | 
|  | if (mAnglePath.empty()) { | 
|  | ALOGV("mAnglePath is empty, not creating ANGLE namespace"); | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | mAngleNamespace = android_create_namespace("ANGLE", | 
|  | nullptr,            // ld_library_path | 
|  | mAnglePath.c_str(), // default_library_path | 
|  | ANDROID_NAMESPACE_TYPE_SHARED | | 
|  | ANDROID_NAMESPACE_TYPE_ISOLATED, | 
|  | nullptr, // permitted_when_isolated_path | 
|  | nullptr); | 
|  |  | 
|  | ALOGD_IF(!mAngleNamespace, "Could not create ANGLE namespace from default"); | 
|  |  | 
|  | return mAngleNamespace; | 
|  | } | 
|  |  | 
|  | } // namespace android |