|  | /* | 
|  | * Copyright 2017 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
|  |  | 
|  | //#define LOG_NDEBUG 1 | 
|  | #define LOG_TAG "GraphicsEnv" | 
|  |  | 
|  | #include <graphicsenv/GraphicsEnv.h> | 
|  |  | 
|  | #include <dlfcn.h> | 
|  | #include <unistd.h> | 
|  |  | 
|  | #include <android-base/file.h> | 
|  | #include <android-base/properties.h> | 
|  | #include <android-base/strings.h> | 
|  | #include <android/dlext.h> | 
|  | #include <binder/IServiceManager.h> | 
|  | #include <graphicsenv/IGpuService.h> | 
|  | #include <log/log.h> | 
|  | #include <nativeloader/dlext_namespaces.h> | 
|  | #include <sys/prctl.h> | 
|  | #include <utils/Trace.h> | 
|  |  | 
|  | #include <memory> | 
|  | #include <string> | 
|  | #include <thread> | 
|  |  | 
|  | // TODO(b/159240322): Extend this to x86 ABI. | 
|  | #if defined(__LP64__) | 
|  | #define UPDATABLE_DRIVER_ABI "arm64-v8a" | 
|  | #else | 
|  | #define UPDATABLE_DRIVER_ABI "armeabi-v7a" | 
|  | #endif // defined(__LP64__) | 
|  |  | 
|  | // TODO(ianelliott@): Get the following from an ANGLE header: | 
|  | #define CURRENT_ANGLE_API_VERSION 2 // Current API verion we are targetting | 
|  | // Version-2 API: | 
|  | typedef bool (*fpANGLEGetFeatureSupportUtilAPIVersion)(unsigned int* versionToUse); | 
|  | typedef bool (*fpANGLEAndroidParseRulesString)(const char* rulesString, void** rulesHandle, | 
|  | int* rulesVersion); | 
|  | typedef bool (*fpANGLEGetSystemInfo)(void** handle); | 
|  | typedef bool (*fpANGLEAddDeviceInfoToSystemInfo)(const char* deviceMfr, const char* deviceModel, | 
|  | void* handle); | 
|  | typedef bool (*fpANGLEShouldBeUsedForApplication)(void* rulesHandle, int rulesVersion, | 
|  | void* systemInfoHandle, const char* appName); | 
|  | typedef bool (*fpANGLEFreeRulesHandle)(void* handle); | 
|  | typedef bool (*fpANGLEFreeSystemInfoHandle)(void* handle); | 
|  |  | 
|  | namespace { | 
|  | static bool isVndkEnabled() { | 
|  | #ifdef __BIONIC__ | 
|  | static bool isVndkEnabled = android::base::GetProperty("ro.vndk.version", "") != ""; | 
|  | return isVndkEnabled; | 
|  | #endif | 
|  | return false; | 
|  | } | 
|  | } // namespace | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | enum NativeLibrary { | 
|  | LLNDK = 0, | 
|  | VNDKSP = 1, | 
|  | }; | 
|  |  | 
|  | static constexpr const char* kNativeLibrariesSystemConfigPath[] = | 
|  | {"/apex/com.android.vndk.v{}/etc/llndk.libraries.{}.txt", | 
|  | "/apex/com.android.vndk.v{}/etc/vndksp.libraries.{}.txt"}; | 
|  |  | 
|  | static const char* kLlndkLibrariesTxtPath = "/system/etc/llndk.libraries.txt"; | 
|  |  | 
|  | static std::string vndkVersionStr() { | 
|  | #ifdef __BIONIC__ | 
|  | return base::GetProperty("ro.vndk.version", ""); | 
|  | #endif | 
|  | return ""; | 
|  | } | 
|  |  | 
|  | static void insertVndkVersionStr(std::string* fileName) { | 
|  | LOG_ALWAYS_FATAL_IF(!fileName, "fileName should never be nullptr"); | 
|  | std::string version = vndkVersionStr(); | 
|  | size_t pos = fileName->find("{}"); | 
|  | while (pos != std::string::npos) { | 
|  | fileName->replace(pos, 2, version); | 
|  | pos = fileName->find("{}", pos + version.size()); | 
|  | } | 
|  | } | 
|  |  | 
|  | static bool readConfig(const std::string& configFile, std::vector<std::string>* soNames) { | 
|  | // Read list of public native libraries from the config file. | 
|  | std::string fileContent; | 
|  | if (!base::ReadFileToString(configFile, &fileContent)) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | std::vector<std::string> lines = base::Split(fileContent, "\n"); | 
|  |  | 
|  | for (auto& line : lines) { | 
|  | auto trimmedLine = base::Trim(line); | 
|  | if (!trimmedLine.empty()) { | 
|  | soNames->push_back(trimmedLine); | 
|  | } | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | static const std::string getSystemNativeLibraries(NativeLibrary type) { | 
|  | std::string nativeLibrariesSystemConfig = ""; | 
|  |  | 
|  | if (!isVndkEnabled() && type == NativeLibrary::LLNDK) { | 
|  | nativeLibrariesSystemConfig = kLlndkLibrariesTxtPath; | 
|  | } else { | 
|  | nativeLibrariesSystemConfig = kNativeLibrariesSystemConfigPath[type]; | 
|  | insertVndkVersionStr(&nativeLibrariesSystemConfig); | 
|  | } | 
|  |  | 
|  | std::vector<std::string> soNames; | 
|  | if (!readConfig(nativeLibrariesSystemConfig, &soNames)) { | 
|  | ALOGE("Failed to retrieve library names from %s", nativeLibrariesSystemConfig.c_str()); | 
|  | return ""; | 
|  | } | 
|  |  | 
|  | return base::Join(soNames, ':'); | 
|  | } | 
|  |  | 
|  | static sp<IGpuService> getGpuService() { | 
|  | static const sp<IBinder> binder = defaultServiceManager()->checkService(String16("gpu")); | 
|  | if (!binder) { | 
|  | ALOGE("Failed to get gpu service"); | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | return interface_cast<IGpuService>(binder); | 
|  | } | 
|  |  | 
|  | /*static*/ GraphicsEnv& GraphicsEnv::getInstance() { | 
|  | static GraphicsEnv env; | 
|  | return env; | 
|  | } | 
|  |  | 
|  | bool GraphicsEnv::isDebuggable() { | 
|  | // This flag determines if the application is marked debuggable | 
|  | bool appDebuggable = prctl(PR_GET_DUMPABLE, 0, 0, 0, 0) > 0; | 
|  |  | 
|  | // This flag is set only in `debuggable` builds of the platform | 
|  | #if defined(ANDROID_DEBUGGABLE) | 
|  | bool platformDebuggable = true; | 
|  | #else | 
|  | bool platformDebuggable = false; | 
|  | #endif | 
|  |  | 
|  | ALOGV("GraphicsEnv::isDebuggable returning appDebuggable=%s || platformDebuggable=%s", | 
|  | appDebuggable ? "true" : "false", platformDebuggable ? "true" : "false"); | 
|  |  | 
|  | return appDebuggable || platformDebuggable; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * APIs for updatable graphics drivers | 
|  | */ | 
|  |  | 
|  | void GraphicsEnv::setDriverPathAndSphalLibraries(const std::string& path, | 
|  | const std::string& sphalLibraries) { | 
|  | if (!mDriverPath.empty() || !mSphalLibraries.empty()) { | 
|  | ALOGV("ignoring attempt to change driver path from '%s' to '%s' or change sphal libraries " | 
|  | "from '%s' to '%s'", | 
|  | mDriverPath.c_str(), path.c_str(), mSphalLibraries.c_str(), sphalLibraries.c_str()); | 
|  | return; | 
|  | } | 
|  | ALOGV("setting driver path to '%s' and sphal libraries to '%s'", path.c_str(), | 
|  | sphalLibraries.c_str()); | 
|  | mDriverPath = path; | 
|  | mSphalLibraries = sphalLibraries; | 
|  | } | 
|  |  | 
|  | // Return true if all the required libraries from vndk and sphal namespace are | 
|  | // linked to the driver namespace correctly. | 
|  | bool GraphicsEnv::linkDriverNamespaceLocked(android_namespace_t* destNamespace, | 
|  | android_namespace_t* vndkNamespace, | 
|  | const std::string& sharedSphalLibraries) { | 
|  | const std::string llndkLibraries = getSystemNativeLibraries(NativeLibrary::LLNDK); | 
|  | if (llndkLibraries.empty()) { | 
|  | return false; | 
|  | } | 
|  | if (!android_link_namespaces(destNamespace, nullptr, llndkLibraries.c_str())) { | 
|  | ALOGE("Failed to link default namespace[%s]", dlerror()); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | const std::string vndkspLibraries = getSystemNativeLibraries(NativeLibrary::VNDKSP); | 
|  | if (vndkspLibraries.empty()) { | 
|  | return false; | 
|  | } | 
|  | if (!android_link_namespaces(destNamespace, vndkNamespace, vndkspLibraries.c_str())) { | 
|  | ALOGE("Failed to link vndk namespace[%s]", dlerror()); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (sharedSphalLibraries.empty()) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // Make additional libraries in sphal to be accessible | 
|  | auto sphalNamespace = android_get_exported_namespace("sphal"); | 
|  | if (!sphalNamespace) { | 
|  | ALOGE("Depend on these libraries[%s] in sphal, but failed to get sphal namespace", | 
|  | sharedSphalLibraries.c_str()); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (!android_link_namespaces(destNamespace, sphalNamespace, sharedSphalLibraries.c_str())) { | 
|  | ALOGE("Failed to link sphal namespace[%s]", dlerror()); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | android_namespace_t* GraphicsEnv::getDriverNamespace() { | 
|  | std::lock_guard<std::mutex> lock(mNamespaceMutex); | 
|  |  | 
|  | if (mDriverNamespace) { | 
|  | return mDriverNamespace; | 
|  | } | 
|  |  | 
|  | if (mDriverPath.empty()) { | 
|  | // For an application process, driver path is empty means this application is not opted in | 
|  | // to use updatable driver. Application process doesn't have the ability to set up | 
|  | // environment variables and hence before `getenv` call will return. | 
|  | // For a process that is not an application process, if it's run from an environment, | 
|  | // for example shell, where environment variables can be set, then it can opt into using | 
|  | // udpatable driver by setting UPDATABLE_GFX_DRIVER to 1. By setting to 1 the developer | 
|  | // driver will be used currently. | 
|  | // TODO(b/159240322) Support the production updatable driver. | 
|  | const char* id = getenv("UPDATABLE_GFX_DRIVER"); | 
|  | if (id == nullptr || std::strcmp(id, "1") != 0) { | 
|  | return nullptr; | 
|  | } | 
|  | const sp<IGpuService> gpuService = getGpuService(); | 
|  | if (!gpuService) { | 
|  | return nullptr; | 
|  | } | 
|  | mDriverPath = gpuService->getUpdatableDriverPath(); | 
|  | if (mDriverPath.empty()) { | 
|  | return nullptr; | 
|  | } | 
|  | mDriverPath.append(UPDATABLE_DRIVER_ABI); | 
|  | ALOGI("Driver path is setup via UPDATABLE_GFX_DRIVER: %s", mDriverPath.c_str()); | 
|  | } | 
|  |  | 
|  | auto vndkNamespace = android_get_exported_namespace("vndk"); | 
|  | if (!vndkNamespace) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | mDriverNamespace = android_create_namespace("updatable gfx driver", | 
|  | mDriverPath.c_str(), // ld_library_path | 
|  | mDriverPath.c_str(), // default_library_path | 
|  | ANDROID_NAMESPACE_TYPE_ISOLATED, | 
|  | nullptr, // permitted_when_isolated_path | 
|  | nullptr); | 
|  |  | 
|  | if (!linkDriverNamespaceLocked(mDriverNamespace, vndkNamespace, mSphalLibraries)) { | 
|  | mDriverNamespace = nullptr; | 
|  | } | 
|  |  | 
|  | return mDriverNamespace; | 
|  | } | 
|  |  | 
|  | std::string GraphicsEnv::getDriverPath() const { | 
|  | return mDriverPath; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * APIs for GpuStats | 
|  | */ | 
|  |  | 
|  | void GraphicsEnv::hintActivityLaunch() { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | { | 
|  | std::lock_guard<std::mutex> lock(mStatsLock); | 
|  | if (mActivityLaunched) return; | 
|  | mActivityLaunched = true; | 
|  | } | 
|  |  | 
|  | std::thread trySendGpuStatsThread([this]() { | 
|  | // If there's already graphics driver preloaded in the process, just send | 
|  | // the stats info to GpuStats directly through async binder. | 
|  | std::lock_guard<std::mutex> lock(mStatsLock); | 
|  | if (mGpuStats.glDriverToSend) { | 
|  | mGpuStats.glDriverToSend = false; | 
|  | sendGpuStatsLocked(GpuStatsInfo::Api::API_GL, true, mGpuStats.glDriverLoadingTime); | 
|  | } | 
|  | if (mGpuStats.vkDriverToSend) { | 
|  | mGpuStats.vkDriverToSend = false; | 
|  | sendGpuStatsLocked(GpuStatsInfo::Api::API_VK, true, mGpuStats.vkDriverLoadingTime); | 
|  | } | 
|  | }); | 
|  | trySendGpuStatsThread.detach(); | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setGpuStats(const std::string& driverPackageName, | 
|  | const std::string& driverVersionName, uint64_t driverVersionCode, | 
|  | int64_t driverBuildTime, const std::string& appPackageName, | 
|  | const int vulkanVersion) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | std::lock_guard<std::mutex> lock(mStatsLock); | 
|  | ALOGV("setGpuStats:\n" | 
|  | "\tdriverPackageName[%s]\n" | 
|  | "\tdriverVersionName[%s]\n" | 
|  | "\tdriverVersionCode[%" PRIu64 "]\n" | 
|  | "\tdriverBuildTime[%" PRId64 "]\n" | 
|  | "\tappPackageName[%s]\n" | 
|  | "\tvulkanVersion[%d]\n", | 
|  | driverPackageName.c_str(), driverVersionName.c_str(), driverVersionCode, driverBuildTime, | 
|  | appPackageName.c_str(), vulkanVersion); | 
|  |  | 
|  | mGpuStats.driverPackageName = driverPackageName; | 
|  | mGpuStats.driverVersionName = driverVersionName; | 
|  | mGpuStats.driverVersionCode = driverVersionCode; | 
|  | mGpuStats.driverBuildTime = driverBuildTime; | 
|  | mGpuStats.appPackageName = appPackageName; | 
|  | mGpuStats.vulkanVersion = vulkanVersion; | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setDriverToLoad(GpuStatsInfo::Driver driver) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | std::lock_guard<std::mutex> lock(mStatsLock); | 
|  | switch (driver) { | 
|  | case GpuStatsInfo::Driver::GL: | 
|  | case GpuStatsInfo::Driver::GL_UPDATED: | 
|  | case GpuStatsInfo::Driver::ANGLE: { | 
|  | if (mGpuStats.glDriverToLoad == GpuStatsInfo::Driver::NONE || | 
|  | mGpuStats.glDriverToLoad == GpuStatsInfo::Driver::GL) { | 
|  | mGpuStats.glDriverToLoad = driver; | 
|  | break; | 
|  | } | 
|  |  | 
|  | if (mGpuStats.glDriverFallback == GpuStatsInfo::Driver::NONE) { | 
|  | mGpuStats.glDriverFallback = driver; | 
|  | } | 
|  | break; | 
|  | } | 
|  | case GpuStatsInfo::Driver::VULKAN: | 
|  | case GpuStatsInfo::Driver::VULKAN_UPDATED: { | 
|  | if (mGpuStats.vkDriverToLoad == GpuStatsInfo::Driver::NONE || | 
|  | mGpuStats.vkDriverToLoad == GpuStatsInfo::Driver::VULKAN) { | 
|  | mGpuStats.vkDriverToLoad = driver; | 
|  | break; | 
|  | } | 
|  |  | 
|  | if (mGpuStats.vkDriverFallback == GpuStatsInfo::Driver::NONE) { | 
|  | mGpuStats.vkDriverFallback = driver; | 
|  | } | 
|  | break; | 
|  | } | 
|  | default: | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setDriverLoaded(GpuStatsInfo::Api api, bool isDriverLoaded, | 
|  | int64_t driverLoadingTime) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | std::lock_guard<std::mutex> lock(mStatsLock); | 
|  | if (api == GpuStatsInfo::Api::API_GL) { | 
|  | mGpuStats.glDriverToSend = true; | 
|  | mGpuStats.glDriverLoadingTime = driverLoadingTime; | 
|  | } else { | 
|  | mGpuStats.vkDriverToSend = true; | 
|  | mGpuStats.vkDriverLoadingTime = driverLoadingTime; | 
|  | } | 
|  |  | 
|  | sendGpuStatsLocked(api, isDriverLoaded, driverLoadingTime); | 
|  | } | 
|  |  | 
|  | // Hash function to calculate hash for null-terminated Vulkan extension names | 
|  | // We store hash values of the extensions, rather than the actual names or | 
|  | // indices to be able to support new extensions easily, avoid creating | 
|  | // a table of 'known' extensions inside Android and reduce the runtime overhead. | 
|  | static uint64_t calculateExtensionHash(const char* word) { | 
|  | if (!word) { | 
|  | return 0; | 
|  | } | 
|  | const size_t wordLen = strlen(word); | 
|  | const uint32_t seed = 167; | 
|  | uint64_t hash = 0; | 
|  | for (size_t i = 0; i < wordLen; i++) { | 
|  | hash = (hash * seed) + word[i]; | 
|  | } | 
|  | return hash; | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setVulkanInstanceExtensions(uint32_t enabledExtensionCount, | 
|  | const char* const* ppEnabledExtensionNames) { | 
|  | ATRACE_CALL(); | 
|  | if (enabledExtensionCount == 0 || ppEnabledExtensionNames == nullptr) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | const uint32_t maxNumStats = android::GpuStatsAppInfo::MAX_NUM_EXTENSIONS; | 
|  | uint64_t extensionHashes[maxNumStats]; | 
|  | const uint32_t numStats = std::min(enabledExtensionCount, maxNumStats); | 
|  | for(uint32_t i = 0; i < numStats; i++) { | 
|  | extensionHashes[i] = calculateExtensionHash(ppEnabledExtensionNames[i]); | 
|  | } | 
|  | setTargetStatsArray(android::GpuStatsInfo::Stats::VULKAN_INSTANCE_EXTENSION, | 
|  | extensionHashes, numStats); | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setVulkanDeviceExtensions(uint32_t enabledExtensionCount, | 
|  | const char* const* ppEnabledExtensionNames) { | 
|  | ATRACE_CALL(); | 
|  | if (enabledExtensionCount == 0 || ppEnabledExtensionNames == nullptr) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | const uint32_t maxNumStats = android::GpuStatsAppInfo::MAX_NUM_EXTENSIONS; | 
|  | uint64_t extensionHashes[maxNumStats]; | 
|  | const uint32_t numStats = std::min(enabledExtensionCount, maxNumStats); | 
|  | for(uint32_t i = 0; i < numStats; i++) { | 
|  | extensionHashes[i] = calculateExtensionHash(ppEnabledExtensionNames[i]); | 
|  | } | 
|  | setTargetStatsArray(android::GpuStatsInfo::Stats::VULKAN_DEVICE_EXTENSION, | 
|  | extensionHashes, numStats); | 
|  | } | 
|  |  | 
|  | bool GraphicsEnv::readyToSendGpuStatsLocked() { | 
|  | // Only send stats for processes having at least one activity launched and that process doesn't | 
|  | // skip the GraphicsEnvironment setup. | 
|  | return mActivityLaunched && !mGpuStats.appPackageName.empty(); | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setTargetStats(const GpuStatsInfo::Stats stats, const uint64_t value) { | 
|  | return setTargetStatsArray(stats, &value, 1); | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setTargetStatsArray(const GpuStatsInfo::Stats stats, const uint64_t* values, | 
|  | const uint32_t valueCount) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | std::lock_guard<std::mutex> lock(mStatsLock); | 
|  | if (!readyToSendGpuStatsLocked()) return; | 
|  |  | 
|  | const sp<IGpuService> gpuService = getGpuService(); | 
|  | if (gpuService) { | 
|  | gpuService->setTargetStatsArray(mGpuStats.appPackageName, mGpuStats.driverVersionCode, | 
|  | stats, values, valueCount); | 
|  | } | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::sendGpuStatsLocked(GpuStatsInfo::Api api, bool isDriverLoaded, | 
|  | int64_t driverLoadingTime) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | if (!readyToSendGpuStatsLocked()) return; | 
|  |  | 
|  | ALOGV("sendGpuStats:\n" | 
|  | "\tdriverPackageName[%s]\n" | 
|  | "\tdriverVersionName[%s]\n" | 
|  | "\tdriverVersionCode[%" PRIu64 "]\n" | 
|  | "\tdriverBuildTime[%" PRId64 "]\n" | 
|  | "\tappPackageName[%s]\n" | 
|  | "\tvulkanVersion[%d]\n" | 
|  | "\tapi[%d]\n" | 
|  | "\tisDriverLoaded[%d]\n" | 
|  | "\tdriverLoadingTime[%" PRId64 "]", | 
|  | mGpuStats.driverPackageName.c_str(), mGpuStats.driverVersionName.c_str(), | 
|  | mGpuStats.driverVersionCode, mGpuStats.driverBuildTime, mGpuStats.appPackageName.c_str(), | 
|  | mGpuStats.vulkanVersion, static_cast<int32_t>(api), isDriverLoaded, driverLoadingTime); | 
|  |  | 
|  | GpuStatsInfo::Driver driver = GpuStatsInfo::Driver::NONE; | 
|  | bool isIntendedDriverLoaded = false; | 
|  | if (api == GpuStatsInfo::Api::API_GL) { | 
|  | driver = mGpuStats.glDriverToLoad; | 
|  | isIntendedDriverLoaded = | 
|  | isDriverLoaded && (mGpuStats.glDriverFallback == GpuStatsInfo::Driver::NONE); | 
|  | } else { | 
|  | driver = mGpuStats.vkDriverToLoad; | 
|  | isIntendedDriverLoaded = | 
|  | isDriverLoaded && (mGpuStats.vkDriverFallback == GpuStatsInfo::Driver::NONE); | 
|  | } | 
|  |  | 
|  | const sp<IGpuService> gpuService = getGpuService(); | 
|  | if (gpuService) { | 
|  | gpuService->setGpuStats(mGpuStats.driverPackageName, mGpuStats.driverVersionName, | 
|  | mGpuStats.driverVersionCode, mGpuStats.driverBuildTime, | 
|  | mGpuStats.appPackageName, mGpuStats.vulkanVersion, driver, | 
|  | isIntendedDriverLoaded, driverLoadingTime); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool GraphicsEnv::setInjectLayersPrSetDumpable() { | 
|  | if (prctl(PR_SET_DUMPABLE, 1, 0, 0, 0) == -1) { | 
|  | return false; | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * APIs for ANGLE | 
|  | */ | 
|  |  | 
|  | bool GraphicsEnv::shouldUseAngle() { | 
|  | // Make sure we are init'ed | 
|  | if (mPackageName.empty()) { | 
|  | ALOGV("Package name is empty. setAngleInfo() has not been called to enable ANGLE."); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | return mShouldUseAngle; | 
|  | } | 
|  |  | 
|  | // Set ANGLE information. | 
|  | // If path is "system", it means system ANGLE must be used for the process. | 
|  | // If shouldUseNativeDriver is true, it means native GLES drivers must be used for the process. | 
|  | // If path is set to nonempty and shouldUseNativeDriver is true, ANGLE will be used regardless. | 
|  | void GraphicsEnv::setAngleInfo(const std::string& path, const bool shouldUseNativeDriver, | 
|  | const std::string& packageName, | 
|  | const std::vector<std::string> eglFeatures) { | 
|  | if (mShouldUseAngle) { | 
|  | // ANGLE is already set up for this application process, even if the application | 
|  | // needs to switch from apk to system or vice versa, the application process must | 
|  | // be killed and relaunch so that the loader can properly load ANGLE again. | 
|  | // The architecture does not support runtime switch between drivers, so just return. | 
|  | ALOGE("ANGLE is already set for %s", packageName.c_str()); | 
|  | return; | 
|  | } | 
|  |  | 
|  | mAngleEglFeatures = std::move(eglFeatures); | 
|  | ALOGV("setting ANGLE path to '%s'", path.c_str()); | 
|  | mAnglePath = std::move(path); | 
|  | ALOGV("setting app package name to '%s'", packageName.c_str()); | 
|  | mPackageName = std::move(packageName); | 
|  | if (mAnglePath == "system") { | 
|  | mShouldUseSystemAngle = true; | 
|  | } | 
|  | if (!mAnglePath.empty()) { | 
|  | mShouldUseAngle = true; | 
|  | } | 
|  | mShouldUseNativeDriver = shouldUseNativeDriver; | 
|  | } | 
|  |  | 
|  | std::string& GraphicsEnv::getPackageName() { | 
|  | return mPackageName; | 
|  | } | 
|  |  | 
|  | const std::vector<std::string>& GraphicsEnv::getAngleEglFeatures() { | 
|  | return mAngleEglFeatures; | 
|  | } | 
|  |  | 
|  | android_namespace_t* GraphicsEnv::getAngleNamespace() { | 
|  | std::lock_guard<std::mutex> lock(mNamespaceMutex); | 
|  |  | 
|  | if (mAngleNamespace) { | 
|  | return mAngleNamespace; | 
|  | } | 
|  |  | 
|  | if (mAnglePath.empty() && !mShouldUseSystemAngle) { | 
|  | ALOGV("mAnglePath is empty and not using system ANGLE, abort creating ANGLE namespace"); | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | // Construct the search paths for system ANGLE. | 
|  | const char* const defaultLibraryPaths = | 
|  | #if defined(__LP64__) | 
|  | "/vendor/lib64/egl:/system/lib64/egl"; | 
|  | #else | 
|  | "/vendor/lib/egl:/system/lib/egl"; | 
|  | #endif | 
|  |  | 
|  | // If the application process will run on top of system ANGLE, construct the namespace | 
|  | // with sphal namespace being the parent namespace so that search paths and libraries | 
|  | // are properly inherited. | 
|  | mAngleNamespace = | 
|  | android_create_namespace("ANGLE", | 
|  | mShouldUseSystemAngle ? defaultLibraryPaths | 
|  | : mAnglePath.c_str(), // ld_library_path | 
|  | mShouldUseSystemAngle | 
|  | ? defaultLibraryPaths | 
|  | : mAnglePath.c_str(), // default_library_path | 
|  | ANDROID_NAMESPACE_TYPE_SHARED_ISOLATED, | 
|  | nullptr, // permitted_when_isolated_path | 
|  | mShouldUseSystemAngle ? android_get_exported_namespace("sphal") | 
|  | : nullptr); // parent | 
|  |  | 
|  | ALOGD_IF(!mAngleNamespace, "Could not create ANGLE namespace from default"); | 
|  |  | 
|  | if (!mShouldUseSystemAngle) { | 
|  | return mAngleNamespace; | 
|  | } | 
|  |  | 
|  | auto vndkNamespace = android_get_exported_namespace("vndk"); | 
|  | if (!vndkNamespace) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | if (!linkDriverNamespaceLocked(mAngleNamespace, vndkNamespace, "")) { | 
|  | mAngleNamespace = nullptr; | 
|  | } | 
|  |  | 
|  | return mAngleNamespace; | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::nativeToggleAngleAsSystemDriver(bool enabled) { | 
|  | const sp<IGpuService> gpuService = getGpuService(); | 
|  | if (!gpuService) { | 
|  | ALOGE("No GPU service"); | 
|  | return; | 
|  | } | 
|  | gpuService->toggleAngleAsSystemDriver(enabled); | 
|  | } | 
|  |  | 
|  | bool GraphicsEnv::shouldUseSystemAngle() { | 
|  | return mShouldUseSystemAngle; | 
|  | } | 
|  |  | 
|  | bool GraphicsEnv::shouldUseNativeDriver() { | 
|  | return mShouldUseNativeDriver; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * APIs for debuggable layers | 
|  | */ | 
|  |  | 
|  | void GraphicsEnv::setLayerPaths(NativeLoaderNamespace* appNamespace, | 
|  | const std::string& layerPaths) { | 
|  | if (mLayerPaths.empty()) { | 
|  | mLayerPaths = layerPaths; | 
|  | mAppNamespace = appNamespace; | 
|  | } else { | 
|  | ALOGV("Vulkan layer search path already set, not clobbering with '%s' for namespace %p'", | 
|  | layerPaths.c_str(), appNamespace); | 
|  | } | 
|  | } | 
|  |  | 
|  | NativeLoaderNamespace* GraphicsEnv::getAppNamespace() { | 
|  | return mAppNamespace; | 
|  | } | 
|  |  | 
|  | const std::string& GraphicsEnv::getLayerPaths() { | 
|  | return mLayerPaths; | 
|  | } | 
|  |  | 
|  | const std::string& GraphicsEnv::getDebugLayers() { | 
|  | return mDebugLayers; | 
|  | } | 
|  |  | 
|  | const std::string& GraphicsEnv::getDebugLayersGLES() { | 
|  | return mDebugLayersGLES; | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setDebugLayers(const std::string& layers) { | 
|  | mDebugLayers = layers; | 
|  | } | 
|  |  | 
|  | void GraphicsEnv::setDebugLayersGLES(const std::string& layers) { | 
|  | mDebugLayersGLES = layers; | 
|  | } | 
|  |  | 
|  | } // namespace android |