|  | /* | 
|  | ** | 
|  | ** Copyright 2012 The Android Open Source Project | 
|  | ** | 
|  | ** Licensed under the Apache License Version 2.0(the "License"); | 
|  | ** you may not use this file except in compliance with the License. | 
|  | ** You may obtain a copy of the License at | 
|  | ** | 
|  | **     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | ** | 
|  | ** Unless required by applicable law or agreed to in writing software | 
|  | ** distributed under the License is distributed on an "AS IS" BASIS | 
|  | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. | 
|  | ** See the License for the specific language governing permissions and | 
|  | ** limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <stdlib.h> | 
|  | #include <stdio.h> | 
|  | #include <string.h> | 
|  | #include <errno.h> | 
|  |  | 
|  | #include <cutils/log.h> | 
|  |  | 
|  | #include <utils/String8.h> | 
|  |  | 
|  | #include <ui/Rect.h> | 
|  |  | 
|  | #include <EGL/egl.h> | 
|  |  | 
|  | #include <hardware/hardware.h> | 
|  | #include <gui/Surface.h> | 
|  | #include <gui/GraphicBufferAlloc.h> | 
|  | #include <ui/GraphicBuffer.h> | 
|  |  | 
|  | #include "FramebufferSurface.h" | 
|  | #include "HWComposer.h" | 
|  |  | 
|  | #ifndef NUM_FRAMEBUFFER_SURFACE_BUFFERS | 
|  | #define NUM_FRAMEBUFFER_SURFACE_BUFFERS (2) | 
|  | #endif | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | namespace android { | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | /* | 
|  | * This implements the (main) framebuffer management. This class is used | 
|  | * mostly by SurfaceFlinger, but also by command line GL application. | 
|  | * | 
|  | */ | 
|  |  | 
|  | FramebufferSurface::FramebufferSurface(HWComposer& hwc, int disp, | 
|  | const sp<IGraphicBufferConsumer>& consumer) : | 
|  | ConsumerBase(consumer), | 
|  | mDisplayType(disp), | 
|  | mCurrentBufferSlot(-1), | 
|  | mCurrentBuffer(0), | 
|  | mHwc(hwc) | 
|  | { | 
|  | mName = "FramebufferSurface"; | 
|  | mConsumer->setConsumerName(mName); | 
|  | mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_FB | | 
|  | GRALLOC_USAGE_HW_RENDER | | 
|  | GRALLOC_USAGE_HW_COMPOSER); | 
|  | mConsumer->setDefaultBufferFormat(mHwc.getFormat(disp)); | 
|  | mConsumer->setDefaultBufferSize(mHwc.getWidth(disp),  mHwc.getHeight(disp)); | 
|  | mConsumer->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS); | 
|  | } | 
|  |  | 
|  | status_t FramebufferSurface::beginFrame(bool /*mustRecompose*/) { | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t FramebufferSurface::prepareFrame(CompositionType /*compositionType*/) { | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t FramebufferSurface::advanceFrame() { | 
|  | // Once we remove FB HAL support, we can call nextBuffer() from here | 
|  | // instead of using onFrameAvailable(). No real benefit, except it'll be | 
|  | // more like VirtualDisplaySurface. | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) { | 
|  | Mutex::Autolock lock(mMutex); | 
|  |  | 
|  | BufferQueue::BufferItem item; | 
|  | status_t err = acquireBufferLocked(&item, 0); | 
|  | if (err == BufferQueue::NO_BUFFER_AVAILABLE) { | 
|  | outBuffer = mCurrentBuffer; | 
|  | return NO_ERROR; | 
|  | } else if (err != NO_ERROR) { | 
|  | ALOGE("error acquiring buffer: %s (%d)", strerror(-err), err); | 
|  | return err; | 
|  | } | 
|  |  | 
|  | // If the BufferQueue has freed and reallocated a buffer in mCurrentSlot | 
|  | // then we may have acquired the slot we already own.  If we had released | 
|  | // our current buffer before we call acquireBuffer then that release call | 
|  | // would have returned STALE_BUFFER_SLOT, and we would have called | 
|  | // freeBufferLocked on that slot.  Because the buffer slot has already | 
|  | // been overwritten with the new buffer all we have to do is skip the | 
|  | // releaseBuffer call and we should be in the same state we'd be in if we | 
|  | // had released the old buffer first. | 
|  | if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT && | 
|  | item.mBuf != mCurrentBufferSlot) { | 
|  | // Release the previous buffer. | 
|  | err = releaseBufferLocked(mCurrentBufferSlot, mCurrentBuffer, | 
|  | EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); | 
|  | if (err < NO_ERROR) { | 
|  | ALOGE("error releasing buffer: %s (%d)", strerror(-err), err); | 
|  | return err; | 
|  | } | 
|  | } | 
|  | mCurrentBufferSlot = item.mBuf; | 
|  | mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer; | 
|  | outFence = item.mFence; | 
|  | outBuffer = mCurrentBuffer; | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | // Overrides ConsumerBase::onFrameAvailable(), does not call base class impl. | 
|  | void FramebufferSurface::onFrameAvailable(const BufferItem& /* item */) { | 
|  | sp<GraphicBuffer> buf; | 
|  | sp<Fence> acquireFence; | 
|  | status_t err = nextBuffer(buf, acquireFence); | 
|  | if (err != NO_ERROR) { | 
|  | ALOGE("error latching nnext FramebufferSurface buffer: %s (%d)", | 
|  | strerror(-err), err); | 
|  | return; | 
|  | } | 
|  | err = mHwc.fbPost(mDisplayType, acquireFence, buf); | 
|  | if (err != NO_ERROR) { | 
|  | ALOGE("error posting framebuffer: %d", err); | 
|  | } | 
|  | } | 
|  |  | 
|  | void FramebufferSurface::freeBufferLocked(int slotIndex) { | 
|  | ConsumerBase::freeBufferLocked(slotIndex); | 
|  | if (slotIndex == mCurrentBufferSlot) { | 
|  | mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT; | 
|  | } | 
|  | } | 
|  |  | 
|  | void FramebufferSurface::onFrameCommitted() { | 
|  | sp<Fence> fence = mHwc.getAndResetReleaseFence(mDisplayType); | 
|  | if (fence->isValid() && | 
|  | mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT) { | 
|  | status_t err = addReleaseFence(mCurrentBufferSlot, | 
|  | mCurrentBuffer, fence); | 
|  | ALOGE_IF(err, "setReleaseFenceFd: failed to add the fence: %s (%d)", | 
|  | strerror(-err), err); | 
|  | } | 
|  | } | 
|  |  | 
|  | status_t FramebufferSurface::compositionComplete() | 
|  | { | 
|  | return mHwc.fbCompositionComplete(); | 
|  | } | 
|  |  | 
|  | void FramebufferSurface::dumpAsString(String8& result) const { | 
|  | ConsumerBase::dump(result); | 
|  | } | 
|  |  | 
|  | void FramebufferSurface::dumpLocked(String8& result, const char* prefix) const | 
|  | { | 
|  | mHwc.fbDump(result); | 
|  | ConsumerBase::dumpLocked(result, prefix); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | }; // namespace android | 
|  | // ---------------------------------------------------------------------------- |