| /* | 
 |  * Copyright (C) 2013 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H | 
 | #define ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H | 
 |  | 
 | #include <stdint.h> | 
 | #include <sys/types.h> | 
 |  | 
 | #include <utils/Errors.h> | 
 | #include <utils/RefBase.h> | 
 | #include <utils/Timers.h> | 
 |  | 
 | #include <binder/IInterface.h> | 
 |  | 
 | #include <ui/PixelFormat.h> | 
 |  | 
 | #include <gui/OccupancyTracker.h> | 
 |  | 
 | #include <EGL/egl.h> | 
 | #include <EGL/eglext.h> | 
 |  | 
 | namespace android { | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | class BufferItem; | 
 | class Fence; | 
 | class GraphicBuffer; | 
 | class IConsumerListener; | 
 | class NativeHandle; | 
 |  | 
 | class IGraphicBufferConsumer : public IInterface { | 
 |  | 
 | public: | 
 |     enum { | 
 |         // Returned by releaseBuffer, after which the consumer must | 
 |         // free any references to the just-released buffer that it might have. | 
 |         STALE_BUFFER_SLOT = 1, | 
 |         // Returned by dequeueBuffer if there are no pending buffers available. | 
 |         NO_BUFFER_AVAILABLE, | 
 |         // Returned by dequeueBuffer if it's too early for the buffer to be acquired. | 
 |         PRESENT_LATER, | 
 |     }; | 
 |  | 
 |     // acquireBuffer attempts to acquire ownership of the next pending buffer in | 
 |     // the BufferQueue.  If no buffer is pending then it returns | 
 |     // NO_BUFFER_AVAILABLE.  If a buffer is successfully acquired, the | 
 |     // information about the buffer is returned in BufferItem. | 
 |     // | 
 |     // If the buffer returned had previously been | 
 |     // acquired then the BufferItem::mGraphicBuffer field of buffer is set to | 
 |     // NULL and it is assumed that the consumer still holds a reference to the | 
 |     // buffer. | 
 |     // | 
 |     // If presentWhen is non-zero, it indicates the time when the buffer will | 
 |     // be displayed on screen.  If the buffer's timestamp is farther in the | 
 |     // future, the buffer won't be acquired, and PRESENT_LATER will be | 
 |     // returned.  The presentation time is in nanoseconds, and the time base | 
 |     // is CLOCK_MONOTONIC. | 
 |     // | 
 |     // If maxFrameNumber is non-zero, it indicates that acquireBuffer should | 
 |     // only return a buffer with a frame number less than or equal to | 
 |     // maxFrameNumber. If no such frame is available (such as when a buffer has | 
 |     // been replaced but the consumer has not received the onFrameReplaced | 
 |     // callback), then PRESENT_LATER will be returned. | 
 |     // | 
 |     // Return of NO_ERROR means the operation completed as normal. | 
 |     // | 
 |     // Return of a positive value means the operation could not be completed | 
 |     //    at this time, but the user should try again later: | 
 |     // * NO_BUFFER_AVAILABLE - no buffer is pending (nothing queued by producer) | 
 |     // * PRESENT_LATER - the buffer's timestamp is farther in the future | 
 |     // | 
 |     // Return of a negative value means an error has occurred: | 
 |     // * INVALID_OPERATION - too many buffers have been acquired | 
 |     virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen, | 
 |             uint64_t maxFrameNumber = 0) = 0; | 
 |  | 
 |     // detachBuffer attempts to remove all ownership of the buffer in the given | 
 |     // slot from the buffer queue. If this call succeeds, the slot will be | 
 |     // freed, and there will be no way to obtain the buffer from this interface. | 
 |     // The freed slot will remain unallocated until either it is selected to | 
 |     // hold a freshly allocated buffer in dequeueBuffer or a buffer is attached | 
 |     // to the slot. The buffer must have already been acquired. | 
 |     // | 
 |     // Return of a value other than NO_ERROR means an error has occurred: | 
 |     // * BAD_VALUE - the given slot number is invalid, either because it is | 
 |     //               out of the range [0, NUM_BUFFER_SLOTS) or because the slot | 
 |     //               it refers to is not currently acquired. | 
 |     virtual status_t detachBuffer(int slot) = 0; | 
 |  | 
 |     // attachBuffer attempts to transfer ownership of a buffer to the buffer | 
 |     // queue. If this call succeeds, it will be as if this buffer was acquired | 
 |     // from the returned slot number. As such, this call will fail if attaching | 
 |     // this buffer would cause too many buffers to be simultaneously acquired. | 
 |     // | 
 |     // If the buffer is successfully attached, its frameNumber is initialized | 
 |     // to 0. This must be passed into the releaseBuffer call or else the buffer | 
 |     // will be deallocated as stale. | 
 |     // | 
 |     // Return of a value other than NO_ERROR means an error has occurred: | 
 |     // * BAD_VALUE - outSlot or buffer were NULL, or the generation number of | 
 |     //               the buffer did not match the buffer queue. | 
 |     // * INVALID_OPERATION - cannot attach the buffer because it would cause too | 
 |     //                       many buffers to be acquired. | 
 |     // * NO_MEMORY - no free slots available | 
 |     virtual status_t attachBuffer(int *outSlot, | 
 |             const sp<GraphicBuffer>& buffer) = 0; | 
 |  | 
 |     // releaseBuffer releases a buffer slot from the consumer back to the | 
 |     // BufferQueue.  This may be done while the buffer's contents are still | 
 |     // being accessed.  The fence will signal when the buffer is no longer | 
 |     // in use. frameNumber is used to indentify the exact buffer returned. | 
 |     // | 
 |     // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free | 
 |     // any references to the just-released buffer that it might have, as if it | 
 |     // had received a onBuffersReleased() call with a mask set for the released | 
 |     // buffer. | 
 |     // | 
 |     // Note that the dependencies on EGL will be removed once we switch to using | 
 |     // the Android HW Sync HAL. | 
 |     // | 
 |     // Return of NO_ERROR means the operation completed as normal. | 
 |     // | 
 |     // Return of a positive value means the operation could not be completed | 
 |     //    at this time, but the user should try again later: | 
 |     // * STALE_BUFFER_SLOT - see above (second paragraph) | 
 |     // | 
 |     // Return of a negative value means an error has occurred: | 
 |     // * BAD_VALUE - one of the following could've happened: | 
 |     //               * the buffer slot was invalid | 
 |     //               * the fence was NULL | 
 |     //               * the buffer slot specified is not in the acquired state | 
 |     virtual status_t releaseBuffer(int buf, uint64_t frameNumber, | 
 |             EGLDisplay display, EGLSyncKHR fence, | 
 |             const sp<Fence>& releaseFence) = 0; | 
 |  | 
 |     // consumerConnect connects a consumer to the BufferQueue.  Only one | 
 |     // consumer may be connected, and when that consumer disconnects the | 
 |     // BufferQueue is placed into the "abandoned" state, causing most | 
 |     // interactions with the BufferQueue by the producer to fail. | 
 |     // controlledByApp indicates whether the consumer is controlled by | 
 |     // the application. | 
 |     // | 
 |     // consumer may not be NULL. | 
 |     // | 
 |     // Return of a value other than NO_ERROR means an error has occurred: | 
 |     // * NO_INIT - the buffer queue has been abandoned | 
 |     // * BAD_VALUE - a NULL consumer was provided | 
 |     virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) = 0; | 
 |  | 
 |     // consumerDisconnect disconnects a consumer from the BufferQueue. All | 
 |     // buffers will be freed and the BufferQueue is placed in the "abandoned" | 
 |     // state, causing most interactions with the BufferQueue by the producer to | 
 |     // fail. | 
 |     // | 
 |     // Return of a value other than NO_ERROR means an error has occurred: | 
 |     // * BAD_VALUE - no consumer is currently connected | 
 |     virtual status_t consumerDisconnect() = 0; | 
 |  | 
 |     // getReleasedBuffers sets the value pointed to by slotMask to a bit set. | 
 |     // Each bit index with a 1 corresponds to a released buffer slot with that | 
 |     // index value.  In particular, a released buffer is one that has | 
 |     // been released by the BufferQueue but have not yet been released by the consumer. | 
 |     // | 
 |     // This should be called from the onBuffersReleased() callback. | 
 |     // | 
 |     // Return of a value other than NO_ERROR means an error has occurred: | 
 |     // * NO_INIT - the buffer queue has been abandoned. | 
 |     virtual status_t getReleasedBuffers(uint64_t* slotMask) = 0; | 
 |  | 
 |     // setDefaultBufferSize is used to set the size of buffers returned by | 
 |     // dequeueBuffer when a width and height of zero is requested.  Default | 
 |     // is 1x1. | 
 |     // | 
 |     // Return of a value other than NO_ERROR means an error has occurred: | 
 |     // * BAD_VALUE - either w or h was zero | 
 |     virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0; | 
 |  | 
 |     // setMaxBufferCount sets the maximum value for the number of buffers used | 
 |     // in the buffer queue (the initial default is NUM_BUFFER_SLOTS). If a call | 
 |     // to setMaxAcquiredBufferCount (by the consumer), or a call to setAsyncMode | 
 |     // or setMaxDequeuedBufferCount (by the producer), would cause this value to | 
 |     // be exceeded then that call will fail. This call will fail if a producer | 
 |     // is connected to the BufferQueue. | 
 |     // | 
 |     // The count must be between 1 and NUM_BUFFER_SLOTS, inclusive. The count | 
 |     // cannot be less than maxAcquiredBufferCount. | 
 |     // | 
 |     // Return of a value other than NO_ERROR means an error has occurred: | 
 |     // * BAD_VALUE - one of the below conditions occurred: | 
 |     //             * bufferCount was out of range (see above). | 
 |     //             * failure to adjust the number of available slots. | 
 |     // * INVALID_OPERATION - attempting to call this after a producer connected. | 
 |     virtual status_t setMaxBufferCount(int bufferCount) = 0; | 
 |  | 
 |     // setMaxAcquiredBufferCount sets the maximum number of buffers that can | 
 |     // be acquired by the consumer at one time (default 1). If this method | 
 |     // succeeds, any new buffer slots will be both unallocated and owned by the | 
 |     // BufferQueue object (i.e. they are not owned by the producer or consumer). | 
 |     // Calling this may also cause some buffer slots to be emptied. | 
 |     // | 
 |     // This function should not be called with a value of maxAcquiredBuffers | 
 |     // that is less than the number of currently acquired buffer slots. Doing so | 
 |     // will result in a BAD_VALUE error. | 
 |     // | 
 |     // maxAcquiredBuffers must be (inclusive) between 1 and | 
 |     // MAX_MAX_ACQUIRED_BUFFERS. It also cannot cause the maxBufferCount value | 
 |     // to be exceeded. | 
 |     // | 
 |     // Return of a value other than NO_ERROR means an error has occurred: | 
 |     // * NO_INIT - the buffer queue has been abandoned | 
 |     // * BAD_VALUE - one of the below conditions occurred: | 
 |     //             * maxAcquiredBuffers was out of range (see above). | 
 |     //             * failure to adjust the number of available slots. | 
 |     //             * client would have more than the requested number of | 
 |     //               acquired buffers after this call | 
 |     // * INVALID_OPERATION - attempting to call this after a producer connected. | 
 |     virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0; | 
 |  | 
 |     // setConsumerName sets the name used in logging | 
 |     virtual void setConsumerName(const String8& name) = 0; | 
 |  | 
 |     // setDefaultBufferFormat allows the BufferQueue to create | 
 |     // GraphicBuffers of a defaultFormat if no format is specified | 
 |     // in dequeueBuffer. | 
 |     // The initial default is PIXEL_FORMAT_RGBA_8888. | 
 |     // | 
 |     // Return of a value other than NO_ERROR means an unknown error has occurred. | 
 |     virtual status_t setDefaultBufferFormat(PixelFormat defaultFormat) = 0; | 
 |  | 
 |     // setDefaultBufferDataSpace is a request to the producer to provide buffers | 
 |     // of the indicated dataSpace. The producer may ignore this request. | 
 |     // The initial default is HAL_DATASPACE_UNKNOWN. | 
 |     // | 
 |     // Return of a value other than NO_ERROR means an unknown error has occurred. | 
 |     virtual status_t setDefaultBufferDataSpace( | 
 |             android_dataspace defaultDataSpace) = 0; | 
 |  | 
 |     // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer. | 
 |     // These are merged with the bits passed to dequeueBuffer.  The values are | 
 |     // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0. | 
 |     // | 
 |     // Return of a value other than NO_ERROR means an unknown error has occurred. | 
 |     virtual status_t setConsumerUsageBits(uint32_t usage) = 0; | 
 |  | 
 |     // setTransformHint bakes in rotation to buffers so overlays can be used. | 
 |     // The values are enumerated in window.h, e.g. | 
 |     // NATIVE_WINDOW_TRANSFORM_ROT_90.  The default is 0 (no transform). | 
 |     // | 
 |     // Return of a value other than NO_ERROR means an unknown error has occurred. | 
 |     virtual status_t setTransformHint(uint32_t hint) = 0; | 
 |  | 
 |     // Retrieve the sideband buffer stream, if any. | 
 |     virtual sp<NativeHandle> getSidebandStream() const = 0; | 
 |  | 
 |     // Retrieves any stored segments of the occupancy history of this | 
 |     // BufferQueue and clears them. Optionally closes out the pending segment if | 
 |     // forceFlush is true. | 
 |     virtual status_t getOccupancyHistory(bool forceFlush, | 
 |             std::vector<OccupancyTracker::Segment>* outHistory) = 0; | 
 |  | 
 |     // discardFreeBuffers releases all currently-free buffers held by the queue, | 
 |     // in order to reduce the memory consumption of the queue to the minimum | 
 |     // possible without discarding data. | 
 |     virtual status_t discardFreeBuffers() = 0; | 
 |  | 
 |     // dump state into a string | 
 |     virtual void dumpState(String8& result, const char* prefix) const = 0; | 
 |  | 
 | public: | 
 |     DECLARE_META_INTERFACE(GraphicBufferConsumer) | 
 | }; | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | class BnGraphicBufferConsumer : public BnInterface<IGraphicBufferConsumer> | 
 | { | 
 | public: | 
 |     virtual status_t    onTransact( uint32_t code, | 
 |                                     const Parcel& data, | 
 |                                     Parcel* reply, | 
 |                                     uint32_t flags = 0); | 
 | }; | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | }; // namespace android | 
 |  | 
 | #endif // ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H |