|  | /* | 
|  | * Copyright 2018 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <android-base/thread_annotations.h> | 
|  | #include <utils/RefBase.h> | 
|  | #include <utils/Timers.h> | 
|  |  | 
|  | #include <map> | 
|  | #include <memory> | 
|  | #include <mutex> | 
|  | #include <string> | 
|  | #include <utility> | 
|  | #include <vector> | 
|  |  | 
|  | #include "RefreshRateSelector.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class Layer; | 
|  |  | 
|  | namespace scheduler { | 
|  |  | 
|  | class LayerInfo; | 
|  |  | 
|  | class LayerHistory { | 
|  | public: | 
|  | using LayerVoteType = RefreshRateSelector::LayerVoteType; | 
|  |  | 
|  | LayerHistory(); | 
|  | ~LayerHistory(); | 
|  |  | 
|  | // Layers are unregistered when the weak reference expires. | 
|  | void registerLayer(Layer*, bool contentDetectionEnabled); | 
|  |  | 
|  | // Sets the display size. Client is responsible for synchronization. | 
|  | void setDisplayArea(uint32_t displayArea) { mDisplayArea = displayArea; } | 
|  |  | 
|  | // Sets whether a mode change is pending to be applied | 
|  | void setModeChangePending(bool pending) { mModeChangePending = pending; } | 
|  |  | 
|  | // Represents which layer activity is recorded | 
|  | enum class LayerUpdateType { | 
|  | Buffer,       // a new buffer queued | 
|  | AnimationTX,  // a new transaction with eAnimation flag set | 
|  | SetFrameRate, // setFrameRate API was called | 
|  | }; | 
|  |  | 
|  | // Marks the layer as active, and records the given state to its history. | 
|  | void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType); | 
|  |  | 
|  | // Updates the default frame rate compatibility which takes effect when the app | 
|  | // does not set a preference for refresh rate. | 
|  | void setDefaultFrameRateCompatibility(Layer*, bool contentDetectionEnabled); | 
|  |  | 
|  | using Summary = std::vector<RefreshRateSelector::LayerRequirement>; | 
|  |  | 
|  | // Rebuilds sets of active/inactive layers, and accumulates stats for active layers. | 
|  | Summary summarize(const RefreshRateSelector&, nsecs_t now); | 
|  |  | 
|  | void clear(); | 
|  |  | 
|  | void deregisterLayer(Layer*); | 
|  | std::string dump() const; | 
|  |  | 
|  | // return the frames per second of the layer with the given sequence id. | 
|  | float getLayerFramerate(nsecs_t now, int32_t id) const; | 
|  |  | 
|  | private: | 
|  | friend class LayerHistoryTest; | 
|  | friend class TestableScheduler; | 
|  |  | 
|  | using LayerPair = std::pair<Layer*, std::unique_ptr<LayerInfo>>; | 
|  | // keyed by id as returned from Layer::getSequence() | 
|  | using LayerInfos = std::unordered_map<int32_t, LayerPair>; | 
|  |  | 
|  | // Iterates over layers maps moving all active layers to mActiveLayerInfos and all inactive | 
|  | // layers to mInactiveLayerInfos. | 
|  | // worst case time complexity is O(2 * inactive + active) | 
|  | void partitionLayers(nsecs_t now) REQUIRES(mLock); | 
|  |  | 
|  | enum class LayerStatus { | 
|  | NotFound, | 
|  | LayerInActiveMap, | 
|  | LayerInInactiveMap, | 
|  | }; | 
|  |  | 
|  | // looks up a layer by sequence id in both layerInfo maps. | 
|  | // The first element indicates if and where the item was found | 
|  | std::pair<LayerStatus, LayerPair*> findLayer(int32_t id) REQUIRES(mLock); | 
|  |  | 
|  | std::pair<LayerStatus, const LayerPair*> findLayer(int32_t id) const REQUIRES(mLock) { | 
|  | return const_cast<LayerHistory*>(this)->findLayer(id); | 
|  | } | 
|  |  | 
|  | mutable std::mutex mLock; | 
|  |  | 
|  | // Partitioned into two maps to facility two kinds of retrieval: | 
|  | // 1. retrieval of a layer by id (attempt lookup in both maps) | 
|  | // 2. retrieval of all active layers (iterate that map) | 
|  | // The partitioning is allowed to become out of date but calling partitionLayers refreshes the | 
|  | // validity of each map. | 
|  | LayerInfos mActiveLayerInfos GUARDED_BY(mLock); | 
|  | LayerInfos mInactiveLayerInfos GUARDED_BY(mLock); | 
|  |  | 
|  | uint32_t mDisplayArea = 0; | 
|  |  | 
|  | // Whether to emit systrace output and debug logs. | 
|  | const bool mTraceEnabled; | 
|  |  | 
|  | // Whether to use priority sent from WindowManager to determine the relevancy of the layer. | 
|  | const bool mUseFrameRatePriority; | 
|  |  | 
|  | // Whether a mode change is in progress or not | 
|  | std::atomic<bool> mModeChangePending = false; | 
|  | }; | 
|  |  | 
|  | } // namespace scheduler | 
|  | } // namespace android |