| /* | 
 |  * Copyright (C) 2019 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #pragma once | 
 |  | 
 | #include "InputDispatcherConfiguration.h" | 
 |  | 
 | #include <binder/IBinder.h> | 
 | #include <gui/InputApplication.h> | 
 | #include <input/Input.h> | 
 | #include <utils/RefBase.h> | 
 |  | 
 | namespace android { | 
 |  | 
 |  | 
 | /* | 
 |  * Input dispatcher policy interface. | 
 |  * | 
 |  * The input reader policy is used by the input reader to interact with the Window Manager | 
 |  * and other system components. | 
 |  * | 
 |  * The actual implementation is partially supported by callbacks into the DVM | 
 |  * via JNI.  This interface is also mocked in the unit tests. | 
 |  */ | 
 | class InputDispatcherPolicyInterface : public virtual RefBase { | 
 | protected: | 
 |     InputDispatcherPolicyInterface() {} | 
 |     virtual ~InputDispatcherPolicyInterface() {} | 
 |  | 
 | public: | 
 |     /* Notifies the system that a configuration change has occurred. */ | 
 |     virtual void notifyConfigurationChanged(nsecs_t when) = 0; | 
 |  | 
 |     /* Notifies the system that an application does not have a focused window. | 
 |      */ | 
 |     virtual void notifyNoFocusedWindowAnr( | 
 |             const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle) = 0; | 
 |  | 
 |     /* Notifies the system that a window just became unresponsive. This indicates that ANR | 
 |      * should be raised for this window. The window can be identified via its input token and the | 
 |      * pid of the owner. The string reason contains information about the input event that we | 
 |      * haven't received a response for. | 
 |      */ | 
 |     virtual void notifyWindowUnresponsive(const sp<IBinder>& token, std::optional<int32_t> pid, | 
 |                                           const std::string& reason) = 0; | 
 |  | 
 |     /* Notifies the system that a window just became responsive. This is only called after the | 
 |      * window was first marked "unresponsive". This indicates that ANR dialog (if any) should | 
 |      * no longer should be shown to the user. The window is eligible to cause a new ANR in the | 
 |      * future. | 
 |      */ | 
 |     virtual void notifyWindowResponsive(const sp<IBinder>& token, std::optional<int32_t> pid) = 0; | 
 |  | 
 |     /* Notifies the system that an input channel is unrecoverably broken. */ | 
 |     virtual void notifyInputChannelBroken(const sp<IBinder>& token) = 0; | 
 |     virtual void notifyFocusChanged(const sp<IBinder>& oldToken, const sp<IBinder>& newToken) = 0; | 
 |     virtual void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType, | 
 |                                    InputDeviceSensorAccuracy accuracy, nsecs_t timestamp, | 
 |                                    const std::vector<float>& values) = 0; | 
 |     virtual void notifySensorAccuracy(int32_t deviceId, InputDeviceSensorType sensorType, | 
 |                                       InputDeviceSensorAccuracy accuracy) = 0; | 
 |     virtual void notifyVibratorState(int32_t deviceId, bool isOn) = 0; | 
 |  | 
 |     /* Gets the input dispatcher configuration. */ | 
 |     virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0; | 
 |  | 
 |     /* Filters an input event. | 
 |      * Return true to dispatch the event unmodified, false to consume the event. | 
 |      * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED | 
 |      * to injectInputEvent. | 
 |      */ | 
 |     virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0; | 
 |  | 
 |     /* Intercepts a key event immediately before queueing it. | 
 |      * The policy can use this method as an opportunity to perform power management functions | 
 |      * and early event preprocessing such as updating policy flags. | 
 |      * | 
 |      * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event | 
 |      * should be dispatched to applications. | 
 |      */ | 
 |     virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0; | 
 |  | 
 |     /* Intercepts a touch, trackball or other motion event before queueing it. | 
 |      * The policy can use this method as an opportunity to perform power management functions | 
 |      * and early event preprocessing such as updating policy flags. | 
 |      * | 
 |      * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event | 
 |      * should be dispatched to applications. | 
 |      */ | 
 |     virtual void interceptMotionBeforeQueueing(const int32_t displayId, nsecs_t when, | 
 |                                                uint32_t& policyFlags) = 0; | 
 |  | 
 |     /* Allows the policy a chance to intercept a key before dispatching. */ | 
 |     virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>& token, | 
 |                                                   const KeyEvent* keyEvent, | 
 |                                                   uint32_t policyFlags) = 0; | 
 |  | 
 |     /* Allows the policy a chance to perform default processing for an unhandled key. | 
 |      * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */ | 
 |     virtual bool dispatchUnhandledKey(const sp<IBinder>& token, const KeyEvent* keyEvent, | 
 |                                       uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0; | 
 |  | 
 |     /* Notifies the policy about switch events. | 
 |      */ | 
 |     virtual void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask, | 
 |                               uint32_t policyFlags) = 0; | 
 |  | 
 |     /* Poke user activity for an event dispatched to a window. */ | 
 |     virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType, int32_t displayId) = 0; | 
 |  | 
 |     /* Notifies the policy that a pointer down event has occurred outside the current focused | 
 |      * window. | 
 |      * | 
 |      * The touchedToken passed as an argument is the window that received the input event. | 
 |      */ | 
 |     virtual void onPointerDownOutsideFocus(const sp<IBinder>& touchedToken) = 0; | 
 |  | 
 |     /* Change the Pointer Capture state in InputReader. | 
 |      * | 
 |      * InputDispatcher is solely responsible for updating the Pointer Capture state. | 
 |      */ | 
 |     virtual void setPointerCapture(const PointerCaptureRequest&) = 0; | 
 |  | 
 |     /* Notifies the policy that the drag window has moved over to another window */ | 
 |     virtual void notifyDropWindow(const sp<IBinder>& token, float x, float y) = 0; | 
 | }; | 
 |  | 
 | } // namespace android |