| /* | 
 |  * Copyright (C) 2021 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include "LayerTransactionTest.h" | 
 | #include "utils/CallbackUtils.h" | 
 |  | 
 | using namespace std::chrono_literals; | 
 |  | 
 | namespace android { | 
 |  | 
 | using android::hardware::graphics::common::V1_1::BufferUsage; | 
 |  | 
 | ::testing::Environment* const binderEnv = | 
 |         ::testing::AddGlobalTestEnvironment(new BinderEnvironment()); | 
 |  | 
 | // b/181132765 - disabled until cuttlefish failures are investigated | 
 | class ReleaseBufferCallbackHelper { | 
 | public: | 
 |     static void function(void* callbackContext, ReleaseCallbackId callbackId, | 
 |                          const sp<Fence>& releaseFence, | 
 |                          uint32_t /*currentMaxAcquiredBufferCount*/) { | 
 |         if (!callbackContext) { | 
 |             FAIL() << "failed to get callback context"; | 
 |         } | 
 |         ReleaseBufferCallbackHelper* helper = | 
 |                 static_cast<ReleaseBufferCallbackHelper*>(callbackContext); | 
 |         std::lock_guard lock(helper->mMutex); | 
 |         helper->mCallbackDataQueue.emplace(callbackId, releaseFence); | 
 |         helper->mConditionVariable.notify_all(); | 
 |     } | 
 |  | 
 |     void getCallbackData(ReleaseCallbackId* callbackId) { | 
 |         std::unique_lock lock(mMutex); | 
 |         if (mCallbackDataQueue.empty()) { | 
 |             if (!mConditionVariable.wait_for(lock, std::chrono::seconds(3), | 
 |                                              [&] { return !mCallbackDataQueue.empty(); })) { | 
 |                 FAIL() << "failed to get releaseBuffer callback"; | 
 |             } | 
 |         } | 
 |  | 
 |         auto callbackData = mCallbackDataQueue.front(); | 
 |         mCallbackDataQueue.pop(); | 
 |         *callbackId = callbackData.first; | 
 |     } | 
 |  | 
 |     void verifyNoCallbacks() { | 
 |         // Wait to see if there are extra callbacks | 
 |         std::this_thread::sleep_for(300ms); | 
 |  | 
 |         std::lock_guard lock(mMutex); | 
 |         EXPECT_EQ(mCallbackDataQueue.size(), 0) << "extra callbacks received"; | 
 |         mCallbackDataQueue = {}; | 
 |     } | 
 |  | 
 |     android::ReleaseBufferCallback getCallback() { | 
 |         return std::bind(function, static_cast<void*>(this) /* callbackContext */, | 
 |                          std::placeholders::_1, std::placeholders::_2, std::placeholders::_3); | 
 |     } | 
 |  | 
 |     std::mutex mMutex; | 
 |     std::condition_variable mConditionVariable; | 
 |     std::queue<std::pair<ReleaseCallbackId, sp<Fence>>> mCallbackDataQueue; | 
 | }; | 
 |  | 
 | class ReleaseBufferCallbackTest : public LayerTransactionTest { | 
 | public: | 
 |     virtual sp<SurfaceControl> createBufferStateLayer() { | 
 |         return createLayer(mClient, "test", 0, 0, ISurfaceComposerClient::eFXSurfaceBufferState); | 
 |     } | 
 |  | 
 |     static void submitBuffer(const sp<SurfaceControl>& layer, sp<GraphicBuffer> buffer, | 
 |                              sp<Fence> fence, CallbackHelper& callback, const ReleaseCallbackId& id, | 
 |                              ReleaseBufferCallbackHelper& releaseCallback) { | 
 |         Transaction t; | 
 |         t.setFrameNumber(layer, id.framenumber); | 
 |         t.setBuffer(layer, buffer, id, releaseCallback.getCallback()); | 
 |         t.setAcquireFence(layer, fence); | 
 |         t.addTransactionCompletedCallback(callback.function, callback.getContext()); | 
 |         t.apply(); | 
 |     } | 
 |  | 
 |     static void waitForCallback(CallbackHelper& helper, const ExpectedResult& expectedResult) { | 
 |         CallbackData callbackData; | 
 |         helper.getCallbackData(&callbackData); | 
 |         expectedResult.verifyCallbackData(callbackData); | 
 |     } | 
 |  | 
 |     static void waitForReleaseBufferCallback(ReleaseBufferCallbackHelper& releaseCallback, | 
 |                                              const ReleaseCallbackId& expectedCallbackId) { | 
 |         ReleaseCallbackId actualReleaseBufferId; | 
 |         releaseCallback.getCallbackData(&actualReleaseBufferId); | 
 |         EXPECT_EQ(expectedCallbackId, actualReleaseBufferId); | 
 |         releaseCallback.verifyNoCallbacks(); | 
 |     } | 
 |     static ReleaseBufferCallbackHelper* getReleaseBufferCallbackHelper() { | 
 |         static std::vector<ReleaseBufferCallbackHelper*> sCallbacks; | 
 |         sCallbacks.emplace_back(new ReleaseBufferCallbackHelper()); | 
 |         return sCallbacks.back(); | 
 |     } | 
 |  | 
 |     static sp<GraphicBuffer> getBuffer() { | 
 |         return new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, | 
 |                                  BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN | | 
 |                                          BufferUsage::COMPOSER_OVERLAY, | 
 |                                  "test"); | 
 |     } | 
 |     static uint64_t generateFrameNumber() { | 
 |         static uint64_t sFrameNumber = 0; | 
 |         return ++sFrameNumber; | 
 |     } | 
 | }; | 
 |  | 
 | TEST_F(ReleaseBufferCallbackTest, DISABLED_PresentBuffer) { | 
 |     sp<SurfaceControl> layer = createBufferStateLayer(); | 
 |     CallbackHelper transactionCallback; | 
 |     ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper(); | 
 |  | 
 |     // If a buffer is being presented, we should not emit a release callback. | 
 |     sp<GraphicBuffer> firstBuffer = getBuffer(); | 
 |     ReleaseCallbackId firstBufferCallbackId(firstBuffer->getId(), generateFrameNumber()); | 
 |     submitBuffer(layer, firstBuffer, Fence::NO_FENCE, transactionCallback, firstBufferCallbackId, | 
 |                  *releaseCallback); | 
 |     ExpectedResult expected; | 
 |     expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer, | 
 |                         ExpectedResult::Buffer::NOT_ACQUIRED); | 
 |     ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected)); | 
 |     EXPECT_NO_FATAL_FAILURE(releaseCallback->verifyNoCallbacks()); | 
 |  | 
 |     // if state doesn't change, no release callbacks are expected | 
 |     Transaction t; | 
 |     t.addTransactionCompletedCallback(transactionCallback.function, | 
 |                                       transactionCallback.getContext()); | 
 |     t.apply(); | 
 |     ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, ExpectedResult())); | 
 |     EXPECT_NO_FATAL_FAILURE(releaseCallback->verifyNoCallbacks()); | 
 |  | 
 |     // If a presented buffer is replaced, we should emit a release callback for the | 
 |     // previously presented buffer. | 
 |     sp<GraphicBuffer> secondBuffer = getBuffer(); | 
 |     ReleaseCallbackId secondBufferCallbackId(secondBuffer->getId(), generateFrameNumber()); | 
 |     submitBuffer(layer, secondBuffer, Fence::NO_FENCE, transactionCallback, secondBufferCallbackId, | 
 |                  *releaseCallback); | 
 |     expected = ExpectedResult(); | 
 |     expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer, | 
 |                         ExpectedResult::Buffer::NOT_ACQUIRED, | 
 |                         ExpectedResult::PreviousBuffer::RELEASED); | 
 |     ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected)); | 
 |     ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBufferCallbackId)); | 
 | } | 
 |  | 
 | TEST_F(ReleaseBufferCallbackTest, DISABLED_OffScreenLayer) { | 
 |     sp<SurfaceControl> layer = createBufferStateLayer(); | 
 |  | 
 |     CallbackHelper transactionCallback; | 
 |     ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper(); | 
 |  | 
 |     // If a buffer is being presented, we should not emit a release callback. | 
 |     sp<GraphicBuffer> firstBuffer = getBuffer(); | 
 |     ReleaseCallbackId firstBufferCallbackId(firstBuffer->getId(), generateFrameNumber()); | 
 |     submitBuffer(layer, firstBuffer, Fence::NO_FENCE, transactionCallback, firstBufferCallbackId, | 
 |                  *releaseCallback); | 
 |     ExpectedResult expected; | 
 |     expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer, | 
 |                         ExpectedResult::Buffer::NOT_ACQUIRED); | 
 |     ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected)); | 
 |     releaseCallback->verifyNoCallbacks(); | 
 |  | 
 |     // If a layer is parented offscreen then it should not emit a callback since sf still owns | 
 |     // the buffer and can render it again. | 
 |     Transaction t; | 
 |     t.reparent(layer, nullptr); | 
 |     t.addTransactionCompletedCallback(transactionCallback.function, | 
 |                                       transactionCallback.getContext()); | 
 |     t.apply(); | 
 |     expected = ExpectedResult(); | 
 |     expected.addSurface(ExpectedResult::Transaction::NOT_PRESENTED, layer, | 
 |                         ExpectedResult::Buffer::NOT_ACQUIRED, | 
 |                         ExpectedResult::PreviousBuffer::NOT_RELEASED); | 
 |     ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected)); | 
 |     ASSERT_NO_FATAL_FAILURE(releaseCallback->verifyNoCallbacks()); | 
 |  | 
 |     // If a presented buffer is replaced, we should emit a release callback for the | 
 |     // previously presented buffer. | 
 |     sp<GraphicBuffer> secondBuffer = getBuffer(); | 
 |     ReleaseCallbackId secondBufferCallbackId(secondBuffer->getId(), generateFrameNumber()); | 
 |     submitBuffer(layer, secondBuffer, Fence::NO_FENCE, transactionCallback, secondBufferCallbackId, | 
 |                  *releaseCallback); | 
 |     expected = ExpectedResult(); | 
 |     expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer, | 
 |                         ExpectedResult::Buffer::NOT_ACQUIRED, | 
 |                         ExpectedResult::PreviousBuffer::NOT_RELEASED); | 
 |     ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected)); | 
 |     ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBufferCallbackId)); | 
 |  | 
 |     // If continue to submit buffer we continue to get release callbacks | 
 |     sp<GraphicBuffer> thirdBuffer = getBuffer(); | 
 |     ReleaseCallbackId thirdBufferCallbackId(secondBuffer->getId(), generateFrameNumber()); | 
 |     submitBuffer(layer, thirdBuffer, Fence::NO_FENCE, transactionCallback, thirdBufferCallbackId, | 
 |                  *releaseCallback); | 
 |     expected = ExpectedResult(); | 
 |     expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer, | 
 |                         ExpectedResult::Buffer::NOT_ACQUIRED, | 
 |                         ExpectedResult::PreviousBuffer::NOT_RELEASED); | 
 |     ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected)); | 
 |     ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, secondBufferCallbackId)); | 
 | } | 
 |  | 
 | TEST_F(ReleaseBufferCallbackTest, DISABLED_LayerLifecycle_layerdestroy) { | 
 |     sp<SurfaceControl> layer = createBufferStateLayer(); | 
 |     CallbackHelper* transactionCallback = new CallbackHelper(); | 
 |     ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper(); | 
 |  | 
 |     // If a buffer is being presented, we should not emit a release callback. | 
 |     sp<GraphicBuffer> firstBuffer = getBuffer(); | 
 |     ReleaseCallbackId firstBufferCallbackId(firstBuffer->getId(), generateFrameNumber()); | 
 |     submitBuffer(layer, firstBuffer, Fence::NO_FENCE, *transactionCallback, firstBufferCallbackId, | 
 |                  *releaseCallback); | 
 |     { | 
 |         ExpectedResult expected; | 
 |         expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer, | 
 |                             ExpectedResult::Buffer::NOT_ACQUIRED); | 
 |         ASSERT_NO_FATAL_FAILURE(waitForCallback(*transactionCallback, expected)); | 
 |         ASSERT_NO_FATAL_FAILURE(releaseCallback->verifyNoCallbacks()); | 
 |     } | 
 |  | 
 |     // Destroying a currently presenting layer emits a callback. | 
 |     Transaction t; | 
 |     t.reparent(layer, nullptr); | 
 |     t.apply(); | 
 |     layer = nullptr; | 
 |  | 
 |     ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBufferCallbackId)); | 
 | } | 
 |  | 
 | // Destroying a never presented layer emits a callback. | 
 | TEST_F(ReleaseBufferCallbackTest, DISABLED_LayerLifecycle_OffScreenLayerDestroy) { | 
 |     sp<SurfaceControl> layer = createBufferStateLayer(); | 
 |  | 
 |     // make layer offscreen | 
 |     Transaction t; | 
 |     t.reparent(layer, nullptr); | 
 |     t.apply(); | 
 |  | 
 |     CallbackHelper* transactionCallback = new CallbackHelper(); | 
 |     ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper(); | 
 |  | 
 |     // Submitting a buffer does not emit a callback. | 
 |     sp<GraphicBuffer> firstBuffer = getBuffer(); | 
 |     ReleaseCallbackId firstBufferCallbackId(firstBuffer->getId(), generateFrameNumber()); | 
 |     submitBuffer(layer, firstBuffer, Fence::NO_FENCE, *transactionCallback, firstBufferCallbackId, | 
 |                  *releaseCallback); | 
 |     { | 
 |         ExpectedResult expected; | 
 |         expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer, | 
 |                             ExpectedResult::Buffer::NOT_ACQUIRED); | 
 |         ASSERT_NO_FATAL_FAILURE(waitForCallback(*transactionCallback, expected)); | 
 |         ASSERT_NO_FATAL_FAILURE(releaseCallback->verifyNoCallbacks()); | 
 |     } | 
 |  | 
 |     // Submitting a second buffer will replace the drawing state buffer and emit a callback. | 
 |     sp<GraphicBuffer> secondBuffer = getBuffer(); | 
 |     ReleaseCallbackId secondBufferCallbackId(secondBuffer->getId(), generateFrameNumber()); | 
 |     submitBuffer(layer, secondBuffer, Fence::NO_FENCE, *transactionCallback, secondBufferCallbackId, | 
 |                  *releaseCallback); | 
 |     { | 
 |         ExpectedResult expected; | 
 |         expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer, | 
 |                             ExpectedResult::Buffer::NOT_ACQUIRED); | 
 |         ASSERT_NO_FATAL_FAILURE(waitForCallback(*transactionCallback, expected)); | 
 |         ASSERT_NO_FATAL_FAILURE( | 
 |                 waitForReleaseBufferCallback(*releaseCallback, firstBufferCallbackId)); | 
 |     } | 
 |  | 
 |     // Destroying the offscreen layer emits a callback. | 
 |     layer = nullptr; | 
 |     ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, secondBufferCallbackId)); | 
 | } | 
 |  | 
 | TEST_F(ReleaseBufferCallbackTest, DISABLED_FrameDropping) { | 
 |     sp<SurfaceControl> layer = createBufferStateLayer(); | 
 |     CallbackHelper transactionCallback; | 
 |     ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper(); | 
 |  | 
 |     // If a buffer is being presented, we should not emit a release callback. | 
 |     sp<GraphicBuffer> firstBuffer = getBuffer(); | 
 |     ReleaseCallbackId firstBufferCallbackId(firstBuffer->getId(), generateFrameNumber()); | 
 |  | 
 |     // Try to present 100ms in the future | 
 |     nsecs_t time = systemTime() + std::chrono::nanoseconds(100ms).count(); | 
 |  | 
 |     Transaction t; | 
 |     t.setBuffer(layer, firstBuffer, firstBufferCallbackId, releaseCallback->getCallback()); | 
 |     t.setAcquireFence(layer, Fence::NO_FENCE); | 
 |     t.addTransactionCompletedCallback(transactionCallback.function, | 
 |                                       transactionCallback.getContext()); | 
 |     t.setDesiredPresentTime(time); | 
 |     t.apply(); | 
 |  | 
 |     ExpectedResult expected; | 
 |     expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer, | 
 |                         ExpectedResult::Buffer::NOT_ACQUIRED); | 
 |     ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected)); | 
 |     EXPECT_NO_FATAL_FAILURE(releaseCallback->verifyNoCallbacks()); | 
 |  | 
 |     // Dropping frames in transaction queue emits a callback | 
 |     sp<GraphicBuffer> secondBuffer = getBuffer(); | 
 |     ReleaseCallbackId secondBufferCallbackId(secondBuffer->getId(), generateFrameNumber()); | 
 |     t.setBuffer(layer, secondBuffer, secondBufferCallbackId, releaseCallback->getCallback()); | 
 |     t.setAcquireFence(layer, Fence::NO_FENCE); | 
 |     t.addTransactionCompletedCallback(transactionCallback.function, | 
 |                                       transactionCallback.getContext()); | 
 |     t.setDesiredPresentTime(time); | 
 |     t.apply(); | 
 |  | 
 |     expected = ExpectedResult(); | 
 |     expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer, | 
 |                         ExpectedResult::Buffer::NOT_ACQUIRED, | 
 |                         ExpectedResult::PreviousBuffer::RELEASED); | 
 |     ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected)); | 
 |     ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBufferCallbackId)); | 
 | } | 
 |  | 
 | } // namespace android |