|  | /* | 
|  | * Copyright 2018 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | //#define LOG_NDEBUG 0 | 
|  | #undef LOG_TAG | 
|  | #define LOG_TAG "TransactionCompletedThread" | 
|  | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
|  |  | 
|  | #include "TransactionCompletedThread.h" | 
|  |  | 
|  | #include <cinttypes> | 
|  |  | 
|  | #include <binder/IInterface.h> | 
|  | #include <gui/ITransactionCompletedListener.h> | 
|  | #include <utils/RefBase.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | TransactionCompletedThread::~TransactionCompletedThread() { | 
|  | std::lock_guard lockThread(mThreadMutex); | 
|  |  | 
|  | { | 
|  | std::lock_guard lock(mMutex); | 
|  | mKeepRunning = false; | 
|  | mConditionVariable.notify_all(); | 
|  | } | 
|  |  | 
|  | if (mThread.joinable()) { | 
|  | mThread.join(); | 
|  | } | 
|  |  | 
|  | { | 
|  | std::lock_guard lock(mMutex); | 
|  | for (const auto& [listener, listenerStats] : mListenerStats) { | 
|  | listener->unlinkToDeath(mDeathRecipient); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void TransactionCompletedThread::run() { | 
|  | std::lock_guard lock(mMutex); | 
|  | if (mRunning || !mKeepRunning) { | 
|  | return; | 
|  | } | 
|  | mDeathRecipient = new ThreadDeathRecipient(); | 
|  | mRunning = true; | 
|  |  | 
|  | std::lock_guard lockThread(mThreadMutex); | 
|  | mThread = std::thread(&TransactionCompletedThread::threadMain, this); | 
|  | } | 
|  |  | 
|  | void TransactionCompletedThread::registerPendingCallbackHandle(const sp<CallbackHandle>& handle) { | 
|  | std::lock_guard lock(mMutex); | 
|  |  | 
|  | sp<IBinder> listener = IInterface::asBinder(handle->listener); | 
|  | const auto& callbackIds = handle->callbackIds; | 
|  |  | 
|  | mPendingTransactions[listener][callbackIds]++; | 
|  | } | 
|  |  | 
|  | void TransactionCompletedThread::addPresentedCallbackHandles( | 
|  | const std::deque<sp<CallbackHandle>>& handles) { | 
|  | std::lock_guard lock(mMutex); | 
|  |  | 
|  | for (const auto& handle : handles) { | 
|  | auto listener = mPendingTransactions.find(IInterface::asBinder(handle->listener)); | 
|  | auto& pendingCallbacks = listener->second; | 
|  | auto pendingCallback = pendingCallbacks.find(handle->callbackIds); | 
|  |  | 
|  | if (pendingCallback != pendingCallbacks.end()) { | 
|  | auto& pendingCount = pendingCallback->second; | 
|  |  | 
|  | // Decrease the pending count for this listener | 
|  | if (--pendingCount == 0) { | 
|  | pendingCallbacks.erase(pendingCallback); | 
|  | } | 
|  | } else { | 
|  | ALOGE("there are more latched callbacks than there were registered callbacks"); | 
|  | } | 
|  |  | 
|  | addCallbackHandle(handle); | 
|  | } | 
|  | } | 
|  |  | 
|  | void TransactionCompletedThread::addUnpresentedCallbackHandle(const sp<CallbackHandle>& handle) { | 
|  | std::lock_guard lock(mMutex); | 
|  | addCallbackHandle(handle); | 
|  | } | 
|  |  | 
|  | void TransactionCompletedThread::addCallbackHandle(const sp<CallbackHandle>& handle) { | 
|  | const sp<IBinder> listener = IInterface::asBinder(handle->listener); | 
|  |  | 
|  | // If we don't already have a reference to this listener, linkToDeath so we get a notification | 
|  | // if it dies. | 
|  | if (mListenerStats.count(listener) == 0) { | 
|  | status_t error = listener->linkToDeath(mDeathRecipient); | 
|  | if (error != NO_ERROR) { | 
|  | ALOGE("cannot add callback handle because linkToDeath failed, err: %d", error); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | auto& listenerStats = mListenerStats[listener]; | 
|  | listenerStats.listener = handle->listener; | 
|  |  | 
|  | auto& transactionStats = listenerStats.transactionStats[handle->callbackIds]; | 
|  | transactionStats.latchTime = handle->latchTime; | 
|  | transactionStats.surfaceStats.emplace_back(handle->surfaceControl, handle->acquireTime, | 
|  | handle->previousReleaseFence); | 
|  | } | 
|  |  | 
|  | void TransactionCompletedThread::addPresentFence(const sp<Fence>& presentFence) { | 
|  | std::lock_guard<std::mutex> lock(mMutex); | 
|  | mPresentFence = presentFence; | 
|  | } | 
|  |  | 
|  | void TransactionCompletedThread::sendCallbacks() { | 
|  | std::lock_guard lock(mMutex); | 
|  | if (mRunning) { | 
|  | mConditionVariable.notify_all(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void TransactionCompletedThread::threadMain() { | 
|  | std::lock_guard lock(mMutex); | 
|  |  | 
|  | while (mKeepRunning) { | 
|  | mConditionVariable.wait(mMutex); | 
|  |  | 
|  | // For each listener | 
|  | auto it = mListenerStats.begin(); | 
|  | while (it != mListenerStats.end()) { | 
|  | auto& [listener, listenerStats] = *it; | 
|  |  | 
|  | // For each transaction | 
|  | bool sendCallback = true; | 
|  | for (auto& [callbackIds, transactionStats] : listenerStats.transactionStats) { | 
|  | // If we are still waiting on the callback handles for this transaction, skip it | 
|  | if (mPendingTransactions[listener].count(callbackIds) != 0) { | 
|  | sendCallback = false; | 
|  | break; | 
|  | } | 
|  |  | 
|  | // If the transaction has been latched | 
|  | if (transactionStats.latchTime >= 0) { | 
|  | if (!mPresentFence) { | 
|  | sendCallback = false; | 
|  | break; | 
|  | } | 
|  | transactionStats.presentFence = mPresentFence; | 
|  | } | 
|  | } | 
|  | // If the listener has no pending transactions and all latched transactions have been | 
|  | // presented | 
|  | if (sendCallback) { | 
|  | // If the listener is still alive | 
|  | if (listener->isBinderAlive()) { | 
|  | // Send callback | 
|  | listenerStats.listener->onTransactionCompleted(listenerStats); | 
|  | listener->unlinkToDeath(mDeathRecipient); | 
|  | } | 
|  | it = mListenerStats.erase(it); | 
|  | } else { | 
|  | it++; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (mPresentFence) { | 
|  | mPresentFence.clear(); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  |  | 
|  | CallbackHandle::CallbackHandle(const sp<ITransactionCompletedListener>& transactionListener, | 
|  | const std::vector<CallbackId>& ids, const sp<IBinder>& sc) | 
|  | : listener(transactionListener), callbackIds(ids), surfaceControl(sc) {} | 
|  |  | 
|  | } // namespace android |