|  | /* | 
|  | * Copyright (C) 2007 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_DISPLAY_HARDWARE_H | 
|  | #define ANDROID_DISPLAY_HARDWARE_H | 
|  |  | 
|  | #include <stdlib.h> | 
|  |  | 
|  | #include <ui/PixelFormat.h> | 
|  | #include <ui/Region.h> | 
|  |  | 
|  | #include <GLES/gl.h> | 
|  | #include <GLES/glext.h> | 
|  | #include <EGL/egl.h> | 
|  | #include <EGL/eglext.h> | 
|  |  | 
|  | #include <pixelflinger/pixelflinger.h> | 
|  |  | 
|  | #include "GLExtensions.h" | 
|  |  | 
|  | #include "DisplayHardware/DisplayHardwareBase.h" | 
|  | #include "DisplayHardware/VSyncBarrier.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class FramebufferNativeWindow; | 
|  | class HWComposer; | 
|  |  | 
|  | class DisplayHardware : public DisplayHardwareBase | 
|  | { | 
|  | public: | 
|  | enum { | 
|  | COPY_BITS_EXTENSION         = 0x00000008, | 
|  | BUFFER_PRESERVED            = 0x00010000, | 
|  | PARTIAL_UPDATES             = 0x00020000,   // video driver feature | 
|  | SLOW_CONFIG                 = 0x00040000,   // software | 
|  | SWAP_RECTANGLE              = 0x00080000, | 
|  | }; | 
|  |  | 
|  | DisplayHardware( | 
|  | const sp<SurfaceFlinger>& flinger, | 
|  | uint32_t displayIndex); | 
|  |  | 
|  | ~DisplayHardware(); | 
|  |  | 
|  | void releaseScreen() const; | 
|  | void acquireScreen() const; | 
|  |  | 
|  | // Flip the front and back buffers if the back buffer is "dirty".  Might | 
|  | // be instantaneous, might involve copying the frame buffer around. | 
|  | void flip(const Region& dirty) const; | 
|  |  | 
|  | float       getDpiX() const; | 
|  | float       getDpiY() const; | 
|  | float       getRefreshRate() const; | 
|  | float       getDensity() const; | 
|  | int         getWidth() const; | 
|  | int         getHeight() const; | 
|  | PixelFormat getFormat() const; | 
|  | uint32_t    getFlags() const; | 
|  | void        makeCurrent() const; | 
|  | uint32_t    getMaxTextureSize() const; | 
|  | uint32_t    getMaxViewportDims() const; | 
|  |  | 
|  | // waits for the next vsync and returns the timestamp of when it happened | 
|  | nsecs_t     waitForRefresh() const; | 
|  | nsecs_t     getRefreshPeriod() const; | 
|  | nsecs_t     getRefreshTimestamp() const; | 
|  |  | 
|  | uint32_t getPageFlipCount() const; | 
|  | EGLDisplay getEGLDisplay() const { return mDisplay; } | 
|  |  | 
|  | void dump(String8& res) const; | 
|  |  | 
|  | // Hardware Composer | 
|  | HWComposer& getHwComposer() const; | 
|  |  | 
|  | status_t compositionComplete() const; | 
|  |  | 
|  | Rect getBounds() const { | 
|  | return Rect(mWidth, mHeight); | 
|  | } | 
|  | inline Rect bounds() const { return getBounds(); } | 
|  |  | 
|  | private: | 
|  | void init(uint32_t displayIndex) __attribute__((noinline)); | 
|  | void fini() __attribute__((noinline)); | 
|  | int32_t getDelayToNextVSyncUs(nsecs_t* timestamp) const; | 
|  |  | 
|  | sp<SurfaceFlinger> mFlinger; | 
|  | EGLDisplay      mDisplay; | 
|  | EGLSurface      mSurface; | 
|  | EGLContext      mContext; | 
|  | EGLConfig       mConfig; | 
|  | float           mDpiX; | 
|  | float           mDpiY; | 
|  | float           mRefreshRate; | 
|  | float           mDensity; | 
|  | int             mWidth; | 
|  | int             mHeight; | 
|  | PixelFormat     mFormat; | 
|  | uint32_t        mFlags; | 
|  | mutable uint32_t mPageFlipCount; | 
|  | GLint           mMaxViewportDims[2]; | 
|  | GLint           mMaxTextureSize; | 
|  | VSyncBarrier    mVSync; | 
|  |  | 
|  | mutable Mutex   mFakeVSyncMutex; | 
|  | mutable nsecs_t mNextFakeVSync; | 
|  | nsecs_t         mRefreshPeriod; | 
|  | mutable nsecs_t mLastHwVSync; | 
|  |  | 
|  | HWComposer*     mHwc; | 
|  |  | 
|  | sp<FramebufferNativeWindow> mNativeWindow; | 
|  | }; | 
|  |  | 
|  | }; // namespace android | 
|  |  | 
|  | #endif // ANDROID_DISPLAY_HARDWARE_H |