| /* | 
 |  * Copyright (C) 2011 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include <EGL/egl.h> | 
 | #include <gtest/gtest.h> | 
 | #include <gui/SurfaceTextureClient.h> | 
 | #include <utils/threads.h> | 
 |  | 
 | namespace android { | 
 |  | 
 | class SurfaceTextureClientTest : public ::testing::Test { | 
 | protected: | 
 |     SurfaceTextureClientTest(): | 
 |             mEglDisplay(EGL_NO_DISPLAY), | 
 |             mEglSurface(EGL_NO_SURFACE), | 
 |             mEglContext(EGL_NO_CONTEXT) { | 
 |     } | 
 |  | 
 |     virtual void SetUp() { | 
 |         mST = new SurfaceTexture(123); | 
 |         mSTC = new SurfaceTextureClient(mST); | 
 |         mANW = mSTC; | 
 |  | 
 |         // We need a valid GL context so we can test updateTexImage() | 
 |         // This initializes EGL and create a dummy GL context with a | 
 |         // pbuffer render target. | 
 |         mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
 |         ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 |         ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); | 
 |  | 
 |         EGLint majorVersion, minorVersion; | 
 |         EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion)); | 
 |         ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 |  | 
 |         EGLConfig myConfig; | 
 |         EGLint numConfigs = 0; | 
 |         EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), | 
 |                 &myConfig, 1, &numConfigs)); | 
 |         ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 |  | 
 |         EGLint pbufferAttribs[] = { | 
 |             EGL_WIDTH, 16, | 
 |             EGL_HEIGHT, 16, | 
 |             EGL_NONE }; | 
 |         mEglSurface = eglCreatePbufferSurface(mEglDisplay, myConfig, pbufferAttribs); | 
 |         ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 |         ASSERT_NE(EGL_NO_SURFACE, mEglSurface); | 
 |  | 
 |         mEglContext = eglCreateContext(mEglDisplay, myConfig, EGL_NO_CONTEXT, 0); | 
 |         ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 |         ASSERT_NE(EGL_NO_CONTEXT, mEglContext); | 
 |  | 
 |         EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)); | 
 |         ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 |     } | 
 |  | 
 |     virtual void TearDown() { | 
 |         mST.clear(); | 
 |         mSTC.clear(); | 
 |         mANW.clear(); | 
 |  | 
 |         eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | 
 |         eglDestroyContext(mEglDisplay, mEglContext); | 
 |         eglDestroySurface(mEglDisplay, mEglSurface); | 
 |         eglTerminate(mEglDisplay); | 
 |     } | 
 |  | 
 |     virtual EGLint const* getConfigAttribs() { | 
 |         static EGLint sDefaultConfigAttribs[] = { | 
 |             EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, | 
 |             EGL_NONE | 
 |         }; | 
 |  | 
 |         return sDefaultConfigAttribs; | 
 |     } | 
 |  | 
 |     sp<SurfaceTexture> mST; | 
 |     sp<SurfaceTextureClient> mSTC; | 
 |     sp<ANativeWindow> mANW; | 
 |  | 
 |     EGLDisplay mEglDisplay; | 
 |     EGLSurface mEglSurface; | 
 |     EGLContext mEglContext; | 
 | }; | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, GetISurfaceTextureIsNotNull) { | 
 |     sp<ISurfaceTexture> ist(mSTC->getISurfaceTexture()); | 
 |     ASSERT_TRUE(ist != NULL); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, QueuesToWindowCompositorIsFalse) { | 
 |     int result = -123; | 
 |     int err = mANW->query(mANW.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER, | 
 |             &result); | 
 |     EXPECT_EQ(NO_ERROR, err); | 
 |     EXPECT_EQ(0, result); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, ConcreteTypeIsSurfaceTextureClient) { | 
 |     int result = -123; | 
 |     int err = mANW->query(mANW.get(), NATIVE_WINDOW_CONCRETE_TYPE, &result); | 
 |     EXPECT_EQ(NO_ERROR, err); | 
 |     EXPECT_EQ(NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT, result); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, EglCreateWindowSurfaceSucceeds) { | 
 |     EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
 |     ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 |     ASSERT_NE(EGL_NO_DISPLAY, dpy); | 
 |  | 
 |     EGLint majorVersion; | 
 |     EGLint minorVersion; | 
 |     EXPECT_TRUE(eglInitialize(dpy, &majorVersion, &minorVersion)); | 
 |     ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 |  | 
 |     EGLConfig myConfig = {0}; | 
 |     EGLint numConfigs = 0; | 
 |     EGLint configAttribs[] = { | 
 |         EGL_SURFACE_TYPE, EGL_WINDOW_BIT, | 
 |         EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, | 
 |         EGL_RED_SIZE, 8, | 
 |         EGL_GREEN_SIZE, 8, | 
 |         EGL_BLUE_SIZE, 8, | 
 |         EGL_ALPHA_SIZE, 8, | 
 |         EGL_DEPTH_SIZE, 16, | 
 |         EGL_STENCIL_SIZE, 8, | 
 |         EGL_NONE }; | 
 |     EXPECT_TRUE(eglChooseConfig(dpy, configAttribs, &myConfig, 1, | 
 |             &numConfigs)); | 
 |     ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 |  | 
 |     EGLSurface eglSurface = eglCreateWindowSurface(dpy, myConfig, mANW.get(), | 
 |             NULL); | 
 |     EXPECT_NE(EGL_NO_SURFACE, eglSurface); | 
 |     EXPECT_EQ(EGL_SUCCESS, eglGetError()); | 
 |  | 
 |     eglTerminate(dpy); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, BufferGeometryInvalidSizesFail) { | 
 |     EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(), -1,  0,  0)); | 
 |     EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(),  0, -1,  0)); | 
 |     EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(),  0,  0, -1)); | 
 |     EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(), -1, -1,  0)); | 
 |     EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(),  0,  8,  0)); | 
 |     EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(),  8,  0,  0)); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, DefaultGeometryValues) { | 
 |     ANativeWindowBuffer* buf; | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); | 
 |     EXPECT_EQ(1, buf->width); | 
 |     EXPECT_EQ(1, buf->height); | 
 |     EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, BufferGeometryCanBeSet) { | 
 |     ANativeWindowBuffer* buf; | 
 |     EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, PIXEL_FORMAT_RGB_565)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); | 
 |     EXPECT_EQ(16, buf->width); | 
 |     EXPECT_EQ(8, buf->height); | 
 |     EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, BufferGeometryDefaultSizeSetFormat) { | 
 |     ANativeWindowBuffer* buf; | 
 |     EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, PIXEL_FORMAT_RGB_565)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); | 
 |     EXPECT_EQ(1, buf->width); | 
 |     EXPECT_EQ(1, buf->height); | 
 |     EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, BufferGeometrySetSizeDefaultFormat) { | 
 |     ANativeWindowBuffer* buf; | 
 |     EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); | 
 |     EXPECT_EQ(16, buf->width); | 
 |     EXPECT_EQ(8, buf->height); | 
 |     EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeUnset) { | 
 |     ANativeWindowBuffer* buf; | 
 |     EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); | 
 |     EXPECT_EQ(16, buf->width); | 
 |     EXPECT_EQ(8, buf->height); | 
 |     EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); | 
 |     EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, 0)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); | 
 |     EXPECT_EQ(1, buf->width); | 
 |     EXPECT_EQ(1, buf->height); | 
 |     EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeChangedWithoutFormat) { | 
 |     ANativeWindowBuffer* buf; | 
 |     EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, PIXEL_FORMAT_RGB_565)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); | 
 |     EXPECT_EQ(1, buf->width); | 
 |     EXPECT_EQ(1, buf->height); | 
 |     EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); | 
 |     EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); | 
 |     EXPECT_EQ(16, buf->width); | 
 |     EXPECT_EQ(8, buf->height); | 
 |     EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSize) { | 
 |     sp<SurfaceTexture> st(mST); | 
 |     ANativeWindowBuffer* buf; | 
 |     EXPECT_EQ(OK, st->setDefaultBufferSize(16, 8)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); | 
 |     EXPECT_EQ(16, buf->width); | 
 |     EXPECT_EQ(8, buf->height); | 
 |     EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeAfterDequeue) { | 
 |     ANativeWindowBuffer* buf[2]; | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1])); | 
 |     EXPECT_NE(buf[0], buf[1]); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0])); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1])); | 
 |     EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1])); | 
 |     EXPECT_NE(buf[0], buf[1]); | 
 |     EXPECT_EQ(16, buf[0]->width); | 
 |     EXPECT_EQ(16, buf[1]->width); | 
 |     EXPECT_EQ(8, buf[0]->height); | 
 |     EXPECT_EQ(8, buf[1]->height); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0])); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1])); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeVsGeometry) { | 
 |     ANativeWindowBuffer* buf[2]; | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4)); | 
 |     EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1])); | 
 |     EXPECT_NE(buf[0], buf[1]); | 
 |     EXPECT_EQ(16, buf[0]->width); | 
 |     EXPECT_EQ(16, buf[1]->width); | 
 |     EXPECT_EQ(8, buf[0]->height); | 
 |     EXPECT_EQ(8, buf[1]->height); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0])); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1])); | 
 |     EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 12, 24, 0)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1])); | 
 |     EXPECT_NE(buf[0], buf[1]); | 
 |     EXPECT_EQ(12, buf[0]->width); | 
 |     EXPECT_EQ(12, buf[1]->width); | 
 |     EXPECT_EQ(24, buf[0]->height); | 
 |     EXPECT_EQ(24, buf[1]->height); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0])); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1])); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, SurfaceTextureTooManyUpdateTexImage) { | 
 |     android_native_buffer_t* buf[3]; | 
 |     ASSERT_EQ(OK, mST->setSynchronousMode(false)); | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4)); | 
 |  | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0])); | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |  | 
 |     ASSERT_EQ(OK, mST->setSynchronousMode(true)); | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3)); | 
 |  | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0])); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1])); | 
 |  | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeSlowRetire) { | 
 |     android_native_buffer_t* buf[3]; | 
 |     ASSERT_EQ(OK, mST->setSynchronousMode(true)); | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1])); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2])); | 
 |     EXPECT_NE(buf[0], buf[1]); | 
 |     EXPECT_NE(buf[1], buf[2]); | 
 |     EXPECT_NE(buf[2], buf[0]); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2])); | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |     EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]); | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |     EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]); | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |     EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeFastRetire) { | 
 |     android_native_buffer_t* buf[3]; | 
 |     ASSERT_EQ(OK, mST->setSynchronousMode(true)); | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1])); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2])); | 
 |     EXPECT_NE(buf[0], buf[1]); | 
 |     EXPECT_NE(buf[1], buf[2]); | 
 |     EXPECT_NE(buf[2], buf[0]); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0])); | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |     EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1])); | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |     EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2])); | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |     EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeDQQR) { | 
 |     android_native_buffer_t* buf[3]; | 
 |     ASSERT_EQ(OK, mST->setSynchronousMode(true)); | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3)); | 
 |  | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0])); | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |     EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]); | 
 |  | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1])); | 
 |     EXPECT_NE(buf[0], buf[1]); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1])); | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |     EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]); | 
 |  | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2])); | 
 |     EXPECT_NE(buf[1], buf[2]); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2])); | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |     EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]); | 
 | } | 
 |  | 
 | // XXX: We currently have no hardware that properly handles dequeuing the | 
 | // buffer that is currently bound to the texture. | 
 | TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeDequeueCurrent) { | 
 |     android_native_buffer_t* buf[3]; | 
 |     android_native_buffer_t* firstBuf; | 
 |     ASSERT_EQ(OK, mST->setSynchronousMode(true)); | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &firstBuf)); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), firstBuf)); | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |     EXPECT_EQ(mST->getCurrentBuffer().get(), firstBuf); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0])); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1])); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2])); | 
 |     EXPECT_NE(buf[0], buf[1]); | 
 |     EXPECT_NE(buf[1], buf[2]); | 
 |     EXPECT_NE(buf[2], buf[0]); | 
 |     EXPECT_EQ(firstBuf, buf[2]); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeMinUndequeued) { | 
 |     android_native_buffer_t* buf[3]; | 
 |     ASSERT_EQ(OK, mST->setSynchronousMode(true)); | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3)); | 
 |  | 
 |     // We should be able to dequeue all the buffers before we've queued mANWy. | 
 |     EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1])); | 
 |     EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2])); | 
 |  | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1])); | 
 |  | 
 |     EXPECT_EQ(OK, mST->updateTexImage()); | 
 |     EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]); | 
 |  | 
 |     EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2])); | 
 |  | 
 |     // Once we've queued a buffer, however we should not be able to dequeue more | 
 |     // than (buffer-count - MIN_UNDEQUEUED_BUFFERS), which is 2 in this case. | 
 |     EXPECT_EQ(-EBUSY, mANW->dequeueBuffer(mANW.get(), &buf[1])); | 
 |  | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0])); | 
 |     ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2])); | 
 | } | 
 |  | 
 | // XXX: This is not expected to pass until the synchronization hacks are removed | 
 | // from the SurfaceTexture class. | 
 | TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeWaitRetire) { | 
 |     class MyThread : public Thread { | 
 |         sp<SurfaceTexture> mST; | 
 |         EGLContext ctx; | 
 |         EGLSurface sur; | 
 |         EGLDisplay dpy; | 
 |         bool mBufferRetired; | 
 |         Mutex mLock; | 
 |         virtual bool threadLoop() { | 
 |             eglMakeCurrent(dpy, sur, sur, ctx); | 
 |             usleep(20000); | 
 |             Mutex::Autolock _l(mLock); | 
 |             mST->updateTexImage(); | 
 |             mBufferRetired = true; | 
 |             eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | 
 |             return false; | 
 |         } | 
 |     public: | 
 |         MyThread(const sp<SurfaceTexture>& mST) | 
 |             : mST(mST), mBufferRetired(false) { | 
 |             ctx = eglGetCurrentContext(); | 
 |             sur = eglGetCurrentSurface(EGL_DRAW); | 
 |             dpy = eglGetCurrentDisplay(); | 
 |             eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | 
 |         } | 
 |         ~MyThread() { | 
 |             eglMakeCurrent(dpy, sur, sur, ctx); | 
 |         } | 
 |         void bufferDequeued() { | 
 |             Mutex::Autolock _l(mLock); | 
 |             EXPECT_EQ(true, mBufferRetired); | 
 |         } | 
 |     }; | 
 |  | 
 |     android_native_buffer_t* buf[3]; | 
 |     ASSERT_EQ(OK, mST->setSynchronousMode(true)); | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3)); | 
 |     // dequeue/queue/update so we have a current buffer | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0])); | 
 |     mST->updateTexImage(); | 
 |  | 
 |     MyThread* thread = new MyThread(mST); | 
 |     sp<Thread> threadBase(thread); | 
 |  | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0])); | 
 |     thread->run(); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1])); | 
 |     //ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2])); | 
 |     //ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2])); | 
 |     thread->bufferDequeued(); | 
 |     thread->requestExitAndWait(); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, GetTransformMatrixReturnsVerticalFlip) { | 
 |     android_native_buffer_t* buf[3]; | 
 |     float mtx[16] = {}; | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0])); | 
 |     ASSERT_EQ(OK, mST->updateTexImage()); | 
 |     mST->getTransformMatrix(mtx); | 
 |  | 
 |     EXPECT_EQ(1.f, mtx[0]); | 
 |     EXPECT_EQ(0.f, mtx[1]); | 
 |     EXPECT_EQ(0.f, mtx[2]); | 
 |     EXPECT_EQ(0.f, mtx[3]); | 
 |  | 
 |     EXPECT_EQ(0.f, mtx[4]); | 
 |     EXPECT_EQ(-1.f, mtx[5]); | 
 |     EXPECT_EQ(0.f, mtx[6]); | 
 |     EXPECT_EQ(0.f, mtx[7]); | 
 |  | 
 |     EXPECT_EQ(0.f, mtx[8]); | 
 |     EXPECT_EQ(0.f, mtx[9]); | 
 |     EXPECT_EQ(1.f, mtx[10]); | 
 |     EXPECT_EQ(0.f, mtx[11]); | 
 |  | 
 |     EXPECT_EQ(0.f, mtx[12]); | 
 |     EXPECT_EQ(1.f, mtx[13]); | 
 |     EXPECT_EQ(0.f, mtx[14]); | 
 |     EXPECT_EQ(1.f, mtx[15]); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffers) { | 
 |     android_native_buffer_t* buf[3]; | 
 |     float mtx[16] = {}; | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0])); | 
 |     ASSERT_EQ(OK, mST->updateTexImage()); | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 6)); // frees buffers | 
 |     mST->getTransformMatrix(mtx); | 
 |  | 
 |     EXPECT_EQ(1.f, mtx[0]); | 
 |     EXPECT_EQ(0.f, mtx[1]); | 
 |     EXPECT_EQ(0.f, mtx[2]); | 
 |     EXPECT_EQ(0.f, mtx[3]); | 
 |  | 
 |     EXPECT_EQ(0.f, mtx[4]); | 
 |     EXPECT_EQ(-1.f, mtx[5]); | 
 |     EXPECT_EQ(0.f, mtx[6]); | 
 |     EXPECT_EQ(0.f, mtx[7]); | 
 |  | 
 |     EXPECT_EQ(0.f, mtx[8]); | 
 |     EXPECT_EQ(0.f, mtx[9]); | 
 |     EXPECT_EQ(1.f, mtx[10]); | 
 |     EXPECT_EQ(0.f, mtx[11]); | 
 |  | 
 |     EXPECT_EQ(0.f, mtx[12]); | 
 |     EXPECT_EQ(1.f, mtx[13]); | 
 |     EXPECT_EQ(0.f, mtx[14]); | 
 |     EXPECT_EQ(1.f, mtx[15]); | 
 | } | 
 |  | 
 | TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffersWithCrop) { | 
 |     android_native_buffer_t* buf[3]; | 
 |     float mtx[16] = {}; | 
 |     android_native_rect_t crop; | 
 |     crop.left = 0; | 
 |     crop.top = 0; | 
 |     crop.right = 5; | 
 |     crop.bottom = 5; | 
 |  | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4)); | 
 |     ASSERT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 8, 8, 0)); | 
 |     ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])); | 
 |     ASSERT_EQ(OK, native_window_set_crop(mANW.get(), &crop)); | 
 |     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0])); | 
 |     ASSERT_EQ(OK, mST->updateTexImage()); | 
 |     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 6)); // frees buffers | 
 |     mST->getTransformMatrix(mtx); | 
 |  | 
 |     // This accounts for the 1 texel shrink for each edge that's included in the | 
 |     // transform matrix to avoid texturing outside the crop region. | 
 |     EXPECT_EQ(.5f, mtx[0]); | 
 |     EXPECT_EQ(0.f, mtx[1]); | 
 |     EXPECT_EQ(0.f, mtx[2]); | 
 |     EXPECT_EQ(0.f, mtx[3]); | 
 |  | 
 |     EXPECT_EQ(0.f, mtx[4]); | 
 |     EXPECT_EQ(-.5f, mtx[5]); | 
 |     EXPECT_EQ(0.f, mtx[6]); | 
 |     EXPECT_EQ(0.f, mtx[7]); | 
 |  | 
 |     EXPECT_EQ(0.f, mtx[8]); | 
 |     EXPECT_EQ(0.f, mtx[9]); | 
 |     EXPECT_EQ(1.f, mtx[10]); | 
 |     EXPECT_EQ(0.f, mtx[11]); | 
 |  | 
 |     EXPECT_EQ(0.f, mtx[12]); | 
 |     EXPECT_EQ(.5f, mtx[13]); | 
 |     EXPECT_EQ(0.f, mtx[14]); | 
 |     EXPECT_EQ(1.f, mtx[15]); | 
 | } | 
 |  | 
 | // This test verifies that the buffer format can be queried immediately after | 
 | // it is set. | 
 | TEST_F(SurfaceTextureClientTest, QueryFormatAfterSettingWorks) { | 
 |     sp<ANativeWindow> anw(mSTC); | 
 |     int fmts[] = { | 
 |         // RGBA_8888 should not come first, as it's the default | 
 |         HAL_PIXEL_FORMAT_RGBX_8888, | 
 |         HAL_PIXEL_FORMAT_RGBA_8888, | 
 |         HAL_PIXEL_FORMAT_RGB_888, | 
 |         HAL_PIXEL_FORMAT_RGB_565, | 
 |         HAL_PIXEL_FORMAT_BGRA_8888, | 
 |         HAL_PIXEL_FORMAT_RGBA_5551, | 
 |         HAL_PIXEL_FORMAT_RGBA_4444, | 
 |         HAL_PIXEL_FORMAT_YV12, | 
 |     }; | 
 |  | 
 |     const int numFmts = (sizeof(fmts) / sizeof(fmts[0])); | 
 |     for (int i = 0; i < numFmts; i++) { | 
 |       int fmt = -1; | 
 |       ASSERT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 0, 0, fmts[i])); | 
 |       ASSERT_EQ(OK, anw->query(anw.get(), NATIVE_WINDOW_FORMAT, &fmt)); | 
 |       EXPECT_EQ(fmts[i], fmt); | 
 |     } | 
 | } | 
 |  | 
 | class MultiSurfaceTextureClientTest : public ::testing::Test { | 
 |  | 
 | public: | 
 |     MultiSurfaceTextureClientTest() : | 
 |             mEglDisplay(EGL_NO_DISPLAY), | 
 |             mEglContext(EGL_NO_CONTEXT) { | 
 |         for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) { | 
 |             mEglSurfaces[i] = EGL_NO_CONTEXT; | 
 |         } | 
 |     } | 
 |  | 
 | protected: | 
 |  | 
 |     enum { NUM_SURFACE_TEXTURES = 32 }; | 
 |  | 
 |     virtual void SetUp() { | 
 |         mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
 |         ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 |         ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); | 
 |  | 
 |         EGLint majorVersion, minorVersion; | 
 |         EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion)); | 
 |         ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 |  | 
 |         EGLConfig myConfig; | 
 |         EGLint numConfigs = 0; | 
 |         EGLint configAttribs[] = { | 
 |             EGL_SURFACE_TYPE, EGL_WINDOW_BIT, | 
 |             EGL_NONE | 
 |         }; | 
 |         EXPECT_TRUE(eglChooseConfig(mEglDisplay, configAttribs, &myConfig, 1, | 
 |                 &numConfigs)); | 
 |         ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 |  | 
 |         mEglContext = eglCreateContext(mEglDisplay, myConfig, EGL_NO_CONTEXT, | 
 |                 0); | 
 |         ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 |         ASSERT_NE(EGL_NO_CONTEXT, mEglContext); | 
 |  | 
 |         for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) { | 
 |             sp<SurfaceTexture> st(new SurfaceTexture(i)); | 
 |             sp<SurfaceTextureClient> stc(new SurfaceTextureClient(st)); | 
 |             mEglSurfaces[i] = eglCreateWindowSurface(mEglDisplay, myConfig, | 
 |                     static_cast<ANativeWindow*>(stc.get()), NULL); | 
 |             ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 |             ASSERT_NE(EGL_NO_SURFACE, mEglSurfaces[i]); | 
 |         } | 
 |     } | 
 |  | 
 |     virtual void TearDown() { | 
 |         eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, | 
 |                 EGL_NO_CONTEXT); | 
 |  | 
 |         for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) { | 
 |             if (mEglSurfaces[i] != EGL_NO_SURFACE) { | 
 |                 eglDestroySurface(mEglDisplay, mEglSurfaces[i]); | 
 |             } | 
 |         } | 
 |  | 
 |         if (mEglContext != EGL_NO_CONTEXT) { | 
 |             eglDestroyContext(mEglDisplay, mEglContext); | 
 |         } | 
 |  | 
 |         if (mEglDisplay != EGL_NO_DISPLAY) { | 
 |             eglTerminate(mEglDisplay); | 
 |         } | 
 |     } | 
 |  | 
 |     EGLDisplay mEglDisplay; | 
 |     EGLSurface mEglSurfaces[NUM_SURFACE_TEXTURES]; | 
 |     EGLContext mEglContext; | 
 | }; | 
 |  | 
 | // XXX: This test is disabled because it causes a hang on some devices.  See bug | 
 | // 5015672. | 
 | TEST_F(MultiSurfaceTextureClientTest, DISABLED_MakeCurrentBetweenSurfacesWorks) { | 
 |     for (int iter = 0; iter < 8; iter++) { | 
 |         for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) { | 
 |             eglMakeCurrent(mEglDisplay, mEglSurfaces[i], mEglSurfaces[i], | 
 |                     mEglContext); | 
 |             glClear(GL_COLOR_BUFFER_BIT); | 
 |             eglSwapBuffers(mEglDisplay, mEglSurfaces[i]); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | } // namespace android |