|  | /* | 
|  | * Copyright (C) 2007 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <string.h> | 
|  | #include "AudioResamplerSinc.h" | 
|  |  | 
|  | namespace android { | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  |  | 
|  | /* | 
|  | * These coeficients are computed with the "fir" utility found in | 
|  | * tools/resampler_tools | 
|  | * TODO: A good optimization would be to transpose this matrix, to take | 
|  | * better advantage of the data-cache. | 
|  | */ | 
|  | const int32_t AudioResamplerSinc::mFirCoefsUp[] = { | 
|  | 0x7fffffff, 0x7f15d078, 0x7c5e0da6, 0x77ecd867, 0x71e2e251, 0x6a6c304a, 0x61be7269, 0x58170412, 0x4db8ab05, 0x42e92ea6, 0x37eee214, 0x2d0e3bb1, 0x22879366, 0x18951e95, 0x0f693d0d, 0x072d2621, | 
|  | 0x00000000, 0xf9f66655, 0xf51a5fd7, 0xf16bbd84, 0xeee0d9ac, 0xed67a922, 0xece70de6, 0xed405897, 0xee50e505, 0xeff3be30, 0xf203370f, 0xf45a6741, 0xf6d67d53, 0xf957db66, 0xfbc2f647, 0xfe00f2b9, | 
|  | 0x00000000, 0x01b37218, 0x0313a0c6, 0x041d930d, 0x04d28057, 0x053731b0, 0x05534dff, 0x05309bfd, 0x04da440d, 0x045c1aee, 0x03c1fcdd, 0x03173ef5, 0x02663ae8, 0x01b7f736, 0x0113ec79, 0x007fe6a9, | 
|  | 0x00000000, 0xff96b229, 0xff44f99f, 0xff0a86be, 0xfee5f803, 0xfed518fd, 0xfed521fd, 0xfee2f4fd, 0xfefb54f8, 0xff1b159b, 0xff3f4203, 0xff6539e0, 0xff8ac502, 0xffae1ddd, 0xffcdf3f9, 0xffe96798, | 
|  | 0x00000000, 0x00119de6, 0x001e6b7e, 0x0026cb7a, 0x002b4830, 0x002c83d6, 0x002b2a82, 0x0027e67a, 0x002356f9, 0x001e098e, 0x001875e4, 0x0012fbbe, 0x000de2d1, 0x00095c10, 0x00058414, 0x00026636, | 
|  | 0x00000000, 0xfffe44a9, 0xfffd206d, 0xfffc7b7f, 0xfffc3c8f, 0xfffc4ac2, 0xfffc8f2b, 0xfffcf5c4, 0xfffd6df3, 0xfffdeab2, 0xfffe6275, 0xfffececf, 0xffff2c07, 0xffff788c, 0xffffb471, 0xffffe0f2, | 
|  | 0x00000000, 0x000013e6, 0x00001f03, 0x00002396, 0x00002399, 0x000020b6, 0x00001c3c, 0x00001722, 0x00001216, 0x00000d81, 0x0000099c, 0x0000067c, 0x00000419, 0x0000025f, 0x00000131, 0x00000070, | 
|  | 0x00000000, 0xffffffc7, 0xffffffb3, 0xffffffb3, 0xffffffbe, 0xffffffcd, 0xffffffdb, 0xffffffe7, 0xfffffff0, 0xfffffff7, 0xfffffffb, 0xfffffffe, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, | 
|  | 0x00000000 // this one is needed for lerping the last coefficient | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * These coefficients are optimized for 48KHz -> 44.1KHz (stop-band at 22.050KHz) | 
|  | * It's possible to use the above coefficient for any down-sampling | 
|  | * at the expense of a slower processing loop (we can interpolate | 
|  | * these coefficient from the above by "Stretching" them in time). | 
|  | */ | 
|  | const int32_t AudioResamplerSinc::mFirCoefsDown[] = { | 
|  | 0x7fffffff, 0x7f55e46d, 0x7d5b4c60, 0x7a1b4b98, 0x75a7fb14, 0x7019f0bd, 0x698f875a, 0x622bfd59, 0x5a167256, 0x5178cc54, 0x487e8e6c, 0x3f53aae8, 0x36235ad4, 0x2d17047b, 0x245539ab, 0x1c00d540, | 
|  | 0x14383e57, 0x0d14d5ca, 0x06aa910b, 0x0107c38b, 0xfc351654, 0xf835abae, 0xf5076b45, 0xf2a37202, 0xf0fe9faa, 0xf00a3bbd, 0xefb4aa81, 0xefea2b05, 0xf0959716, 0xf1a11e83, 0xf2f6f7a0, 0xf481fff4, | 
|  | 0xf62e48ce, 0xf7e98ca5, 0xf9a38b4c, 0xfb4e4bfa, 0xfcde456f, 0xfe4a6d30, 0xff8c2fdf, 0x009f5555, 0x0181d393, 0x0233940f, 0x02b62f06, 0x030ca07d, 0x033afa62, 0x03461725, 0x03334f83, 0x030835fa, | 
|  | 0x02ca59cc, 0x027f12d1, 0x022b570d, 0x01d39a49, 0x017bb78f, 0x0126e414, 0x00d7aaaf, 0x008feec7, 0x0050f584, 0x001b73e3, 0xffefa063, 0xffcd46ed, 0xffb3ddcd, 0xffa29aaa, 0xff988691, 0xff949066, | 
|  | 0xff959d24, 0xff9a959e, 0xffa27195, 0xffac4011, 0xffb72d2b, 0xffc28569, 0xffcdb706, 0xffd85171, 0xffe20364, 0xffea97e9, 0xfff1f2b2, 0xfff80c06, 0xfffcec92, 0x0000a955, 0x00035fd8, 0x000532cf, | 
|  | 0x00064735, 0x0006c1f9, 0x0006c62d, 0x000673ba, 0x0005e68f, 0x00053630, 0x000475a3, 0x0003b397, 0x0002fac1, 0x00025257, 0x0001be9e, 0x0001417a, 0x0000dafd, 0x000089eb, 0x00004c28, 0x00001f1d, | 
|  | 0x00000000, 0xffffec10, 0xffffe0be, 0xffffdbc5, 0xffffdb39, 0xffffdd8b, 0xffffe182, 0xffffe638, 0xffffeb0a, 0xffffef8f, 0xfffff38b, 0xfffff6e3, 0xfffff993, 0xfffffba6, 0xfffffd30, 0xfffffe4a, | 
|  | 0xffffff09, 0xffffff85, 0xffffffd1, 0xfffffffb, 0x0000000f, 0x00000016, 0x00000015, 0x00000012, 0x0000000d, 0x00000009, 0x00000006, 0x00000003, 0x00000002, 0x00000001, 0x00000000, 0x00000000, | 
|  | 0x00000000 // this one is needed for lerping the last coefficient | 
|  | }; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | static inline | 
|  | int32_t mulRL(int left, int32_t in, uint32_t vRL) | 
|  | { | 
|  | #if defined(__arm__) && !defined(__thumb__) | 
|  | int32_t out; | 
|  | if (left) { | 
|  | asm( "smultb %[out], %[in], %[vRL] \n" | 
|  | : [out]"=r"(out) | 
|  | : [in]"%r"(in), [vRL]"r"(vRL) | 
|  | : ); | 
|  | } else { | 
|  | asm( "smultt %[out], %[in], %[vRL] \n" | 
|  | : [out]"=r"(out) | 
|  | : [in]"%r"(in), [vRL]"r"(vRL) | 
|  | : ); | 
|  | } | 
|  | return out; | 
|  | #else | 
|  | if (left) { | 
|  | return int16_t(in>>16) * int16_t(vRL&0xFFFF); | 
|  | } else { | 
|  | return int16_t(in>>16) * int16_t(vRL>>16); | 
|  | } | 
|  | #endif | 
|  | } | 
|  |  | 
|  | static inline | 
|  | int32_t mulAdd(int16_t in, int32_t v, int32_t a) | 
|  | { | 
|  | #if defined(__arm__) && !defined(__thumb__) | 
|  | int32_t out; | 
|  | asm( "smlawb %[out], %[v], %[in], %[a] \n" | 
|  | : [out]"=r"(out) | 
|  | : [in]"%r"(in), [v]"r"(v), [a]"r"(a) | 
|  | : ); | 
|  | return out; | 
|  | #else | 
|  | return a + in * (v>>16); | 
|  | // improved precision | 
|  | // return a + in * (v>>16) + ((in * (v & 0xffff)) >> 16); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | static inline | 
|  | int32_t mulAddRL(int left, uint32_t inRL, int32_t v, int32_t a) | 
|  | { | 
|  | #if defined(__arm__) && !defined(__thumb__) | 
|  | int32_t out; | 
|  | if (left) { | 
|  | asm( "smlawb %[out], %[v], %[inRL], %[a] \n" | 
|  | : [out]"=r"(out) | 
|  | : [inRL]"%r"(inRL), [v]"r"(v), [a]"r"(a) | 
|  | : ); | 
|  | } else { | 
|  | asm( "smlawt %[out], %[v], %[inRL], %[a] \n" | 
|  | : [out]"=r"(out) | 
|  | : [inRL]"%r"(inRL), [v]"r"(v), [a]"r"(a) | 
|  | : ); | 
|  | } | 
|  | return out; | 
|  | #else | 
|  | if (left) { | 
|  | return a + (int16_t(inRL&0xFFFF) * (v>>16)); | 
|  | //improved precision | 
|  | // return a + (int16_t(inRL&0xFFFF) * (v>>16)) + ((int16_t(inRL&0xFFFF) * (v & 0xffff)) >> 16); | 
|  | } else { | 
|  | return a + (int16_t(inRL>>16) * (v>>16)); | 
|  | } | 
|  | #endif | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | AudioResamplerSinc::AudioResamplerSinc(int bitDepth, | 
|  | int inChannelCount, int32_t sampleRate) | 
|  | : AudioResampler(bitDepth, inChannelCount, sampleRate), | 
|  | mState(0) | 
|  | { | 
|  | /* | 
|  | * Layout of the state buffer for 32 tap: | 
|  | * | 
|  | * "present" sample            beginning of 2nd buffer | 
|  | *                 v                v | 
|  | *  0              01               2              23              3 | 
|  | *  0              F0               0              F0              F | 
|  | * [pppppppppppppppInnnnnnnnnnnnnnnnpppppppppppppppInnnnnnnnnnnnnnnn] | 
|  | *                 ^               ^ head | 
|  | * | 
|  | * p = past samples, convoluted with the (p)ositive side of sinc() | 
|  | * n = future samples, convoluted with the (n)egative side of sinc() | 
|  | * r = extra space for implementing the ring buffer | 
|  | * | 
|  | */ | 
|  |  | 
|  | const size_t numCoefs = 2*halfNumCoefs; | 
|  | const size_t stateSize = numCoefs * inChannelCount * 2; | 
|  | mState = new int16_t[stateSize]; | 
|  | memset(mState, 0, sizeof(int16_t)*stateSize); | 
|  | mImpulse = mState + (halfNumCoefs-1)*inChannelCount; | 
|  | mRingFull = mImpulse + (numCoefs+1)*inChannelCount; | 
|  | } | 
|  |  | 
|  | AudioResamplerSinc::~AudioResamplerSinc() | 
|  | { | 
|  | delete [] mState; | 
|  | } | 
|  |  | 
|  | void AudioResamplerSinc::init() { | 
|  | } | 
|  |  | 
|  | void AudioResamplerSinc::resample(int32_t* out, size_t outFrameCount, | 
|  | AudioBufferProvider* provider) | 
|  | { | 
|  | mFirCoefs = (mInSampleRate <= mSampleRate) ? mFirCoefsUp : mFirCoefsDown; | 
|  |  | 
|  | // select the appropriate resampler | 
|  | switch (mChannelCount) { | 
|  | case 1: | 
|  | resample<1>(out, outFrameCount, provider); | 
|  | break; | 
|  | case 2: | 
|  | resample<2>(out, outFrameCount, provider); | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | template<int CHANNELS> | 
|  | void AudioResamplerSinc::resample(int32_t* out, size_t outFrameCount, | 
|  | AudioBufferProvider* provider) | 
|  | { | 
|  | int16_t* impulse = mImpulse; | 
|  | uint32_t vRL = mVolumeRL; | 
|  | size_t inputIndex = mInputIndex; | 
|  | uint32_t phaseFraction = mPhaseFraction; | 
|  | uint32_t phaseIncrement = mPhaseIncrement; | 
|  | size_t outputIndex = 0; | 
|  | size_t outputSampleCount = outFrameCount * 2; | 
|  | size_t inFrameCount = (outFrameCount*mInSampleRate)/mSampleRate; | 
|  |  | 
|  | AudioBufferProvider::Buffer& buffer(mBuffer); | 
|  | while (outputIndex < outputSampleCount) { | 
|  | // buffer is empty, fetch a new one | 
|  | while (buffer.frameCount == 0) { | 
|  | buffer.frameCount = inFrameCount; | 
|  | provider->getNextBuffer(&buffer); | 
|  | if (buffer.raw == NULL) { | 
|  | goto resample_exit; | 
|  | } | 
|  | const uint32_t phaseIndex = phaseFraction >> kNumPhaseBits; | 
|  | if (phaseIndex == 1) { | 
|  | // read one frame | 
|  | read<CHANNELS>(impulse, phaseFraction, buffer.i16, inputIndex); | 
|  | } else if (phaseIndex == 2) { | 
|  | // read 2 frames | 
|  | read<CHANNELS>(impulse, phaseFraction, buffer.i16, inputIndex); | 
|  | inputIndex++; | 
|  | if (inputIndex >= mBuffer.frameCount) { | 
|  | inputIndex -= mBuffer.frameCount; | 
|  | provider->releaseBuffer(&buffer); | 
|  | } else { | 
|  | read<CHANNELS>(impulse, phaseFraction, buffer.i16, inputIndex); | 
|  | } | 
|  | } | 
|  | } | 
|  | int16_t *in = buffer.i16; | 
|  | const size_t frameCount = buffer.frameCount; | 
|  |  | 
|  | // Always read-in the first samples from the input buffer | 
|  | int16_t* head = impulse + halfNumCoefs*CHANNELS; | 
|  | head[0] = in[inputIndex*CHANNELS + 0]; | 
|  | if (CHANNELS == 2) | 
|  | head[1] = in[inputIndex*CHANNELS + 1]; | 
|  |  | 
|  | // handle boundary case | 
|  | int32_t l, r; | 
|  | while (outputIndex < outputSampleCount) { | 
|  | filterCoefficient<CHANNELS>(l, r, phaseFraction, impulse); | 
|  | out[outputIndex++] += 2 * mulRL(1, l, vRL); | 
|  | out[outputIndex++] += 2 * mulRL(0, r, vRL); | 
|  |  | 
|  | phaseFraction += phaseIncrement; | 
|  | const uint32_t phaseIndex = phaseFraction >> kNumPhaseBits; | 
|  | if (phaseIndex == 1) { | 
|  | inputIndex++; | 
|  | if (inputIndex >= frameCount) | 
|  | break;  // need a new buffer | 
|  | read<CHANNELS>(impulse, phaseFraction, in, inputIndex); | 
|  | } else if(phaseIndex == 2) {    // maximum value | 
|  | inputIndex++; | 
|  | if (inputIndex >= frameCount) | 
|  | break;  // 0 frame available, 2 frames needed | 
|  | // read first frame | 
|  | read<CHANNELS>(impulse, phaseFraction, in, inputIndex); | 
|  | inputIndex++; | 
|  | if (inputIndex >= frameCount) | 
|  | break;  // 0 frame available, 1 frame needed | 
|  | // read second frame | 
|  | read<CHANNELS>(impulse, phaseFraction, in, inputIndex); | 
|  | } | 
|  | } | 
|  |  | 
|  | // if done with buffer, save samples | 
|  | if (inputIndex >= frameCount) { | 
|  | inputIndex -= frameCount; | 
|  | provider->releaseBuffer(&buffer); | 
|  | } | 
|  | } | 
|  |  | 
|  | resample_exit: | 
|  | mImpulse = impulse; | 
|  | mInputIndex = inputIndex; | 
|  | mPhaseFraction = phaseFraction; | 
|  | } | 
|  |  | 
|  | template<int CHANNELS> | 
|  | /*** | 
|  | * read() | 
|  | * | 
|  | * This function reads only one frame from input buffer and writes it in | 
|  | * state buffer | 
|  | * | 
|  | **/ | 
|  | void AudioResamplerSinc::read( | 
|  | int16_t*& impulse, uint32_t& phaseFraction, | 
|  | int16_t const* in, size_t inputIndex) | 
|  | { | 
|  | const uint32_t phaseIndex = phaseFraction >> kNumPhaseBits; | 
|  | impulse += CHANNELS; | 
|  | phaseFraction -= 1LU<<kNumPhaseBits; | 
|  | if (impulse >= mRingFull) { | 
|  | const size_t stateSize = (halfNumCoefs*2)*CHANNELS; | 
|  | memcpy(mState, mState+stateSize, sizeof(int16_t)*stateSize); | 
|  | impulse -= stateSize; | 
|  | } | 
|  | int16_t* head = impulse + halfNumCoefs*CHANNELS; | 
|  | head[0] = in[inputIndex*CHANNELS + 0]; | 
|  | if (CHANNELS == 2) | 
|  | head[1] = in[inputIndex*CHANNELS + 1]; | 
|  | } | 
|  |  | 
|  | template<int CHANNELS> | 
|  | void AudioResamplerSinc::filterCoefficient( | 
|  | int32_t& l, int32_t& r, uint32_t phase, int16_t const *samples) | 
|  | { | 
|  | // compute the index of the coefficient on the positive side and | 
|  | // negative side | 
|  | uint32_t indexP = (phase & cMask) >> cShift; | 
|  | uint16_t lerpP  = (phase & pMask) >> pShift; | 
|  | uint32_t indexN = (-phase & cMask) >> cShift; | 
|  | uint16_t lerpN  = (-phase & pMask) >> pShift; | 
|  | if ((indexP == 0) && (lerpP == 0)) { | 
|  | indexN = cMask >> cShift; | 
|  | lerpN = pMask >> pShift; | 
|  | } | 
|  |  | 
|  | l = 0; | 
|  | r = 0; | 
|  | int32_t const* coefs = mFirCoefs; | 
|  | int16_t const *sP = samples; | 
|  | int16_t const *sN = samples+CHANNELS; | 
|  | for (unsigned int i=0 ; i<halfNumCoefs/4 ; i++) { | 
|  | interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP); | 
|  | interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN); | 
|  | sP -= CHANNELS; sN += CHANNELS; coefs += 1<<coefsBits; | 
|  | interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP); | 
|  | interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN); | 
|  | sP -= CHANNELS; sN += CHANNELS; coefs += 1<<coefsBits; | 
|  | interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP); | 
|  | interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN); | 
|  | sP -= CHANNELS; sN += CHANNELS; coefs += 1<<coefsBits; | 
|  | interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP); | 
|  | interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN); | 
|  | sP -= CHANNELS; sN += CHANNELS; coefs += 1<<coefsBits; | 
|  | } | 
|  | } | 
|  |  | 
|  | template<int CHANNELS> | 
|  | void AudioResamplerSinc::interpolate( | 
|  | int32_t& l, int32_t& r, | 
|  | int32_t const* coefs, int16_t lerp, int16_t const* samples) | 
|  | { | 
|  | int32_t c0 = coefs[0]; | 
|  | int32_t c1 = coefs[1]; | 
|  | int32_t sinc = mulAdd(lerp, (c1-c0)<<1, c0); | 
|  | if (CHANNELS == 2) { | 
|  | uint32_t rl = *reinterpret_cast<uint32_t const*>(samples); | 
|  | l = mulAddRL(1, rl, sinc, l); | 
|  | r = mulAddRL(0, rl, sinc, r); | 
|  | } else { | 
|  | r = l = mulAdd(samples[0], sinc, l); | 
|  | } | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | }; // namespace android | 
|  |  |