|  | /* libs/opengles/state.cpp | 
|  | ** | 
|  | ** Copyright 2006, The Android Open Source Project | 
|  | ** | 
|  | ** Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | ** you may not use this file except in compliance with the License. | 
|  | ** You may obtain a copy of the License at | 
|  | ** | 
|  | **     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | ** | 
|  | ** Unless required by applicable law or agreed to in writing, software | 
|  | ** distributed under the License is distributed on an "AS IS" BASIS, | 
|  | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | ** See the License for the specific language governing permissions and | 
|  | ** limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <stdlib.h> | 
|  |  | 
|  | #include "context.h" | 
|  | #include "fp.h" | 
|  | #include "state.h" | 
|  | #include "array.h" | 
|  | #include "matrix.h" | 
|  | #include "vertex.h" | 
|  | #include "light.h" | 
|  | #include "texture.h" | 
|  | #include "BufferObjectManager.h" | 
|  | #include "TextureObjectManager.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | static char const * const gVendorString     = "Android"; | 
|  | static char const * const gRendererString   = "Android PixelFlinger 1.4"; | 
|  | static char const * const gVersionString    = "OpenGL ES-CM 1.0"; | 
|  | static char const * const gExtensionsString = | 
|  | "GL_OES_byte_coordinates "              // OK | 
|  | "GL_OES_fixed_point "                   // OK | 
|  | "GL_OES_single_precision "              // OK | 
|  | "GL_OES_read_format "                   // OK | 
|  | "GL_OES_compressed_paletted_texture "   // OK | 
|  | "GL_OES_draw_texture "                  // OK | 
|  | "GL_OES_matrix_get "                    // OK | 
|  | "GL_OES_query_matrix "                  // OK | 
|  | //        "GL_OES_point_size_array "              // TODO | 
|  | //        "GL_OES_point_sprite "                  // TODO | 
|  | "GL_OES_EGL_image "                     // OK | 
|  | "GL_OES_EGL_sync "                      // OK | 
|  | #ifdef GL_OES_compressed_ETC1_RGB8_texture | 
|  | "GL_OES_compressed_ETC1_RGB8_texture "  // OK | 
|  | #endif | 
|  | "GL_ARB_texture_compression "           // OK | 
|  | "GL_ARB_texture_non_power_of_two "      // OK | 
|  | "GL_ANDROID_user_clip_plane "           // OK | 
|  | "GL_ANDROID_vertex_buffer_object "      // OK | 
|  | "GL_ANDROID_generate_mipmap "           // OK | 
|  | ; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | #if 0 | 
|  | #pragma mark - | 
|  | #endif | 
|  |  | 
|  | ogles_context_t *ogles_init(size_t extra) | 
|  | { | 
|  | void* const base = malloc(extra + sizeof(ogles_context_t) + 32); | 
|  | if (!base) return 0; | 
|  |  | 
|  | ogles_context_t *c = | 
|  | (ogles_context_t *)((ptrdiff_t(base) + extra + 31) & ~0x1FL); | 
|  | memset(c, 0, sizeof(ogles_context_t)); | 
|  | ggl_init_context(&(c->rasterizer)); | 
|  |  | 
|  | // XXX: this should be passed as an argument | 
|  | sp<EGLSurfaceManager> smgr(new EGLSurfaceManager()); | 
|  | c->surfaceManager = smgr.get(); | 
|  | c->surfaceManager->incStrong(c); | 
|  |  | 
|  | sp<EGLBufferObjectManager> bomgr(new EGLBufferObjectManager()); | 
|  | c->bufferObjectManager = bomgr.get(); | 
|  | c->bufferObjectManager->incStrong(c); | 
|  |  | 
|  | ogles_init_array(c); | 
|  | ogles_init_matrix(c); | 
|  | ogles_init_vertex(c); | 
|  | ogles_init_light(c); | 
|  | ogles_init_texture(c); | 
|  |  | 
|  | c->rasterizer.base = base; | 
|  | c->point.size = TRI_ONE; | 
|  | c->line.width = TRI_ONE; | 
|  |  | 
|  | // in OpenGL, writing to the depth buffer is enabled by default. | 
|  | c->rasterizer.procs.depthMask(c, 1); | 
|  |  | 
|  | // OpenGL enables dithering by default | 
|  | c->rasterizer.procs.enable(c, GL_DITHER); | 
|  |  | 
|  | return c; | 
|  | } | 
|  |  | 
|  | void ogles_uninit(ogles_context_t* c) | 
|  | { | 
|  | ogles_uninit_array(c); | 
|  | ogles_uninit_matrix(c); | 
|  | ogles_uninit_vertex(c); | 
|  | ogles_uninit_light(c); | 
|  | ogles_uninit_texture(c); | 
|  | c->surfaceManager->decStrong(c); | 
|  | c->bufferObjectManager->decStrong(c); | 
|  | ggl_uninit_context(&(c->rasterizer)); | 
|  | free(c->rasterizer.base); | 
|  | } | 
|  |  | 
|  | void _ogles_error(ogles_context_t* c, GLenum error) | 
|  | { | 
|  | if (c->error == GL_NO_ERROR) | 
|  | c->error = error; | 
|  | } | 
|  |  | 
|  | static bool stencilop_valid(GLenum op) { | 
|  | switch (op) { | 
|  | case GL_KEEP: | 
|  | case GL_ZERO: | 
|  | case GL_REPLACE: | 
|  | case GL_INCR: | 
|  | case GL_DECR: | 
|  | case GL_INVERT: | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | static void enable_disable(ogles_context_t* c, GLenum cap, int enabled) | 
|  | { | 
|  | if ((cap >= GL_LIGHT0) && (cap<GL_LIGHT0+OGLES_MAX_LIGHTS)) { | 
|  | c->lighting.lights[cap-GL_LIGHT0].enable = enabled; | 
|  | c->lighting.enabledLights &= ~(1<<(cap-GL_LIGHT0)); | 
|  | c->lighting.enabledLights |= (enabled<<(cap-GL_LIGHT0)); | 
|  | return; | 
|  | } | 
|  |  | 
|  | switch (cap) { | 
|  | case GL_POINT_SMOOTH: | 
|  | c->point.smooth = enabled; | 
|  | break; | 
|  | case GL_LINE_SMOOTH: | 
|  | c->line.smooth = enabled; | 
|  | break; | 
|  | case GL_POLYGON_OFFSET_FILL: | 
|  | c->polygonOffset.enable = enabled; | 
|  | break; | 
|  | case GL_CULL_FACE: | 
|  | c->cull.enable = enabled; | 
|  | break; | 
|  | case GL_LIGHTING: | 
|  | c->lighting.enable = enabled; | 
|  | break; | 
|  | case GL_COLOR_MATERIAL: | 
|  | c->lighting.colorMaterial.enable = enabled; | 
|  | break; | 
|  | case GL_NORMALIZE: | 
|  | case GL_RESCALE_NORMAL: | 
|  | c->transforms.rescaleNormals = enabled ? cap : 0; | 
|  | // XXX: invalidate mvit | 
|  | break; | 
|  |  | 
|  | case GL_CLIP_PLANE0: | 
|  | case GL_CLIP_PLANE1: | 
|  | case GL_CLIP_PLANE2: | 
|  | case GL_CLIP_PLANE3: | 
|  | case GL_CLIP_PLANE4: | 
|  | case GL_CLIP_PLANE5: | 
|  | c->clipPlanes.enable &= ~(1<<(cap-GL_CLIP_PLANE0)); | 
|  | c->clipPlanes.enable |= (enabled<<(cap-GL_CLIP_PLANE0)); | 
|  | ogles_invalidate_perspective(c); | 
|  | break; | 
|  |  | 
|  | case GL_FOG: | 
|  | case GL_DEPTH_TEST: | 
|  | ogles_invalidate_perspective(c); | 
|  | [[fallthrough]]; | 
|  | case GL_BLEND: | 
|  | case GL_SCISSOR_TEST: | 
|  | case GL_ALPHA_TEST: | 
|  | case GL_COLOR_LOGIC_OP: | 
|  | case GL_DITHER: | 
|  | case GL_STENCIL_TEST: | 
|  | case GL_TEXTURE_2D: | 
|  | // these need to fall through into the rasterizer | 
|  | c->rasterizer.procs.enableDisable(c, cap, enabled); | 
|  | break; | 
|  | case GL_TEXTURE_EXTERNAL_OES: | 
|  | c->rasterizer.procs.enableDisable(c, GL_TEXTURE_2D, enabled); | 
|  | break; | 
|  |  | 
|  | case GL_MULTISAMPLE: | 
|  | case GL_SAMPLE_ALPHA_TO_COVERAGE: | 
|  | case GL_SAMPLE_ALPHA_TO_ONE: | 
|  | case GL_SAMPLE_COVERAGE: | 
|  | // not supported in this implementation | 
|  | break; | 
|  |  | 
|  | default: | 
|  | ogles_error(c, GL_INVALID_ENUM); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | }; // namespace android | 
|  | // ---------------------------------------------------------------------------- | 
|  | using namespace android; | 
|  |  | 
|  | #if 0 | 
|  | #pragma mark - | 
|  | #endif | 
|  |  | 
|  | // These ones are super-easy, we're not supporting those features! | 
|  | void glSampleCoverage(GLclampf /*value*/, GLboolean /*invert*/) { | 
|  | } | 
|  | void glSampleCoveragex(GLclampx /*value*/, GLboolean /*invert*/) { | 
|  | } | 
|  | void glStencilFunc(GLenum func, GLint /*ref*/, GLuint /*mask*/) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | if (func < GL_NEVER || func > GL_ALWAYS) { | 
|  | ogles_error(c, GL_INVALID_ENUM); | 
|  | return; | 
|  | } | 
|  | // from OpenGL|ES 1.0 sepcification: | 
|  | // If there is no stencil buffer, no stencil modification can occur | 
|  | // and it is as if the stencil test always passes. | 
|  | } | 
|  |  | 
|  | void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | if ((stencilop_valid(fail) & | 
|  | stencilop_valid(zfail) & | 
|  | stencilop_valid(zpass)) == 0) { | 
|  | ogles_error(c, GL_INVALID_ENUM); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | void glAlphaFunc(GLenum func, GLclampf ref) | 
|  | { | 
|  | glAlphaFuncx(func, gglFloatToFixed(ref)); | 
|  | } | 
|  |  | 
|  | void glCullFace(GLenum mode) | 
|  | { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | switch (mode) { | 
|  | case GL_FRONT: | 
|  | case GL_BACK: | 
|  | case GL_FRONT_AND_BACK: | 
|  | break; | 
|  | default: | 
|  | ogles_error(c, GL_INVALID_ENUM); | 
|  | } | 
|  | c->cull.cullFace = mode; | 
|  | } | 
|  |  | 
|  | void glFrontFace(GLenum mode) | 
|  | { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | switch (mode) { | 
|  | case GL_CW: | 
|  | case GL_CCW: | 
|  | break; | 
|  | default: | 
|  | ogles_error(c, GL_INVALID_ENUM); | 
|  | return; | 
|  | } | 
|  | c->cull.frontFace = mode; | 
|  | } | 
|  |  | 
|  | void glHint(GLenum target, GLenum mode) | 
|  | { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | switch (target) { | 
|  | case GL_FOG_HINT: | 
|  | case GL_GENERATE_MIPMAP_HINT: | 
|  | case GL_LINE_SMOOTH_HINT: | 
|  | break; | 
|  | case GL_POINT_SMOOTH_HINT: | 
|  | c->rasterizer.procs.enableDisable(c, | 
|  | GGL_POINT_SMOOTH_NICE, mode==GL_NICEST); | 
|  | break; | 
|  | case GL_PERSPECTIVE_CORRECTION_HINT: | 
|  | c->perspective = (mode == GL_NICEST) ? 1 : 0; | 
|  | break; | 
|  | default: | 
|  | ogles_error(c, GL_INVALID_ENUM); | 
|  | } | 
|  | } | 
|  |  | 
|  | void glEnable(GLenum cap) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | enable_disable(c, cap, 1); | 
|  | } | 
|  | void glDisable(GLenum cap) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | enable_disable(c, cap, 0); | 
|  | } | 
|  |  | 
|  | void glFinish() | 
|  | { // nothing to do for our software implementation | 
|  | } | 
|  |  | 
|  | void glFlush() | 
|  | { // nothing to do for our software implementation | 
|  | } | 
|  |  | 
|  | GLenum glGetError() | 
|  | { | 
|  | // From OpenGL|ES 1.0 specification: | 
|  | // If more than one flag has recorded an error, glGetError returns | 
|  | // and clears an arbitrary error flag value. Thus, glGetError should | 
|  | // always be called in a loop, until it returns GL_NO_ERROR, | 
|  | // if all error flags are to be reset. | 
|  |  | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | if (c->error) { | 
|  | const GLenum ret(c->error); | 
|  | c->error = 0; | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | if (c->rasterizer.error) { | 
|  | const GLenum ret(c->rasterizer.error); | 
|  | c->rasterizer.error = 0; | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | return GL_NO_ERROR; | 
|  | } | 
|  |  | 
|  | const GLubyte* glGetString(GLenum string) | 
|  | { | 
|  | switch (string) { | 
|  | case GL_VENDOR:     return (const GLubyte*)gVendorString; | 
|  | case GL_RENDERER:   return (const GLubyte*)gRendererString; | 
|  | case GL_VERSION:    return (const GLubyte*)gVersionString; | 
|  | case GL_EXTENSIONS: return (const GLubyte*)gExtensionsString; | 
|  | } | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | ogles_error(c, GL_INVALID_ENUM); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | void glGetIntegerv(GLenum pname, GLint *params) | 
|  | { | 
|  | int i; | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | switch (pname) { | 
|  | case GL_ALIASED_POINT_SIZE_RANGE: | 
|  | params[0] = 0; | 
|  | params[1] = GGL_MAX_ALIASED_POINT_SIZE; | 
|  | break; | 
|  | case GL_ALIASED_LINE_WIDTH_RANGE: | 
|  | params[0] = 0; | 
|  | params[1] = GGL_MAX_ALIASED_POINT_SIZE; | 
|  | break; | 
|  | case GL_ALPHA_BITS: { | 
|  | int index = c->rasterizer.state.buffers.color.format; | 
|  | GGLFormat const * formats = gglGetPixelFormatTable(); | 
|  | params[0] = formats[index].ah - formats[index].al; | 
|  | break; | 
|  | } | 
|  | case GL_RED_BITS: { | 
|  | int index = c->rasterizer.state.buffers.color.format; | 
|  | GGLFormat const * formats = gglGetPixelFormatTable(); | 
|  | params[0] = formats[index].rh - formats[index].rl; | 
|  | break; | 
|  | } | 
|  | case GL_GREEN_BITS: { | 
|  | int index = c->rasterizer.state.buffers.color.format; | 
|  | GGLFormat const * formats = gglGetPixelFormatTable(); | 
|  | params[0] = formats[index].gh - formats[index].gl; | 
|  | break; | 
|  | } | 
|  | case GL_BLUE_BITS: { | 
|  | int index = c->rasterizer.state.buffers.color.format; | 
|  | GGLFormat const * formats = gglGetPixelFormatTable(); | 
|  | params[0] = formats[index].bh - formats[index].bl; | 
|  | break; | 
|  | } | 
|  | case GL_COMPRESSED_TEXTURE_FORMATS: | 
|  | params[ 0] = GL_PALETTE4_RGB8_OES; | 
|  | params[ 1] = GL_PALETTE4_RGBA8_OES; | 
|  | params[ 2] = GL_PALETTE4_R5_G6_B5_OES; | 
|  | params[ 3] = GL_PALETTE4_RGBA4_OES; | 
|  | params[ 4] = GL_PALETTE4_RGB5_A1_OES; | 
|  | params[ 5] = GL_PALETTE8_RGB8_OES; | 
|  | params[ 6] = GL_PALETTE8_RGBA8_OES; | 
|  | params[ 7] = GL_PALETTE8_R5_G6_B5_OES; | 
|  | params[ 8] = GL_PALETTE8_RGBA4_OES; | 
|  | params[ 9] = GL_PALETTE8_RGB5_A1_OES; | 
|  | i = 10; | 
|  | #ifdef GL_OES_compressed_ETC1_RGB8_texture | 
|  | params[i++] = GL_ETC1_RGB8_OES; | 
|  | #endif | 
|  | break; | 
|  | case GL_DEPTH_BITS: | 
|  | params[0] = c->rasterizer.state.buffers.depth.format ? 0 : 16; | 
|  | break; | 
|  | case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: | 
|  | params[0] = GL_RGB; | 
|  | break; | 
|  | case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: | 
|  | params[0] = GL_UNSIGNED_SHORT_5_6_5; | 
|  | break; | 
|  | case GL_MAX_LIGHTS: | 
|  | params[0] = OGLES_MAX_LIGHTS; | 
|  | break; | 
|  | case GL_MAX_CLIP_PLANES: | 
|  | params[0] = OGLES_MAX_CLIP_PLANES; | 
|  | break; | 
|  | case GL_MAX_MODELVIEW_STACK_DEPTH: | 
|  | params[0] = OGLES_MODELVIEW_STACK_DEPTH; | 
|  | break; | 
|  | case GL_MAX_PROJECTION_STACK_DEPTH: | 
|  | params[0] = OGLES_PROJECTION_STACK_DEPTH; | 
|  | break; | 
|  | case GL_MAX_TEXTURE_STACK_DEPTH: | 
|  | params[0] = OGLES_TEXTURE_STACK_DEPTH; | 
|  | break; | 
|  | case GL_MAX_TEXTURE_SIZE: | 
|  | params[0] = GGL_MAX_TEXTURE_SIZE; | 
|  | break; | 
|  | case GL_MAX_TEXTURE_UNITS: | 
|  | params[0] = GGL_TEXTURE_UNIT_COUNT; | 
|  | break; | 
|  | case GL_MAX_VIEWPORT_DIMS: | 
|  | params[0] = GGL_MAX_VIEWPORT_DIMS; | 
|  | params[1] = GGL_MAX_VIEWPORT_DIMS; | 
|  | break; | 
|  | case GL_NUM_COMPRESSED_TEXTURE_FORMATS: | 
|  | params[0] = OGLES_NUM_COMPRESSED_TEXTURE_FORMATS; | 
|  | break; | 
|  | case GL_SMOOTH_LINE_WIDTH_RANGE: | 
|  | params[0] = 0; | 
|  | params[1] = GGL_MAX_SMOOTH_LINE_WIDTH; | 
|  | break; | 
|  | case GL_SMOOTH_POINT_SIZE_RANGE: | 
|  | params[0] = 0; | 
|  | params[1] = GGL_MAX_SMOOTH_POINT_SIZE; | 
|  | break; | 
|  | case GL_STENCIL_BITS: | 
|  | params[0] = 0; | 
|  | break; | 
|  | case GL_SUBPIXEL_BITS: | 
|  | params[0] = GGL_SUBPIXEL_BITS; | 
|  | break; | 
|  |  | 
|  | case GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES: | 
|  | memcpy( params, | 
|  | c->transforms.modelview.top().elements(), | 
|  | 16*sizeof(GLint)); | 
|  | break; | 
|  | case GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES: | 
|  | memcpy( params, | 
|  | c->transforms.projection.top().elements(), | 
|  | 16*sizeof(GLint)); | 
|  | break; | 
|  | case GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES: | 
|  | memcpy( params, | 
|  | c->transforms.texture[c->textures.active].top().elements(), | 
|  | 16*sizeof(GLint)); | 
|  | break; | 
|  |  | 
|  | default: | 
|  | ogles_error(c, GL_INVALID_ENUM); | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | void glPointSize(GLfloat size) | 
|  | { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | if (size <= 0) { | 
|  | ogles_error(c, GL_INVALID_ENUM); | 
|  | return; | 
|  | } | 
|  | c->point.size = TRI_FROM_FIXED(gglFloatToFixed(size)); | 
|  | } | 
|  |  | 
|  | void glPointSizex(GLfixed size) | 
|  | { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | if (size <= 0) { | 
|  | ogles_error(c, GL_INVALID_ENUM); | 
|  | return; | 
|  | } | 
|  | c->point.size = TRI_FROM_FIXED(size); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | void glLineWidth(GLfloat width) | 
|  | { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | if (width <= 0) { | 
|  | ogles_error(c, GL_INVALID_ENUM); | 
|  | return; | 
|  | } | 
|  | c->line.width = TRI_FROM_FIXED(gglFloatToFixed(width)); | 
|  | } | 
|  |  | 
|  | void glLineWidthx(GLfixed width) | 
|  | { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | if (width <= 0) { | 
|  | ogles_error(c, GL_INVALID_ENUM); | 
|  | return; | 
|  | } | 
|  | c->line.width = TRI_FROM_FIXED(width); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | void glColorMask(GLboolean r, GLboolean g, GLboolean b, GLboolean a) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | c->rasterizer.procs.colorMask(c, r, g, b, a); | 
|  | } | 
|  |  | 
|  | void glDepthMask(GLboolean flag) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | c->rasterizer.procs.depthMask(c, flag); | 
|  | } | 
|  |  | 
|  | void glStencilMask(GLuint mask) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | c->rasterizer.procs.stencilMask(c, mask); | 
|  | } | 
|  |  | 
|  | void glDepthFunc(GLenum func) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | c->rasterizer.procs.depthFunc(c, func); | 
|  | } | 
|  |  | 
|  | void glLogicOp(GLenum opcode) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | c->rasterizer.procs.logicOp(c, opcode); | 
|  | } | 
|  |  | 
|  | void glAlphaFuncx(GLenum func, GLclampx ref) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | c->rasterizer.procs.alphaFuncx(c, func, ref); | 
|  | } | 
|  |  | 
|  | void glBlendFunc(GLenum sfactor, GLenum dfactor) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | c->rasterizer.procs.blendFunc(c, sfactor, dfactor); | 
|  | } | 
|  |  | 
|  | void glClear(GLbitfield mask) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | c->rasterizer.procs.clear(c, mask); | 
|  | } | 
|  |  | 
|  | void glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | c->rasterizer.procs.clearColorx(c, red, green, blue, alpha); | 
|  | } | 
|  |  | 
|  | void glClearColor(GLclampf r, GLclampf g, GLclampf b, GLclampf a) | 
|  | { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | c->rasterizer.procs.clearColorx(c, | 
|  | gglFloatToFixed(r), | 
|  | gglFloatToFixed(g), | 
|  | gglFloatToFixed(b), | 
|  | gglFloatToFixed(a)); | 
|  | } | 
|  |  | 
|  | void glClearDepthx(GLclampx depth) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | c->rasterizer.procs.clearDepthx(c, depth); | 
|  | } | 
|  |  | 
|  | void glClearDepthf(GLclampf depth) | 
|  | { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | c->rasterizer.procs.clearDepthx(c, gglFloatToFixed(depth)); | 
|  | } | 
|  |  | 
|  | void glClearStencil(GLint s) { | 
|  | ogles_context_t* c = ogles_context_t::get(); | 
|  | c->rasterizer.procs.clearStencil(c, s); | 
|  | } |