| /* | 
 |  * Copyright 2018 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include <gtest/gtest.h> | 
 | #include <stdlib.h> | 
 | #include <unistd.h> | 
 | #include <sys/time.h> | 
 | #include <sys/types.h> | 
 | #include <stdio.h> | 
 | #include <poll.h> | 
 |  | 
 | #include <memory> | 
 |  | 
 | #include <android/native_window.h> | 
 |  | 
 | #include <binder/Binder.h> | 
 | #include <binder/IServiceManager.h> | 
 | #include <binder/Parcel.h> | 
 | #include <binder/ProcessState.h> | 
 |  | 
 | #include <gui/ISurfaceComposer.h> | 
 | #include <gui/Surface.h> | 
 | #include <gui/SurfaceComposerClient.h> | 
 | #include <gui/SurfaceControl.h> | 
 |  | 
 | #include <input/InputWindow.h> | 
 | #include <input/IInputFlinger.h> | 
 | #include <input/InputTransport.h> | 
 | #include <input/Input.h> | 
 |  | 
 | #include <ui/DisplayInfo.h> | 
 | #include <ui/Rect.h> | 
 | #include <ui/Region.h> | 
 |  | 
 |  | 
 | namespace android { | 
 | namespace test { | 
 |  | 
 | using Transaction = SurfaceComposerClient::Transaction; | 
 |  | 
 | sp<IInputFlinger> getInputFlinger() { | 
 |    sp<IBinder> input(defaultServiceManager()->getService( | 
 |             String16("inputflinger"))); | 
 |     if (input == nullptr) { | 
 |         ALOGE("Failed to link to input service"); | 
 |     } else { ALOGE("Linked to input"); } | 
 |     return interface_cast<IInputFlinger>(input); | 
 | } | 
 |  | 
 | // We use the top 10 layers as a way to haphazardly place ourselves above anything else. | 
 | static const int LAYER_BASE = INT32_MAX - 10; | 
 |  | 
 | class InputSurface { | 
 | public: | 
 |     InputSurface(const sp<SurfaceControl> &sc, int width, int height) { | 
 |         mSurfaceControl = sc; | 
 |  | 
 |         InputChannel::openInputChannelPair("testchannels", mServerChannel, mClientChannel); | 
 |         mServerChannel->setToken(new BBinder()); | 
 |  | 
 |         mInputFlinger = getInputFlinger(); | 
 |         mInputFlinger->registerInputChannel(mServerChannel); | 
 |  | 
 |         populateInputInfo(width, height); | 
 |  | 
 |         mInputConsumer = new InputConsumer(mClientChannel); | 
 |     } | 
 |  | 
 |     static std::unique_ptr<InputSurface> makeColorInputSurface(const sp<SurfaceComposerClient> &scc, | 
 |                                                                int width, int height) { | 
 |         sp<SurfaceControl> surfaceControl = | 
 |                 scc->createSurface(String8("Test Surface"), 0 /* bufHeight */, 0 /* bufWidth */, | 
 |                                    PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceColor); | 
 |         return std::make_unique<InputSurface>(surfaceControl, width, height); | 
 |     } | 
 |  | 
 |     static std::unique_ptr<InputSurface> makeBufferInputSurface( | 
 |             const sp<SurfaceComposerClient> &scc, int width, int height) { | 
 |         sp<SurfaceControl> surfaceControl = | 
 |                 scc->createSurface(String8("Test Buffer Surface"), width, height, | 
 |                                    PIXEL_FORMAT_RGBA_8888, 0 /* flags */); | 
 |         return std::make_unique<InputSurface>(surfaceControl, width, height); | 
 |     } | 
 |  | 
 |     static std::unique_ptr<InputSurface> makeContainerInputSurface( | 
 |             const sp<SurfaceComposerClient> &scc, int width, int height) { | 
 |         sp<SurfaceControl> surfaceControl = | 
 |                 scc->createSurface(String8("Test Container Surface"), 0 /* bufHeight */, | 
 |                                    0 /* bufWidth */, PIXEL_FORMAT_RGBA_8888, | 
 |                                    ISurfaceComposerClient::eFXSurfaceContainer); | 
 |         return std::make_unique<InputSurface>(surfaceControl, width, height); | 
 |     } | 
 |  | 
 |     InputEvent* consumeEvent() { | 
 |         waitForEventAvailable(); | 
 |  | 
 |         InputEvent *ev; | 
 |         uint32_t seqId; | 
 |         status_t consumed = mInputConsumer->consume(&mInputEventFactory, true, -1, &seqId, &ev); | 
 |         if (consumed != OK) { | 
 |             return nullptr; | 
 |         } | 
 |         mInputConsumer->sendFinishedSignal(seqId, true); | 
 |         return ev; | 
 |     } | 
 |  | 
 |     void expectTap(int x, int y) { | 
 |         InputEvent* ev = consumeEvent(); | 
 |         EXPECT_TRUE(ev != nullptr); | 
 |         EXPECT_TRUE(ev->getType() == AINPUT_EVENT_TYPE_MOTION); | 
 |         MotionEvent* mev = static_cast<MotionEvent*>(ev); | 
 |         EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, mev->getAction()); | 
 |         EXPECT_EQ(x, mev->getX(0)); | 
 |         EXPECT_EQ(y, mev->getY(0)); | 
 |  | 
 |         ev = consumeEvent(); | 
 |         EXPECT_TRUE(ev != nullptr); | 
 |         EXPECT_TRUE(ev->getType() == AINPUT_EVENT_TYPE_MOTION); | 
 |         mev = static_cast<MotionEvent*>(ev); | 
 |         EXPECT_EQ(AMOTION_EVENT_ACTION_UP, mev->getAction()); | 
 |     } | 
 |  | 
 |     void expectMotionEvent(int motionEventType, int x, int y) { | 
 |         InputEvent *ev = consumeEvent(); | 
 |         ASSERT_NE(ev, nullptr); | 
 |         ASSERT_EQ(ev->getType(), AINPUT_EVENT_TYPE_MOTION); | 
 |         MotionEvent *mev = static_cast<MotionEvent *>(ev); | 
 |         EXPECT_EQ(motionEventType, mev->getAction()); | 
 |         EXPECT_EQ(x, mev->getX(0)); | 
 |         EXPECT_EQ(y, mev->getY(0)); | 
 |     } | 
 |  | 
 |     void expectNoMotionEvent(int motionEventType) { | 
 |         InputEvent *ev = consumeEvent(); | 
 |         if (ev == nullptr || ev->getType() != AINPUT_EVENT_TYPE_MOTION) { | 
 |             // Didn't find an event or a motion event so assume action didn't occur. | 
 |             return; | 
 |         } | 
 |  | 
 |         MotionEvent *mev = static_cast<MotionEvent *>(ev); | 
 |         EXPECT_NE(motionEventType, mev->getAction()); | 
 |     } | 
 |  | 
 |     ~InputSurface() { | 
 |         mInputFlinger->unregisterInputChannel(mServerChannel); | 
 |     } | 
 |  | 
 |     void doTransaction(std::function<void(SurfaceComposerClient::Transaction&, | 
 |                     const sp<SurfaceControl>&)> transactionBody) { | 
 |         SurfaceComposerClient::Transaction t; | 
 |         transactionBody(t, mSurfaceControl); | 
 |         t.apply(true); | 
 |     } | 
 |  | 
 |     void showAt(int x, int y) { | 
 |         SurfaceComposerClient::Transaction t; | 
 |         t.show(mSurfaceControl); | 
 |         t.setInputWindowInfo(mSurfaceControl, mInputInfo); | 
 |         t.setLayer(mSurfaceControl, LAYER_BASE); | 
 |         t.setPosition(mSurfaceControl, x, y); | 
 |         t.setCrop_legacy(mSurfaceControl, Rect(0, 0, 100, 100)); | 
 |         t.setAlpha(mSurfaceControl, 1); | 
 |         t.apply(true); | 
 |     } | 
 |  | 
 | private: | 
 |     void waitForEventAvailable() { | 
 |         struct pollfd fd; | 
 |  | 
 |         fd.fd = mClientChannel->getFd(); | 
 |         fd.events = POLLIN; | 
 |         poll(&fd, 1, 3000); | 
 |     } | 
 |  | 
 |     void populateInputInfo(int width, int height) { | 
 |         mInputInfo.token = mServerChannel->getToken(); | 
 |         mInputInfo.name = "Test info"; | 
 |         mInputInfo.layoutParamsFlags = InputWindowInfo::FLAG_NOT_TOUCH_MODAL; | 
 |         mInputInfo.layoutParamsType = InputWindowInfo::TYPE_BASE_APPLICATION; | 
 |         mInputInfo.dispatchingTimeout = 100000; | 
 |         mInputInfo.globalScaleFactor = 1.0; | 
 |         mInputInfo.canReceiveKeys = true; | 
 |         mInputInfo.hasFocus = true; | 
 |         mInputInfo.hasWallpaper = false; | 
 |         mInputInfo.paused = false; | 
 |  | 
 |         mInputInfo.touchableRegion.orSelf(Rect(0, 0, width, height)); | 
 |  | 
 |         // TODO: Fill in from SF? | 
 |         mInputInfo.ownerPid = 11111; | 
 |         mInputInfo.ownerUid = 11111; | 
 |         mInputInfo.inputFeatures = 0; | 
 |         mInputInfo.displayId = 0; | 
 |  | 
 |         InputApplicationInfo aInfo; | 
 |         aInfo.token = new BBinder(); | 
 |         aInfo.name = "Test app info"; | 
 |         aInfo.dispatchingTimeout = 100000; | 
 |  | 
 |         mInputInfo.applicationInfo = aInfo; | 
 |     } | 
 | public: | 
 |     sp<SurfaceControl> mSurfaceControl; | 
 |     sp<InputChannel> mServerChannel, mClientChannel; | 
 |     sp<IInputFlinger> mInputFlinger; | 
 |  | 
 |     InputWindowInfo mInputInfo; | 
 |  | 
 |     PreallocatedInputEventFactory mInputEventFactory; | 
 |     InputConsumer* mInputConsumer; | 
 | }; | 
 |  | 
 | class InputSurfacesTest : public ::testing::Test { | 
 | public: | 
 |     InputSurfacesTest() { | 
 |         ProcessState::self()->startThreadPool(); | 
 |     } | 
 |  | 
 |     void SetUp() { | 
 |         mComposerClient = new SurfaceComposerClient; | 
 |         ASSERT_EQ(NO_ERROR, mComposerClient->initCheck()); | 
 |  | 
 |         const auto display = mComposerClient->getInternalDisplayToken(); | 
 |         ASSERT_FALSE(display == nullptr); | 
 |  | 
 |         DisplayInfo info; | 
 |         ASSERT_EQ(NO_ERROR, mComposerClient->getDisplayInfo(display, &info)); | 
 |  | 
 |         // After a new buffer is queued, SurfaceFlinger is notified and will | 
 |         // latch the new buffer on next vsync.  Let's heuristically wait for 3 | 
 |         // vsyncs. | 
 |         mBufferPostDelay = int32_t(1e6 / info.fps) * 3; | 
 |     } | 
 |  | 
 |     void TearDown() { | 
 |         mComposerClient->dispose(); | 
 |     } | 
 |  | 
 |     std::unique_ptr<InputSurface> makeSurface(int width, int height) { | 
 |         return InputSurface::makeColorInputSurface(mComposerClient, width, height); | 
 |     } | 
 |  | 
 |     void postBuffer(const sp<SurfaceControl> &layer) { | 
 |         // wait for previous transactions (such as setSize) to complete | 
 |         Transaction().apply(true); | 
 |         ANativeWindow_Buffer buffer = {}; | 
 |         EXPECT_EQ(NO_ERROR, layer->getSurface()->lock(&buffer, nullptr)); | 
 |         ASSERT_EQ(NO_ERROR, layer->getSurface()->unlockAndPost()); | 
 |         // Request an empty transaction to get applied synchronously to ensure the buffer is | 
 |         // latched. | 
 |         Transaction().apply(true); | 
 |         usleep(mBufferPostDelay); | 
 |     } | 
 |  | 
 |     sp<SurfaceComposerClient> mComposerClient; | 
 |     int32_t mBufferPostDelay; | 
 | }; | 
 |  | 
 | void injectTap(int x, int y) { | 
 |     char *buf1, *buf2; | 
 |     asprintf(&buf1, "%d", x); | 
 |     asprintf(&buf2, "%d", y); | 
 |     if (fork() == 0) { | 
 |         execlp("input", "input", "tap", buf1, buf2, NULL); | 
 |     } | 
 | } | 
 |  | 
 | void injectMotionEvent(std::string event, int x, int y) { | 
 |     char *buf1, *buf2; | 
 |     asprintf(&buf1, "%d", x); | 
 |     asprintf(&buf2, "%d", y); | 
 |     if (fork() == 0) { | 
 |         execlp("input", "input", "motionevent", event.c_str(), buf1, buf2, NULL); | 
 |     } | 
 | } | 
 |  | 
 | TEST_F(InputSurfacesTest, can_receive_input) { | 
 |     std::unique_ptr<InputSurface> surface = makeSurface(100, 100); | 
 |     surface->showAt(100, 100); | 
 |  | 
 |     injectTap(101, 101); | 
 |  | 
 |     EXPECT_TRUE(surface->consumeEvent() != nullptr); | 
 | } | 
 |  | 
 | TEST_F(InputSurfacesTest, input_respects_positioning) { | 
 |     std::unique_ptr<InputSurface> surface = makeSurface(100, 100); | 
 |     surface->showAt(100, 100); | 
 |  | 
 |     std::unique_ptr<InputSurface> surface2 = makeSurface(100, 100); | 
 |     surface2->showAt(200, 200); | 
 |  | 
 |     injectTap(201, 201); | 
 |     surface2->expectTap(1, 1); | 
 |  | 
 |     injectTap(101, 101); | 
 |     surface->expectTap(1, 1); | 
 |  | 
 |     surface2->doTransaction([](auto &t, auto &sc) { | 
 |          t.setPosition(sc, 100, 100); | 
 |     }); | 
 |     surface->doTransaction([](auto &t, auto &sc) { | 
 |          t.setPosition(sc, 200, 200); | 
 |     }); | 
 |  | 
 |     injectTap(101, 101); | 
 |     surface2->expectTap(1, 1); | 
 |  | 
 |     injectTap(201, 201); | 
 |     surface->expectTap(1, 1); | 
 | } | 
 |  | 
 | TEST_F(InputSurfacesTest, input_respects_layering) { | 
 |     std::unique_ptr<InputSurface> surface = makeSurface(100, 100); | 
 |     std::unique_ptr<InputSurface> surface2 = makeSurface(100, 100); | 
 |  | 
 |     surface->showAt(10, 10); | 
 |     surface2->showAt(10, 10); | 
 |  | 
 |     surface->doTransaction([](auto &t, auto &sc) { | 
 |          t.setLayer(sc, LAYER_BASE + 1); | 
 |     }); | 
 |  | 
 |     injectTap(11, 11); | 
 |     surface->expectTap(1, 1); | 
 |  | 
 |     surface2->doTransaction([](auto &t, auto &sc) { | 
 |          t.setLayer(sc, LAYER_BASE + 1); | 
 |     }); | 
 |  | 
 |     injectTap(11, 11); | 
 |     surface2->expectTap(1, 1); | 
 |  | 
 |     surface2->doTransaction([](auto &t, auto &sc) { | 
 |          t.hide(sc); | 
 |     }); | 
 |  | 
 |     injectTap(11, 11); | 
 |     surface->expectTap(1, 1); | 
 | } | 
 |  | 
 | // Surface Insets are set to offset the client content and draw a border around the client surface | 
 | // (such as shadows in dialogs). Inputs sent to the client are offset such that 0,0 is the start | 
 | // of the client content. | 
 | TEST_F(InputSurfacesTest, input_respects_surface_insets) { | 
 |     std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100); | 
 |     std::unique_ptr<InputSurface> fgSurface = makeSurface(100, 100); | 
 |     bgSurface->showAt(100, 100); | 
 |  | 
 |     fgSurface->mInputInfo.surfaceInset = 5; | 
 |     fgSurface->showAt(100, 100); | 
 |  | 
 |     injectTap(106, 106); | 
 |     fgSurface->expectTap(1, 1); | 
 |  | 
 |     injectTap(101, 101); | 
 |     bgSurface->expectTap(1, 1); | 
 | } | 
 |  | 
 | // Ensure a surface whose insets are cropped, handles the touch offset correctly. ref:b/120413463 | 
 | TEST_F(InputSurfacesTest, input_respects_cropped_surface_insets) { | 
 |     std::unique_ptr<InputSurface> parentSurface = makeSurface(100, 100); | 
 |     std::unique_ptr<InputSurface> childSurface = makeSurface(100, 100); | 
 |     parentSurface->showAt(100, 100); | 
 |  | 
 |     childSurface->mInputInfo.surfaceInset = 10; | 
 |     childSurface->showAt(100, 100); | 
 |  | 
 |     childSurface->doTransaction([&](auto &t, auto &sc) { | 
 |         t.setPosition(sc, -5, -5); | 
 |         t.reparent(sc, parentSurface->mSurfaceControl->getHandle()); | 
 |     }); | 
 |  | 
 |     injectTap(106, 106); | 
 |     childSurface->expectTap(1, 1); | 
 |  | 
 |     injectTap(101, 101); | 
 |     parentSurface->expectTap(1, 1); | 
 | } | 
 |  | 
 | // Ensure a surface whose insets are scaled, handles the touch offset correctly. | 
 | TEST_F(InputSurfacesTest, input_respects_scaled_surface_insets) { | 
 |     std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100); | 
 |     std::unique_ptr<InputSurface> fgSurface = makeSurface(100, 100); | 
 |     bgSurface->showAt(100, 100); | 
 |  | 
 |     fgSurface->mInputInfo.surfaceInset = 5; | 
 |     fgSurface->showAt(100, 100); | 
 |  | 
 |     fgSurface->doTransaction([&](auto &t, auto &sc) { t.setMatrix(sc, 2.0, 0, 0, 4.0); }); | 
 |  | 
 |     // expect = touch / scale - inset | 
 |     injectTap(112, 124); | 
 |     fgSurface->expectTap(1, 1); | 
 |  | 
 |     injectTap(101, 101); | 
 |     bgSurface->expectTap(1, 1); | 
 | } | 
 |  | 
 | // Ensure we ignore transparent region when getting screen bounds when positioning input frame. | 
 | TEST_F(InputSurfacesTest, input_ignores_transparent_region) { | 
 |     std::unique_ptr<InputSurface> surface = makeSurface(100, 100); | 
 |     surface->doTransaction([](auto &t, auto &sc) { | 
 |         Region transparentRegion(Rect(0, 0, 10, 10)); | 
 |         t.setTransparentRegionHint(sc, transparentRegion); | 
 |     }); | 
 |     surface->showAt(100, 100); | 
 |     injectTap(101, 101); | 
 |     surface->expectTap(1, 1); | 
 | } | 
 |  | 
 | // TODO(b/139494112) update tests once we define expected behavior | 
 | // Ensure we still send input to the surface regardless of surface visibility changes due to the | 
 | // first buffer being submitted or alpha changes. | 
 | // Original bug ref: b/120839715 | 
 | TEST_F(InputSurfacesTest, input_ignores_buffer_layer_buffer) { | 
 |     std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100); | 
 |     std::unique_ptr<InputSurface> bufferSurface = | 
 |             InputSurface::makeBufferInputSurface(mComposerClient, 100, 100); | 
 |  | 
 |     bgSurface->showAt(10, 10); | 
 |     bufferSurface->showAt(10, 10); | 
 |  | 
 |     injectTap(11, 11); | 
 |     bufferSurface->expectTap(1, 1); | 
 |  | 
 |     postBuffer(bufferSurface->mSurfaceControl); | 
 |     injectTap(11, 11); | 
 |     bufferSurface->expectTap(1, 1); | 
 | } | 
 |  | 
 | TEST_F(InputSurfacesTest, input_ignores_buffer_layer_alpha) { | 
 |     std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100); | 
 |     std::unique_ptr<InputSurface> bufferSurface = | 
 |             InputSurface::makeBufferInputSurface(mComposerClient, 100, 100); | 
 |     postBuffer(bufferSurface->mSurfaceControl); | 
 |  | 
 |     bgSurface->showAt(10, 10); | 
 |     bufferSurface->showAt(10, 10); | 
 |  | 
 |     injectTap(11, 11); | 
 |     bufferSurface->expectTap(1, 1); | 
 |  | 
 |     bufferSurface->doTransaction([](auto &t, auto &sc) { t.setAlpha(sc, 0.0); }); | 
 |  | 
 |     injectTap(11, 11); | 
 |     bufferSurface->expectTap(1, 1); | 
 | } | 
 |  | 
 | TEST_F(InputSurfacesTest, input_ignores_color_layer_alpha) { | 
 |     std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100); | 
 |     std::unique_ptr<InputSurface> fgSurface = makeSurface(100, 100); | 
 |  | 
 |     bgSurface->showAt(10, 10); | 
 |     fgSurface->showAt(10, 10); | 
 |  | 
 |     injectTap(11, 11); | 
 |     fgSurface->expectTap(1, 1); | 
 |  | 
 |     fgSurface->doTransaction([](auto &t, auto &sc) { t.setAlpha(sc, 0.0); }); | 
 |  | 
 |     injectTap(11, 11); | 
 |     fgSurface->expectTap(1, 1); | 
 | } | 
 |  | 
 | TEST_F(InputSurfacesTest, input_respects_container_layer_visiblity) { | 
 |     std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100); | 
 |     std::unique_ptr<InputSurface> containerSurface = | 
 |             InputSurface::makeContainerInputSurface(mComposerClient, 100, 100); | 
 |  | 
 |     bgSurface->showAt(10, 10); | 
 |     containerSurface->showAt(10, 10); | 
 |  | 
 |     injectTap(11, 11); | 
 |     containerSurface->expectTap(1, 1); | 
 |  | 
 |     containerSurface->doTransaction([](auto &t, auto &sc) { t.hide(sc); }); | 
 |  | 
 |     injectTap(11, 11); | 
 |     bgSurface->expectTap(1, 1); | 
 | } | 
 |  | 
 | TEST_F(InputSurfacesTest, transfer_touch_focus) { | 
 |     std::unique_ptr<InputSurface> fromSurface = makeSurface(100, 100); | 
 |  | 
 |     fromSurface->showAt(10, 10); | 
 |     injectMotionEvent("DOWN", 11, 11); | 
 |     fromSurface->expectMotionEvent(AMOTION_EVENT_ACTION_DOWN, 1, 1); | 
 |  | 
 |     std::unique_ptr<InputSurface> toSurface = makeSurface(100, 100); | 
 |     toSurface->showAt(10, 10); | 
 |  | 
 |     sp<IBinder> fromToken = fromSurface->mServerChannel->getToken(); | 
 |     sp<IBinder> toToken = toSurface->mServerChannel->getToken(); | 
 |     SurfaceComposerClient::Transaction t; | 
 |     t.transferTouchFocus(fromToken, toToken).apply(true); | 
 |  | 
 |     injectMotionEvent("UP", 11, 11); | 
 |     toSurface->expectMotionEvent(AMOTION_EVENT_ACTION_UP, 1, 1); | 
 |     fromSurface->expectNoMotionEvent(AMOTION_EVENT_ACTION_UP); | 
 | } | 
 |  | 
 | TEST_F(InputSurfacesTest, input_respects_outscreen) { | 
 |     std::unique_ptr<InputSurface> surface = makeSurface(100, 100); | 
 |     surface->showAt(-1, -1); | 
 |  | 
 |     injectTap(0, 0); | 
 |     surface->expectTap(1, 1); | 
 | } | 
 | } | 
 | } |