|  | /* | 
|  | * Copyright 2018 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <timestatsproto/TimeStatsHelper.h> | 
|  | #include <timestatsproto/TimeStatsProtoHeader.h> | 
|  |  | 
|  | #include <hardware/hwcomposer_defs.h> | 
|  |  | 
|  | #include <ui/FenceTime.h> | 
|  |  | 
|  | #include <utils/String16.h> | 
|  | #include <utils/Vector.h> | 
|  |  | 
|  | #include <deque> | 
|  | #include <mutex> | 
|  | #include <optional> | 
|  | #include <unordered_map> | 
|  |  | 
|  | using namespace android::surfaceflinger; | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class TimeStats { | 
|  | public: | 
|  | virtual ~TimeStats() = default; | 
|  |  | 
|  | virtual void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) = 0; | 
|  | virtual bool isEnabled() = 0; | 
|  | virtual std::string miniDump() = 0; | 
|  |  | 
|  | virtual void incrementTotalFrames() = 0; | 
|  | virtual void incrementMissedFrames() = 0; | 
|  | virtual void incrementClientCompositionFrames() = 0; | 
|  |  | 
|  | virtual void setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName, | 
|  | nsecs_t postTime) = 0; | 
|  | virtual void setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) = 0; | 
|  | virtual void setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) = 0; | 
|  | virtual void setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) = 0; | 
|  | virtual void setAcquireFence(int32_t layerID, uint64_t frameNumber, | 
|  | const std::shared_ptr<FenceTime>& acquireFence) = 0; | 
|  | virtual void setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) = 0; | 
|  | virtual void setPresentFence(int32_t layerID, uint64_t frameNumber, | 
|  | const std::shared_ptr<FenceTime>& presentFence) = 0; | 
|  | // Clean up the layer record | 
|  | virtual void onDestroy(int32_t layerID) = 0; | 
|  | // If SF skips or rejects a buffer, remove the corresponding TimeRecord. | 
|  | virtual void removeTimeRecord(int32_t layerID, uint64_t frameNumber) = 0; | 
|  |  | 
|  | virtual void setPowerMode(int32_t powerMode) = 0; | 
|  | // Source of truth is RefrehRateStats. | 
|  | virtual void recordRefreshRate(uint32_t fps, nsecs_t duration) = 0; | 
|  | virtual void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) = 0; | 
|  | }; | 
|  |  | 
|  | namespace impl { | 
|  |  | 
|  | class TimeStats : public android::TimeStats { | 
|  | struct FrameTime { | 
|  | uint64_t frameNumber = 0; | 
|  | nsecs_t postTime = 0; | 
|  | nsecs_t latchTime = 0; | 
|  | nsecs_t acquireTime = 0; | 
|  | nsecs_t desiredTime = 0; | 
|  | nsecs_t presentTime = 0; | 
|  | }; | 
|  |  | 
|  | struct TimeRecord { | 
|  | bool ready = false; | 
|  | FrameTime frameTime; | 
|  | std::shared_ptr<FenceTime> acquireFence; | 
|  | std::shared_ptr<FenceTime> presentFence; | 
|  | }; | 
|  |  | 
|  | struct LayerRecord { | 
|  | std::string layerName; | 
|  | // This is the index in timeRecords, at which the timestamps for that | 
|  | // specific frame are still not fully received. This is not waiting for | 
|  | // fences to signal, but rather waiting to receive those fences/timestamps. | 
|  | int32_t waitData = -1; | 
|  | uint32_t droppedFrames = 0; | 
|  | TimeRecord prevTimeRecord; | 
|  | std::deque<TimeRecord> timeRecords; | 
|  | }; | 
|  |  | 
|  | struct PowerTime { | 
|  | int32_t powerMode = HWC_POWER_MODE_OFF; | 
|  | nsecs_t prevTime = 0; | 
|  | }; | 
|  |  | 
|  | struct GlobalRecord { | 
|  | nsecs_t prevPresentTime = 0; | 
|  | std::deque<std::shared_ptr<FenceTime>> presentFences; | 
|  | }; | 
|  |  | 
|  | public: | 
|  | TimeStats() = default; | 
|  |  | 
|  | void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) override; | 
|  | bool isEnabled() override; | 
|  | std::string miniDump() override; | 
|  |  | 
|  | void incrementTotalFrames() override; | 
|  | void incrementMissedFrames() override; | 
|  | void incrementClientCompositionFrames() override; | 
|  |  | 
|  | void setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName, | 
|  | nsecs_t postTime) override; | 
|  | void setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) override; | 
|  | void setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) override; | 
|  | void setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) override; | 
|  | void setAcquireFence(int32_t layerID, uint64_t frameNumber, | 
|  | const std::shared_ptr<FenceTime>& acquireFence) override; | 
|  | void setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) override; | 
|  | void setPresentFence(int32_t layerID, uint64_t frameNumber, | 
|  | const std::shared_ptr<FenceTime>& presentFence) override; | 
|  | // Clean up the layer record | 
|  | void onDestroy(int32_t layerID) override; | 
|  | // If SF skips or rejects a buffer, remove the corresponding TimeRecord. | 
|  | void removeTimeRecord(int32_t layerID, uint64_t frameNumber) override; | 
|  |  | 
|  | void setPowerMode(int32_t powerMode) override; | 
|  | // Source of truth is RefrehRateStats. | 
|  | void recordRefreshRate(uint32_t fps, nsecs_t duration) override; | 
|  | void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) override; | 
|  |  | 
|  | static const size_t MAX_NUM_TIME_RECORDS = 64; | 
|  |  | 
|  | private: | 
|  | bool recordReadyLocked(int32_t layerID, TimeRecord* timeRecord); | 
|  | void flushAvailableRecordsToStatsLocked(int32_t layerID); | 
|  | void flushPowerTimeLocked(); | 
|  | void flushAvailableGlobalRecordsToStatsLocked(); | 
|  |  | 
|  | void enable(); | 
|  | void disable(); | 
|  | void clear(); | 
|  | void dump(bool asProto, std::optional<uint32_t> maxLayers, std::string& result); | 
|  |  | 
|  | std::atomic<bool> mEnabled = false; | 
|  | std::mutex mMutex; | 
|  | TimeStatsHelper::TimeStatsGlobal mTimeStats; | 
|  | // Hashmap for LayerRecord with layerID as the hash key | 
|  | std::unordered_map<int32_t, LayerRecord> mTimeStatsTracker; | 
|  | PowerTime mPowerTime; | 
|  | GlobalRecord mGlobalRecord; | 
|  |  | 
|  | static const size_t MAX_NUM_LAYER_RECORDS = 200; | 
|  | }; | 
|  |  | 
|  | } // namespace impl | 
|  |  | 
|  | } // namespace android |