| /* | 
 |  * Copyright (C) 2010 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #define LOG_TAG "SurfaceTextureClient" | 
 | //#define LOG_NDEBUG 0 | 
 |  | 
 | #include <gui/SurfaceTextureClient.h> | 
 | #include <surfaceflinger/ISurfaceComposer.h> | 
 | #include <surfaceflinger/SurfaceComposerClient.h> | 
 |  | 
 | #include <utils/Log.h> | 
 |  | 
 | namespace android { | 
 |  | 
 | SurfaceTextureClient::SurfaceTextureClient( | 
 |         const sp<ISurfaceTexture>& surfaceTexture) | 
 | { | 
 |     SurfaceTextureClient::init(); | 
 |     SurfaceTextureClient::setISurfaceTexture(surfaceTexture); | 
 | } | 
 |  | 
 | SurfaceTextureClient::SurfaceTextureClient() { | 
 |     SurfaceTextureClient::init(); | 
 | } | 
 |  | 
 | SurfaceTextureClient::~SurfaceTextureClient() { | 
 |     if (mConnectedToCpu) { | 
 |         SurfaceTextureClient::disconnect(NATIVE_WINDOW_API_CPU); | 
 |     } | 
 | } | 
 |  | 
 | void SurfaceTextureClient::init() { | 
 |     // Initialize the ANativeWindow function pointers. | 
 |     ANativeWindow::setSwapInterval  = hook_setSwapInterval; | 
 |     ANativeWindow::dequeueBuffer    = hook_dequeueBuffer; | 
 |     ANativeWindow::cancelBuffer     = hook_cancelBuffer; | 
 |     ANativeWindow::lockBuffer       = hook_lockBuffer; | 
 |     ANativeWindow::queueBuffer      = hook_queueBuffer; | 
 |     ANativeWindow::query            = hook_query; | 
 |     ANativeWindow::perform          = hook_perform; | 
 |  | 
 |     const_cast<int&>(ANativeWindow::minSwapInterval) = 0; | 
 |     const_cast<int&>(ANativeWindow::maxSwapInterval) = 1; | 
 |  | 
 |     mReqWidth = 0; | 
 |     mReqHeight = 0; | 
 |     mReqFormat = 0; | 
 |     mReqUsage = 0; | 
 |     mTimestamp = NATIVE_WINDOW_TIMESTAMP_AUTO; | 
 |     mDefaultWidth = 0; | 
 |     mDefaultHeight = 0; | 
 |     mTransformHint = 0; | 
 |     mConnectedToCpu = false; | 
 | } | 
 |  | 
 | void SurfaceTextureClient::setISurfaceTexture( | 
 |         const sp<ISurfaceTexture>& surfaceTexture) | 
 | { | 
 |     mSurfaceTexture = surfaceTexture; | 
 | } | 
 |  | 
 | sp<ISurfaceTexture> SurfaceTextureClient::getISurfaceTexture() const { | 
 |     return mSurfaceTexture; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::hook_setSwapInterval(ANativeWindow* window, int interval) { | 
 |     SurfaceTextureClient* c = getSelf(window); | 
 |     return c->setSwapInterval(interval); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::hook_dequeueBuffer(ANativeWindow* window, | 
 |         ANativeWindowBuffer** buffer) { | 
 |     SurfaceTextureClient* c = getSelf(window); | 
 |     return c->dequeueBuffer(buffer); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::hook_cancelBuffer(ANativeWindow* window, | 
 |         ANativeWindowBuffer* buffer) { | 
 |     SurfaceTextureClient* c = getSelf(window); | 
 |     return c->cancelBuffer(buffer); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::hook_lockBuffer(ANativeWindow* window, | 
 |         ANativeWindowBuffer* buffer) { | 
 |     SurfaceTextureClient* c = getSelf(window); | 
 |     return c->lockBuffer(buffer); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::hook_queueBuffer(ANativeWindow* window, | 
 |         ANativeWindowBuffer* buffer) { | 
 |     SurfaceTextureClient* c = getSelf(window); | 
 |     return c->queueBuffer(buffer); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::hook_query(const ANativeWindow* window, | 
 |                                 int what, int* value) { | 
 |     const SurfaceTextureClient* c = getSelf(window); | 
 |     return c->query(what, value); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::hook_perform(ANativeWindow* window, int operation, ...) { | 
 |     va_list args; | 
 |     va_start(args, operation); | 
 |     SurfaceTextureClient* c = getSelf(window); | 
 |     return c->perform(operation, args); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::setSwapInterval(int interval) { | 
 |     // EGL specification states: | 
 |     //  interval is silently clamped to minimum and maximum implementation | 
 |     //  dependent values before being stored. | 
 |     // Although we don't have to, we apply the same logic here. | 
 |  | 
 |     if (interval < minSwapInterval) | 
 |         interval = minSwapInterval; | 
 |  | 
 |     if (interval > maxSwapInterval) | 
 |         interval = maxSwapInterval; | 
 |  | 
 |     status_t res = mSurfaceTexture->setSynchronousMode(interval ? true : false); | 
 |  | 
 |     return res; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) { | 
 |     ALOGV("SurfaceTextureClient::dequeueBuffer"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     int buf = -1; | 
 |     status_t result = mSurfaceTexture->dequeueBuffer(&buf, mReqWidth, mReqHeight, | 
 |             mReqFormat, mReqUsage); | 
 |     if (result < 0) { | 
 |         ALOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer(%d, %d, %d, %d)" | 
 |              "failed: %d", mReqWidth, mReqHeight, mReqFormat, mReqUsage, | 
 |              result); | 
 |         return result; | 
 |     } | 
 |     sp<GraphicBuffer>& gbuf(mSlots[buf]); | 
 |     if (result & ISurfaceTexture::RELEASE_ALL_BUFFERS) { | 
 |         freeAllBuffers(); | 
 |     } | 
 |  | 
 |     if ((result & ISurfaceTexture::BUFFER_NEEDS_REALLOCATION) || gbuf == 0) { | 
 |         result = mSurfaceTexture->requestBuffer(buf, &gbuf); | 
 |         if (result != NO_ERROR) { | 
 |             ALOGE("dequeueBuffer: ISurfaceTexture::requestBuffer failed: %d", | 
 |                     result); | 
 |             return result; | 
 |         } | 
 |     } | 
 |     *buffer = gbuf.get(); | 
 |     return OK; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::cancelBuffer(android_native_buffer_t* buffer) { | 
 |     ALOGV("SurfaceTextureClient::cancelBuffer"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     int i = getSlotFromBufferLocked(buffer); | 
 |     if (i < 0) { | 
 |         return i; | 
 |     } | 
 |     mSurfaceTexture->cancelBuffer(i); | 
 |     return OK; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::getSlotFromBufferLocked( | 
 |         android_native_buffer_t* buffer) const { | 
 |     bool dumpedState = false; | 
 |     for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { | 
 |         // XXX: Dump the slots whenever we hit a NULL entry while searching for | 
 |         // a buffer. | 
 |         if (mSlots[i] == NULL) { | 
 |             if (!dumpedState) { | 
 |                 ALOGD("getSlotFromBufferLocked: encountered NULL buffer in slot %d " | 
 |                         "looking for buffer %p", i, buffer->handle); | 
 |                 for (int j = 0; j < NUM_BUFFER_SLOTS; j++) { | 
 |                     if (mSlots[j] == NULL) { | 
 |                         ALOGD("getSlotFromBufferLocked:   %02d: NULL", j); | 
 |                     } else { | 
 |                         ALOGD("getSlotFromBufferLocked:   %02d: %p", j, mSlots[j]->handle); | 
 |                     } | 
 |                 } | 
 |                 dumpedState = true; | 
 |             } | 
 |         } | 
 |  | 
 |         if (mSlots[i] != NULL && mSlots[i]->handle == buffer->handle) { | 
 |             return i; | 
 |         } | 
 |     } | 
 |     ALOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle); | 
 |     return BAD_VALUE; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::lockBuffer(android_native_buffer_t* buffer) { | 
 |     ALOGV("SurfaceTextureClient::lockBuffer"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     return OK; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::queueBuffer(android_native_buffer_t* buffer) { | 
 |     ALOGV("SurfaceTextureClient::queueBuffer"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     int64_t timestamp; | 
 |     if (mTimestamp == NATIVE_WINDOW_TIMESTAMP_AUTO) { | 
 |         timestamp = systemTime(SYSTEM_TIME_MONOTONIC); | 
 |         ALOGV("SurfaceTextureClient::queueBuffer making up timestamp: %.2f ms", | 
 |              timestamp / 1000000.f); | 
 |     } else { | 
 |         timestamp = mTimestamp; | 
 |     } | 
 |     int i = getSlotFromBufferLocked(buffer); | 
 |     if (i < 0) { | 
 |         return i; | 
 |     } | 
 |     status_t err = mSurfaceTexture->queueBuffer(i, timestamp, | 
 |             &mDefaultWidth, &mDefaultHeight, &mTransformHint); | 
 |     if (err != OK)  { | 
 |         ALOGE("queueBuffer: error queuing buffer to SurfaceTexture, %d", err); | 
 |     } | 
 |     return err; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::query(int what, int* value) const { | 
 |     ALOGV("SurfaceTextureClient::query"); | 
 |     { // scope for the lock | 
 |         Mutex::Autolock lock(mMutex); | 
 |         switch (what) { | 
 |             case NATIVE_WINDOW_FORMAT: | 
 |                 if (mReqFormat) { | 
 |                     *value = mReqFormat; | 
 |                     return NO_ERROR; | 
 |                 } | 
 |                 break; | 
 |             case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: | 
 |                 { | 
 |                     sp<ISurfaceComposer> composer( | 
 |                             ComposerService::getComposerService()); | 
 |                     if (composer->authenticateSurfaceTexture(mSurfaceTexture)) { | 
 |                         *value = 1; | 
 |                     } else { | 
 |                         *value = 0; | 
 |                     } | 
 |                 } | 
 |                 return NO_ERROR; | 
 |             case NATIVE_WINDOW_CONCRETE_TYPE: | 
 |                 *value = NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT; | 
 |                 return NO_ERROR; | 
 |             case NATIVE_WINDOW_DEFAULT_WIDTH: | 
 |                 *value = mDefaultWidth; | 
 |                 return NO_ERROR; | 
 |             case NATIVE_WINDOW_DEFAULT_HEIGHT: | 
 |                 *value = mDefaultHeight; | 
 |                 return NO_ERROR; | 
 |             case NATIVE_WINDOW_TRANSFORM_HINT: | 
 |                 *value = mTransformHint; | 
 |                 return NO_ERROR; | 
 |         } | 
 |     } | 
 |     return mSurfaceTexture->query(what, value); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::perform(int operation, va_list args) | 
 | { | 
 |     int res = NO_ERROR; | 
 |     switch (operation) { | 
 |     case NATIVE_WINDOW_CONNECT: | 
 |         // deprecated. must return NO_ERROR. | 
 |         break; | 
 |     case NATIVE_WINDOW_DISCONNECT: | 
 |         // deprecated. must return NO_ERROR. | 
 |         break; | 
 |     case NATIVE_WINDOW_SET_USAGE: | 
 |         res = dispatchSetUsage(args); | 
 |         break; | 
 |     case NATIVE_WINDOW_SET_CROP: | 
 |         res = dispatchSetCrop(args); | 
 |         break; | 
 |     case NATIVE_WINDOW_SET_BUFFER_COUNT: | 
 |         res = dispatchSetBufferCount(args); | 
 |         break; | 
 |     case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY: | 
 |         res = dispatchSetBuffersGeometry(args); | 
 |         break; | 
 |     case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM: | 
 |         res = dispatchSetBuffersTransform(args); | 
 |         break; | 
 |     case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP: | 
 |         res = dispatchSetBuffersTimestamp(args); | 
 |         break; | 
 |     case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS: | 
 |         res = dispatchSetBuffersDimensions(args); | 
 |         break; | 
 |     case NATIVE_WINDOW_SET_BUFFERS_FORMAT: | 
 |         res = dispatchSetBuffersFormat(args); | 
 |         break; | 
 |     case NATIVE_WINDOW_LOCK: | 
 |         res = dispatchLock(args); | 
 |         break; | 
 |     case NATIVE_WINDOW_UNLOCK_AND_POST: | 
 |         res = dispatchUnlockAndPost(args); | 
 |         break; | 
 |     case NATIVE_WINDOW_SET_SCALING_MODE: | 
 |         res = dispatchSetScalingMode(args); | 
 |         break; | 
 |     case NATIVE_WINDOW_API_CONNECT: | 
 |         res = dispatchConnect(args); | 
 |         break; | 
 |     case NATIVE_WINDOW_API_DISCONNECT: | 
 |         res = dispatchDisconnect(args); | 
 |         break; | 
 |     default: | 
 |         res = NAME_NOT_FOUND; | 
 |         break; | 
 |     } | 
 |     return res; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::dispatchConnect(va_list args) { | 
 |     int api = va_arg(args, int); | 
 |     return connect(api); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::dispatchDisconnect(va_list args) { | 
 |     int api = va_arg(args, int); | 
 |     return disconnect(api); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::dispatchSetUsage(va_list args) { | 
 |     int usage = va_arg(args, int); | 
 |     return setUsage(usage); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::dispatchSetCrop(va_list args) { | 
 |     android_native_rect_t const* rect = va_arg(args, android_native_rect_t*); | 
 |     return setCrop(reinterpret_cast<Rect const*>(rect)); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::dispatchSetBufferCount(va_list args) { | 
 |     size_t bufferCount = va_arg(args, size_t); | 
 |     return setBufferCount(bufferCount); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::dispatchSetBuffersGeometry(va_list args) { | 
 |     int w = va_arg(args, int); | 
 |     int h = va_arg(args, int); | 
 |     int f = va_arg(args, int); | 
 |     int err = setBuffersDimensions(w, h); | 
 |     if (err != 0) { | 
 |         return err; | 
 |     } | 
 |     return setBuffersFormat(f); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::dispatchSetBuffersDimensions(va_list args) { | 
 |     int w = va_arg(args, int); | 
 |     int h = va_arg(args, int); | 
 |     return setBuffersDimensions(w, h); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::dispatchSetBuffersFormat(va_list args) { | 
 |     int f = va_arg(args, int); | 
 |     return setBuffersFormat(f); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::dispatchSetScalingMode(va_list args) { | 
 |     int m = va_arg(args, int); | 
 |     return setScalingMode(m); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::dispatchSetBuffersTransform(va_list args) { | 
 |     int transform = va_arg(args, int); | 
 |     return setBuffersTransform(transform); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::dispatchSetBuffersTimestamp(va_list args) { | 
 |     int64_t timestamp = va_arg(args, int64_t); | 
 |     return setBuffersTimestamp(timestamp); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::dispatchLock(va_list args) { | 
 |     ANativeWindow_Buffer* outBuffer = va_arg(args, ANativeWindow_Buffer*); | 
 |     ARect* inOutDirtyBounds = va_arg(args, ARect*); | 
 |     return lock(outBuffer, inOutDirtyBounds); | 
 | } | 
 |  | 
 | int SurfaceTextureClient::dispatchUnlockAndPost(va_list args) { | 
 |     return unlockAndPost(); | 
 | } | 
 |  | 
 |  | 
 | int SurfaceTextureClient::connect(int api) { | 
 |     ALOGV("SurfaceTextureClient::connect"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     int err = mSurfaceTexture->connect(api, | 
 |             &mDefaultWidth, &mDefaultHeight, &mTransformHint); | 
 |     if (!err && api == NATIVE_WINDOW_API_CPU) { | 
 |         mConnectedToCpu = true; | 
 |     } | 
 |     return err; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::disconnect(int api) { | 
 |     ALOGV("SurfaceTextureClient::disconnect"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     freeAllBuffers(); | 
 |     int err = mSurfaceTexture->disconnect(api); | 
 |     if (!err) { | 
 |         mReqFormat = 0; | 
 |         mReqWidth = 0; | 
 |         mReqHeight = 0; | 
 |         mReqUsage = 0; | 
 |         if (api == NATIVE_WINDOW_API_CPU) { | 
 |             mConnectedToCpu = false; | 
 |         } | 
 |     } | 
 |     return err; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::setUsage(uint32_t reqUsage) | 
 | { | 
 |     ALOGV("SurfaceTextureClient::setUsage"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     mReqUsage = reqUsage; | 
 |     return OK; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::setCrop(Rect const* rect) | 
 | { | 
 |     ALOGV("SurfaceTextureClient::setCrop"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |  | 
 |     Rect realRect; | 
 |     if (rect == NULL || rect->isEmpty()) { | 
 |         realRect = Rect(0, 0); | 
 |     } else { | 
 |         realRect = *rect; | 
 |     } | 
 |  | 
 |     status_t err = mSurfaceTexture->setCrop(*rect); | 
 |     ALOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err)); | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::setBufferCount(int bufferCount) | 
 | { | 
 |     ALOGV("SurfaceTextureClient::setBufferCount"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |  | 
 |     status_t err = mSurfaceTexture->setBufferCount(bufferCount); | 
 |     ALOGE_IF(err, "ISurfaceTexture::setBufferCount(%d) returned %s", | 
 |             bufferCount, strerror(-err)); | 
 |  | 
 |     if (err == NO_ERROR) { | 
 |         freeAllBuffers(); | 
 |     } | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::setBuffersDimensions(int w, int h) | 
 | { | 
 |     ALOGV("SurfaceTextureClient::setBuffersDimensions"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |  | 
 |     if (w<0 || h<0) | 
 |         return BAD_VALUE; | 
 |  | 
 |     if ((w && !h) || (!w && h)) | 
 |         return BAD_VALUE; | 
 |  | 
 |     mReqWidth = w; | 
 |     mReqHeight = h; | 
 |  | 
 |     status_t err = mSurfaceTexture->setCrop(Rect(0, 0)); | 
 |     ALOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err)); | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::setBuffersFormat(int format) | 
 | { | 
 |     ALOGV("SurfaceTextureClient::setBuffersFormat"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |  | 
 |     if (format<0) | 
 |         return BAD_VALUE; | 
 |  | 
 |     mReqFormat = format; | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::setScalingMode(int mode) | 
 | { | 
 |     ALOGV("SurfaceTextureClient::setScalingMode(%d)", mode); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     // mode is validated on the server | 
 |     status_t err = mSurfaceTexture->setScalingMode(mode); | 
 |     ALOGE_IF(err, "ISurfaceTexture::setScalingMode(%d) returned %s", | 
 |             mode, strerror(-err)); | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::setBuffersTransform(int transform) | 
 | { | 
 |     ALOGV("SurfaceTextureClient::setBuffersTransform"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     status_t err = mSurfaceTexture->setTransform(transform); | 
 |     return err; | 
 | } | 
 |  | 
 | int SurfaceTextureClient::setBuffersTimestamp(int64_t timestamp) | 
 | { | 
 |     ALOGV("SurfaceTextureClient::setBuffersTimestamp"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     mTimestamp = timestamp; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | void SurfaceTextureClient::freeAllBuffers() { | 
 |     for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { | 
 |         mSlots[i] = 0; | 
 |     } | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------- | 
 | // the lock/unlock APIs must be used from the same thread | 
 |  | 
 | static status_t copyBlt( | 
 |         const sp<GraphicBuffer>& dst, | 
 |         const sp<GraphicBuffer>& src, | 
 |         const Region& reg) | 
 | { | 
 |     // src and dst with, height and format must be identical. no verification | 
 |     // is done here. | 
 |     status_t err; | 
 |     uint8_t const * src_bits = NULL; | 
 |     err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits); | 
 |     ALOGE_IF(err, "error locking src buffer %s", strerror(-err)); | 
 |  | 
 |     uint8_t* dst_bits = NULL; | 
 |     err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits); | 
 |     ALOGE_IF(err, "error locking dst buffer %s", strerror(-err)); | 
 |  | 
 |     Region::const_iterator head(reg.begin()); | 
 |     Region::const_iterator tail(reg.end()); | 
 |     if (head != tail && src_bits && dst_bits) { | 
 |         const size_t bpp = bytesPerPixel(src->format); | 
 |         const size_t dbpr = dst->stride * bpp; | 
 |         const size_t sbpr = src->stride * bpp; | 
 |  | 
 |         while (head != tail) { | 
 |             const Rect& r(*head++); | 
 |             ssize_t h = r.height(); | 
 |             if (h <= 0) continue; | 
 |             size_t size = r.width() * bpp; | 
 |             uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp; | 
 |             uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp; | 
 |             if (dbpr==sbpr && size==sbpr) { | 
 |                 size *= h; | 
 |                 h = 1; | 
 |             } | 
 |             do { | 
 |                 memcpy(d, s, size); | 
 |                 d += dbpr; | 
 |                 s += sbpr; | 
 |             } while (--h > 0); | 
 |         } | 
 |     } | 
 |  | 
 |     if (src_bits) | 
 |         src->unlock(); | 
 |  | 
 |     if (dst_bits) | 
 |         dst->unlock(); | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | status_t SurfaceTextureClient::lock( | 
 |         ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds) | 
 | { | 
 |     if (mLockedBuffer != 0) { | 
 |         ALOGE("Surface::lock failed, already locked"); | 
 |         return INVALID_OPERATION; | 
 |     } | 
 |  | 
 |     if (!mConnectedToCpu) { | 
 |         int err = SurfaceTextureClient::connect(NATIVE_WINDOW_API_CPU); | 
 |         if (err) { | 
 |             return err; | 
 |         } | 
 |         // we're intending to do software rendering from this point | 
 |         setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); | 
 |     } | 
 |  | 
 |     ANativeWindowBuffer* out; | 
 |     status_t err = dequeueBuffer(&out); | 
 |     ALOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err)); | 
 |     if (err == NO_ERROR) { | 
 |         sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out)); | 
 |         err = lockBuffer(backBuffer.get()); | 
 |         ALOGE_IF(err, "lockBuffer (handle=%p) failed (%s)", | 
 |                 backBuffer->handle, strerror(-err)); | 
 |         if (err == NO_ERROR) { | 
 |             const Rect bounds(backBuffer->width, backBuffer->height); | 
 |  | 
 |             Region newDirtyRegion; | 
 |             if (inOutDirtyBounds) { | 
 |                 newDirtyRegion.set(static_cast<Rect const&>(*inOutDirtyBounds)); | 
 |                 newDirtyRegion.andSelf(bounds); | 
 |             } else { | 
 |                 newDirtyRegion.set(bounds); | 
 |             } | 
 |  | 
 |             // figure out if we can copy the frontbuffer back | 
 |             const sp<GraphicBuffer>& frontBuffer(mPostedBuffer); | 
 |             const bool canCopyBack = (frontBuffer != 0 && | 
 |                     backBuffer->width  == frontBuffer->width && | 
 |                     backBuffer->height == frontBuffer->height && | 
 |                     backBuffer->format == frontBuffer->format); | 
 |  | 
 |             if (canCopyBack) { | 
 |                 // copy the area that is invalid and not repainted this round | 
 |                 const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion)); | 
 |                 if (!copyback.isEmpty()) | 
 |                     copyBlt(backBuffer, frontBuffer, copyback); | 
 |             } else { | 
 |                 // if we can't copy-back anything, modify the user's dirty | 
 |                 // region to make sure they redraw the whole buffer | 
 |                 newDirtyRegion.set(bounds); | 
 |             } | 
 |  | 
 |             // keep track of the are of the buffer that is "clean" | 
 |             // (ie: that will be redrawn) | 
 |             mOldDirtyRegion = newDirtyRegion; | 
 |  | 
 |             if (inOutDirtyBounds) { | 
 |                 *inOutDirtyBounds = newDirtyRegion.getBounds(); | 
 |             } | 
 |  | 
 |             void* vaddr; | 
 |             status_t res = backBuffer->lock( | 
 |                     GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, | 
 |                     newDirtyRegion.bounds(), &vaddr); | 
 |  | 
 |             ALOGW_IF(res, "failed locking buffer (handle = %p)", | 
 |                     backBuffer->handle); | 
 |  | 
 |             mLockedBuffer = backBuffer; | 
 |             outBuffer->width  = backBuffer->width; | 
 |             outBuffer->height = backBuffer->height; | 
 |             outBuffer->stride = backBuffer->stride; | 
 |             outBuffer->format = backBuffer->format; | 
 |             outBuffer->bits   = vaddr; | 
 |         } | 
 |     } | 
 |     return err; | 
 | } | 
 |  | 
 | status_t SurfaceTextureClient::unlockAndPost() | 
 | { | 
 |     if (mLockedBuffer == 0) { | 
 |         ALOGE("Surface::unlockAndPost failed, no locked buffer"); | 
 |         return INVALID_OPERATION; | 
 |     } | 
 |  | 
 |     status_t err = mLockedBuffer->unlock(); | 
 |     ALOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle); | 
 |  | 
 |     err = queueBuffer(mLockedBuffer.get()); | 
 |     ALOGE_IF(err, "queueBuffer (handle=%p) failed (%s)", | 
 |             mLockedBuffer->handle, strerror(-err)); | 
 |  | 
 |     mPostedBuffer = mLockedBuffer; | 
 |     mLockedBuffer = 0; | 
 |     return err; | 
 | } | 
 |  | 
 | }; // namespace android |