| /* | 
 |  * Copyright 2014 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include <inttypes.h> | 
 | #include <pwd.h> | 
 | #include <sys/types.h> | 
 |  | 
 | #define LOG_TAG "BufferQueueConsumer" | 
 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
 | //#define LOG_NDEBUG 0 | 
 |  | 
 | #if DEBUG_ONLY_CODE | 
 | #define VALIDATE_CONSISTENCY() do { mCore->validateConsistencyLocked(); } while (0) | 
 | #else | 
 | #define VALIDATE_CONSISTENCY() | 
 | #endif | 
 |  | 
 | #include <gui/BufferItem.h> | 
 | #include <gui/BufferQueueConsumer.h> | 
 | #include <gui/BufferQueueCore.h> | 
 | #include <gui/IConsumerListener.h> | 
 | #include <gui/IProducerListener.h> | 
 |  | 
 | #include <private/gui/BufferQueueThreadState.h> | 
 | #ifndef __ANDROID_VNDK__ | 
 | #include <binder/PermissionCache.h> | 
 | #include <vndksupport/linker.h> | 
 | #endif | 
 |  | 
 | #include <system/window.h> | 
 |  | 
 | namespace android { | 
 |  | 
 | BufferQueueConsumer::BufferQueueConsumer(const sp<BufferQueueCore>& core) : | 
 |     mCore(core), | 
 |     mSlots(core->mSlots), | 
 |     mConsumerName() {} | 
 |  | 
 | BufferQueueConsumer::~BufferQueueConsumer() {} | 
 |  | 
 | status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer, | 
 |         nsecs_t expectedPresent, uint64_t maxFrameNumber) { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     int numDroppedBuffers = 0; | 
 |     sp<IProducerListener> listener; | 
 |     { | 
 |         std::unique_lock<std::mutex> lock(mCore->mMutex); | 
 |  | 
 |         // Check that the consumer doesn't currently have the maximum number of | 
 |         // buffers acquired. We allow the max buffer count to be exceeded by one | 
 |         // buffer so that the consumer can successfully set up the newly acquired | 
 |         // buffer before releasing the old one. | 
 |         int numAcquiredBuffers = 0; | 
 |         for (int s : mCore->mActiveBuffers) { | 
 |             if (mSlots[s].mBufferState.isAcquired()) { | 
 |                 ++numAcquiredBuffers; | 
 |             } | 
 |         } | 
 |         if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) { | 
 |             BQ_LOGE("acquireBuffer: max acquired buffer count reached: %d (max %d)", | 
 |                     numAcquiredBuffers, mCore->mMaxAcquiredBufferCount); | 
 |             return INVALID_OPERATION; | 
 |         } | 
 |  | 
 |         bool sharedBufferAvailable = mCore->mSharedBufferMode && | 
 |                 mCore->mAutoRefresh && mCore->mSharedBufferSlot != | 
 |                 BufferQueueCore::INVALID_BUFFER_SLOT; | 
 |  | 
 |         // In asynchronous mode the list is guaranteed to be one buffer deep, | 
 |         // while in synchronous mode we use the oldest buffer. | 
 |         if (mCore->mQueue.empty() && !sharedBufferAvailable) { | 
 |             return NO_BUFFER_AVAILABLE; | 
 |         } | 
 |  | 
 |         BufferQueueCore::Fifo::iterator front(mCore->mQueue.begin()); | 
 |  | 
 |         // If expectedPresent is specified, we may not want to return a buffer yet. | 
 |         // If it's specified and there's more than one buffer queued, we may want | 
 |         // to drop a buffer. | 
 |         // Skip this if we're in shared buffer mode and the queue is empty, | 
 |         // since in that case we'll just return the shared buffer. | 
 |         if (expectedPresent != 0 && !mCore->mQueue.empty()) { | 
 |             // The 'expectedPresent' argument indicates when the buffer is expected | 
 |             // to be presented on-screen. If the buffer's desired present time is | 
 |             // earlier (less) than expectedPresent -- meaning it will be displayed | 
 |             // on time or possibly late if we show it as soon as possible -- we | 
 |             // acquire and return it. If we don't want to display it until after the | 
 |             // expectedPresent time, we return PRESENT_LATER without acquiring it. | 
 |             // | 
 |             // To be safe, we don't defer acquisition if expectedPresent is more | 
 |             // than one second in the future beyond the desired present time | 
 |             // (i.e., we'd be holding the buffer for a long time). | 
 |             // | 
 |             // NOTE: Code assumes monotonic time values from the system clock | 
 |             // are positive. | 
 |  | 
 |             // Start by checking to see if we can drop frames. We skip this check if | 
 |             // the timestamps are being auto-generated by Surface. If the app isn't | 
 |             // generating timestamps explicitly, it probably doesn't want frames to | 
 |             // be discarded based on them. | 
 |             while (mCore->mQueue.size() > 1 && !mCore->mQueue[0].mIsAutoTimestamp) { | 
 |                 const BufferItem& bufferItem(mCore->mQueue[1]); | 
 |  | 
 |                 // If dropping entry[0] would leave us with a buffer that the | 
 |                 // consumer is not yet ready for, don't drop it. | 
 |                 if (maxFrameNumber && bufferItem.mFrameNumber > maxFrameNumber) { | 
 |                     break; | 
 |                 } | 
 |  | 
 |                 // If entry[1] is timely, drop entry[0] (and repeat). We apply an | 
 |                 // additional criterion here: we only drop the earlier buffer if our | 
 |                 // desiredPresent falls within +/- 1 second of the expected present. | 
 |                 // Otherwise, bogus desiredPresent times (e.g., 0 or a small | 
 |                 // relative timestamp), which normally mean "ignore the timestamp | 
 |                 // and acquire immediately", would cause us to drop frames. | 
 |                 // | 
 |                 // We may want to add an additional criterion: don't drop the | 
 |                 // earlier buffer if entry[1]'s fence hasn't signaled yet. | 
 |                 nsecs_t desiredPresent = bufferItem.mTimestamp; | 
 |                 if (desiredPresent < expectedPresent - MAX_REASONABLE_NSEC || | 
 |                         desiredPresent > expectedPresent) { | 
 |                     // This buffer is set to display in the near future, or | 
 |                     // desiredPresent is garbage. Either way we don't want to drop | 
 |                     // the previous buffer just to get this on the screen sooner. | 
 |                     BQ_LOGV("acquireBuffer: nodrop desire=%" PRId64 " expect=%" | 
 |                             PRId64 " (%" PRId64 ") now=%" PRId64, | 
 |                             desiredPresent, expectedPresent, | 
 |                             desiredPresent - expectedPresent, | 
 |                             systemTime(CLOCK_MONOTONIC)); | 
 |                     break; | 
 |                 } | 
 |  | 
 |                 BQ_LOGV("acquireBuffer: drop desire=%" PRId64 " expect=%" PRId64 | 
 |                         " size=%zu", | 
 |                         desiredPresent, expectedPresent, mCore->mQueue.size()); | 
 |  | 
 |                 if (!front->mIsStale) { | 
 |                     // Front buffer is still in mSlots, so mark the slot as free | 
 |                     mSlots[front->mSlot].mBufferState.freeQueued(); | 
 |  | 
 |                     // After leaving shared buffer mode, the shared buffer will | 
 |                     // still be around. Mark it as no longer shared if this | 
 |                     // operation causes it to be free. | 
 |                     if (!mCore->mSharedBufferMode && | 
 |                             mSlots[front->mSlot].mBufferState.isFree()) { | 
 |                         mSlots[front->mSlot].mBufferState.mShared = false; | 
 |                     } | 
 |  | 
 |                     // Don't put the shared buffer on the free list | 
 |                     if (!mSlots[front->mSlot].mBufferState.isShared()) { | 
 |                         mCore->mActiveBuffers.erase(front->mSlot); | 
 |                         mCore->mFreeBuffers.push_back(front->mSlot); | 
 |                     } | 
 |  | 
 |                     listener = mCore->mConnectedProducerListener; | 
 |                     ++numDroppedBuffers; | 
 |                 } | 
 |  | 
 |                 mCore->mQueue.erase(front); | 
 |                 front = mCore->mQueue.begin(); | 
 |             } | 
 |  | 
 |             // See if the front buffer is ready to be acquired | 
 |             nsecs_t desiredPresent = front->mTimestamp; | 
 |             bool bufferIsDue = desiredPresent <= expectedPresent || | 
 |                     desiredPresent > expectedPresent + MAX_REASONABLE_NSEC; | 
 |             bool consumerIsReady = maxFrameNumber > 0 ? | 
 |                     front->mFrameNumber <= maxFrameNumber : true; | 
 |             if (!bufferIsDue || !consumerIsReady) { | 
 |                 BQ_LOGV("acquireBuffer: defer desire=%" PRId64 " expect=%" PRId64 | 
 |                         " (%" PRId64 ") now=%" PRId64 " frame=%" PRIu64 | 
 |                         " consumer=%" PRIu64, | 
 |                         desiredPresent, expectedPresent, | 
 |                         desiredPresent - expectedPresent, | 
 |                         systemTime(CLOCK_MONOTONIC), | 
 |                         front->mFrameNumber, maxFrameNumber); | 
 |                 ATRACE_NAME("PRESENT_LATER"); | 
 |                 return PRESENT_LATER; | 
 |             } | 
 |  | 
 |             BQ_LOGV("acquireBuffer: accept desire=%" PRId64 " expect=%" PRId64 " " | 
 |                     "(%" PRId64 ") now=%" PRId64, desiredPresent, expectedPresent, | 
 |                     desiredPresent - expectedPresent, | 
 |                     systemTime(CLOCK_MONOTONIC)); | 
 |         } | 
 |  | 
 |         int slot = BufferQueueCore::INVALID_BUFFER_SLOT; | 
 |  | 
 |         if (sharedBufferAvailable && mCore->mQueue.empty()) { | 
 |             // make sure the buffer has finished allocating before acquiring it | 
 |             mCore->waitWhileAllocatingLocked(lock); | 
 |  | 
 |             slot = mCore->mSharedBufferSlot; | 
 |  | 
 |             // Recreate the BufferItem for the shared buffer from the data that | 
 |             // was cached when it was last queued. | 
 |             outBuffer->mGraphicBuffer = mSlots[slot].mGraphicBuffer; | 
 |             outBuffer->mFence = Fence::NO_FENCE; | 
 |             outBuffer->mFenceTime = FenceTime::NO_FENCE; | 
 |             outBuffer->mCrop = mCore->mSharedBufferCache.crop; | 
 |             outBuffer->mTransform = mCore->mSharedBufferCache.transform & | 
 |                     ~static_cast<uint32_t>( | 
 |                     NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY); | 
 |             outBuffer->mScalingMode = mCore->mSharedBufferCache.scalingMode; | 
 |             outBuffer->mDataSpace = mCore->mSharedBufferCache.dataspace; | 
 |             outBuffer->mFrameNumber = mCore->mFrameCounter; | 
 |             outBuffer->mSlot = slot; | 
 |             outBuffer->mAcquireCalled = mSlots[slot].mAcquireCalled; | 
 |             outBuffer->mTransformToDisplayInverse = | 
 |                     (mCore->mSharedBufferCache.transform & | 
 |                     NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY) != 0; | 
 |             outBuffer->mSurfaceDamage = Region::INVALID_REGION; | 
 |             outBuffer->mQueuedBuffer = false; | 
 |             outBuffer->mIsStale = false; | 
 |             outBuffer->mAutoRefresh = mCore->mSharedBufferMode && | 
 |                     mCore->mAutoRefresh; | 
 |         } else { | 
 |             slot = front->mSlot; | 
 |             *outBuffer = *front; | 
 |         } | 
 |  | 
 |         ATRACE_BUFFER_INDEX(slot); | 
 |  | 
 |         BQ_LOGV("acquireBuffer: acquiring { slot=%d/%" PRIu64 " buffer=%p }", | 
 |                 slot, outBuffer->mFrameNumber, outBuffer->mGraphicBuffer->handle); | 
 |  | 
 |         if (!outBuffer->mIsStale) { | 
 |             mSlots[slot].mAcquireCalled = true; | 
 |             // Don't decrease the queue count if the BufferItem wasn't | 
 |             // previously in the queue. This happens in shared buffer mode when | 
 |             // the queue is empty and the BufferItem is created above. | 
 |             if (mCore->mQueue.empty()) { | 
 |                 mSlots[slot].mBufferState.acquireNotInQueue(); | 
 |             } else { | 
 |                 mSlots[slot].mBufferState.acquire(); | 
 |             } | 
 |             mSlots[slot].mFence = Fence::NO_FENCE; | 
 |         } | 
 |  | 
 |         // If the buffer has previously been acquired by the consumer, set | 
 |         // mGraphicBuffer to NULL to avoid unnecessarily remapping this buffer | 
 |         // on the consumer side | 
 |         if (outBuffer->mAcquireCalled) { | 
 |             outBuffer->mGraphicBuffer = nullptr; | 
 |         } | 
 |  | 
 |         mCore->mQueue.erase(front); | 
 |  | 
 |         // We might have freed a slot while dropping old buffers, or the producer | 
 |         // may be blocked waiting for the number of buffers in the queue to | 
 |         // decrease. | 
 |         mCore->mDequeueCondition.notify_all(); | 
 |  | 
 |         ATRACE_INT(mCore->mConsumerName.string(), | 
 |                 static_cast<int32_t>(mCore->mQueue.size())); | 
 |         mCore->mOccupancyTracker.registerOccupancyChange(mCore->mQueue.size()); | 
 |  | 
 |         VALIDATE_CONSISTENCY(); | 
 |     } | 
 |  | 
 |     if (listener != nullptr) { | 
 |         for (int i = 0; i < numDroppedBuffers; ++i) { | 
 |             listener->onBufferReleased(); | 
 |         } | 
 |     } | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::detachBuffer(int slot) { | 
 |     ATRACE_CALL(); | 
 |     ATRACE_BUFFER_INDEX(slot); | 
 |     BQ_LOGV("detachBuffer: slot %d", slot); | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |  | 
 |     if (mCore->mIsAbandoned) { | 
 |         BQ_LOGE("detachBuffer: BufferQueue has been abandoned"); | 
 |         return NO_INIT; | 
 |     } | 
 |  | 
 |     if (mCore->mSharedBufferMode || slot == mCore->mSharedBufferSlot) { | 
 |         BQ_LOGE("detachBuffer: detachBuffer not allowed in shared buffer mode"); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { | 
 |         BQ_LOGE("detachBuffer: slot index %d out of range [0, %d)", | 
 |                 slot, BufferQueueDefs::NUM_BUFFER_SLOTS); | 
 |         return BAD_VALUE; | 
 |     } else if (!mSlots[slot].mBufferState.isAcquired()) { | 
 |         BQ_LOGE("detachBuffer: slot %d is not owned by the consumer " | 
 |                 "(state = %s)", slot, mSlots[slot].mBufferState.string()); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     mSlots[slot].mBufferState.detachConsumer(); | 
 |     mCore->mActiveBuffers.erase(slot); | 
 |     mCore->mFreeSlots.insert(slot); | 
 |     mCore->clearBufferSlotLocked(slot); | 
 |     mCore->mDequeueCondition.notify_all(); | 
 |     VALIDATE_CONSISTENCY(); | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::attachBuffer(int* outSlot, | 
 |         const sp<android::GraphicBuffer>& buffer) { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     if (outSlot == nullptr) { | 
 |         BQ_LOGE("attachBuffer: outSlot must not be NULL"); | 
 |         return BAD_VALUE; | 
 |     } else if (buffer == nullptr) { | 
 |         BQ_LOGE("attachBuffer: cannot attach NULL buffer"); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |  | 
 |     if (mCore->mSharedBufferMode) { | 
 |         BQ_LOGE("attachBuffer: cannot attach a buffer in shared buffer mode"); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     // Make sure we don't have too many acquired buffers | 
 |     int numAcquiredBuffers = 0; | 
 |     for (int s : mCore->mActiveBuffers) { | 
 |         if (mSlots[s].mBufferState.isAcquired()) { | 
 |             ++numAcquiredBuffers; | 
 |         } | 
 |     } | 
 |  | 
 |     if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) { | 
 |         BQ_LOGE("attachBuffer: max acquired buffer count reached: %d " | 
 |                 "(max %d)", numAcquiredBuffers, | 
 |                 mCore->mMaxAcquiredBufferCount); | 
 |         return INVALID_OPERATION; | 
 |     } | 
 |  | 
 |     if (buffer->getGenerationNumber() != mCore->mGenerationNumber) { | 
 |         BQ_LOGE("attachBuffer: generation number mismatch [buffer %u] " | 
 |                 "[queue %u]", buffer->getGenerationNumber(), | 
 |                 mCore->mGenerationNumber); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     // Find a free slot to put the buffer into | 
 |     int found = BufferQueueCore::INVALID_BUFFER_SLOT; | 
 |     if (!mCore->mFreeSlots.empty()) { | 
 |         auto slot = mCore->mFreeSlots.begin(); | 
 |         found = *slot; | 
 |         mCore->mFreeSlots.erase(slot); | 
 |     } else if (!mCore->mFreeBuffers.empty()) { | 
 |         found = mCore->mFreeBuffers.front(); | 
 |         mCore->mFreeBuffers.remove(found); | 
 |     } | 
 |     if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { | 
 |         BQ_LOGE("attachBuffer: could not find free buffer slot"); | 
 |         return NO_MEMORY; | 
 |     } | 
 |  | 
 |     mCore->mActiveBuffers.insert(found); | 
 |     *outSlot = found; | 
 |     ATRACE_BUFFER_INDEX(*outSlot); | 
 |     BQ_LOGV("attachBuffer: returning slot %d", *outSlot); | 
 |  | 
 |     mSlots[*outSlot].mGraphicBuffer = buffer; | 
 |     mSlots[*outSlot].mBufferState.attachConsumer(); | 
 |     mSlots[*outSlot].mNeedsReallocation = true; | 
 |     mSlots[*outSlot].mFence = Fence::NO_FENCE; | 
 |     mSlots[*outSlot].mFrameNumber = 0; | 
 |  | 
 |     // mAcquireCalled tells BufferQueue that it doesn't need to send a valid | 
 |     // GraphicBuffer pointer on the next acquireBuffer call, which decreases | 
 |     // Binder traffic by not un/flattening the GraphicBuffer. However, it | 
 |     // requires that the consumer maintain a cached copy of the slot <--> buffer | 
 |     // mappings, which is why the consumer doesn't need the valid pointer on | 
 |     // acquire. | 
 |     // | 
 |     // The StreamSplitter is one of the primary users of the attach/detach | 
 |     // logic, and while it is running, all buffers it acquires are immediately | 
 |     // detached, and all buffers it eventually releases are ones that were | 
 |     // attached (as opposed to having been obtained from acquireBuffer), so it | 
 |     // doesn't make sense to maintain the slot/buffer mappings, which would | 
 |     // become invalid for every buffer during detach/attach. By setting this to | 
 |     // false, the valid GraphicBuffer pointer will always be sent with acquire | 
 |     // for attached buffers. | 
 |     mSlots[*outSlot].mAcquireCalled = false; | 
 |  | 
 |     VALIDATE_CONSISTENCY(); | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::releaseBuffer(int slot, uint64_t frameNumber, | 
 |         const sp<Fence>& releaseFence, EGLDisplay eglDisplay, | 
 |         EGLSyncKHR eglFence) { | 
 |     ATRACE_CALL(); | 
 |     ATRACE_BUFFER_INDEX(slot); | 
 |  | 
 |     if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS || | 
 |             releaseFence == nullptr) { | 
 |         BQ_LOGE("releaseBuffer: slot %d out of range or fence %p NULL", slot, | 
 |                 releaseFence.get()); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     sp<IProducerListener> listener; | 
 |     { // Autolock scope | 
 |         std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |  | 
 |         // If the frame number has changed because the buffer has been reallocated, | 
 |         // we can ignore this releaseBuffer for the old buffer. | 
 |         // Ignore this for the shared buffer where the frame number can easily | 
 |         // get out of sync due to the buffer being queued and acquired at the | 
 |         // same time. | 
 |         if (frameNumber != mSlots[slot].mFrameNumber && | 
 |                 !mSlots[slot].mBufferState.isShared()) { | 
 |             return STALE_BUFFER_SLOT; | 
 |         } | 
 |  | 
 |         if (!mSlots[slot].mBufferState.isAcquired()) { | 
 |             BQ_LOGE("releaseBuffer: attempted to release buffer slot %d " | 
 |                     "but its state was %s", slot, | 
 |                     mSlots[slot].mBufferState.string()); | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         mSlots[slot].mEglDisplay = eglDisplay; | 
 |         mSlots[slot].mEglFence = eglFence; | 
 |         mSlots[slot].mFence = releaseFence; | 
 |         mSlots[slot].mBufferState.release(); | 
 |  | 
 |         // After leaving shared buffer mode, the shared buffer will | 
 |         // still be around. Mark it as no longer shared if this | 
 |         // operation causes it to be free. | 
 |         if (!mCore->mSharedBufferMode && mSlots[slot].mBufferState.isFree()) { | 
 |             mSlots[slot].mBufferState.mShared = false; | 
 |         } | 
 |         // Don't put the shared buffer on the free list. | 
 |         if (!mSlots[slot].mBufferState.isShared()) { | 
 |             mCore->mActiveBuffers.erase(slot); | 
 |             mCore->mFreeBuffers.push_back(slot); | 
 |         } | 
 |  | 
 |         listener = mCore->mConnectedProducerListener; | 
 |         BQ_LOGV("releaseBuffer: releasing slot %d", slot); | 
 |  | 
 |         mCore->mDequeueCondition.notify_all(); | 
 |         VALIDATE_CONSISTENCY(); | 
 |     } // Autolock scope | 
 |  | 
 |     // Call back without lock held | 
 |     if (listener != nullptr) { | 
 |         listener->onBufferReleased(); | 
 |     } | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::connect( | 
 |         const sp<IConsumerListener>& consumerListener, bool controlledByApp) { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     if (consumerListener == nullptr) { | 
 |         BQ_LOGE("connect: consumerListener may not be NULL"); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     BQ_LOGV("connect: controlledByApp=%s", | 
 |             controlledByApp ? "true" : "false"); | 
 |  | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |  | 
 |     if (mCore->mIsAbandoned) { | 
 |         BQ_LOGE("connect: BufferQueue has been abandoned"); | 
 |         return NO_INIT; | 
 |     } | 
 |  | 
 |     mCore->mConsumerListener = consumerListener; | 
 |     mCore->mConsumerControlledByApp = controlledByApp; | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::disconnect() { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     BQ_LOGV("disconnect"); | 
 |  | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |  | 
 |     if (mCore->mConsumerListener == nullptr) { | 
 |         BQ_LOGE("disconnect: no consumer is connected"); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     mCore->mIsAbandoned = true; | 
 |     mCore->mConsumerListener = nullptr; | 
 |     mCore->mQueue.clear(); | 
 |     mCore->freeAllBuffersLocked(); | 
 |     mCore->mSharedBufferSlot = BufferQueueCore::INVALID_BUFFER_SLOT; | 
 |     mCore->mDequeueCondition.notify_all(); | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::getReleasedBuffers(uint64_t *outSlotMask) { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     if (outSlotMask == nullptr) { | 
 |         BQ_LOGE("getReleasedBuffers: outSlotMask may not be NULL"); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |  | 
 |     if (mCore->mIsAbandoned) { | 
 |         BQ_LOGE("getReleasedBuffers: BufferQueue has been abandoned"); | 
 |         return NO_INIT; | 
 |     } | 
 |  | 
 |     uint64_t mask = 0; | 
 |     for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) { | 
 |         if (!mSlots[s].mAcquireCalled) { | 
 |             mask |= (1ULL << s); | 
 |         } | 
 |     } | 
 |  | 
 |     // Remove from the mask queued buffers for which acquire has been called, | 
 |     // since the consumer will not receive their buffer addresses and so must | 
 |     // retain their cached information | 
 |     BufferQueueCore::Fifo::iterator current(mCore->mQueue.begin()); | 
 |     while (current != mCore->mQueue.end()) { | 
 |         if (current->mAcquireCalled) { | 
 |             mask &= ~(1ULL << current->mSlot); | 
 |         } | 
 |         ++current; | 
 |     } | 
 |  | 
 |     BQ_LOGV("getReleasedBuffers: returning mask %#" PRIx64, mask); | 
 |     *outSlotMask = mask; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::setDefaultBufferSize(uint32_t width, | 
 |         uint32_t height) { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     if (width == 0 || height == 0) { | 
 |         BQ_LOGV("setDefaultBufferSize: dimensions cannot be 0 (width=%u " | 
 |                 "height=%u)", width, height); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     BQ_LOGV("setDefaultBufferSize: width=%u height=%u", width, height); | 
 |  | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |     mCore->mDefaultWidth = width; | 
 |     mCore->mDefaultHeight = height; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::setMaxBufferCount(int bufferCount) { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     if (bufferCount < 1 || bufferCount > BufferQueueDefs::NUM_BUFFER_SLOTS) { | 
 |         BQ_LOGE("setMaxBufferCount: invalid count %d", bufferCount); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |  | 
 |     if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) { | 
 |         BQ_LOGE("setMaxBufferCount: producer is already connected"); | 
 |         return INVALID_OPERATION; | 
 |     } | 
 |  | 
 |     if (bufferCount < mCore->mMaxAcquiredBufferCount) { | 
 |         BQ_LOGE("setMaxBufferCount: invalid buffer count (%d) less than" | 
 |                 "mMaxAcquiredBufferCount (%d)", bufferCount, | 
 |                 mCore->mMaxAcquiredBufferCount); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     int delta = mCore->getMaxBufferCountLocked(mCore->mAsyncMode, | 
 |             mCore->mDequeueBufferCannotBlock, bufferCount) - | 
 |             mCore->getMaxBufferCountLocked(); | 
 |     if (!mCore->adjustAvailableSlotsLocked(delta)) { | 
 |         BQ_LOGE("setMaxBufferCount: BufferQueue failed to adjust the number of " | 
 |                 "available slots. Delta = %d", delta); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     mCore->mMaxBufferCount = bufferCount; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::setMaxAcquiredBufferCount( | 
 |         int maxAcquiredBuffers) { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     if (maxAcquiredBuffers < 1 || | 
 |             maxAcquiredBuffers > BufferQueueCore::MAX_MAX_ACQUIRED_BUFFERS) { | 
 |         BQ_LOGE("setMaxAcquiredBufferCount: invalid count %d", | 
 |                 maxAcquiredBuffers); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     sp<IConsumerListener> listener; | 
 |     { // Autolock scope | 
 |         std::unique_lock<std::mutex> lock(mCore->mMutex); | 
 |         mCore->waitWhileAllocatingLocked(lock); | 
 |  | 
 |         if (mCore->mIsAbandoned) { | 
 |             BQ_LOGE("setMaxAcquiredBufferCount: consumer is abandoned"); | 
 |             return NO_INIT; | 
 |         } | 
 |  | 
 |         if (maxAcquiredBuffers == mCore->mMaxAcquiredBufferCount) { | 
 |             return NO_ERROR; | 
 |         } | 
 |  | 
 |         // The new maxAcquiredBuffers count should not be violated by the number | 
 |         // of currently acquired buffers | 
 |         int acquiredCount = 0; | 
 |         for (int slot : mCore->mActiveBuffers) { | 
 |             if (mSlots[slot].mBufferState.isAcquired()) { | 
 |                 acquiredCount++; | 
 |             } | 
 |         } | 
 |         if (acquiredCount > maxAcquiredBuffers) { | 
 |             BQ_LOGE("setMaxAcquiredBufferCount: the requested maxAcquiredBuffer" | 
 |                     "count (%d) exceeds the current acquired buffer count (%d)", | 
 |                     maxAcquiredBuffers, acquiredCount); | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         if ((maxAcquiredBuffers + mCore->mMaxDequeuedBufferCount + | 
 |                 (mCore->mAsyncMode || mCore->mDequeueBufferCannotBlock ? 1 : 0)) | 
 |                 > mCore->mMaxBufferCount) { | 
 |             BQ_LOGE("setMaxAcquiredBufferCount: %d acquired buffers would " | 
 |                     "exceed the maxBufferCount (%d) (maxDequeued %d async %d)", | 
 |                     maxAcquiredBuffers, mCore->mMaxBufferCount, | 
 |                     mCore->mMaxDequeuedBufferCount, mCore->mAsyncMode || | 
 |                     mCore->mDequeueBufferCannotBlock); | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         int delta = maxAcquiredBuffers - mCore->mMaxAcquiredBufferCount; | 
 |         if (!mCore->adjustAvailableSlotsLocked(delta)) { | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         BQ_LOGV("setMaxAcquiredBufferCount: %d", maxAcquiredBuffers); | 
 |         mCore->mMaxAcquiredBufferCount = maxAcquiredBuffers; | 
 |         VALIDATE_CONSISTENCY(); | 
 |         if (delta < 0) { | 
 |             listener = mCore->mConsumerListener; | 
 |         } | 
 |     } | 
 |     // Call back without lock held | 
 |     if (listener != nullptr) { | 
 |         listener->onBuffersReleased(); | 
 |     } | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::setConsumerName(const String8& name) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("setConsumerName: '%s'", name.string()); | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |     mCore->mConsumerName = name; | 
 |     mConsumerName = name; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::setDefaultBufferFormat(PixelFormat defaultFormat) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("setDefaultBufferFormat: %u", defaultFormat); | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |     mCore->mDefaultBufferFormat = defaultFormat; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::setDefaultBufferDataSpace( | 
 |         android_dataspace defaultDataSpace) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("setDefaultBufferDataSpace: %u", defaultDataSpace); | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |     mCore->mDefaultBufferDataSpace = defaultDataSpace; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::setConsumerUsageBits(uint64_t usage) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("setConsumerUsageBits: %#" PRIx64, usage); | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |     mCore->mConsumerUsageBits = usage; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::setConsumerIsProtected(bool isProtected) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("setConsumerIsProtected: %s", isProtected ? "true" : "false"); | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |     mCore->mConsumerIsProtected = isProtected; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::setTransformHint(uint32_t hint) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("setTransformHint: %#x", hint); | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |     mCore->mTransformHint = hint; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::getSidebandStream(sp<NativeHandle>* outStream) const { | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |     *outStream = mCore->mSidebandStream; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::getOccupancyHistory(bool forceFlush, | 
 |         std::vector<OccupancyTracker::Segment>* outHistory) { | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |     *outHistory = mCore->mOccupancyTracker.getSegmentHistory(forceFlush); | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::discardFreeBuffers() { | 
 |     std::lock_guard<std::mutex> lock(mCore->mMutex); | 
 |     mCore->discardFreeBuffersLocked(); | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueConsumer::dumpState(const String8& prefix, String8* outResult) const { | 
 |     struct passwd* pwd = getpwnam("shell"); | 
 |     uid_t shellUid = pwd ? pwd->pw_uid : 0; | 
 |     if (!shellUid) { | 
 |         int savedErrno = errno; | 
 |         BQ_LOGE("Cannot get AID_SHELL"); | 
 |         return savedErrno ? -savedErrno : UNKNOWN_ERROR; | 
 |     } | 
 |  | 
 |     bool denied = false; | 
 |     const uid_t uid = BufferQueueThreadState::getCallingUid(); | 
 | #ifndef __ANDROID_VNDK__ | 
 |     // permission check can't be done for vendors as vendors have no access to | 
 |     // the PermissionController. We need to do a runtime check as well, since | 
 |     // the system variant of libgui can be loaded in a vendor process. For eg: | 
 |     // if a HAL uses an llndk library that depends on libgui (libmediandk etc). | 
 |     if (!android_is_in_vendor_process()) { | 
 |         const pid_t pid = BufferQueueThreadState::getCallingPid(); | 
 |         if ((uid != shellUid) && | 
 |             !PermissionCache::checkPermission(String16("android.permission.DUMP"), pid, uid)) { | 
 |             outResult->appendFormat("Permission Denial: can't dump BufferQueueConsumer " | 
 |                                     "from pid=%d, uid=%d\n", | 
 |                                     pid, uid); | 
 |             denied = true; | 
 |         } | 
 |     } | 
 | #else | 
 |     if (uid != shellUid) { | 
 |         denied = true; | 
 |     } | 
 | #endif | 
 |     if (denied) { | 
 |         android_errorWriteWithInfoLog(0x534e4554, "27046057", | 
 |                 static_cast<int32_t>(uid), nullptr, 0); | 
 |         return PERMISSION_DENIED; | 
 |     } | 
 |  | 
 |     mCore->dumpState(prefix, outResult); | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | } // namespace android |