|  | /* | 
|  | * Copyright (C) 2008 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef _LIBINPUT_KEY_CHARACTER_MAP_H | 
|  | #define _LIBINPUT_KEY_CHARACTER_MAP_H | 
|  |  | 
|  | #include <stdint.h> | 
|  |  | 
|  | #ifdef __ANDROID__ | 
|  | #include <binder/IBinder.h> | 
|  | #endif | 
|  |  | 
|  | #include <input/Input.h> | 
|  | #include <utils/Errors.h> | 
|  | #include <utils/KeyedVector.h> | 
|  | #include <utils/Tokenizer.h> | 
|  | #include <utils/Unicode.h> | 
|  | #include <utils/RefBase.h> | 
|  |  | 
|  | // Maximum number of keys supported by KeyCharacterMaps | 
|  | #define MAX_KEYS 8192 | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | /** | 
|  | * Describes a mapping from Android key codes to characters. | 
|  | * Also specifies other functions of the keyboard such as the keyboard type | 
|  | * and key modifier semantics. | 
|  | * | 
|  | * This object is immutable after it has been loaded. | 
|  | */ | 
|  | class KeyCharacterMap : public RefBase { | 
|  | public: | 
|  | enum KeyboardType { | 
|  | KEYBOARD_TYPE_UNKNOWN = 0, | 
|  | KEYBOARD_TYPE_NUMERIC = 1, | 
|  | KEYBOARD_TYPE_PREDICTIVE = 2, | 
|  | KEYBOARD_TYPE_ALPHA = 3, | 
|  | KEYBOARD_TYPE_FULL = 4, | 
|  | /** | 
|  | * Deprecated. Set 'keyboard.specialFunction' to '1' in the device's IDC file instead. | 
|  | */ | 
|  | KEYBOARD_TYPE_SPECIAL_FUNCTION = 5, | 
|  | KEYBOARD_TYPE_OVERLAY = 6, | 
|  | }; | 
|  |  | 
|  | enum Format { | 
|  | // Base keyboard layout, may contain device-specific options, such as "type" declaration. | 
|  | FORMAT_BASE = 0, | 
|  | // Overlay keyboard layout, more restrictive, may be published by applications, | 
|  | // cannot override device-specific options. | 
|  | FORMAT_OVERLAY = 1, | 
|  | // Either base or overlay layout ok. | 
|  | FORMAT_ANY = 2, | 
|  | }; | 
|  |  | 
|  | // Substitute key code and meta state for fallback action. | 
|  | struct FallbackAction { | 
|  | int32_t keyCode; | 
|  | int32_t metaState; | 
|  | }; | 
|  |  | 
|  | /* Loads a key character map from a file. */ | 
|  | static status_t load(const std::string& filename, Format format, sp<KeyCharacterMap>* outMap); | 
|  |  | 
|  | /* Loads a key character map from its string contents. */ | 
|  | static status_t loadContents(const std::string& filename, | 
|  | const char* contents, Format format, sp<KeyCharacterMap>* outMap); | 
|  |  | 
|  | /* Combines a base key character map and an overlay. */ | 
|  | static sp<KeyCharacterMap> combine(const sp<KeyCharacterMap>& base, | 
|  | const sp<KeyCharacterMap>& overlay); | 
|  |  | 
|  | /* Returns an empty key character map. */ | 
|  | static sp<KeyCharacterMap> empty(); | 
|  |  | 
|  | /* Gets the keyboard type. */ | 
|  | int32_t getKeyboardType() const; | 
|  |  | 
|  | /* Gets the primary character for this key as in the label physically printed on it. | 
|  | * Returns 0 if none (eg. for non-printing keys). */ | 
|  | char16_t getDisplayLabel(int32_t keyCode) const; | 
|  |  | 
|  | /* Gets the Unicode character for the number or symbol generated by the key | 
|  | * when the keyboard is used as a dialing pad. | 
|  | * Returns 0 if no number or symbol is generated. | 
|  | */ | 
|  | char16_t getNumber(int32_t keyCode) const; | 
|  |  | 
|  | /* Gets the Unicode character generated by the key and meta key modifiers. | 
|  | * Returns 0 if no character is generated. | 
|  | */ | 
|  | char16_t getCharacter(int32_t keyCode, int32_t metaState) const; | 
|  |  | 
|  | /* Gets the fallback action to use by default if the application does not | 
|  | * handle the specified key. | 
|  | * Returns true if an action was available, false if none. | 
|  | */ | 
|  | bool getFallbackAction(int32_t keyCode, int32_t metaState, | 
|  | FallbackAction* outFallbackAction) const; | 
|  |  | 
|  | /* Gets the first matching Unicode character that can be generated by the key, | 
|  | * preferring the one with the specified meta key modifiers. | 
|  | * Returns 0 if no matching character is generated. | 
|  | */ | 
|  | char16_t getMatch(int32_t keyCode, const char16_t* chars, | 
|  | size_t numChars, int32_t metaState) const; | 
|  |  | 
|  | /* Gets a sequence of key events that could plausibly generate the specified | 
|  | * character sequence.  Returns false if some of the characters cannot be generated. | 
|  | */ | 
|  | bool getEvents(int32_t deviceId, const char16_t* chars, size_t numChars, | 
|  | Vector<KeyEvent>& outEvents) const; | 
|  |  | 
|  | /* Maps a scan code and usage code to a key code, in case this key map overrides | 
|  | * the mapping in some way. */ | 
|  | status_t mapKey(int32_t scanCode, int32_t usageCode, int32_t* outKeyCode) const; | 
|  |  | 
|  | /* Tries to find a replacement key code for a given key code and meta state | 
|  | * in character map. */ | 
|  | void tryRemapKey(int32_t scanCode, int32_t metaState, | 
|  | int32_t* outKeyCode, int32_t* outMetaState) const; | 
|  |  | 
|  | #ifdef __ANDROID__ | 
|  | /* Reads a key map from a parcel. */ | 
|  | static sp<KeyCharacterMap> readFromParcel(Parcel* parcel); | 
|  |  | 
|  | /* Writes a key map to a parcel. */ | 
|  | void writeToParcel(Parcel* parcel) const; | 
|  | #endif | 
|  |  | 
|  | protected: | 
|  | virtual ~KeyCharacterMap(); | 
|  |  | 
|  | private: | 
|  | struct Behavior { | 
|  | Behavior(); | 
|  | Behavior(const Behavior& other); | 
|  |  | 
|  | /* The next behavior in the list, or NULL if none. */ | 
|  | Behavior* next; | 
|  |  | 
|  | /* The meta key modifiers for this behavior. */ | 
|  | int32_t metaState; | 
|  |  | 
|  | /* The character to insert. */ | 
|  | char16_t character; | 
|  |  | 
|  | /* The fallback keycode if the key is not handled. */ | 
|  | int32_t fallbackKeyCode; | 
|  |  | 
|  | /* The replacement keycode if the key has to be replaced outright. */ | 
|  | int32_t replacementKeyCode; | 
|  | }; | 
|  |  | 
|  | struct Key { | 
|  | Key(); | 
|  | Key(const Key& other); | 
|  | ~Key(); | 
|  |  | 
|  | /* The single character label printed on the key, or 0 if none. */ | 
|  | char16_t label; | 
|  |  | 
|  | /* The number or symbol character generated by the key, or 0 if none. */ | 
|  | char16_t number; | 
|  |  | 
|  | /* The list of key behaviors sorted from most specific to least specific | 
|  | * meta key binding. */ | 
|  | Behavior* firstBehavior; | 
|  | }; | 
|  |  | 
|  | class Parser { | 
|  | enum State { | 
|  | STATE_TOP = 0, | 
|  | STATE_KEY = 1, | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | PROPERTY_LABEL = 1, | 
|  | PROPERTY_NUMBER = 2, | 
|  | PROPERTY_META = 3, | 
|  | }; | 
|  |  | 
|  | struct Property { | 
|  | inline explicit Property(int32_t property = 0, int32_t metaState = 0) : | 
|  | property(property), metaState(metaState) { } | 
|  |  | 
|  | int32_t property; | 
|  | int32_t metaState; | 
|  | }; | 
|  |  | 
|  | KeyCharacterMap* mMap; | 
|  | Tokenizer* mTokenizer; | 
|  | Format mFormat; | 
|  | State mState; | 
|  | int32_t mKeyCode; | 
|  |  | 
|  | public: | 
|  | Parser(KeyCharacterMap* map, Tokenizer* tokenizer, Format format); | 
|  | ~Parser(); | 
|  | status_t parse(); | 
|  |  | 
|  | private: | 
|  | status_t parseType(); | 
|  | status_t parseMap(); | 
|  | status_t parseMapKey(); | 
|  | status_t parseKey(); | 
|  | status_t parseKeyProperty(); | 
|  | status_t finishKey(Key* key); | 
|  | status_t parseModifier(const std::string& token, int32_t* outMetaState); | 
|  | status_t parseCharacterLiteral(char16_t* outCharacter); | 
|  | }; | 
|  |  | 
|  | static sp<KeyCharacterMap> sEmpty; | 
|  |  | 
|  | KeyedVector<int32_t, Key*> mKeys; | 
|  | int mType; | 
|  |  | 
|  | KeyedVector<int32_t, int32_t> mKeysByScanCode; | 
|  | KeyedVector<int32_t, int32_t> mKeysByUsageCode; | 
|  |  | 
|  | KeyCharacterMap(); | 
|  | KeyCharacterMap(const KeyCharacterMap& other); | 
|  |  | 
|  | bool getKey(int32_t keyCode, const Key** outKey) const; | 
|  | bool getKeyBehavior(int32_t keyCode, int32_t metaState, | 
|  | const Key** outKey, const Behavior** outBehavior) const; | 
|  | static bool matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState); | 
|  |  | 
|  | bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const; | 
|  |  | 
|  | static status_t load(Tokenizer* tokenizer, Format format, sp<KeyCharacterMap>* outMap); | 
|  |  | 
|  | static void addKey(Vector<KeyEvent>& outEvents, | 
|  | int32_t deviceId, int32_t keyCode, int32_t metaState, bool down, nsecs_t time); | 
|  | static void addMetaKeys(Vector<KeyEvent>& outEvents, | 
|  | int32_t deviceId, int32_t metaState, bool down, nsecs_t time, | 
|  | int32_t* currentMetaState); | 
|  | static bool addSingleEphemeralMetaKey(Vector<KeyEvent>& outEvents, | 
|  | int32_t deviceId, int32_t metaState, bool down, nsecs_t time, | 
|  | int32_t keyCode, int32_t keyMetaState, | 
|  | int32_t* currentMetaState); | 
|  | static void addDoubleEphemeralMetaKey(Vector<KeyEvent>& outEvents, | 
|  | int32_t deviceId, int32_t metaState, bool down, nsecs_t time, | 
|  | int32_t leftKeyCode, int32_t leftKeyMetaState, | 
|  | int32_t rightKeyCode, int32_t rightKeyMetaState, | 
|  | int32_t eitherKeyMetaState, | 
|  | int32_t* currentMetaState); | 
|  | static void addLockedMetaKey(Vector<KeyEvent>& outEvents, | 
|  | int32_t deviceId, int32_t metaState, nsecs_t time, | 
|  | int32_t keyCode, int32_t keyMetaState, | 
|  | int32_t* currentMetaState); | 
|  | }; | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | #endif // _LIBINPUT_KEY_CHARACTER_MAP_H |