| /* | 
 |  * Copyright (C) 2010 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #define LOG_TAG "Input" | 
 | //#define LOG_NDEBUG 0 | 
 |  | 
 | #include <attestation/HmacKeyManager.h> | 
 | #include <cutils/compiler.h> | 
 | #include <inttypes.h> | 
 | #include <limits.h> | 
 | #include <string.h> | 
 |  | 
 | #include <android-base/stringprintf.h> | 
 | #include <input/Input.h> | 
 | #include <input/InputDevice.h> | 
 | #include <input/InputEventLabels.h> | 
 |  | 
 | #ifdef __linux__ | 
 | #include <binder/Parcel.h> | 
 | #endif | 
 | #ifdef __ANDROID__ | 
 | #include <sys/random.h> | 
 | #endif | 
 |  | 
 | using android::base::StringPrintf; | 
 |  | 
 | namespace android { | 
 |  | 
 | namespace { | 
 |  | 
 | float transformAngle(const ui::Transform& transform, float angleRadians) { | 
 |     // Construct and transform a vector oriented at the specified clockwise angle from vertical. | 
 |     // Coordinate system: down is increasing Y, right is increasing X. | 
 |     float x = sinf(angleRadians); | 
 |     float y = -cosf(angleRadians); | 
 |     vec2 transformedPoint = transform.transform(x, y); | 
 |  | 
 |     // Determine how the origin is transformed by the matrix so that we | 
 |     // can transform orientation vectors. | 
 |     const vec2 origin = transform.transform(0, 0); | 
 |  | 
 |     transformedPoint.x -= origin.x; | 
 |     transformedPoint.y -= origin.y; | 
 |  | 
 |     // Derive the transformed vector's clockwise angle from vertical. | 
 |     float result = atan2f(transformedPoint.x, -transformedPoint.y); | 
 |     if (result < -M_PI_2) { | 
 |         result += M_PI; | 
 |     } else if (result > M_PI_2) { | 
 |         result -= M_PI; | 
 |     } | 
 |     return result; | 
 | } | 
 |  | 
 | // Rotates the given point to the transform's orientation. If the display width and height are | 
 | // provided, the point is rotated in the screen space. Otherwise, the point is rotated about the | 
 | // origin. This helper is used to avoid the extra overhead of creating new Transforms. | 
 | vec2 rotatePoint(const ui::Transform& transform, float x, float y, int32_t displayWidth = 0, | 
 |                  int32_t displayHeight = 0) { | 
 |     // 0x7 encapsulates all 3 rotations (see ui::Transform::RotationFlags) | 
 |     static const int ALL_ROTATIONS_MASK = 0x7; | 
 |     const uint32_t orientation = (transform.getOrientation() & ALL_ROTATIONS_MASK); | 
 |     if (orientation == ui::Transform::ROT_0) { | 
 |         return {x, y}; | 
 |     } | 
 |  | 
 |     vec2 xy(x, y); | 
 |     if (orientation == ui::Transform::ROT_90) { | 
 |         xy.x = displayHeight - y; | 
 |         xy.y = x; | 
 |     } else if (orientation == ui::Transform::ROT_180) { | 
 |         xy.x = displayWidth - x; | 
 |         xy.y = displayHeight - y; | 
 |     } else if (orientation == ui::Transform::ROT_270) { | 
 |         xy.x = y; | 
 |         xy.y = displayWidth - x; | 
 |     } | 
 |     return xy; | 
 | } | 
 |  | 
 | } // namespace | 
 |  | 
 | const char* motionClassificationToString(MotionClassification classification) { | 
 |     switch (classification) { | 
 |         case MotionClassification::NONE: | 
 |             return "NONE"; | 
 |         case MotionClassification::AMBIGUOUS_GESTURE: | 
 |             return "AMBIGUOUS_GESTURE"; | 
 |         case MotionClassification::DEEP_PRESS: | 
 |             return "DEEP_PRESS"; | 
 |     } | 
 | } | 
 |  | 
 | // --- IdGenerator --- | 
 | IdGenerator::IdGenerator(Source source) : mSource(source) {} | 
 |  | 
 | int32_t IdGenerator::nextId() const { | 
 |     constexpr uint32_t SEQUENCE_NUMBER_MASK = ~SOURCE_MASK; | 
 |     int32_t id = 0; | 
 |  | 
 | // Avoid building against syscall getrandom(2) on host, which will fail build on Mac. Host doesn't | 
 | // use sequence number so just always return mSource. | 
 | #ifdef __ANDROID__ | 
 |     constexpr size_t BUF_LEN = sizeof(id); | 
 |     size_t totalBytes = 0; | 
 |     while (totalBytes < BUF_LEN) { | 
 |         ssize_t bytes = TEMP_FAILURE_RETRY(getrandom(&id, BUF_LEN, GRND_NONBLOCK)); | 
 |         if (CC_UNLIKELY(bytes < 0)) { | 
 |             ALOGW("Failed to fill in random number for sequence number: %s.", strerror(errno)); | 
 |             id = 0; | 
 |             break; | 
 |         } | 
 |         totalBytes += bytes; | 
 |     } | 
 | #endif // __ANDROID__ | 
 |  | 
 |     return (id & SEQUENCE_NUMBER_MASK) | static_cast<int32_t>(mSource); | 
 | } | 
 |  | 
 | // --- InputEvent --- | 
 |  | 
 | const char* inputEventTypeToString(int32_t type) { | 
 |     switch (type) { | 
 |         case AINPUT_EVENT_TYPE_KEY: { | 
 |             return "KEY"; | 
 |         } | 
 |         case AINPUT_EVENT_TYPE_MOTION: { | 
 |             return "MOTION"; | 
 |         } | 
 |         case AINPUT_EVENT_TYPE_FOCUS: { | 
 |             return "FOCUS"; | 
 |         } | 
 |         case AINPUT_EVENT_TYPE_CAPTURE: { | 
 |             return "CAPTURE"; | 
 |         } | 
 |         case AINPUT_EVENT_TYPE_DRAG: { | 
 |             return "DRAG"; | 
 |         } | 
 |     } | 
 |     return "UNKNOWN"; | 
 | } | 
 |  | 
 | VerifiedKeyEvent verifiedKeyEventFromKeyEvent(const KeyEvent& event) { | 
 |     return {{VerifiedInputEvent::Type::KEY, event.getDeviceId(), event.getEventTime(), | 
 |              event.getSource(), event.getDisplayId()}, | 
 |             event.getAction(), | 
 |             event.getDownTime(), | 
 |             event.getFlags() & VERIFIED_KEY_EVENT_FLAGS, | 
 |             event.getKeyCode(), | 
 |             event.getScanCode(), | 
 |             event.getMetaState(), | 
 |             event.getRepeatCount()}; | 
 | } | 
 |  | 
 | VerifiedMotionEvent verifiedMotionEventFromMotionEvent(const MotionEvent& event) { | 
 |     return {{VerifiedInputEvent::Type::MOTION, event.getDeviceId(), event.getEventTime(), | 
 |              event.getSource(), event.getDisplayId()}, | 
 |             event.getRawX(0), | 
 |             event.getRawY(0), | 
 |             event.getActionMasked(), | 
 |             event.getDownTime(), | 
 |             event.getFlags() & VERIFIED_MOTION_EVENT_FLAGS, | 
 |             event.getMetaState(), | 
 |             event.getButtonState()}; | 
 | } | 
 |  | 
 | void InputEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId, | 
 |                             std::array<uint8_t, 32> hmac) { | 
 |     mId = id; | 
 |     mDeviceId = deviceId; | 
 |     mSource = source; | 
 |     mDisplayId = displayId; | 
 |     mHmac = hmac; | 
 | } | 
 |  | 
 | void InputEvent::initialize(const InputEvent& from) { | 
 |     mId = from.mId; | 
 |     mDeviceId = from.mDeviceId; | 
 |     mSource = from.mSource; | 
 |     mDisplayId = from.mDisplayId; | 
 |     mHmac = from.mHmac; | 
 | } | 
 |  | 
 | int32_t InputEvent::nextId() { | 
 |     static IdGenerator idGen(IdGenerator::Source::OTHER); | 
 |     return idGen.nextId(); | 
 | } | 
 |  | 
 | // --- KeyEvent --- | 
 |  | 
 | const char* KeyEvent::getLabel(int32_t keyCode) { | 
 |     return InputEventLookup::getLabelByKeyCode(keyCode); | 
 | } | 
 |  | 
 | int32_t KeyEvent::getKeyCodeFromLabel(const char* label) { | 
 |     return InputEventLookup::getKeyCodeByLabel(label); | 
 | } | 
 |  | 
 | void KeyEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId, | 
 |                           std::array<uint8_t, 32> hmac, int32_t action, int32_t flags, | 
 |                           int32_t keyCode, int32_t scanCode, int32_t metaState, int32_t repeatCount, | 
 |                           nsecs_t downTime, nsecs_t eventTime) { | 
 |     InputEvent::initialize(id, deviceId, source, displayId, hmac); | 
 |     mAction = action; | 
 |     mFlags = flags; | 
 |     mKeyCode = keyCode; | 
 |     mScanCode = scanCode; | 
 |     mMetaState = metaState; | 
 |     mRepeatCount = repeatCount; | 
 |     mDownTime = downTime; | 
 |     mEventTime = eventTime; | 
 | } | 
 |  | 
 | void KeyEvent::initialize(const KeyEvent& from) { | 
 |     InputEvent::initialize(from); | 
 |     mAction = from.mAction; | 
 |     mFlags = from.mFlags; | 
 |     mKeyCode = from.mKeyCode; | 
 |     mScanCode = from.mScanCode; | 
 |     mMetaState = from.mMetaState; | 
 |     mRepeatCount = from.mRepeatCount; | 
 |     mDownTime = from.mDownTime; | 
 |     mEventTime = from.mEventTime; | 
 | } | 
 |  | 
 | const char* KeyEvent::actionToString(int32_t action) { | 
 |     // Convert KeyEvent action to string | 
 |     switch (action) { | 
 |         case AKEY_EVENT_ACTION_DOWN: | 
 |             return "DOWN"; | 
 |         case AKEY_EVENT_ACTION_UP: | 
 |             return "UP"; | 
 |         case AKEY_EVENT_ACTION_MULTIPLE: | 
 |             return "MULTIPLE"; | 
 |     } | 
 |     return "UNKNOWN"; | 
 | } | 
 |  | 
 | // --- PointerCoords --- | 
 |  | 
 | float PointerCoords::getAxisValue(int32_t axis) const { | 
 |     if (axis < 0 || axis > 63 || !BitSet64::hasBit(bits, axis)){ | 
 |         return 0; | 
 |     } | 
 |     return values[BitSet64::getIndexOfBit(bits, axis)]; | 
 | } | 
 |  | 
 | status_t PointerCoords::setAxisValue(int32_t axis, float value) { | 
 |     if (axis < 0 || axis > 63) { | 
 |         return NAME_NOT_FOUND; | 
 |     } | 
 |  | 
 |     uint32_t index = BitSet64::getIndexOfBit(bits, axis); | 
 |     if (!BitSet64::hasBit(bits, axis)) { | 
 |         if (value == 0) { | 
 |             return OK; // axes with value 0 do not need to be stored | 
 |         } | 
 |  | 
 |         uint32_t count = BitSet64::count(bits); | 
 |         if (count >= MAX_AXES) { | 
 |             tooManyAxes(axis); | 
 |             return NO_MEMORY; | 
 |         } | 
 |         BitSet64::markBit(bits, axis); | 
 |         for (uint32_t i = count; i > index; i--) { | 
 |             values[i] = values[i - 1]; | 
 |         } | 
 |     } | 
 |  | 
 |     values[index] = value; | 
 |     return OK; | 
 | } | 
 |  | 
 | static inline void scaleAxisValue(PointerCoords& c, int axis, float scaleFactor) { | 
 |     float value = c.getAxisValue(axis); | 
 |     if (value != 0) { | 
 |         c.setAxisValue(axis, value * scaleFactor); | 
 |     } | 
 | } | 
 |  | 
 | void PointerCoords::scale(float globalScaleFactor, float windowXScale, float windowYScale) { | 
 |     // No need to scale pressure or size since they are normalized. | 
 |     // No need to scale orientation since it is meaningless to do so. | 
 |  | 
 |     // If there is a global scale factor, it is included in the windowX/YScale | 
 |     // so we don't need to apply it twice to the X/Y axes. | 
 |     // However we don't want to apply any windowXYScale not included in the global scale | 
 |     // to the TOUCH_MAJOR/MINOR coordinates. | 
 |     scaleAxisValue(*this, AMOTION_EVENT_AXIS_X, windowXScale); | 
 |     scaleAxisValue(*this, AMOTION_EVENT_AXIS_Y, windowYScale); | 
 |     scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOUCH_MAJOR, globalScaleFactor); | 
 |     scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOUCH_MINOR, globalScaleFactor); | 
 |     scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MAJOR, globalScaleFactor); | 
 |     scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MINOR, globalScaleFactor); | 
 | } | 
 |  | 
 | void PointerCoords::scale(float globalScaleFactor) { | 
 |     scale(globalScaleFactor, globalScaleFactor, globalScaleFactor); | 
 | } | 
 |  | 
 | void PointerCoords::applyOffset(float xOffset, float yOffset) { | 
 |     setAxisValue(AMOTION_EVENT_AXIS_X, getX() + xOffset); | 
 |     setAxisValue(AMOTION_EVENT_AXIS_Y, getY() + yOffset); | 
 | } | 
 |  | 
 | #ifdef __linux__ | 
 | status_t PointerCoords::readFromParcel(Parcel* parcel) { | 
 |     bits = parcel->readInt64(); | 
 |  | 
 |     uint32_t count = BitSet64::count(bits); | 
 |     if (count > MAX_AXES) { | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     for (uint32_t i = 0; i < count; i++) { | 
 |         values[i] = parcel->readFloat(); | 
 |     } | 
 |     return OK; | 
 | } | 
 |  | 
 | status_t PointerCoords::writeToParcel(Parcel* parcel) const { | 
 |     parcel->writeInt64(bits); | 
 |  | 
 |     uint32_t count = BitSet64::count(bits); | 
 |     for (uint32_t i = 0; i < count; i++) { | 
 |         parcel->writeFloat(values[i]); | 
 |     } | 
 |     return OK; | 
 | } | 
 | #endif | 
 |  | 
 | void PointerCoords::tooManyAxes(int axis) { | 
 |     ALOGW("Could not set value for axis %d because the PointerCoords structure is full and " | 
 |             "cannot contain more than %d axis values.", axis, int(MAX_AXES)); | 
 | } | 
 |  | 
 | bool PointerCoords::operator==(const PointerCoords& other) const { | 
 |     if (bits != other.bits) { | 
 |         return false; | 
 |     } | 
 |     uint32_t count = BitSet64::count(bits); | 
 |     for (uint32_t i = 0; i < count; i++) { | 
 |         if (values[i] != other.values[i]) { | 
 |             return false; | 
 |         } | 
 |     } | 
 |     return true; | 
 | } | 
 |  | 
 | void PointerCoords::copyFrom(const PointerCoords& other) { | 
 |     bits = other.bits; | 
 |     uint32_t count = BitSet64::count(bits); | 
 |     for (uint32_t i = 0; i < count; i++) { | 
 |         values[i] = other.values[i]; | 
 |     } | 
 | } | 
 |  | 
 | void PointerCoords::transform(const ui::Transform& transform) { | 
 |     const vec2 xy = transform.transform(getXYValue()); | 
 |     setAxisValue(AMOTION_EVENT_AXIS_X, xy.x); | 
 |     setAxisValue(AMOTION_EVENT_AXIS_Y, xy.y); | 
 |  | 
 |     if (BitSet64::hasBit(bits, AMOTION_EVENT_AXIS_ORIENTATION)) { | 
 |         const float val = getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION); | 
 |         setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, transformAngle(transform, val)); | 
 |     } | 
 | } | 
 |  | 
 | // --- PointerProperties --- | 
 |  | 
 | bool PointerProperties::operator==(const PointerProperties& other) const { | 
 |     return id == other.id | 
 |             && toolType == other.toolType; | 
 | } | 
 |  | 
 | void PointerProperties::copyFrom(const PointerProperties& other) { | 
 |     id = other.id; | 
 |     toolType = other.toolType; | 
 | } | 
 |  | 
 |  | 
 | // --- MotionEvent --- | 
 |  | 
 | void MotionEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId, | 
 |                              std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, | 
 |                              int32_t flags, int32_t edgeFlags, int32_t metaState, | 
 |                              int32_t buttonState, MotionClassification classification, | 
 |                              const ui::Transform& transform, float xPrecision, float yPrecision, | 
 |                              float rawXCursorPosition, float rawYCursorPosition, | 
 |                              int32_t displayWidth, int32_t displayHeight, nsecs_t downTime, | 
 |                              nsecs_t eventTime, size_t pointerCount, | 
 |                              const PointerProperties* pointerProperties, | 
 |                              const PointerCoords* pointerCoords) { | 
 |     InputEvent::initialize(id, deviceId, source, displayId, hmac); | 
 |     mAction = action; | 
 |     mActionButton = actionButton; | 
 |     mFlags = flags; | 
 |     mEdgeFlags = edgeFlags; | 
 |     mMetaState = metaState; | 
 |     mButtonState = buttonState; | 
 |     mClassification = classification; | 
 |     mTransform = transform; | 
 |     mXPrecision = xPrecision; | 
 |     mYPrecision = yPrecision; | 
 |     mRawXCursorPosition = rawXCursorPosition; | 
 |     mRawYCursorPosition = rawYCursorPosition; | 
 |     mDisplayWidth = displayWidth; | 
 |     mDisplayHeight = displayHeight; | 
 |     mDownTime = downTime; | 
 |     mPointerProperties.clear(); | 
 |     mPointerProperties.appendArray(pointerProperties, pointerCount); | 
 |     mSampleEventTimes.clear(); | 
 |     mSamplePointerCoords.clear(); | 
 |     addSample(eventTime, pointerCoords); | 
 | } | 
 |  | 
 | void MotionEvent::copyFrom(const MotionEvent* other, bool keepHistory) { | 
 |     InputEvent::initialize(other->mId, other->mDeviceId, other->mSource, other->mDisplayId, | 
 |                            other->mHmac); | 
 |     mAction = other->mAction; | 
 |     mActionButton = other->mActionButton; | 
 |     mFlags = other->mFlags; | 
 |     mEdgeFlags = other->mEdgeFlags; | 
 |     mMetaState = other->mMetaState; | 
 |     mButtonState = other->mButtonState; | 
 |     mClassification = other->mClassification; | 
 |     mTransform = other->mTransform; | 
 |     mXPrecision = other->mXPrecision; | 
 |     mYPrecision = other->mYPrecision; | 
 |     mRawXCursorPosition = other->mRawXCursorPosition; | 
 |     mRawYCursorPosition = other->mRawYCursorPosition; | 
 |     mDisplayWidth = other->mDisplayWidth; | 
 |     mDisplayHeight = other->mDisplayHeight; | 
 |     mDownTime = other->mDownTime; | 
 |     mPointerProperties = other->mPointerProperties; | 
 |  | 
 |     if (keepHistory) { | 
 |         mSampleEventTimes = other->mSampleEventTimes; | 
 |         mSamplePointerCoords = other->mSamplePointerCoords; | 
 |     } else { | 
 |         mSampleEventTimes.clear(); | 
 |         mSampleEventTimes.push_back(other->getEventTime()); | 
 |         mSamplePointerCoords.clear(); | 
 |         size_t pointerCount = other->getPointerCount(); | 
 |         size_t historySize = other->getHistorySize(); | 
 |         mSamplePointerCoords.appendArray(other->mSamplePointerCoords.array() | 
 |                 + (historySize * pointerCount), pointerCount); | 
 |     } | 
 | } | 
 |  | 
 | void MotionEvent::addSample( | 
 |         int64_t eventTime, | 
 |         const PointerCoords* pointerCoords) { | 
 |     mSampleEventTimes.push_back(eventTime); | 
 |     mSamplePointerCoords.appendArray(pointerCoords, getPointerCount()); | 
 | } | 
 |  | 
 | float MotionEvent::getXCursorPosition() const { | 
 |     vec2 vals = mTransform.transform(getRawXCursorPosition(), getRawYCursorPosition()); | 
 |     return vals.x; | 
 | } | 
 |  | 
 | float MotionEvent::getYCursorPosition() const { | 
 |     vec2 vals = mTransform.transform(getRawXCursorPosition(), getRawYCursorPosition()); | 
 |     return vals.y; | 
 | } | 
 |  | 
 | void MotionEvent::setCursorPosition(float x, float y) { | 
 |     ui::Transform inverse = mTransform.inverse(); | 
 |     vec2 vals = inverse.transform(x, y); | 
 |     mRawXCursorPosition = vals.x; | 
 |     mRawYCursorPosition = vals.y; | 
 | } | 
 |  | 
 | const PointerCoords* MotionEvent::getRawPointerCoords(size_t pointerIndex) const { | 
 |     return &mSamplePointerCoords[getHistorySize() * getPointerCount() + pointerIndex]; | 
 | } | 
 |  | 
 | float MotionEvent::getRawAxisValue(int32_t axis, size_t pointerIndex) const { | 
 |     return getHistoricalRawAxisValue(axis, pointerIndex, getHistorySize()); | 
 | } | 
 |  | 
 | float MotionEvent::getAxisValue(int32_t axis, size_t pointerIndex) const { | 
 |     return getHistoricalAxisValue(axis, pointerIndex, getHistorySize()); | 
 | } | 
 |  | 
 | const PointerCoords* MotionEvent::getHistoricalRawPointerCoords( | 
 |         size_t pointerIndex, size_t historicalIndex) const { | 
 |     return &mSamplePointerCoords[historicalIndex * getPointerCount() + pointerIndex]; | 
 | } | 
 |  | 
 | float MotionEvent::getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex, | 
 |                                              size_t historicalIndex) const { | 
 |     const PointerCoords* coords = getHistoricalRawPointerCoords(pointerIndex, historicalIndex); | 
 |  | 
 |     if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) { | 
 |         // For compatibility, convert raw coordinates into "oriented screen space". Once app | 
 |         // developers are educated about getRaw, we can consider removing this. | 
 |         const vec2 xy = rotatePoint(mTransform, coords->getX(), coords->getY(), mDisplayWidth, | 
 |                                     mDisplayHeight); | 
 |         static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1); | 
 |         return xy[axis]; | 
 |     } | 
 |  | 
 |     return coords->getAxisValue(axis); | 
 | } | 
 |  | 
 | float MotionEvent::getHistoricalAxisValue(int32_t axis, size_t pointerIndex, | 
 |         size_t historicalIndex) const { | 
 |     const PointerCoords* coords = getHistoricalRawPointerCoords(pointerIndex, historicalIndex); | 
 |  | 
 |     if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) { | 
 |         const vec2 xy = mTransform.transform(coords->getXYValue()); | 
 |         static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1); | 
 |         return xy[axis]; | 
 |     } | 
 |  | 
 |     return coords->getAxisValue(axis); | 
 | } | 
 |  | 
 | ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const { | 
 |     size_t pointerCount = mPointerProperties.size(); | 
 |     for (size_t i = 0; i < pointerCount; i++) { | 
 |         if (mPointerProperties.itemAt(i).id == pointerId) { | 
 |             return i; | 
 |         } | 
 |     } | 
 |     return -1; | 
 | } | 
 |  | 
 | void MotionEvent::offsetLocation(float xOffset, float yOffset) { | 
 |     float currXOffset = mTransform.tx(); | 
 |     float currYOffset = mTransform.ty(); | 
 |     mTransform.set(currXOffset + xOffset, currYOffset + yOffset); | 
 | } | 
 |  | 
 | void MotionEvent::scale(float globalScaleFactor) { | 
 |     mTransform.set(mTransform.tx() * globalScaleFactor, mTransform.ty() * globalScaleFactor); | 
 |     mXPrecision *= globalScaleFactor; | 
 |     mYPrecision *= globalScaleFactor; | 
 |  | 
 |     size_t numSamples = mSamplePointerCoords.size(); | 
 |     for (size_t i = 0; i < numSamples; i++) { | 
 |         mSamplePointerCoords.editItemAt(i).scale(globalScaleFactor, globalScaleFactor, | 
 |                                                  globalScaleFactor); | 
 |     } | 
 | } | 
 |  | 
 | void MotionEvent::transform(const std::array<float, 9>& matrix) { | 
 |     // We want to preserve the raw axes values stored in the PointerCoords, so we just update the | 
 |     // transform using the values passed in. | 
 |     ui::Transform newTransform; | 
 |     newTransform.set(matrix); | 
 |     mTransform = newTransform * mTransform; | 
 |  | 
 |     // We need to update the AXIS_ORIENTATION value here to maintain the old behavior where the | 
 |     // orientation angle is not affected by the initial transformation set in the MotionEvent. | 
 |     std::for_each(mSamplePointerCoords.begin(), mSamplePointerCoords.end(), | 
 |                   [&newTransform](PointerCoords& c) { | 
 |                       float orientation = c.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION); | 
 |                       c.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, | 
 |                                      transformAngle(newTransform, orientation)); | 
 |                   }); | 
 | } | 
 |  | 
 | void MotionEvent::applyTransform(const std::array<float, 9>& matrix) { | 
 |     ui::Transform transform; | 
 |     transform.set(matrix); | 
 |  | 
 |     // Apply the transformation to all samples. | 
 |     std::for_each(mSamplePointerCoords.begin(), mSamplePointerCoords.end(), | 
 |                   [&transform](PointerCoords& c) { c.transform(transform); }); | 
 | } | 
 |  | 
 | #ifdef __linux__ | 
 | static status_t readFromParcel(ui::Transform& transform, const Parcel& parcel) { | 
 |     float dsdx, dtdx, tx, dtdy, dsdy, ty; | 
 |     status_t status = parcel.readFloat(&dsdx); | 
 |     status |= parcel.readFloat(&dtdx); | 
 |     status |= parcel.readFloat(&tx); | 
 |     status |= parcel.readFloat(&dtdy); | 
 |     status |= parcel.readFloat(&dsdy); | 
 |     status |= parcel.readFloat(&ty); | 
 |  | 
 |     transform.set({dsdx, dtdx, tx, dtdy, dsdy, ty, 0, 0, 1}); | 
 |     return status; | 
 | } | 
 |  | 
 | static status_t writeToParcel(const ui::Transform& transform, Parcel& parcel) { | 
 |     status_t status = parcel.writeFloat(transform.dsdx()); | 
 |     status |= parcel.writeFloat(transform.dtdx()); | 
 |     status |= parcel.writeFloat(transform.tx()); | 
 |     status |= parcel.writeFloat(transform.dtdy()); | 
 |     status |= parcel.writeFloat(transform.dsdy()); | 
 |     status |= parcel.writeFloat(transform.ty()); | 
 |     return status; | 
 | } | 
 |  | 
 | status_t MotionEvent::readFromParcel(Parcel* parcel) { | 
 |     size_t pointerCount = parcel->readInt32(); | 
 |     size_t sampleCount = parcel->readInt32(); | 
 |     if (pointerCount == 0 || pointerCount > MAX_POINTERS || | 
 |             sampleCount == 0 || sampleCount > MAX_SAMPLES) { | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     mId = parcel->readInt32(); | 
 |     mDeviceId = parcel->readInt32(); | 
 |     mSource = parcel->readUint32(); | 
 |     mDisplayId = parcel->readInt32(); | 
 |     std::vector<uint8_t> hmac; | 
 |     status_t result = parcel->readByteVector(&hmac); | 
 |     if (result != OK || hmac.size() != 32) { | 
 |         return BAD_VALUE; | 
 |     } | 
 |     std::move(hmac.begin(), hmac.begin() + hmac.size(), mHmac.begin()); | 
 |     mAction = parcel->readInt32(); | 
 |     mActionButton = parcel->readInt32(); | 
 |     mFlags = parcel->readInt32(); | 
 |     mEdgeFlags = parcel->readInt32(); | 
 |     mMetaState = parcel->readInt32(); | 
 |     mButtonState = parcel->readInt32(); | 
 |     mClassification = static_cast<MotionClassification>(parcel->readByte()); | 
 |  | 
 |     result = android::readFromParcel(mTransform, *parcel); | 
 |     if (result != OK) { | 
 |         return result; | 
 |     } | 
 |     mXPrecision = parcel->readFloat(); | 
 |     mYPrecision = parcel->readFloat(); | 
 |     mRawXCursorPosition = parcel->readFloat(); | 
 |     mRawYCursorPosition = parcel->readFloat(); | 
 |     mDisplayWidth = parcel->readInt32(); | 
 |     mDisplayHeight = parcel->readInt32(); | 
 |     mDownTime = parcel->readInt64(); | 
 |  | 
 |     mPointerProperties.clear(); | 
 |     mPointerProperties.setCapacity(pointerCount); | 
 |     mSampleEventTimes.clear(); | 
 |     mSampleEventTimes.reserve(sampleCount); | 
 |     mSamplePointerCoords.clear(); | 
 |     mSamplePointerCoords.setCapacity(sampleCount * pointerCount); | 
 |  | 
 |     for (size_t i = 0; i < pointerCount; i++) { | 
 |         mPointerProperties.push(); | 
 |         PointerProperties& properties = mPointerProperties.editTop(); | 
 |         properties.id = parcel->readInt32(); | 
 |         properties.toolType = parcel->readInt32(); | 
 |     } | 
 |  | 
 |     while (sampleCount > 0) { | 
 |         sampleCount--; | 
 |         mSampleEventTimes.push_back(parcel->readInt64()); | 
 |         for (size_t i = 0; i < pointerCount; i++) { | 
 |             mSamplePointerCoords.push(); | 
 |             status_t status = mSamplePointerCoords.editTop().readFromParcel(parcel); | 
 |             if (status) { | 
 |                 return status; | 
 |             } | 
 |         } | 
 |     } | 
 |     return OK; | 
 | } | 
 |  | 
 | status_t MotionEvent::writeToParcel(Parcel* parcel) const { | 
 |     size_t pointerCount = mPointerProperties.size(); | 
 |     size_t sampleCount = mSampleEventTimes.size(); | 
 |  | 
 |     parcel->writeInt32(pointerCount); | 
 |     parcel->writeInt32(sampleCount); | 
 |  | 
 |     parcel->writeInt32(mId); | 
 |     parcel->writeInt32(mDeviceId); | 
 |     parcel->writeUint32(mSource); | 
 |     parcel->writeInt32(mDisplayId); | 
 |     std::vector<uint8_t> hmac(mHmac.begin(), mHmac.end()); | 
 |     parcel->writeByteVector(hmac); | 
 |     parcel->writeInt32(mAction); | 
 |     parcel->writeInt32(mActionButton); | 
 |     parcel->writeInt32(mFlags); | 
 |     parcel->writeInt32(mEdgeFlags); | 
 |     parcel->writeInt32(mMetaState); | 
 |     parcel->writeInt32(mButtonState); | 
 |     parcel->writeByte(static_cast<int8_t>(mClassification)); | 
 |  | 
 |     status_t result = android::writeToParcel(mTransform, *parcel); | 
 |     if (result != OK) { | 
 |         return result; | 
 |     } | 
 |     parcel->writeFloat(mXPrecision); | 
 |     parcel->writeFloat(mYPrecision); | 
 |     parcel->writeFloat(mRawXCursorPosition); | 
 |     parcel->writeFloat(mRawYCursorPosition); | 
 |     parcel->writeInt32(mDisplayWidth); | 
 |     parcel->writeInt32(mDisplayHeight); | 
 |     parcel->writeInt64(mDownTime); | 
 |  | 
 |     for (size_t i = 0; i < pointerCount; i++) { | 
 |         const PointerProperties& properties = mPointerProperties.itemAt(i); | 
 |         parcel->writeInt32(properties.id); | 
 |         parcel->writeInt32(properties.toolType); | 
 |     } | 
 |  | 
 |     const PointerCoords* pc = mSamplePointerCoords.array(); | 
 |     for (size_t h = 0; h < sampleCount; h++) { | 
 |         parcel->writeInt64(mSampleEventTimes[h]); | 
 |         for (size_t i = 0; i < pointerCount; i++) { | 
 |             status_t status = (pc++)->writeToParcel(parcel); | 
 |             if (status) { | 
 |                 return status; | 
 |             } | 
 |         } | 
 |     } | 
 |     return OK; | 
 | } | 
 | #endif | 
 |  | 
 | bool MotionEvent::isTouchEvent(uint32_t source, int32_t action) { | 
 |     if (source & AINPUT_SOURCE_CLASS_POINTER) { | 
 |         // Specifically excludes HOVER_MOVE and SCROLL. | 
 |         switch (action & AMOTION_EVENT_ACTION_MASK) { | 
 |         case AMOTION_EVENT_ACTION_DOWN: | 
 |         case AMOTION_EVENT_ACTION_MOVE: | 
 |         case AMOTION_EVENT_ACTION_UP: | 
 |         case AMOTION_EVENT_ACTION_POINTER_DOWN: | 
 |         case AMOTION_EVENT_ACTION_POINTER_UP: | 
 |         case AMOTION_EVENT_ACTION_CANCEL: | 
 |         case AMOTION_EVENT_ACTION_OUTSIDE: | 
 |             return true; | 
 |         } | 
 |     } | 
 |     return false; | 
 | } | 
 |  | 
 | const char* MotionEvent::getLabel(int32_t axis) { | 
 |     return InputEventLookup::getAxisLabel(axis); | 
 | } | 
 |  | 
 | int32_t MotionEvent::getAxisFromLabel(const char* label) { | 
 |     return InputEventLookup::getAxisByLabel(label); | 
 | } | 
 |  | 
 | std::string MotionEvent::actionToString(int32_t action) { | 
 |     // Convert MotionEvent action to string | 
 |     switch (action & AMOTION_EVENT_ACTION_MASK) { | 
 |         case AMOTION_EVENT_ACTION_DOWN: | 
 |             return "DOWN"; | 
 |         case AMOTION_EVENT_ACTION_UP: | 
 |             return "UP"; | 
 |         case AMOTION_EVENT_ACTION_MOVE: | 
 |             return "MOVE"; | 
 |         case AMOTION_EVENT_ACTION_CANCEL: | 
 |             return "CANCEL"; | 
 |         case AMOTION_EVENT_ACTION_OUTSIDE: | 
 |             return "OUTSIDE"; | 
 |         case AMOTION_EVENT_ACTION_POINTER_DOWN: | 
 |             return "POINTER_DOWN"; | 
 |         case AMOTION_EVENT_ACTION_POINTER_UP: | 
 |             return "POINTER_UP"; | 
 |         case AMOTION_EVENT_ACTION_HOVER_MOVE: | 
 |             return "HOVER_MOVE"; | 
 |         case AMOTION_EVENT_ACTION_SCROLL: | 
 |             return "SCROLL"; | 
 |         case AMOTION_EVENT_ACTION_HOVER_ENTER: | 
 |             return "HOVER_ENTER"; | 
 |         case AMOTION_EVENT_ACTION_HOVER_EXIT: | 
 |             return "HOVER_EXIT"; | 
 |         case AMOTION_EVENT_ACTION_BUTTON_PRESS: | 
 |             return "BUTTON_PRESS"; | 
 |         case AMOTION_EVENT_ACTION_BUTTON_RELEASE: | 
 |             return "BUTTON_RELEASE"; | 
 |     } | 
 |     return android::base::StringPrintf("%" PRId32, action); | 
 | } | 
 |  | 
 | // --- FocusEvent --- | 
 |  | 
 | void FocusEvent::initialize(int32_t id, bool hasFocus, bool inTouchMode) { | 
 |     InputEvent::initialize(id, ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID, AINPUT_SOURCE_UNKNOWN, | 
 |                            ADISPLAY_ID_NONE, INVALID_HMAC); | 
 |     mHasFocus = hasFocus; | 
 |     mInTouchMode = inTouchMode; | 
 | } | 
 |  | 
 | void FocusEvent::initialize(const FocusEvent& from) { | 
 |     InputEvent::initialize(from); | 
 |     mHasFocus = from.mHasFocus; | 
 |     mInTouchMode = from.mInTouchMode; | 
 | } | 
 |  | 
 | // --- CaptureEvent --- | 
 |  | 
 | void CaptureEvent::initialize(int32_t id, bool pointerCaptureEnabled) { | 
 |     InputEvent::initialize(id, ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID, AINPUT_SOURCE_UNKNOWN, | 
 |                            ADISPLAY_ID_NONE, INVALID_HMAC); | 
 |     mPointerCaptureEnabled = pointerCaptureEnabled; | 
 | } | 
 |  | 
 | void CaptureEvent::initialize(const CaptureEvent& from) { | 
 |     InputEvent::initialize(from); | 
 |     mPointerCaptureEnabled = from.mPointerCaptureEnabled; | 
 | } | 
 |  | 
 | // --- DragEvent --- | 
 |  | 
 | void DragEvent::initialize(int32_t id, float x, float y, bool isExiting) { | 
 |     InputEvent::initialize(id, ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID, AINPUT_SOURCE_UNKNOWN, | 
 |                            ADISPLAY_ID_NONE, INVALID_HMAC); | 
 |     mIsExiting = isExiting; | 
 |     mX = x; | 
 |     mY = y; | 
 | } | 
 |  | 
 | void DragEvent::initialize(const DragEvent& from) { | 
 |     InputEvent::initialize(from); | 
 |     mIsExiting = from.mIsExiting; | 
 |     mX = from.mX; | 
 |     mY = from.mY; | 
 | } | 
 |  | 
 | // --- PooledInputEventFactory --- | 
 |  | 
 | PooledInputEventFactory::PooledInputEventFactory(size_t maxPoolSize) : | 
 |         mMaxPoolSize(maxPoolSize) { | 
 | } | 
 |  | 
 | PooledInputEventFactory::~PooledInputEventFactory() { | 
 | } | 
 |  | 
 | KeyEvent* PooledInputEventFactory::createKeyEvent() { | 
 |     if (mKeyEventPool.empty()) { | 
 |         return new KeyEvent(); | 
 |     } | 
 |     KeyEvent* event = mKeyEventPool.front().release(); | 
 |     mKeyEventPool.pop(); | 
 |     return event; | 
 | } | 
 |  | 
 | MotionEvent* PooledInputEventFactory::createMotionEvent() { | 
 |     if (mMotionEventPool.empty()) { | 
 |         return new MotionEvent(); | 
 |     } | 
 |     MotionEvent* event = mMotionEventPool.front().release(); | 
 |     mMotionEventPool.pop(); | 
 |     return event; | 
 | } | 
 |  | 
 | FocusEvent* PooledInputEventFactory::createFocusEvent() { | 
 |     if (mFocusEventPool.empty()) { | 
 |         return new FocusEvent(); | 
 |     } | 
 |     FocusEvent* event = mFocusEventPool.front().release(); | 
 |     mFocusEventPool.pop(); | 
 |     return event; | 
 | } | 
 |  | 
 | CaptureEvent* PooledInputEventFactory::createCaptureEvent() { | 
 |     if (mCaptureEventPool.empty()) { | 
 |         return new CaptureEvent(); | 
 |     } | 
 |     CaptureEvent* event = mCaptureEventPool.front().release(); | 
 |     mCaptureEventPool.pop(); | 
 |     return event; | 
 | } | 
 |  | 
 | DragEvent* PooledInputEventFactory::createDragEvent() { | 
 |     if (mDragEventPool.empty()) { | 
 |         return new DragEvent(); | 
 |     } | 
 |     DragEvent* event = mDragEventPool.front().release(); | 
 |     mDragEventPool.pop(); | 
 |     return event; | 
 | } | 
 |  | 
 | void PooledInputEventFactory::recycle(InputEvent* event) { | 
 |     switch (event->getType()) { | 
 |     case AINPUT_EVENT_TYPE_KEY: | 
 |         if (mKeyEventPool.size() < mMaxPoolSize) { | 
 |             mKeyEventPool.push(std::unique_ptr<KeyEvent>(static_cast<KeyEvent*>(event))); | 
 |             return; | 
 |         } | 
 |         break; | 
 |     case AINPUT_EVENT_TYPE_MOTION: | 
 |         if (mMotionEventPool.size() < mMaxPoolSize) { | 
 |             mMotionEventPool.push(std::unique_ptr<MotionEvent>(static_cast<MotionEvent*>(event))); | 
 |             return; | 
 |         } | 
 |         break; | 
 |     case AINPUT_EVENT_TYPE_FOCUS: | 
 |         if (mFocusEventPool.size() < mMaxPoolSize) { | 
 |             mFocusEventPool.push(std::unique_ptr<FocusEvent>(static_cast<FocusEvent*>(event))); | 
 |             return; | 
 |         } | 
 |         break; | 
 |     case AINPUT_EVENT_TYPE_CAPTURE: | 
 |         if (mCaptureEventPool.size() < mMaxPoolSize) { | 
 |             mCaptureEventPool.push( | 
 |                     std::unique_ptr<CaptureEvent>(static_cast<CaptureEvent*>(event))); | 
 |             return; | 
 |         } | 
 |         break; | 
 |     case AINPUT_EVENT_TYPE_DRAG: | 
 |         if (mDragEventPool.size() < mMaxPoolSize) { | 
 |             mDragEventPool.push(std::unique_ptr<DragEvent>(static_cast<DragEvent*>(event))); | 
 |             return; | 
 |         } | 
 |         break; | 
 |     } | 
 |     delete event; | 
 | } | 
 |  | 
 | } // namespace android |