|  | // | 
|  | // Copyright (c) 2017 The ANGLE Project Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  | // | 
|  | // eglext_angle.h: ANGLE modifications to the eglext.h header file. | 
|  |  | 
|  | #ifndef INCLUDE_EGL_EGLEXT_ANGLE_ | 
|  | #define INCLUDE_EGL_EGLEXT_ANGLE_ | 
|  |  | 
|  | #include <EGL/eglext.h> | 
|  |  | 
|  | // clang-format off | 
|  |  | 
|  | #ifndef EGL_ANGLE_robust_resource_initialization | 
|  | #define EGL_ANGLE_robust_resource_initialization 1 | 
|  | #define EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE 0x3453 | 
|  | #endif /* EGL_ANGLE_robust_resource_initialization */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_keyed_mutex | 
|  | #define EGL_ANGLE_keyed_mutex 1 | 
|  | #define EGL_DXGI_KEYED_MUTEX_ANGLE        0x33A2 | 
|  | #endif /* EGL_ANGLE_keyed_mutex */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_d3d_texture_client_buffer | 
|  | #define EGL_ANGLE_d3d_texture_client_buffer 1 | 
|  | #define EGL_D3D_TEXTURE_ANGLE             0x33A3 | 
|  | #endif /* EGL_ANGLE_d3d_texture_client_buffer */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_software_display | 
|  | #define EGL_ANGLE_software_display 1 | 
|  | #define EGL_SOFTWARE_DISPLAY_ANGLE ((EGLNativeDisplayType)-1) | 
|  | #endif /* EGL_ANGLE_software_display */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_direct3d_display | 
|  | #define EGL_ANGLE_direct3d_display 1 | 
|  | #define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ((EGLNativeDisplayType)-2) | 
|  | #define EGL_D3D11_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-3) | 
|  | #endif /* EGL_ANGLE_direct3d_display */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_direct_composition | 
|  | #define EGL_ANGLE_direct_composition 1 | 
|  | #define EGL_DIRECT_COMPOSITION_ANGLE 0x33A5 | 
|  | #endif /* EGL_ANGLE_direct_composition */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_platform_angle | 
|  | #define EGL_ANGLE_platform_angle 1 | 
|  | #define EGL_PLATFORM_ANGLE_ANGLE          0x3202 | 
|  | #define EGL_PLATFORM_ANGLE_TYPE_ANGLE     0x3203 | 
|  | #define EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE 0x3204 | 
|  | #define EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE 0x3205 | 
|  | #define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3206 | 
|  | #define EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE 0x3451 | 
|  | #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE 0x3209 | 
|  | #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE 0x320A | 
|  | #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE 0x345E | 
|  | #endif /* EGL_ANGLE_platform_angle */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_platform_angle_d3d | 
|  | #define EGL_ANGLE_platform_angle_d3d 1 | 
|  | #define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207 | 
|  | #define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208 | 
|  | #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE 0x320B | 
|  | #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE 0x320C | 
|  | #define EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE 0x320F | 
|  | #endif /* EGL_ANGLE_platform_angle_d3d */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_platform_angle_opengl | 
|  | #define EGL_ANGLE_platform_angle_opengl 1 | 
|  | #define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x320D | 
|  | #define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320E | 
|  | #define EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE 0x3480 | 
|  | #endif /* EGL_ANGLE_platform_angle_opengl */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_platform_angle_null | 
|  | #define EGL_ANGLE_platform_angle_null 1 | 
|  | #define EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE 0x33AE | 
|  | #endif /* EGL_ANGLE_platform_angle_null */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_platform_angle_vulkan | 
|  | #define EGL_ANGLE_platform_angle_vulkan 1 | 
|  | #define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450 | 
|  | #endif /* EGL_ANGLE_platform_angle_vulkan */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_platform_angle_context_virtualization | 
|  | #define EGL_ANGLE_platform_angle_context_virtualization 1 | 
|  | #define EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_ANGLE 0x3481 | 
|  | #endif /* EGL_ANGLE_platform_angle_context_virtualization */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_x11_visual | 
|  | #define EGL_ANGLE_x11_visual | 
|  | #define EGL_X11_VISUAL_ID_ANGLE 0x33A3 | 
|  | #endif /* EGL_ANGLE_x11_visual */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_flexible_surface_compatibility | 
|  | #define EGL_ANGLE_flexible_surface_compatibility 1 | 
|  | #define EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE 0x33A6 | 
|  | #endif /* EGL_ANGLE_flexible_surface_compatibility */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_surface_orientation | 
|  | #define EGL_ANGLE_surface_orientation | 
|  | #define EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE 0x33A7 | 
|  | #define EGL_SURFACE_ORIENTATION_ANGLE 0x33A8 | 
|  | #define EGL_SURFACE_ORIENTATION_INVERT_X_ANGLE 0x0001 | 
|  | #define EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE 0x0002 | 
|  | #endif /* EGL_ANGLE_surface_orientation */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_experimental_present_path | 
|  | #define EGL_ANGLE_experimental_present_path | 
|  | #define EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE 0x33A4 | 
|  | #define EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE 0x33A9 | 
|  | #define EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE 0x33AA | 
|  | #endif /* EGL_ANGLE_experimental_present_path */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_stream_producer_d3d_texture | 
|  | #define EGL_ANGLE_stream_producer_d3d_texture | 
|  | #define EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE 0x33AB | 
|  | typedef EGLBoolean(EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERD3DTEXTUREANGLEPROC)(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); | 
|  | typedef EGLBoolean(EGLAPIENTRYP PFNEGLSTREAMPOSTD3DTEXTUREANGLEPROC)(EGLDisplay dpy, EGLStreamKHR stream, void *texture, const EGLAttrib *attrib_list); | 
|  | #ifdef EGL_EGLEXT_PROTOTYPES | 
|  | EGLAPI EGLBoolean EGLAPIENTRY eglCreateStreamProducerD3DTextureANGLE(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); | 
|  | EGLAPI EGLBoolean EGLAPIENTRY eglStreamPostD3DTextureANGLE(EGLDisplay dpy, EGLStreamKHR stream, void *texture, const EGLAttrib *attrib_list); | 
|  | #endif | 
|  | #endif /* EGL_ANGLE_stream_producer_d3d_texture */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_create_context_webgl_compatibility | 
|  | #define EGL_ANGLE_create_context_webgl_compatibility 1 | 
|  | #define EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE 0x33AC | 
|  | #endif /* EGL_ANGLE_create_context_webgl_compatibility */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_display_texture_share_group | 
|  | #define EGL_ANGLE_display_texture_share_group 1 | 
|  | #define EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE 0x33AF | 
|  | #endif /* EGL_ANGLE_display_texture_share_group */ | 
|  |  | 
|  | #ifndef EGL_CHROMIUM_create_context_bind_generates_resource | 
|  | #define EGL_CHROMIUM_create_context_bind_generates_resource 1 | 
|  | #define EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM 0x33AD | 
|  | #endif /* EGL_CHROMIUM_create_context_bind_generates_resource */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_create_context_client_arrays | 
|  | #define EGL_ANGLE_create_context_client_arrays 1 | 
|  | #define EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE 0x3452 | 
|  | #endif /* EGL_ANGLE_create_context_client_arrays */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_device_creation | 
|  | #define EGL_ANGLE_device_creation 1 | 
|  | typedef EGLDeviceEXT(EGLAPIENTRYP PFNEGLCREATEDEVICEANGLEPROC) (EGLint device_type, void *native_device, const EGLAttrib *attrib_list); | 
|  | typedef EGLBoolean(EGLAPIENTRYP PFNEGLRELEASEDEVICEANGLEPROC) (EGLDeviceEXT device); | 
|  | #ifdef EGL_EGLEXT_PROTOTYPES | 
|  | EGLAPI EGLDeviceEXT EGLAPIENTRY eglCreateDeviceANGLE(EGLint device_type, void *native_device, const EGLAttrib *attrib_list); | 
|  | EGLAPI EGLBoolean EGLAPIENTRY eglReleaseDeviceANGLE(EGLDeviceEXT device); | 
|  | #endif | 
|  | #endif /* EGL_ANGLE_device_creation */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_program_cache_control | 
|  | #define EGL_ANGLE_program_cache_control 1 | 
|  | #define EGL_PROGRAM_CACHE_SIZE_ANGLE 0x3455 | 
|  | #define EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE 0x3456 | 
|  | #define EGL_PROGRAM_CACHE_RESIZE_ANGLE 0x3457 | 
|  | #define EGL_PROGRAM_CACHE_TRIM_ANGLE 0x3458 | 
|  | #define EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE 0x3459 | 
|  | typedef EGLint (EGLAPIENTRYP PFNEGLPROGRAMCACHEGETATTRIBANGLEPROC) (EGLDisplay dpy, EGLenum attrib); | 
|  | typedef void (EGLAPIENTRYP PFNEGLPROGRAMCACHEQUERYANGLEPROC) (EGLDisplay dpy, EGLint index, void *key, EGLint *keysize, void *binary, EGLint *binarysize); | 
|  | typedef void (EGLAPIENTRYP PFNEGPROGRAMCACHELPOPULATEANGLEPROC) (EGLDisplay dpy, const void *key, EGLint keysize, const void *binary, EGLint binarysize); | 
|  | typedef EGLint (EGLAPIENTRYP PFNEGLPROGRAMCACHERESIZEANGLEPROC) (EGLDisplay dpy, EGLint limit, EGLenum mode); | 
|  | #ifdef EGL_EGLEXT_PROTOTYPES | 
|  | EGLAPI EGLint EGLAPIENTRY eglProgramCacheGetAttribANGLE(EGLDisplay dpy, EGLenum attrib); | 
|  | EGLAPI void EGLAPIENTRY eglProgramCacheQueryANGLE(EGLDisplay dpy, EGLint index, void *key, EGLint *keysize, void *binary, EGLint *binarysize); | 
|  | EGLAPI void EGLAPIENTRY eglProgramCachePopulateANGLE(EGLDisplay dpy, const void *key, EGLint keysize, const void *binary, EGLint binarysize); | 
|  | EGLAPI EGLint EGLAPIENTRY eglProgramCacheResizeANGLE(EGLDisplay dpy, EGLint limit, EGLenum mode); | 
|  | #endif | 
|  | #endif /* EGL_ANGLE_program_cache_control */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_iosurface_client_buffer | 
|  | #define EGL_ANGLE_iosurface_client_buffer 1 | 
|  | #define EGL_IOSURFACE_ANGLE 0x3454 | 
|  | #define EGL_IOSURFACE_PLANE_ANGLE 0x345A | 
|  | #define EGL_TEXTURE_RECTANGLE_ANGLE 0x345B | 
|  | #define EGL_TEXTURE_TYPE_ANGLE 0x345C | 
|  | #define EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D | 
|  | #endif /* EGL_ANGLE_iosurface_client_buffer */ | 
|  |  | 
|  | #ifndef EGL_ANGLE_create_context_extensions_enabled | 
|  | #define EGL_ANGLE_create_context_extensions_enabled 1 | 
|  | #define EGL_EXTENSIONS_ENABLED_ANGLE 0x345F | 
|  | #endif /* EGL_ANGLE_create_context_extensions_enabled */ | 
|  |  | 
|  | // clang-format on | 
|  |  | 
|  | #endif // INCLUDE_EGL_EGLEXT_ANGLE_ |