|  | /* | 
|  | * Copyright (C) 2010 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <stdint.h> | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include <utils/Errors.h> | 
|  | #include <utils/RefBase.h> | 
|  | #include <utils/Vector.h> | 
|  | #include <utils/Timers.h> | 
|  |  | 
|  | #include <binder/Parcel.h> | 
|  | #include <binder/IInterface.h> | 
|  |  | 
|  | #include <gui/ISurfaceTexture.h> | 
|  |  | 
|  | namespace android { | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | enum { | 
|  | REQUEST_BUFFER = IBinder::FIRST_CALL_TRANSACTION, | 
|  | SET_BUFFER_COUNT, | 
|  | DEQUEUE_BUFFER, | 
|  | QUEUE_BUFFER, | 
|  | CANCEL_BUFFER, | 
|  | QUERY, | 
|  | SET_SYNCHRONOUS_MODE, | 
|  | CONNECT, | 
|  | DISCONNECT, | 
|  | }; | 
|  |  | 
|  |  | 
|  | class BpSurfaceTexture : public BpInterface<ISurfaceTexture> | 
|  | { | 
|  | public: | 
|  | BpSurfaceTexture(const sp<IBinder>& impl) | 
|  | : BpInterface<ISurfaceTexture>(impl) | 
|  | { | 
|  | } | 
|  |  | 
|  | virtual status_t requestBuffer(int bufferIdx, sp<GraphicBuffer>* buf) { | 
|  | Parcel data, reply; | 
|  | data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); | 
|  | data.writeInt32(bufferIdx); | 
|  | status_t result =remote()->transact(REQUEST_BUFFER, data, &reply); | 
|  | if (result != NO_ERROR) { | 
|  | return result; | 
|  | } | 
|  | bool nonNull = reply.readInt32(); | 
|  | if (nonNull) { | 
|  | *buf = new GraphicBuffer(); | 
|  | reply.read(**buf); | 
|  | } | 
|  | result = reply.readInt32(); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | virtual status_t setBufferCount(int bufferCount) | 
|  | { | 
|  | Parcel data, reply; | 
|  | data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); | 
|  | data.writeInt32(bufferCount); | 
|  | status_t result =remote()->transact(SET_BUFFER_COUNT, data, &reply); | 
|  | if (result != NO_ERROR) { | 
|  | return result; | 
|  | } | 
|  | result = reply.readInt32(); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | virtual status_t dequeueBuffer(int *buf, sp<Fence>& fence, | 
|  | uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { | 
|  | Parcel data, reply; | 
|  | data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); | 
|  | data.writeInt32(w); | 
|  | data.writeInt32(h); | 
|  | data.writeInt32(format); | 
|  | data.writeInt32(usage); | 
|  | status_t result = remote()->transact(DEQUEUE_BUFFER, data, &reply); | 
|  | if (result != NO_ERROR) { | 
|  | return result; | 
|  | } | 
|  | *buf = reply.readInt32(); | 
|  | fence.clear(); | 
|  | bool hasFence = reply.readInt32(); | 
|  | if (hasFence) { | 
|  | fence = new Fence(); | 
|  | reply.read(*fence.get()); | 
|  | } | 
|  | result = reply.readInt32(); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | virtual status_t queueBuffer(int buf, | 
|  | const QueueBufferInput& input, QueueBufferOutput* output) { | 
|  | Parcel data, reply; | 
|  | data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); | 
|  | data.writeInt32(buf); | 
|  | data.write(input); | 
|  | status_t result = remote()->transact(QUEUE_BUFFER, data, &reply); | 
|  | if (result != NO_ERROR) { | 
|  | return result; | 
|  | } | 
|  | memcpy(output, reply.readInplace(sizeof(*output)), sizeof(*output)); | 
|  | result = reply.readInt32(); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | virtual void cancelBuffer(int buf, sp<Fence> fence) { | 
|  | Parcel data, reply; | 
|  | bool hasFence = fence.get() && fence->isValid(); | 
|  | data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); | 
|  | data.writeInt32(buf); | 
|  | data.writeInt32(hasFence); | 
|  | if (hasFence) { | 
|  | data.write(*fence.get()); | 
|  | } | 
|  | remote()->transact(CANCEL_BUFFER, data, &reply); | 
|  | } | 
|  |  | 
|  | virtual int query(int what, int* value) { | 
|  | Parcel data, reply; | 
|  | data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); | 
|  | data.writeInt32(what); | 
|  | status_t result = remote()->transact(QUERY, data, &reply); | 
|  | if (result != NO_ERROR) { | 
|  | return result; | 
|  | } | 
|  | value[0] = reply.readInt32(); | 
|  | result = reply.readInt32(); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | virtual status_t setSynchronousMode(bool enabled) { | 
|  | Parcel data, reply; | 
|  | data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); | 
|  | data.writeInt32(enabled); | 
|  | status_t result = remote()->transact(SET_SYNCHRONOUS_MODE, data, &reply); | 
|  | if (result != NO_ERROR) { | 
|  | return result; | 
|  | } | 
|  | result = reply.readInt32(); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | virtual status_t connect(int api, QueueBufferOutput* output) { | 
|  | Parcel data, reply; | 
|  | data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); | 
|  | data.writeInt32(api); | 
|  | status_t result = remote()->transact(CONNECT, data, &reply); | 
|  | if (result != NO_ERROR) { | 
|  | return result; | 
|  | } | 
|  | memcpy(output, reply.readInplace(sizeof(*output)), sizeof(*output)); | 
|  | result = reply.readInt32(); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | virtual status_t disconnect(int api) { | 
|  | Parcel data, reply; | 
|  | data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); | 
|  | data.writeInt32(api); | 
|  | status_t result =remote()->transact(DISCONNECT, data, &reply); | 
|  | if (result != NO_ERROR) { | 
|  | return result; | 
|  | } | 
|  | result = reply.readInt32(); | 
|  | return result; | 
|  | } | 
|  | }; | 
|  |  | 
|  | IMPLEMENT_META_INTERFACE(SurfaceTexture, "android.gui.SurfaceTexture"); | 
|  |  | 
|  | // ---------------------------------------------------------------------- | 
|  |  | 
|  | status_t BnSurfaceTexture::onTransact( | 
|  | uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) | 
|  | { | 
|  | switch(code) { | 
|  | case REQUEST_BUFFER: { | 
|  | CHECK_INTERFACE(ISurfaceTexture, data, reply); | 
|  | int bufferIdx   = data.readInt32(); | 
|  | sp<GraphicBuffer> buffer; | 
|  | int result = requestBuffer(bufferIdx, &buffer); | 
|  | reply->writeInt32(buffer != 0); | 
|  | if (buffer != 0) { | 
|  | reply->write(*buffer); | 
|  | } | 
|  | reply->writeInt32(result); | 
|  | return NO_ERROR; | 
|  | } break; | 
|  | case SET_BUFFER_COUNT: { | 
|  | CHECK_INTERFACE(ISurfaceTexture, data, reply); | 
|  | int bufferCount = data.readInt32(); | 
|  | int result = setBufferCount(bufferCount); | 
|  | reply->writeInt32(result); | 
|  | return NO_ERROR; | 
|  | } break; | 
|  | case DEQUEUE_BUFFER: { | 
|  | CHECK_INTERFACE(ISurfaceTexture, data, reply); | 
|  | uint32_t w      = data.readInt32(); | 
|  | uint32_t h      = data.readInt32(); | 
|  | uint32_t format = data.readInt32(); | 
|  | uint32_t usage  = data.readInt32(); | 
|  | int buf; | 
|  | sp<Fence> fence; | 
|  | int result = dequeueBuffer(&buf, fence, w, h, format, usage); | 
|  | bool hasFence = fence.get() && fence->isValid(); | 
|  | reply->writeInt32(buf); | 
|  | reply->writeInt32(hasFence); | 
|  | if (hasFence) { | 
|  | reply->write(*fence.get()); | 
|  | } | 
|  | reply->writeInt32(result); | 
|  | return NO_ERROR; | 
|  | } break; | 
|  | case QUEUE_BUFFER: { | 
|  | CHECK_INTERFACE(ISurfaceTexture, data, reply); | 
|  | int buf = data.readInt32(); | 
|  | QueueBufferInput input(data); | 
|  | QueueBufferOutput* const output = | 
|  | reinterpret_cast<QueueBufferOutput *>( | 
|  | reply->writeInplace(sizeof(QueueBufferOutput))); | 
|  | status_t result = queueBuffer(buf, input, output); | 
|  | reply->writeInt32(result); | 
|  | return NO_ERROR; | 
|  | } break; | 
|  | case CANCEL_BUFFER: { | 
|  | CHECK_INTERFACE(ISurfaceTexture, data, reply); | 
|  | int buf = data.readInt32(); | 
|  | sp<Fence> fence; | 
|  | bool hasFence = data.readInt32(); | 
|  | if (hasFence) { | 
|  | fence = new Fence(); | 
|  | data.read(*fence.get()); | 
|  | } | 
|  | cancelBuffer(buf, fence); | 
|  | return NO_ERROR; | 
|  | } break; | 
|  | case QUERY: { | 
|  | CHECK_INTERFACE(ISurfaceTexture, data, reply); | 
|  | int value; | 
|  | int what = data.readInt32(); | 
|  | int res = query(what, &value); | 
|  | reply->writeInt32(value); | 
|  | reply->writeInt32(res); | 
|  | return NO_ERROR; | 
|  | } break; | 
|  | case SET_SYNCHRONOUS_MODE: { | 
|  | CHECK_INTERFACE(ISurfaceTexture, data, reply); | 
|  | bool enabled = data.readInt32(); | 
|  | status_t res = setSynchronousMode(enabled); | 
|  | reply->writeInt32(res); | 
|  | return NO_ERROR; | 
|  | } break; | 
|  | case CONNECT: { | 
|  | CHECK_INTERFACE(ISurfaceTexture, data, reply); | 
|  | int api = data.readInt32(); | 
|  | QueueBufferOutput* const output = | 
|  | reinterpret_cast<QueueBufferOutput *>( | 
|  | reply->writeInplace(sizeof(QueueBufferOutput))); | 
|  | status_t res = connect(api, output); | 
|  | reply->writeInt32(res); | 
|  | return NO_ERROR; | 
|  | } break; | 
|  | case DISCONNECT: { | 
|  | CHECK_INTERFACE(ISurfaceTexture, data, reply); | 
|  | int api = data.readInt32(); | 
|  | status_t res = disconnect(api); | 
|  | reply->writeInt32(res); | 
|  | return NO_ERROR; | 
|  | } break; | 
|  | } | 
|  | return BBinder::onTransact(code, data, reply, flags); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | static bool isValid(const sp<Fence>& fence) { | 
|  | return fence.get() && fence->isValid(); | 
|  | } | 
|  |  | 
|  | ISurfaceTexture::QueueBufferInput::QueueBufferInput(const Parcel& parcel) { | 
|  | parcel.read(*this); | 
|  | } | 
|  |  | 
|  | size_t ISurfaceTexture::QueueBufferInput::getFlattenedSize() const | 
|  | { | 
|  | return sizeof(timestamp) | 
|  | + sizeof(crop) | 
|  | + sizeof(scalingMode) | 
|  | + sizeof(transform) | 
|  | + sizeof(bool) | 
|  | + (isValid(fence) ? fence->getFlattenedSize() : 0); | 
|  | } | 
|  |  | 
|  | size_t ISurfaceTexture::QueueBufferInput::getFdCount() const | 
|  | { | 
|  | return isValid(fence) ? fence->getFdCount() : 0; | 
|  | } | 
|  |  | 
|  | status_t ISurfaceTexture::QueueBufferInput::flatten(void* buffer, size_t size, | 
|  | int fds[], size_t count) const | 
|  | { | 
|  | status_t err = NO_ERROR; | 
|  | bool haveFence = isValid(fence); | 
|  | char* p = (char*)buffer; | 
|  | memcpy(p, ×tamp,   sizeof(timestamp));   p += sizeof(timestamp); | 
|  | memcpy(p, &crop,        sizeof(crop));        p += sizeof(crop); | 
|  | memcpy(p, &scalingMode, sizeof(scalingMode)); p += sizeof(scalingMode); | 
|  | memcpy(p, &transform,   sizeof(transform));   p += sizeof(transform); | 
|  | memcpy(p, &haveFence,   sizeof(haveFence));   p += sizeof(haveFence); | 
|  | if (haveFence) { | 
|  | err = fence->flatten(p, size - (p - (char*)buffer), fds, count); | 
|  | } | 
|  | return err; | 
|  | } | 
|  |  | 
|  | status_t ISurfaceTexture::QueueBufferInput::unflatten(void const* buffer, | 
|  | size_t size, int fds[], size_t count) | 
|  | { | 
|  | status_t err = NO_ERROR; | 
|  | bool haveFence; | 
|  | const char* p = (const char*)buffer; | 
|  | memcpy(×tamp,   p, sizeof(timestamp));   p += sizeof(timestamp); | 
|  | memcpy(&crop,        p, sizeof(crop));        p += sizeof(crop); | 
|  | memcpy(&scalingMode, p, sizeof(scalingMode)); p += sizeof(scalingMode); | 
|  | memcpy(&transform,   p, sizeof(transform));   p += sizeof(transform); | 
|  | memcpy(&haveFence,   p, sizeof(haveFence));   p += sizeof(haveFence); | 
|  | if (haveFence) { | 
|  | fence = new Fence(); | 
|  | err = fence->unflatten(p, size - (p - (const char*)buffer), fds, count); | 
|  | } | 
|  | return err; | 
|  | } | 
|  |  | 
|  | }; // namespace android |