| /* | 
 | ** | 
 | ** Copyright 2007 The Android Open Source Project | 
 | ** | 
 | ** Licensed under the Apache License Version 2.0(the "License"); | 
 | ** you may not use this file except in compliance with the License. | 
 | ** You may obtain a copy of the License at | 
 | ** | 
 | **     http://www.apache.org/licenses/LICENSE-2.0 | 
 | ** | 
 | ** Unless required by applicable law or agreed to in writing software | 
 | ** distributed under the License is distributed on an "AS IS" BASIS | 
 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. | 
 | ** See the License for the specific language governing permissions and | 
 | ** limitations under the License. | 
 | */ | 
 |  | 
 | #include <assert.h> | 
 | #include <errno.h> | 
 | #include <stdlib.h> | 
 | #include <stdio.h> | 
 | #include <string.h> | 
 | #include <unistd.h> | 
 | #include <fcntl.h> | 
 | #include <sys/ioctl.h> | 
 | #include <sys/types.h> | 
 | #include <sys/mman.h> | 
 |  | 
 | #include <cutils/log.h> | 
 | #include <cutils/atomic.h> | 
 |  | 
 | #include <utils/threads.h> | 
 |  | 
 | #include <EGL/egl.h> | 
 | #include <EGL/eglext.h> | 
 | #include <GLES/gl.h> | 
 | #include <GLES/glext.h> | 
 |  | 
 | #include <pixelflinger/format.h> | 
 | #include <pixelflinger/pixelflinger.h> | 
 |  | 
 | #include <private/ui/android_natives_priv.h> | 
 |  | 
 | #include "context.h" | 
 | #include "state.h" | 
 | #include "texture.h" | 
 | #include "matrix.h" | 
 |  | 
 | #undef NELEM | 
 | #define NELEM(x) (sizeof(x)/sizeof(*(x))) | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | namespace android { | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | const unsigned int NUM_DISPLAYS = 1; | 
 |  | 
 | static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER; | 
 | static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER; | 
 | static pthread_key_t gEGLErrorKey = -1; | 
 | #ifndef HAVE_ANDROID_OS | 
 | namespace gl { | 
 | pthread_key_t gGLKey = -1; | 
 | }; // namespace gl | 
 | #endif | 
 |  | 
 | template<typename T> | 
 | static T setError(GLint error, T returnValue) { | 
 |     if (ggl_unlikely(gEGLErrorKey == -1)) { | 
 |         pthread_mutex_lock(&gErrorKeyMutex); | 
 |         if (gEGLErrorKey == -1) | 
 |             pthread_key_create(&gEGLErrorKey, NULL); | 
 |         pthread_mutex_unlock(&gErrorKeyMutex); | 
 |     } | 
 |     pthread_setspecific(gEGLErrorKey, (void*)error); | 
 |     return returnValue; | 
 | } | 
 |  | 
 | static GLint getError() { | 
 |     if (ggl_unlikely(gEGLErrorKey == -1)) | 
 |         return EGL_SUCCESS; | 
 |     GLint error = (GLint)pthread_getspecific(gEGLErrorKey); | 
 |     if (error == 0) { | 
 |         // The TLS key has been created by another thread, but the value for | 
 |         // this thread has not been initialized. | 
 |         return EGL_SUCCESS; | 
 |     } | 
 |     pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS); | 
 |     return error; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | struct egl_display_t | 
 | { | 
 |     egl_display_t() : type(0), initialized(0) { } | 
 |  | 
 |     static egl_display_t& get_display(EGLDisplay dpy); | 
 |  | 
 |     static EGLBoolean is_valid(EGLDisplay dpy) { | 
 |         return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE; | 
 |     } | 
 |  | 
 |     NativeDisplayType   type; | 
 |     volatile int32_t    initialized; | 
 | }; | 
 |  | 
 | static egl_display_t gDisplays[NUM_DISPLAYS]; | 
 |  | 
 | egl_display_t& egl_display_t::get_display(EGLDisplay dpy) { | 
 |     return gDisplays[uintptr_t(dpy)-1U]; | 
 | } | 
 |  | 
 | struct egl_context_t { | 
 |     enum { | 
 |         IS_CURRENT      =   0x00010000, | 
 |         NEVER_CURRENT   =   0x00020000 | 
 |     }; | 
 |     uint32_t            flags; | 
 |     EGLDisplay          dpy; | 
 |     EGLConfig           config; | 
 |     EGLSurface          read; | 
 |     EGLSurface          draw; | 
 |  | 
 |     static inline egl_context_t* context(EGLContext ctx) { | 
 |         ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx); | 
 |         return static_cast<egl_context_t*>(gl->rasterizer.base); | 
 |     } | 
 | }; | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | struct egl_surface_t | 
 | { | 
 |     enum { | 
 |         PAGE_FLIP = 0x00000001, | 
 |         MAGIC     = 0x31415265 | 
 |     }; | 
 |  | 
 |     uint32_t            magic; | 
 |     EGLDisplay          dpy; | 
 |     EGLConfig           config; | 
 |     EGLContext          ctx; | 
 |  | 
 |                 egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat); | 
 |     virtual     ~egl_surface_t(); | 
 |                 bool    isValid() const; | 
 |     virtual     bool    initCheck() const = 0; | 
 |  | 
 |     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0; | 
 |     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0; | 
 |     virtual     EGLBoolean  connect() { return EGL_TRUE; } | 
 |     virtual     void        disconnect() {} | 
 |     virtual     EGLint      getWidth() const = 0; | 
 |     virtual     EGLint      getHeight() const = 0; | 
 |  | 
 |     virtual     EGLint      getHorizontalResolution() const; | 
 |     virtual     EGLint      getVerticalResolution() const; | 
 |     virtual     EGLint      getRefreshRate() const; | 
 |     virtual     EGLint      getSwapBehavior() const; | 
 |     virtual     EGLBoolean  swapBuffers(); | 
 |     virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h); | 
 | protected: | 
 |     GGLSurface              depth; | 
 | }; | 
 |  | 
 | egl_surface_t::egl_surface_t(EGLDisplay dpy, | 
 |         EGLConfig config, | 
 |         int32_t depthFormat) | 
 |     : magic(MAGIC), dpy(dpy), config(config), ctx(0) | 
 | { | 
 |     depth.version = sizeof(GGLSurface); | 
 |     depth.data = 0; | 
 |     depth.format = depthFormat; | 
 | } | 
 | egl_surface_t::~egl_surface_t() | 
 | { | 
 |     magic = 0; | 
 |     free(depth.data); | 
 | } | 
 | bool egl_surface_t::isValid() const { | 
 |     LOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this); | 
 |     return magic == MAGIC;  | 
 | } | 
 |  | 
 | EGLBoolean egl_surface_t::swapBuffers() { | 
 |     return EGL_FALSE; | 
 | } | 
 | EGLint egl_surface_t::getHorizontalResolution() const { | 
 |     return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); | 
 | } | 
 | EGLint egl_surface_t::getVerticalResolution() const { | 
 |     return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); | 
 | } | 
 | EGLint egl_surface_t::getRefreshRate() const { | 
 |     return (60 * EGL_DISPLAY_SCALING); | 
 | } | 
 | EGLint egl_surface_t::getSwapBehavior() const { | 
 |     return EGL_BUFFER_PRESERVED; | 
 | } | 
 | EGLBoolean egl_surface_t::setSwapRectangle( | 
 |         EGLint l, EGLint t, EGLint w, EGLint h) | 
 | { | 
 |     return EGL_FALSE; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | struct egl_window_surface_v2_t : public egl_surface_t | 
 | { | 
 |     egl_window_surface_v2_t( | 
 |             EGLDisplay dpy, EGLConfig config, | 
 |             int32_t depthFormat, | 
 |             ANativeWindow* window); | 
 |  | 
 |     ~egl_window_surface_v2_t(); | 
 |  | 
 |     virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails | 
 |     virtual     EGLBoolean  swapBuffers(); | 
 |     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl); | 
 |     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl); | 
 |     virtual     EGLBoolean  connect(); | 
 |     virtual     void        disconnect(); | 
 |     virtual     EGLint      getWidth() const    { return width;  } | 
 |     virtual     EGLint      getHeight() const   { return height; } | 
 |     virtual     EGLint      getHorizontalResolution() const; | 
 |     virtual     EGLint      getVerticalResolution() const; | 
 |     virtual     EGLint      getRefreshRate() const; | 
 |     virtual     EGLint      getSwapBehavior() const; | 
 |     virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h); | 
 |      | 
 | private: | 
 |     status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr); | 
 |     status_t unlock(ANativeWindowBuffer* buf); | 
 |     ANativeWindow*   nativeWindow; | 
 |     ANativeWindowBuffer*   buffer; | 
 |     ANativeWindowBuffer*   previousBuffer; | 
 |     gralloc_module_t const*    module; | 
 |     int width; | 
 |     int height; | 
 |     void* bits; | 
 |     GGLFormat const* pixelFormatTable; | 
 |      | 
 |     struct Rect { | 
 |         inline Rect() { }; | 
 |         inline Rect(int32_t w, int32_t h) | 
 |             : left(0), top(0), right(w), bottom(h) { } | 
 |         inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) | 
 |             : left(l), top(t), right(r), bottom(b) { } | 
 |         Rect& andSelf(const Rect& r) { | 
 |             left   = max(left, r.left); | 
 |             top    = max(top, r.top); | 
 |             right  = min(right, r.right); | 
 |             bottom = min(bottom, r.bottom); | 
 |             return *this; | 
 |         } | 
 |         bool isEmpty() const { | 
 |             return (left>=right || top>=bottom); | 
 |         } | 
 |         void dump(char const* what) { | 
 |             LOGD("%s { %5d, %5d, w=%5d, h=%5d }",  | 
 |                     what, left, top, right-left, bottom-top); | 
 |         } | 
 |          | 
 |         int32_t left; | 
 |         int32_t top; | 
 |         int32_t right; | 
 |         int32_t bottom; | 
 |     }; | 
 |  | 
 |     struct Region { | 
 |         inline Region() : count(0) { } | 
 |         typedef Rect const* const_iterator; | 
 |         const_iterator begin() const { return storage; } | 
 |         const_iterator end() const { return storage+count; } | 
 |         static Region subtract(const Rect& lhs, const Rect& rhs) { | 
 |             Region reg; | 
 |             Rect* storage = reg.storage; | 
 |             if (!lhs.isEmpty()) { | 
 |                 if (lhs.top < rhs.top) { // top rect | 
 |                     storage->left   = lhs.left; | 
 |                     storage->top    = lhs.top; | 
 |                     storage->right  = lhs.right; | 
 |                     storage->bottom = rhs.top; | 
 |                     storage++; | 
 |                 } | 
 |                 const int32_t top = max(lhs.top, rhs.top); | 
 |                 const int32_t bot = min(lhs.bottom, rhs.bottom); | 
 |                 if (top < bot) { | 
 |                     if (lhs.left < rhs.left) { // left-side rect | 
 |                         storage->left   = lhs.left; | 
 |                         storage->top    = top; | 
 |                         storage->right  = rhs.left; | 
 |                         storage->bottom = bot; | 
 |                         storage++; | 
 |                     } | 
 |                     if (lhs.right > rhs.right) { // right-side rect | 
 |                         storage->left   = rhs.right; | 
 |                         storage->top    = top; | 
 |                         storage->right  = lhs.right; | 
 |                         storage->bottom = bot; | 
 |                         storage++; | 
 |                     } | 
 |                 } | 
 |                 if (lhs.bottom > rhs.bottom) { // bottom rect | 
 |                     storage->left   = lhs.left; | 
 |                     storage->top    = rhs.bottom; | 
 |                     storage->right  = lhs.right; | 
 |                     storage->bottom = lhs.bottom; | 
 |                     storage++; | 
 |                 } | 
 |                 reg.count = storage - reg.storage; | 
 |             } | 
 |             return reg; | 
 |         } | 
 |         bool isEmpty() const { | 
 |             return count<=0; | 
 |         } | 
 |     private: | 
 |         Rect storage[4]; | 
 |         ssize_t count; | 
 |     }; | 
 |      | 
 |     void copyBlt( | 
 |             ANativeWindowBuffer* dst, void* dst_vaddr, | 
 |             ANativeWindowBuffer* src, void const* src_vaddr, | 
 |             const Region& clip); | 
 |  | 
 |     Rect dirtyRegion; | 
 |     Rect oldDirtyRegion; | 
 | }; | 
 |  | 
 | egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy, | 
 |         EGLConfig config, | 
 |         int32_t depthFormat, | 
 |         ANativeWindow* window) | 
 |     : egl_surface_t(dpy, config, depthFormat),  | 
 |     nativeWindow(window), buffer(0), previousBuffer(0), module(0), | 
 |     bits(NULL) | 
 | { | 
 |     hw_module_t const* pModule; | 
 |     hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule); | 
 |     module = reinterpret_cast<gralloc_module_t const*>(pModule); | 
 |  | 
 |     pixelFormatTable = gglGetPixelFormatTable(); | 
 |      | 
 |     // keep a reference on the window | 
 |     nativeWindow->common.incRef(&nativeWindow->common); | 
 |     nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width); | 
 |     nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height); | 
 | } | 
 |  | 
 | egl_window_surface_v2_t::~egl_window_surface_v2_t() { | 
 |     if (buffer) { | 
 |         buffer->common.decRef(&buffer->common); | 
 |     } | 
 |     if (previousBuffer) { | 
 |         previousBuffer->common.decRef(&previousBuffer->common);  | 
 |     } | 
 |     nativeWindow->common.decRef(&nativeWindow->common); | 
 | } | 
 |  | 
 | EGLBoolean egl_window_surface_v2_t::connect()  | 
 | { | 
 |     // we're intending to do software rendering | 
 |     native_window_set_usage(nativeWindow,  | 
 |             GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); | 
 |  | 
 |     // dequeue a buffer | 
 |     if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) { | 
 |         return setError(EGL_BAD_ALLOC, EGL_FALSE); | 
 |     } | 
 |  | 
 |     // allocate a corresponding depth-buffer | 
 |     width = buffer->width; | 
 |     height = buffer->height; | 
 |     if (depth.format) { | 
 |         depth.width   = width; | 
 |         depth.height  = height; | 
 |         depth.stride  = depth.width; // use the width here | 
 |         depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2); | 
 |         if (depth.data == 0) { | 
 |             return setError(EGL_BAD_ALLOC, EGL_FALSE); | 
 |         } | 
 |     } | 
 |  | 
 |     // keep a reference on the buffer | 
 |     buffer->common.incRef(&buffer->common); | 
 |  | 
 |     // Lock the buffer | 
 |     nativeWindow->lockBuffer(nativeWindow, buffer); | 
 |     // pin the buffer down | 
 |     if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |  | 
 |             GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) { | 
 |         LOGE("connect() failed to lock buffer %p (%ux%u)", | 
 |                 buffer, buffer->width, buffer->height); | 
 |         return setError(EGL_BAD_ACCESS, EGL_FALSE); | 
 |         // FIXME: we should make sure we're not accessing the buffer anymore | 
 |     } | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | void egl_window_surface_v2_t::disconnect()  | 
 | { | 
 |     if (buffer && bits) { | 
 |         bits = NULL; | 
 |         unlock(buffer); | 
 |     } | 
 |     // enqueue the last frame | 
 |     nativeWindow->queueBuffer(nativeWindow, buffer); | 
 |     if (buffer) { | 
 |         buffer->common.decRef(&buffer->common); | 
 |         buffer = 0; | 
 |     } | 
 |     if (previousBuffer) { | 
 |         previousBuffer->common.decRef(&previousBuffer->common);  | 
 |         previousBuffer = 0; | 
 |     } | 
 | } | 
 |  | 
 | status_t egl_window_surface_v2_t::lock( | 
 |         ANativeWindowBuffer* buf, int usage, void** vaddr) | 
 | { | 
 |     int err; | 
 |  | 
 |     err = module->lock(module, buf->handle, | 
 |             usage, 0, 0, buf->width, buf->height, vaddr); | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf) | 
 | { | 
 |     if (!buf) return BAD_VALUE; | 
 |     int err = NO_ERROR; | 
 |  | 
 |     err = module->unlock(module, buf->handle); | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | void egl_window_surface_v2_t::copyBlt( | 
 |         ANativeWindowBuffer* dst, void* dst_vaddr, | 
 |         ANativeWindowBuffer* src, void const* src_vaddr, | 
 |         const Region& clip) | 
 | { | 
 |     // NOTE: dst and src must be the same format | 
 |      | 
 |     Region::const_iterator cur = clip.begin(); | 
 |     Region::const_iterator end = clip.end(); | 
 |  | 
 |     const size_t bpp = pixelFormatTable[src->format].size; | 
 |     const size_t dbpr = dst->stride * bpp; | 
 |     const size_t sbpr = src->stride * bpp; | 
 |  | 
 |     uint8_t const * const src_bits = (uint8_t const *)src_vaddr; | 
 |     uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr; | 
 |  | 
 |     while (cur != end) { | 
 |         const Rect& r(*cur++); | 
 |         ssize_t w = r.right - r.left; | 
 |         ssize_t h = r.bottom - r.top; | 
 |         if (w <= 0 || h<=0) continue; | 
 |         size_t size = w * bpp; | 
 |         uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp; | 
 |         uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp; | 
 |         if (dbpr==sbpr && size==sbpr) { | 
 |             size *= h; | 
 |             h = 1; | 
 |         } | 
 |         do { | 
 |             memcpy(d, s, size); | 
 |             d += dbpr; | 
 |             s += sbpr; | 
 |         } while (--h > 0); | 
 |     } | 
 | } | 
 |  | 
 | EGLBoolean egl_window_surface_v2_t::swapBuffers() | 
 | { | 
 |     if (!buffer) { | 
 |         return setError(EGL_BAD_ACCESS, EGL_FALSE); | 
 |     } | 
 |      | 
 |     /* | 
 |      * Handle eglSetSwapRectangleANDROID() | 
 |      * We copyback from the front buffer  | 
 |      */ | 
 |     if (!dirtyRegion.isEmpty()) { | 
 |         dirtyRegion.andSelf(Rect(buffer->width, buffer->height)); | 
 |         if (previousBuffer) { | 
 |             // This was const Region copyBack, but that causes an | 
 |             // internal compile error on simulator builds | 
 |             /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion)); | 
 |             if (!copyBack.isEmpty()) { | 
 |                 void* prevBits; | 
 |                 if (lock(previousBuffer,  | 
 |                         GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) { | 
 |                     // copy from previousBuffer to buffer | 
 |                     copyBlt(buffer, bits, previousBuffer, prevBits, copyBack); | 
 |                     unlock(previousBuffer); | 
 |                 } | 
 |             } | 
 |         } | 
 |         oldDirtyRegion = dirtyRegion; | 
 |     } | 
 |  | 
 |     if (previousBuffer) { | 
 |         previousBuffer->common.decRef(&previousBuffer->common);  | 
 |         previousBuffer = 0; | 
 |     } | 
 |      | 
 |     unlock(buffer); | 
 |     previousBuffer = buffer; | 
 |     nativeWindow->queueBuffer(nativeWindow, buffer); | 
 |     buffer = 0; | 
 |  | 
 |     // dequeue a new buffer | 
 |     if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) { | 
 |  | 
 |         // TODO: lockBuffer should rather be executed when the very first | 
 |         // direct rendering occurs. | 
 |         nativeWindow->lockBuffer(nativeWindow, buffer); | 
 |  | 
 |         // reallocate the depth-buffer if needed | 
 |         if ((width != buffer->width) || (height != buffer->height)) { | 
 |             // TODO: we probably should reset the swap rect here | 
 |             // if the window size has changed | 
 |             width = buffer->width; | 
 |             height = buffer->height; | 
 |             if (depth.data) { | 
 |                 free(depth.data); | 
 |                 depth.width   = width; | 
 |                 depth.height  = height; | 
 |                 depth.stride  = buffer->stride; | 
 |                 depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2); | 
 |                 if (depth.data == 0) { | 
 |                     setError(EGL_BAD_ALLOC, EGL_FALSE); | 
 |                     return EGL_FALSE; | 
 |                 } | 
 |             } | 
 |         } | 
 |  | 
 |         // keep a reference on the buffer | 
 |         buffer->common.incRef(&buffer->common); | 
 |  | 
 |         // finally pin the buffer down | 
 |         if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | | 
 |                 GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) { | 
 |             LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)", | 
 |                     buffer, buffer->width, buffer->height); | 
 |             return setError(EGL_BAD_ACCESS, EGL_FALSE); | 
 |             // FIXME: we should make sure we're not accessing the buffer anymore | 
 |         } | 
 |     } else { | 
 |         return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE); | 
 |     } | 
 |  | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | EGLBoolean egl_window_surface_v2_t::setSwapRectangle( | 
 |         EGLint l, EGLint t, EGLint w, EGLint h) | 
 | { | 
 |     dirtyRegion = Rect(l, t, l+w, t+h); | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl) | 
 | { | 
 |     GGLSurface buffer; | 
 |     buffer.version = sizeof(GGLSurface); | 
 |     buffer.width   = this->buffer->width; | 
 |     buffer.height  = this->buffer->height; | 
 |     buffer.stride  = this->buffer->stride; | 
 |     buffer.data    = (GGLubyte*)bits; | 
 |     buffer.format  = this->buffer->format; | 
 |     gl->rasterizer.procs.colorBuffer(gl, &buffer); | 
 |     if (depth.data != gl->rasterizer.state.buffers.depth.data) | 
 |         gl->rasterizer.procs.depthBuffer(gl, &depth); | 
 |  | 
 |     return EGL_TRUE; | 
 | } | 
 | EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl) | 
 | { | 
 |     GGLSurface buffer; | 
 |     buffer.version = sizeof(GGLSurface); | 
 |     buffer.width   = this->buffer->width; | 
 |     buffer.height  = this->buffer->height; | 
 |     buffer.stride  = this->buffer->stride; | 
 |     buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!! | 
 |     buffer.format  = this->buffer->format; | 
 |     gl->rasterizer.procs.readBuffer(gl, &buffer); | 
 |     return EGL_TRUE; | 
 | } | 
 | EGLint egl_window_surface_v2_t::getHorizontalResolution() const { | 
 |     return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); | 
 | } | 
 | EGLint egl_window_surface_v2_t::getVerticalResolution() const { | 
 |     return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); | 
 | } | 
 | EGLint egl_window_surface_v2_t::getRefreshRate() const { | 
 |     return (60 * EGL_DISPLAY_SCALING); // FIXME | 
 | } | 
 | EGLint egl_window_surface_v2_t::getSwapBehavior() const  | 
 | { | 
 |     /* | 
 |      * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves | 
 |      * the content of the swapped buffer. | 
 |      *  | 
 |      * EGL_BUFFER_DESTROYED means that the content of the buffer is lost. | 
 |      *  | 
 |      * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED | 
 |      * only applies to the area specified by eglSetSwapRectangleANDROID(), that | 
 |      * is, everything outside of this area is preserved. | 
 |      *  | 
 |      * This implementation of EGL assumes the later case. | 
 |      *  | 
 |      */ | 
 |  | 
 |     return EGL_BUFFER_DESTROYED; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | struct egl_pixmap_surface_t : public egl_surface_t | 
 | { | 
 |     egl_pixmap_surface_t( | 
 |             EGLDisplay dpy, EGLConfig config, | 
 |             int32_t depthFormat, | 
 |             egl_native_pixmap_t const * pixmap); | 
 |  | 
 |     virtual ~egl_pixmap_surface_t() { } | 
 |  | 
 |     virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }  | 
 |     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl); | 
 |     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl); | 
 |     virtual     EGLint      getWidth() const    { return nativePixmap.width;  } | 
 |     virtual     EGLint      getHeight() const   { return nativePixmap.height; } | 
 | private: | 
 |     egl_native_pixmap_t     nativePixmap; | 
 | }; | 
 |  | 
 | egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy, | 
 |         EGLConfig config, | 
 |         int32_t depthFormat, | 
 |         egl_native_pixmap_t const * pixmap) | 
 |     : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap) | 
 | { | 
 |     if (depthFormat) { | 
 |         depth.width   = pixmap->width; | 
 |         depth.height  = pixmap->height; | 
 |         depth.stride  = depth.width; // use the width here | 
 |         depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2); | 
 |         if (depth.data == 0) { | 
 |             setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); | 
 |         } | 
 |     } | 
 | } | 
 | EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl) | 
 | { | 
 |     GGLSurface buffer; | 
 |     buffer.version = sizeof(GGLSurface); | 
 |     buffer.width   = nativePixmap.width; | 
 |     buffer.height  = nativePixmap.height; | 
 |     buffer.stride  = nativePixmap.stride; | 
 |     buffer.data    = nativePixmap.data; | 
 |     buffer.format  = nativePixmap.format; | 
 |  | 
 |     gl->rasterizer.procs.colorBuffer(gl, &buffer); | 
 |     if (depth.data != gl->rasterizer.state.buffers.depth.data) | 
 |         gl->rasterizer.procs.depthBuffer(gl, &depth); | 
 |     return EGL_TRUE; | 
 | } | 
 | EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl) | 
 | { | 
 |     GGLSurface buffer; | 
 |     buffer.version = sizeof(GGLSurface); | 
 |     buffer.width   = nativePixmap.width; | 
 |     buffer.height  = nativePixmap.height; | 
 |     buffer.stride  = nativePixmap.stride; | 
 |     buffer.data    = nativePixmap.data; | 
 |     buffer.format  = nativePixmap.format; | 
 |     gl->rasterizer.procs.readBuffer(gl, &buffer); | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | struct egl_pbuffer_surface_t : public egl_surface_t | 
 | { | 
 |     egl_pbuffer_surface_t( | 
 |             EGLDisplay dpy, EGLConfig config, int32_t depthFormat, | 
 |             int32_t w, int32_t h, int32_t f); | 
 |  | 
 |     virtual ~egl_pbuffer_surface_t(); | 
 |  | 
 |     virtual     bool        initCheck() const   { return pbuffer.data != 0; } | 
 |     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl); | 
 |     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl); | 
 |     virtual     EGLint      getWidth() const    { return pbuffer.width;  } | 
 |     virtual     EGLint      getHeight() const   { return pbuffer.height; } | 
 | private: | 
 |     GGLSurface  pbuffer; | 
 | }; | 
 |  | 
 | egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy, | 
 |         EGLConfig config, int32_t depthFormat, | 
 |         int32_t w, int32_t h, int32_t f) | 
 |     : egl_surface_t(dpy, config, depthFormat) | 
 | { | 
 |     size_t size = w*h; | 
 |     switch (f) { | 
 |         case GGL_PIXEL_FORMAT_A_8:          size *= 1; break; | 
 |         case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break; | 
 |         case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break; | 
 |         case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break; | 
 |         default: | 
 |             LOGE("incompatible pixel format for pbuffer (format=%d)", f); | 
 |             pbuffer.data = 0; | 
 |             break; | 
 |     } | 
 |     pbuffer.version = sizeof(GGLSurface); | 
 |     pbuffer.width   = w; | 
 |     pbuffer.height  = h; | 
 |     pbuffer.stride  = w; | 
 |     pbuffer.data    = (GGLubyte*)malloc(size); | 
 |     pbuffer.format  = f; | 
 |  | 
 |     if (depthFormat) { | 
 |         depth.width   = pbuffer.width; | 
 |         depth.height  = pbuffer.height; | 
 |         depth.stride  = depth.width; // use the width here | 
 |         depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2); | 
 |         if (depth.data == 0) { | 
 |             setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); | 
 |             return; | 
 |         } | 
 |     } | 
 | } | 
 | egl_pbuffer_surface_t::~egl_pbuffer_surface_t() { | 
 |     free(pbuffer.data); | 
 | } | 
 | EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl) | 
 | { | 
 |     gl->rasterizer.procs.colorBuffer(gl, &pbuffer); | 
 |     if (depth.data != gl->rasterizer.state.buffers.depth.data) | 
 |         gl->rasterizer.procs.depthBuffer(gl, &depth); | 
 |     return EGL_TRUE; | 
 | } | 
 | EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl) | 
 | { | 
 |     gl->rasterizer.procs.readBuffer(gl, &pbuffer); | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | struct config_pair_t { | 
 |     GLint key; | 
 |     GLint value; | 
 | }; | 
 |  | 
 | struct configs_t { | 
 |     const config_pair_t* array; | 
 |     int                  size; | 
 | }; | 
 |  | 
 | struct config_management_t { | 
 |     GLint key; | 
 |     bool (*match)(GLint reqValue, GLint confValue); | 
 |     static bool atLeast(GLint reqValue, GLint confValue) { | 
 |         return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue); | 
 |     } | 
 |     static bool exact(GLint reqValue, GLint confValue) { | 
 |         return (reqValue == EGL_DONT_CARE) || (confValue == reqValue); | 
 |     } | 
 |     static bool mask(GLint reqValue, GLint confValue) { | 
 |         return (confValue & reqValue) == reqValue; | 
 |     } | 
 |     static bool ignore(GLint reqValue, GLint confValue) { | 
 |         return true; | 
 |     } | 
 | }; | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | #define VERSION_MAJOR 1 | 
 | #define VERSION_MINOR 2 | 
 | static char const * const gVendorString     = "Google Inc."; | 
 | static char const * const gVersionString    = "1.2 Android Driver 1.2.0"; | 
 | static char const * const gClientApiString  = "OpenGL ES"; | 
 | static char const * const gExtensionsString = | 
 |         "EGL_KHR_image_base " | 
 |         // "KHR_image_pixmap " | 
 |         "EGL_ANDROID_image_native_buffer " | 
 |         "EGL_ANDROID_swap_rectangle " | 
 |         ; | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | struct extention_map_t { | 
 |     const char * const name; | 
 |     __eglMustCastToProperFunctionPointerType address; | 
 | }; | 
 |  | 
 | static const extention_map_t gExtentionMap[] = { | 
 |     { "glDrawTexsOES", | 
 |             (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES }, | 
 |     { "glDrawTexiOES", | 
 |             (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES }, | 
 |     { "glDrawTexfOES", | 
 |             (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES }, | 
 |     { "glDrawTexxOES", | 
 |             (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES }, | 
 |     { "glDrawTexsvOES", | 
 |             (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES }, | 
 |     { "glDrawTexivOES", | 
 |             (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES }, | 
 |     { "glDrawTexfvOES", | 
 |             (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES }, | 
 |     { "glDrawTexxvOES", | 
 |             (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES }, | 
 |     { "glQueryMatrixxOES", | 
 |             (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES }, | 
 |     { "glEGLImageTargetTexture2DOES", | 
 |             (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES }, | 
 |     { "glEGLImageTargetRenderbufferStorageOES", | 
 |             (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES }, | 
 |     { "glClipPlanef", | 
 |             (__eglMustCastToProperFunctionPointerType)&glClipPlanef }, | 
 |     { "glClipPlanex", | 
 |             (__eglMustCastToProperFunctionPointerType)&glClipPlanex }, | 
 |     { "glBindBuffer", | 
 |             (__eglMustCastToProperFunctionPointerType)&glBindBuffer }, | 
 |     { "glBufferData", | 
 |             (__eglMustCastToProperFunctionPointerType)&glBufferData }, | 
 |     { "glBufferSubData", | 
 |             (__eglMustCastToProperFunctionPointerType)&glBufferSubData }, | 
 |     { "glDeleteBuffers", | 
 |             (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers }, | 
 |     { "glGenBuffers", | 
 |             (__eglMustCastToProperFunctionPointerType)&glGenBuffers }, | 
 |     { "eglCreateImageKHR",   | 
 |             (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },  | 
 |     { "eglDestroyImageKHR",  | 
 |             (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },  | 
 |     { "eglSetSwapRectangleANDROID",  | 
 |             (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },  | 
 | }; | 
 |  | 
 | /* | 
 |  * In the lists below, attributes names MUST be sorted. | 
 |  * Additionally, all configs must be sorted according to | 
 |  * the EGL specification. | 
 |  */ | 
 |  | 
 | static config_pair_t const config_base_attribute_list[] = { | 
 |         { EGL_STENCIL_SIZE,               0                                 }, | 
 |         { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   }, | 
 |         { EGL_LEVEL,                      0                                 }, | 
 |         { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             }, | 
 |         { EGL_MAX_PBUFFER_PIXELS, | 
 |                 GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 }, | 
 |         { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             }, | 
 |         { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          }, | 
 |         { EGL_NATIVE_VISUAL_ID,           0                                 }, | 
 |         { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          }, | 
 |         { EGL_SAMPLES,                    0                                 }, | 
 |         { EGL_SAMPLE_BUFFERS,             0                                 }, | 
 |         { EGL_TRANSPARENT_TYPE,           EGL_NONE                          }, | 
 |         { EGL_TRANSPARENT_BLUE_VALUE,     0                                 }, | 
 |         { EGL_TRANSPARENT_GREEN_VALUE,    0                                 }, | 
 |         { EGL_TRANSPARENT_RED_VALUE,      0                                 }, | 
 |         { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         }, | 
 |         { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         }, | 
 |         { EGL_MIN_SWAP_INTERVAL,          1                                 }, | 
 |         { EGL_MAX_SWAP_INTERVAL,          1                                 }, | 
 |         { EGL_LUMINANCE_SIZE,             0                                 }, | 
 |         { EGL_ALPHA_MASK_SIZE,            0                                 }, | 
 |         { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    }, | 
 |         { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 }, | 
 |         { EGL_CONFORMANT,                 0                                 } | 
 | }; | 
 |  | 
 | // These configs can override the base attribute list | 
 | // NOTE: when adding a config here, don't forget to update eglCreate*Surface() | 
 |  | 
 | // 565 configs | 
 | static config_pair_t const config_0_attribute_list[] = { | 
 |         { EGL_BUFFER_SIZE,     16 }, | 
 |         { EGL_ALPHA_SIZE,       0 }, | 
 |         { EGL_BLUE_SIZE,        5 }, | 
 |         { EGL_GREEN_SIZE,       6 }, | 
 |         { EGL_RED_SIZE,         5 }, | 
 |         { EGL_DEPTH_SIZE,       0 }, | 
 |         { EGL_CONFIG_ID,        0 }, | 
 |         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 }, | 
 |         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
 | }; | 
 |  | 
 | static config_pair_t const config_1_attribute_list[] = { | 
 |         { EGL_BUFFER_SIZE,     16 }, | 
 |         { EGL_ALPHA_SIZE,       0 }, | 
 |         { EGL_BLUE_SIZE,        5 }, | 
 |         { EGL_GREEN_SIZE,       6 }, | 
 |         { EGL_RED_SIZE,         5 }, | 
 |         { EGL_DEPTH_SIZE,      16 }, | 
 |         { EGL_CONFIG_ID,        1 }, | 
 |         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 }, | 
 |         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
 | }; | 
 |  | 
 | // RGB 888 configs | 
 | static config_pair_t const config_2_attribute_list[] = { | 
 |         { EGL_BUFFER_SIZE,     32 }, | 
 |         { EGL_ALPHA_SIZE,       0 }, | 
 |         { EGL_BLUE_SIZE,        8 }, | 
 |         { EGL_GREEN_SIZE,       8 }, | 
 |         { EGL_RED_SIZE,         8 }, | 
 |         { EGL_DEPTH_SIZE,       0 }, | 
 |         { EGL_CONFIG_ID,        6 }, | 
 |         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 }, | 
 |         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
 | }; | 
 |  | 
 | static config_pair_t const config_3_attribute_list[] = { | 
 |         { EGL_BUFFER_SIZE,     32 }, | 
 |         { EGL_ALPHA_SIZE,       0 }, | 
 |         { EGL_BLUE_SIZE,        8 }, | 
 |         { EGL_GREEN_SIZE,       8 }, | 
 |         { EGL_RED_SIZE,         8 }, | 
 |         { EGL_DEPTH_SIZE,      16 }, | 
 |         { EGL_CONFIG_ID,        7 }, | 
 |         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 }, | 
 |         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
 | }; | 
 |  | 
 | // 8888 configs | 
 | static config_pair_t const config_4_attribute_list[] = { | 
 |         { EGL_BUFFER_SIZE,     32 }, | 
 |         { EGL_ALPHA_SIZE,       8 }, | 
 |         { EGL_BLUE_SIZE,        8 }, | 
 |         { EGL_GREEN_SIZE,       8 }, | 
 |         { EGL_RED_SIZE,         8 }, | 
 |         { EGL_DEPTH_SIZE,       0 }, | 
 |         { EGL_CONFIG_ID,        2 }, | 
 |         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 }, | 
 |         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
 | }; | 
 |  | 
 | static config_pair_t const config_5_attribute_list[] = { | 
 |         { EGL_BUFFER_SIZE,     32 }, | 
 |         { EGL_ALPHA_SIZE,       8 }, | 
 |         { EGL_BLUE_SIZE,        8 }, | 
 |         { EGL_GREEN_SIZE,       8 }, | 
 |         { EGL_RED_SIZE,         8 }, | 
 |         { EGL_DEPTH_SIZE,      16 }, | 
 |         { EGL_CONFIG_ID,        3 }, | 
 |         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 }, | 
 |         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
 | }; | 
 |  | 
 | // A8 configs | 
 | static config_pair_t const config_6_attribute_list[] = { | 
 |         { EGL_BUFFER_SIZE,      8 }, | 
 |         { EGL_ALPHA_SIZE,       8 }, | 
 |         { EGL_BLUE_SIZE,        0 }, | 
 |         { EGL_GREEN_SIZE,       0 }, | 
 |         { EGL_RED_SIZE,         0 }, | 
 |         { EGL_DEPTH_SIZE,       0 }, | 
 |         { EGL_CONFIG_ID,        4 }, | 
 |         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 }, | 
 |         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
 | }; | 
 |  | 
 | static config_pair_t const config_7_attribute_list[] = { | 
 |         { EGL_BUFFER_SIZE,      8 }, | 
 |         { EGL_ALPHA_SIZE,       8 }, | 
 |         { EGL_BLUE_SIZE,        0 }, | 
 |         { EGL_GREEN_SIZE,       0 }, | 
 |         { EGL_RED_SIZE,         0 }, | 
 |         { EGL_DEPTH_SIZE,      16 }, | 
 |         { EGL_CONFIG_ID,        5 }, | 
 |         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 }, | 
 |         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, | 
 | }; | 
 |  | 
 | static configs_t const gConfigs[] = { | 
 |         { config_0_attribute_list, NELEM(config_0_attribute_list) }, | 
 |         { config_1_attribute_list, NELEM(config_1_attribute_list) }, | 
 |         { config_2_attribute_list, NELEM(config_2_attribute_list) }, | 
 |         { config_3_attribute_list, NELEM(config_3_attribute_list) }, | 
 |         { config_4_attribute_list, NELEM(config_4_attribute_list) }, | 
 |         { config_5_attribute_list, NELEM(config_5_attribute_list) }, | 
 |         { config_6_attribute_list, NELEM(config_6_attribute_list) }, | 
 |         { config_7_attribute_list, NELEM(config_7_attribute_list) }, | 
 | }; | 
 |  | 
 | static config_management_t const gConfigManagement[] = { | 
 |         { EGL_BUFFER_SIZE,                config_management_t::atLeast }, | 
 |         { EGL_ALPHA_SIZE,                 config_management_t::atLeast }, | 
 |         { EGL_BLUE_SIZE,                  config_management_t::atLeast }, | 
 |         { EGL_GREEN_SIZE,                 config_management_t::atLeast }, | 
 |         { EGL_RED_SIZE,                   config_management_t::atLeast }, | 
 |         { EGL_DEPTH_SIZE,                 config_management_t::atLeast }, | 
 |         { EGL_STENCIL_SIZE,               config_management_t::atLeast }, | 
 |         { EGL_CONFIG_CAVEAT,              config_management_t::exact   }, | 
 |         { EGL_CONFIG_ID,                  config_management_t::exact   }, | 
 |         { EGL_LEVEL,                      config_management_t::exact   }, | 
 |         { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   }, | 
 |         { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   }, | 
 |         { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   }, | 
 |         { EGL_NATIVE_RENDERABLE,          config_management_t::exact   }, | 
 |         { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   }, | 
 |         { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   }, | 
 |         { EGL_SAMPLES,                    config_management_t::exact   }, | 
 |         { EGL_SAMPLE_BUFFERS,             config_management_t::exact   }, | 
 |         { EGL_SURFACE_TYPE,               config_management_t::mask    }, | 
 |         { EGL_TRANSPARENT_TYPE,           config_management_t::exact   }, | 
 |         { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   }, | 
 |         { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   }, | 
 |         { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   }, | 
 |         { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   }, | 
 |         { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   }, | 
 |         { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   }, | 
 |         { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   }, | 
 |         { EGL_LUMINANCE_SIZE,             config_management_t::atLeast }, | 
 |         { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast }, | 
 |         { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   }, | 
 |         { EGL_RENDERABLE_TYPE,            config_management_t::mask    }, | 
 |         { EGL_CONFORMANT,                 config_management_t::mask    } | 
 | }; | 
 |  | 
 |  | 
 | static config_pair_t const config_defaults[] = { | 
 |     // attributes that are not specified are simply ignored, if a particular | 
 |     // one needs not be ignored, it must be specified here, eg: | 
 |     // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT }, | 
 | }; | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | static status_t getConfigFormatInfo(EGLint configID, | 
 |         int32_t& pixelFormat, int32_t& depthFormat) | 
 | { | 
 |     switch(configID) { | 
 |     case 0: | 
 |         pixelFormat = GGL_PIXEL_FORMAT_RGB_565; | 
 |         depthFormat = 0; | 
 |         break; | 
 |     case 1: | 
 |         pixelFormat = GGL_PIXEL_FORMAT_RGB_565; | 
 |         depthFormat = GGL_PIXEL_FORMAT_Z_16; | 
 |         break; | 
 |     case 2: | 
 |         pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888; | 
 |         depthFormat = 0; | 
 |         break; | 
 |     case 3: | 
 |         pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888; | 
 |         depthFormat = GGL_PIXEL_FORMAT_Z_16; | 
 |         break; | 
 |     case 4: | 
 |         pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; | 
 |         depthFormat = 0; | 
 |         break; | 
 |     case 5: | 
 |         pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; | 
 |         depthFormat = GGL_PIXEL_FORMAT_Z_16; | 
 |         break; | 
 |     case 6: | 
 |         pixelFormat = GGL_PIXEL_FORMAT_A_8; | 
 |         depthFormat = 0; | 
 |         break; | 
 |     case 7: | 
 |         pixelFormat = GGL_PIXEL_FORMAT_A_8; | 
 |         depthFormat = GGL_PIXEL_FORMAT_Z_16; | 
 |         break; | 
 |     default: | 
 |         return NAME_NOT_FOUND; | 
 |     } | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | template<typename T> | 
 | static int binarySearch(T const sortedArray[], int first, int last, EGLint key) | 
 | { | 
 |    while (first <= last) { | 
 |        int mid = (first + last) / 2; | 
 |        if (key > sortedArray[mid].key) { | 
 |            first = mid + 1; | 
 |        } else if (key < sortedArray[mid].key) { | 
 |            last = mid - 1; | 
 |        } else { | 
 |            return mid; | 
 |        } | 
 |    } | 
 |    return -1; | 
 | } | 
 |  | 
 | static int isAttributeMatching(int i, EGLint attr, EGLint val) | 
 | { | 
 |     // look for the attribute in all of our configs | 
 |     config_pair_t const* configFound = gConfigs[i].array; | 
 |     int index = binarySearch<config_pair_t>( | 
 |             gConfigs[i].array, | 
 |             0, gConfigs[i].size-1, | 
 |             attr); | 
 |     if (index < 0) { | 
 |         configFound = config_base_attribute_list; | 
 |         index = binarySearch<config_pair_t>( | 
 |                 config_base_attribute_list, | 
 |                 0, NELEM(config_base_attribute_list)-1, | 
 |                 attr); | 
 |     } | 
 |     if (index >= 0) { | 
 |         // attribute found, check if this config could match | 
 |         int cfgMgtIndex = binarySearch<config_management_t>( | 
 |                 gConfigManagement, | 
 |                 0, NELEM(gConfigManagement)-1, | 
 |                 attr); | 
 |         if (cfgMgtIndex >= 0) { | 
 |             bool match = gConfigManagement[cfgMgtIndex].match( | 
 |                     val, configFound[index].value); | 
 |             if (match) { | 
 |                 // this config matches | 
 |                 return 1; | 
 |             } | 
 |         } else { | 
 |             // attribute not found. this should NEVER happen. | 
 |         } | 
 |     } else { | 
 |         // error, this attribute doesn't exist | 
 |     } | 
 |     return 0; | 
 | } | 
 |  | 
 | static int makeCurrent(ogles_context_t* gl) | 
 | { | 
 |     ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific(); | 
 |     if (gl) { | 
 |         egl_context_t* c = egl_context_t::context(gl); | 
 |         if (c->flags & egl_context_t::IS_CURRENT) { | 
 |             if (current != gl) { | 
 |                 // it is an error to set a context current, if it's already | 
 |                 // current to another thread | 
 |                 return -1; | 
 |             } | 
 |         } else { | 
 |             if (current) { | 
 |                 // mark the current context as not current, and flush | 
 |                 glFlush(); | 
 |                 egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT; | 
 |             } | 
 |         } | 
 |         if (!(c->flags & egl_context_t::IS_CURRENT)) { | 
 |             // The context is not current, make it current! | 
 |             setGlThreadSpecific(gl); | 
 |             c->flags |= egl_context_t::IS_CURRENT; | 
 |         } | 
 |     } else { | 
 |         if (current) { | 
 |             // mark the current context as not current, and flush | 
 |             glFlush(); | 
 |             egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT; | 
 |         } | 
 |         // this thread has no context attached to it | 
 |         setGlThreadSpecific(0); | 
 |     } | 
 |     return 0; | 
 | } | 
 |  | 
 | static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config, | 
 |         EGLint attribute, EGLint *value) | 
 | { | 
 |     size_t numConfigs =  NELEM(gConfigs); | 
 |     int index = (int)config; | 
 |     if (uint32_t(index) >= numConfigs) | 
 |         return setError(EGL_BAD_CONFIG, EGL_FALSE); | 
 |  | 
 |     int attrIndex; | 
 |     attrIndex = binarySearch<config_pair_t>( | 
 |             gConfigs[index].array, | 
 |             0, gConfigs[index].size-1, | 
 |             attribute); | 
 |     if (attrIndex>=0) { | 
 |         *value = gConfigs[index].array[attrIndex].value; | 
 |         return EGL_TRUE; | 
 |     } | 
 |  | 
 |     attrIndex = binarySearch<config_pair_t>( | 
 |             config_base_attribute_list, | 
 |             0, NELEM(config_base_attribute_list)-1, | 
 |             attribute); | 
 |     if (attrIndex>=0) { | 
 |         *value = config_base_attribute_list[attrIndex].value; | 
 |         return EGL_TRUE; | 
 |     } | 
 |     return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); | 
 | } | 
 |  | 
 | static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config, | 
 |         NativeWindowType window, const EGLint *attrib_list) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); | 
 |     if (window == 0) | 
 |         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
 |  | 
 |     EGLint surfaceType; | 
 |     if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) | 
 |         return EGL_FALSE; | 
 |  | 
 |     if (!(surfaceType & EGL_WINDOW_BIT)) | 
 |         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
 |  | 
 |     if (static_cast<ANativeWindow*>(window)->common.magic != | 
 |             ANDROID_NATIVE_WINDOW_MAGIC) { | 
 |         return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE); | 
 |     } | 
 |          | 
 |     EGLint configID; | 
 |     if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) | 
 |         return EGL_FALSE; | 
 |  | 
 |     int32_t depthFormat; | 
 |     int32_t pixelFormat; | 
 |     if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) { | 
 |         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
 |     } | 
 |  | 
 |     // FIXME: we don't have access to the pixelFormat here just yet. | 
 |     // (it's possible that the surface is not fully initialized) | 
 |     // maybe this should be done after the page-flip | 
 |     //if (EGLint(info.format) != pixelFormat) | 
 |     //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
 |  | 
 |     egl_surface_t* surface; | 
 |     surface = new egl_window_surface_v2_t(dpy, config, depthFormat, | 
 |             static_cast<ANativeWindow*>(window)); | 
 |  | 
 |     if (!surface->initCheck()) { | 
 |         // there was a problem in the ctor, the error | 
 |         // flag has been set. | 
 |         delete surface; | 
 |         surface = 0; | 
 |     } | 
 |     return surface; | 
 | } | 
 |  | 
 | static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config, | 
 |         NativePixmapType pixmap, const EGLint *attrib_list) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); | 
 |     if (pixmap == 0) | 
 |         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
 |  | 
 |     EGLint surfaceType; | 
 |     if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) | 
 |         return EGL_FALSE; | 
 |  | 
 |     if (!(surfaceType & EGL_PIXMAP_BIT)) | 
 |         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
 |  | 
 |     if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=  | 
 |             sizeof(egl_native_pixmap_t)) { | 
 |         return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE); | 
 |     } | 
 |      | 
 |     EGLint configID; | 
 |     if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) | 
 |         return EGL_FALSE; | 
 |  | 
 |     int32_t depthFormat; | 
 |     int32_t pixelFormat; | 
 |     if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) { | 
 |         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
 |     } | 
 |  | 
 |     if (pixmap->format != pixelFormat) | 
 |         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
 |  | 
 |     egl_surface_t* surface = | 
 |         new egl_pixmap_surface_t(dpy, config, depthFormat, | 
 |                 static_cast<egl_native_pixmap_t*>(pixmap)); | 
 |  | 
 |     if (!surface->initCheck()) { | 
 |         // there was a problem in the ctor, the error | 
 |         // flag has been set. | 
 |         delete surface; | 
 |         surface = 0; | 
 |     } | 
 |     return surface; | 
 | } | 
 |  | 
 | static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config, | 
 |         const EGLint *attrib_list) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); | 
 |  | 
 |     EGLint surfaceType; | 
 |     if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) | 
 |         return EGL_FALSE; | 
 |  | 
 |     if (!(surfaceType & EGL_PBUFFER_BIT)) | 
 |         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
 |  | 
 |     EGLint configID; | 
 |     if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) | 
 |         return EGL_FALSE; | 
 |  | 
 |     int32_t depthFormat; | 
 |     int32_t pixelFormat; | 
 |     if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) { | 
 |         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); | 
 |     } | 
 |  | 
 |     int32_t w = 0; | 
 |     int32_t h = 0; | 
 |     while (attrib_list[0]) { | 
 |         if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1]; | 
 |         if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1]; | 
 |         attrib_list+=2; | 
 |     } | 
 |  | 
 |     egl_surface_t* surface = | 
 |         new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat); | 
 |  | 
 |     if (!surface->initCheck()) { | 
 |         // there was a problem in the ctor, the error | 
 |         // flag has been set. | 
 |         delete surface; | 
 |         surface = 0; | 
 |     } | 
 |     return surface; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | }; // namespace android | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | using namespace android; | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | // Initialization | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | EGLDisplay eglGetDisplay(NativeDisplayType display) | 
 | { | 
 | #ifndef HAVE_ANDROID_OS | 
 |     // this just needs to be done once | 
 |     if (gGLKey == -1) { | 
 |         pthread_mutex_lock(&gInitMutex); | 
 |         if (gGLKey == -1) | 
 |             pthread_key_create(&gGLKey, NULL); | 
 |         pthread_mutex_unlock(&gInitMutex); | 
 |     } | 
 | #endif | 
 |     if (display == EGL_DEFAULT_DISPLAY) { | 
 |         EGLDisplay dpy = (EGLDisplay)1; | 
 |         egl_display_t& d = egl_display_t::get_display(dpy); | 
 |         d.type = display; | 
 |         return dpy; | 
 |     } | 
 |     return EGL_NO_DISPLAY; | 
 | } | 
 |  | 
 | EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |  | 
 |     EGLBoolean res = EGL_TRUE; | 
 |     egl_display_t& d = egl_display_t::get_display(dpy); | 
 |  | 
 |     if (android_atomic_inc(&d.initialized) == 0) { | 
 |         // initialize stuff here if needed | 
 |         //pthread_mutex_lock(&gInitMutex); | 
 |         //pthread_mutex_unlock(&gInitMutex); | 
 |     } | 
 |  | 
 |     if (res == EGL_TRUE) { | 
 |         if (major != NULL) *major = VERSION_MAJOR; | 
 |         if (minor != NULL) *minor = VERSION_MINOR; | 
 |     } | 
 |     return res; | 
 | } | 
 |  | 
 | EGLBoolean eglTerminate(EGLDisplay dpy) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |  | 
 |     EGLBoolean res = EGL_TRUE; | 
 |     egl_display_t& d = egl_display_t::get_display(dpy); | 
 |     if (android_atomic_dec(&d.initialized) == 1) { | 
 |         // TODO: destroy all resources (surfaces, contexts, etc...) | 
 |         //pthread_mutex_lock(&gInitMutex); | 
 |         //pthread_mutex_unlock(&gInitMutex); | 
 |     } | 
 |     return res; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | // configuration | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | EGLBoolean eglGetConfigs(   EGLDisplay dpy, | 
 |                             EGLConfig *configs, | 
 |                             EGLint config_size, EGLint *num_config) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |  | 
 |     GLint numConfigs = NELEM(gConfigs); | 
 |     if (!configs) { | 
 |         *num_config = numConfigs; | 
 |         return EGL_TRUE; | 
 |     } | 
 |     GLint i; | 
 |     for (i=0 ; i<numConfigs && i<config_size ; i++) { | 
 |         *configs++ = (EGLConfig)i; | 
 |     } | 
 |     *num_config = i; | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, | 
 |                             EGLConfig *configs, EGLint config_size, | 
 |                             EGLint *num_config) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |      | 
 |     if (ggl_unlikely(num_config==0)) { | 
 |         return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
 |     } | 
 |  | 
 |     if (ggl_unlikely(attrib_list==0)) { | 
 |         /* | 
 |          * A NULL attrib_list should be treated as though it was an empty | 
 |          * one (terminated with EGL_NONE) as defined in | 
 |          * section 3.4.1 "Querying Configurations" in the EGL specification. | 
 |          */ | 
 |         static const EGLint dummy = EGL_NONE; | 
 |         attrib_list = &dummy; | 
 |     } | 
 |  | 
 |     int numAttributes = 0; | 
 |     int numConfigs =  NELEM(gConfigs); | 
 |     uint32_t possibleMatch = (1<<numConfigs)-1; | 
 |     while(possibleMatch && *attrib_list != EGL_NONE) { | 
 |         numAttributes++; | 
 |         EGLint attr = *attrib_list++; | 
 |         EGLint val  = *attrib_list++; | 
 |         for (int i=0 ; possibleMatch && i<numConfigs ; i++) { | 
 |             if (!(possibleMatch & (1<<i))) | 
 |                 continue; | 
 |             if (isAttributeMatching(i, attr, val) == 0) { | 
 |                 possibleMatch &= ~(1<<i); | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // now, handle the attributes which have a useful default value | 
 |     for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) { | 
 |         // see if this attribute was specified, if not, apply its | 
 |         // default value | 
 |         if (binarySearch<config_pair_t>( | 
 |                 (config_pair_t const*)attrib_list, | 
 |                 0, numAttributes-1, | 
 |                 config_defaults[j].key) < 0) | 
 |         { | 
 |             for (int i=0 ; possibleMatch && i<numConfigs ; i++) { | 
 |                 if (!(possibleMatch & (1<<i))) | 
 |                     continue; | 
 |                 if (isAttributeMatching(i, | 
 |                         config_defaults[j].key, | 
 |                         config_defaults[j].value) == 0) | 
 |                 { | 
 |                     possibleMatch &= ~(1<<i); | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // return the configurations found | 
 |     int n=0; | 
 |     if (possibleMatch) { | 
 |         if (configs) { | 
 |             for (int i=0 ; config_size && i<numConfigs ; i++) { | 
 |                 if (possibleMatch & (1<<i)) { | 
 |                     *configs++ = (EGLConfig)i; | 
 |                     config_size--; | 
 |                     n++; | 
 |                 } | 
 |             } | 
 |         } else { | 
 |             for (int i=0 ; i<numConfigs ; i++) { | 
 |                 if (possibleMatch & (1<<i)) { | 
 |                     n++; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |     *num_config = n; | 
 |      return EGL_TRUE; | 
 | } | 
 |  | 
 | EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, | 
 |         EGLint attribute, EGLint *value) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |  | 
 |     return getConfigAttrib(dpy, config, attribute, value); | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | // surfaces | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config, | 
 |                                     NativeWindowType window, | 
 |                                     const EGLint *attrib_list) | 
 | { | 
 |     return createWindowSurface(dpy, config, window, attrib_list); | 
 | } | 
 |  | 
 | EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config, | 
 |                                     NativePixmapType pixmap, | 
 |                                     const EGLint *attrib_list) | 
 | { | 
 |     return createPixmapSurface(dpy, config, pixmap, attrib_list); | 
 | } | 
 |  | 
 | EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, | 
 |                                     const EGLint *attrib_list) | 
 | { | 
 |     return createPbufferSurface(dpy, config, attrib_list); | 
 | } | 
 |  | 
 | EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |     if (eglSurface != EGL_NO_SURFACE) { | 
 |         egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) ); | 
 |         if (!surface->isValid()) | 
 |             return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
 |         if (surface->dpy != dpy) | 
 |             return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |         if (surface->ctx) { | 
 |             // FIXME: this surface is current check what the spec says | 
 |             surface->disconnect(); | 
 |             surface->ctx = 0; | 
 |         } | 
 |         delete surface; | 
 |     } | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface, | 
 |                             EGLint attribute, EGLint *value) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |     egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface); | 
 |     if (!surface->isValid()) | 
 |         return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
 |     if (surface->dpy != dpy) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |  | 
 |     EGLBoolean ret = EGL_TRUE; | 
 |     switch (attribute) { | 
 |         case EGL_CONFIG_ID: | 
 |             ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value); | 
 |             break; | 
 |         case EGL_WIDTH: | 
 |             *value = surface->getWidth(); | 
 |             break; | 
 |         case EGL_HEIGHT: | 
 |             *value = surface->getHeight(); | 
 |             break; | 
 |         case EGL_LARGEST_PBUFFER: | 
 |             // not modified for a window or pixmap surface | 
 |             break; | 
 |         case EGL_TEXTURE_FORMAT: | 
 |             *value = EGL_NO_TEXTURE; | 
 |             break; | 
 |         case EGL_TEXTURE_TARGET: | 
 |             *value = EGL_NO_TEXTURE; | 
 |             break; | 
 |         case EGL_MIPMAP_TEXTURE: | 
 |             *value = EGL_FALSE; | 
 |             break; | 
 |         case EGL_MIPMAP_LEVEL: | 
 |             *value = 0; | 
 |             break; | 
 |         case EGL_RENDER_BUFFER: | 
 |             // TODO: return the real RENDER_BUFFER here | 
 |             *value = EGL_BACK_BUFFER; | 
 |             break; | 
 |         case EGL_HORIZONTAL_RESOLUTION: | 
 |             // pixel/mm * EGL_DISPLAY_SCALING | 
 |             *value = surface->getHorizontalResolution(); | 
 |             break; | 
 |         case EGL_VERTICAL_RESOLUTION: | 
 |             // pixel/mm * EGL_DISPLAY_SCALING | 
 |             *value = surface->getVerticalResolution(); | 
 |             break; | 
 |         case EGL_PIXEL_ASPECT_RATIO: { | 
 |             // w/h * EGL_DISPLAY_SCALING | 
 |             int wr = surface->getHorizontalResolution(); | 
 |             int hr = surface->getVerticalResolution(); | 
 |             *value = (wr * EGL_DISPLAY_SCALING) / hr; | 
 |         } break; | 
 |         case EGL_SWAP_BEHAVIOR: | 
 |             *value = surface->getSwapBehavior(); | 
 |             break; | 
 |         default: | 
 |             ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); | 
 |     } | 
 |     return ret; | 
 | } | 
 |  | 
 | EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, | 
 |                             EGLContext share_list, const EGLint *attrib_list) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); | 
 |  | 
 |     ogles_context_t* gl = ogles_init(sizeof(egl_context_t)); | 
 |     if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT); | 
 |  | 
 |     egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base); | 
 |     c->flags = egl_context_t::NEVER_CURRENT; | 
 |     c->dpy = dpy; | 
 |     c->config = config; | 
 |     c->read = 0; | 
 |     c->draw = 0; | 
 |     return (EGLContext)gl; | 
 | } | 
 |  | 
 | EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |     egl_context_t* c = egl_context_t::context(ctx); | 
 |     if (c->flags & egl_context_t::IS_CURRENT) | 
 |         setGlThreadSpecific(0); | 
 |     ogles_uninit((ogles_context_t*)ctx); | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw, | 
 |                             EGLSurface read, EGLContext ctx) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |     if (draw) { | 
 |         egl_surface_t* s = (egl_surface_t*)draw; | 
 |         if (!s->isValid()) | 
 |             return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
 |         if (s->dpy != dpy) | 
 |             return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |         // TODO: check that draw is compatible with the context | 
 |     } | 
 |     if (read && read!=draw) { | 
 |         egl_surface_t* s = (egl_surface_t*)read; | 
 |         if (!s->isValid()) | 
 |             return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
 |         if (s->dpy != dpy) | 
 |             return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |         // TODO: check that read is compatible with the context | 
 |     } | 
 |  | 
 |     EGLContext current_ctx = EGL_NO_CONTEXT; | 
 |  | 
 |     if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT)) | 
 |         return setError(EGL_BAD_MATCH, EGL_FALSE); | 
 |  | 
 |     if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT)) | 
 |         return setError(EGL_BAD_MATCH, EGL_FALSE); | 
 |  | 
 |     if (ctx == EGL_NO_CONTEXT) { | 
 |         // if we're detaching, we need the current context | 
 |         current_ctx = (EGLContext)getGlThreadSpecific(); | 
 |     } else { | 
 |         egl_context_t* c = egl_context_t::context(ctx); | 
 |         egl_surface_t* d = (egl_surface_t*)draw; | 
 |         egl_surface_t* r = (egl_surface_t*)read; | 
 |         if ((d && d->ctx && d->ctx != ctx) || | 
 |             (r && r->ctx && r->ctx != ctx)) { | 
 |             // one of the surface is bound to a context in another thread | 
 |             return setError(EGL_BAD_ACCESS, EGL_FALSE); | 
 |         } | 
 |     } | 
 |  | 
 |     ogles_context_t* gl = (ogles_context_t*)ctx; | 
 |     if (makeCurrent(gl) == 0) { | 
 |         if (ctx) { | 
 |             egl_context_t* c = egl_context_t::context(ctx); | 
 |             egl_surface_t* d = (egl_surface_t*)draw; | 
 |             egl_surface_t* r = (egl_surface_t*)read; | 
 |              | 
 |             if (c->draw) { | 
 |                 egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw); | 
 |                 s->disconnect(); | 
 |             } | 
 |             if (c->read) { | 
 |                 // FIXME: unlock/disconnect the read surface too  | 
 |             } | 
 |              | 
 |             c->draw = draw; | 
 |             c->read = read; | 
 |  | 
 |             if (c->flags & egl_context_t::NEVER_CURRENT) { | 
 |                 c->flags &= ~egl_context_t::NEVER_CURRENT; | 
 |                 GLint w = 0; | 
 |                 GLint h = 0; | 
 |                 if (draw) { | 
 |                     w = d->getWidth(); | 
 |                     h = d->getHeight(); | 
 |                 } | 
 |                 ogles_surfaceport(gl, 0, 0); | 
 |                 ogles_viewport(gl, 0, 0, w, h); | 
 |                 ogles_scissor(gl, 0, 0, w, h); | 
 |             } | 
 |             if (d) { | 
 |                 if (d->connect() == EGL_FALSE) { | 
 |                     return EGL_FALSE; | 
 |                 } | 
 |                 d->ctx = ctx; | 
 |                 d->bindDrawSurface(gl); | 
 |             } | 
 |             if (r) { | 
 |                 // FIXME: lock/connect the read surface too  | 
 |                 r->ctx = ctx; | 
 |                 r->bindReadSurface(gl); | 
 |             } | 
 |         } else { | 
 |             // if surfaces were bound to the context bound to this thread | 
 |             // mark then as unbound. | 
 |             if (current_ctx) { | 
 |                 egl_context_t* c = egl_context_t::context(current_ctx); | 
 |                 egl_surface_t* d = (egl_surface_t*)c->draw; | 
 |                 egl_surface_t* r = (egl_surface_t*)c->read; | 
 |                 if (d) { | 
 |                     c->draw = 0; | 
 |                     d->ctx = EGL_NO_CONTEXT; | 
 |                     d->disconnect(); | 
 |                 } | 
 |                 if (r) { | 
 |                     c->read = 0; | 
 |                     r->ctx = EGL_NO_CONTEXT; | 
 |                     // FIXME: unlock/disconnect the read surface too  | 
 |                 } | 
 |             } | 
 |         } | 
 |         return EGL_TRUE; | 
 |     } | 
 |     return setError(EGL_BAD_ACCESS, EGL_FALSE); | 
 | } | 
 |  | 
 | EGLContext eglGetCurrentContext(void) | 
 | { | 
 |     // eglGetCurrentContext returns the current EGL rendering context, | 
 |     // as specified by eglMakeCurrent. If no context is current, | 
 |     // EGL_NO_CONTEXT is returned. | 
 |     return (EGLContext)getGlThreadSpecific(); | 
 | } | 
 |  | 
 | EGLSurface eglGetCurrentSurface(EGLint readdraw) | 
 | { | 
 |     // eglGetCurrentSurface returns the read or draw surface attached | 
 |     // to the current EGL rendering context, as specified by eglMakeCurrent. | 
 |     // If no context is current, EGL_NO_SURFACE is returned. | 
 |     EGLContext ctx = (EGLContext)getGlThreadSpecific(); | 
 |     if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE; | 
 |     egl_context_t* c = egl_context_t::context(ctx); | 
 |     if (readdraw == EGL_READ) { | 
 |         return c->read; | 
 |     } else if (readdraw == EGL_DRAW) { | 
 |         return c->draw; | 
 |     } | 
 |     return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE); | 
 | } | 
 |  | 
 | EGLDisplay eglGetCurrentDisplay(void) | 
 | { | 
 |     // eglGetCurrentDisplay returns the current EGL display connection | 
 |     // for the current EGL rendering context, as specified by eglMakeCurrent. | 
 |     // If no context is current, EGL_NO_DISPLAY is returned. | 
 |     EGLContext ctx = (EGLContext)getGlThreadSpecific(); | 
 |     if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY; | 
 |     egl_context_t* c = egl_context_t::context(ctx); | 
 |     return c->dpy; | 
 | } | 
 |  | 
 | EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx, | 
 |                             EGLint attribute, EGLint *value) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |     egl_context_t* c = egl_context_t::context(ctx); | 
 |     switch (attribute) { | 
 |         case EGL_CONFIG_ID: | 
 |             // Returns the ID of the EGL frame buffer configuration with | 
 |             // respect to which the context was created | 
 |             return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value); | 
 |     } | 
 |     return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); | 
 | } | 
 |  | 
 | EGLBoolean eglWaitGL(void) | 
 | { | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | EGLBoolean eglWaitNative(EGLint engine) | 
 | { | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |  | 
 |     egl_surface_t* d = static_cast<egl_surface_t*>(draw); | 
 |     if (!d->isValid()) | 
 |         return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
 |     if (d->dpy != dpy) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |  | 
 |     // post the surface | 
 |     d->swapBuffers(); | 
 |  | 
 |     // if it's bound to a context, update the buffer | 
 |     if (d->ctx != EGL_NO_CONTEXT) { | 
 |         d->bindDrawSurface((ogles_context_t*)d->ctx); | 
 |         // if this surface is also the read surface of the context | 
 |         // it is bound to, make sure to update the read buffer as well. | 
 |         // The EGL spec is a little unclear about this. | 
 |         egl_context_t* c = egl_context_t::context(d->ctx); | 
 |         if (c->read == draw) { | 
 |             d->bindReadSurface((ogles_context_t*)d->ctx); | 
 |         } | 
 |     } | 
 |  | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface, | 
 |                             NativePixmapType target) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |     // TODO: eglCopyBuffers() | 
 |     return EGL_FALSE; | 
 | } | 
 |  | 
 | EGLint eglGetError(void) | 
 | { | 
 |     return getError(); | 
 | } | 
 |  | 
 | const char* eglQueryString(EGLDisplay dpy, EGLint name) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, (const char*)0); | 
 |  | 
 |     switch (name) { | 
 |         case EGL_VENDOR: | 
 |             return gVendorString; | 
 |         case EGL_VERSION: | 
 |             return gVersionString; | 
 |         case EGL_EXTENSIONS: | 
 |             return gExtensionsString; | 
 |         case EGL_CLIENT_APIS: | 
 |             return gClientApiString; | 
 |     } | 
 |     return setError(EGL_BAD_PARAMETER, (const char *)0); | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | // EGL 1.1 | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | EGLBoolean eglSurfaceAttrib( | 
 |         EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |     // TODO: eglSurfaceAttrib() | 
 |     return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
 | } | 
 |  | 
 | EGLBoolean eglBindTexImage( | 
 |         EGLDisplay dpy, EGLSurface surface, EGLint buffer) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |     // TODO: eglBindTexImage() | 
 |     return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
 | } | 
 |  | 
 | EGLBoolean eglReleaseTexImage( | 
 |         EGLDisplay dpy, EGLSurface surface, EGLint buffer) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |     // TODO: eglReleaseTexImage() | 
 |     return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
 | } | 
 |  | 
 | EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |     // TODO: eglSwapInterval() | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | // EGL 1.2 | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | EGLBoolean eglBindAPI(EGLenum api) | 
 | { | 
 |     if (api != EGL_OPENGL_ES_API) | 
 |         return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | EGLenum eglQueryAPI(void) | 
 | { | 
 |     return EGL_OPENGL_ES_API; | 
 | } | 
 |  | 
 | EGLBoolean eglWaitClient(void) | 
 | { | 
 |     glFinish(); | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | EGLBoolean eglReleaseThread(void) | 
 | { | 
 |     // TODO: eglReleaseThread() | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | EGLSurface eglCreatePbufferFromClientBuffer( | 
 |           EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, | 
 |           EGLConfig config, const EGLint *attrib_list) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); | 
 |     // TODO: eglCreatePbufferFromClientBuffer() | 
 |     return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE); | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | // EGL_EGLEXT_VERSION 3 | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | void (*eglGetProcAddress (const char *procname))() | 
 | { | 
 |     extention_map_t const * const map = gExtentionMap; | 
 |     for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) { | 
 |         if (!strcmp(procname, map[i].name)) { | 
 |             return map[i].address; | 
 |         } | 
 |     } | 
 |     return NULL; | 
 | } | 
 |  | 
 | EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface, | 
 |         const EGLint *attrib_list) | 
 | { | 
 |     EGLBoolean result = EGL_FALSE; | 
 |     return result; | 
 | } | 
 |  | 
 | EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface) | 
 | { | 
 |     EGLBoolean result = EGL_FALSE; | 
 |     return result; | 
 | } | 
 |  | 
 | EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, | 
 |         EGLClientBuffer buffer, const EGLint *attrib_list) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) { | 
 |         return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR); | 
 |     } | 
 |     if (ctx != EGL_NO_CONTEXT) { | 
 |         return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR); | 
 |     } | 
 |     if (target != EGL_NATIVE_BUFFER_ANDROID) { | 
 |         return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); | 
 |     } | 
 |  | 
 |     ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer; | 
 |  | 
 |     if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) | 
 |         return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); | 
 |  | 
 |     if (native_buffer->common.version != sizeof(ANativeWindowBuffer)) | 
 |         return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); | 
 |  | 
 |     switch (native_buffer->format) { | 
 |         case HAL_PIXEL_FORMAT_RGBA_8888: | 
 |         case HAL_PIXEL_FORMAT_RGBX_8888: | 
 |         case HAL_PIXEL_FORMAT_RGB_888: | 
 |         case HAL_PIXEL_FORMAT_RGB_565: | 
 |         case HAL_PIXEL_FORMAT_BGRA_8888: | 
 |         case HAL_PIXEL_FORMAT_RGBA_5551: | 
 |         case HAL_PIXEL_FORMAT_RGBA_4444: | 
 |             break; | 
 |         default: | 
 |             return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); | 
 |     } | 
 |  | 
 |     native_buffer->common.incRef(&native_buffer->common); | 
 |     return (EGLImageKHR)native_buffer; | 
 | } | 
 |  | 
 | EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) { | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |     } | 
 |  | 
 |     ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img; | 
 |  | 
 |     if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) | 
 |         return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
 |  | 
 |     if (native_buffer->common.version != sizeof(ANativeWindowBuffer)) | 
 |         return setError(EGL_BAD_PARAMETER, EGL_FALSE); | 
 |  | 
 |     native_buffer->common.decRef(&native_buffer->common); | 
 |  | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | // ANDROID extensions | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, | 
 |         EGLint left, EGLint top, EGLint width, EGLint height) | 
 | { | 
 |     if (egl_display_t::is_valid(dpy) == EGL_FALSE) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |  | 
 |     egl_surface_t* d = static_cast<egl_surface_t*>(draw); | 
 |     if (!d->isValid()) | 
 |         return setError(EGL_BAD_SURFACE, EGL_FALSE); | 
 |     if (d->dpy != dpy) | 
 |         return setError(EGL_BAD_DISPLAY, EGL_FALSE); | 
 |  | 
 |     // post the surface | 
 |     d->setSwapRectangle(left, top, width, height); | 
 |  | 
 |     return EGL_TRUE; | 
 | } |