|  | /* | 
|  | * Copyright 2019 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <math/vec4.h> | 
|  | #include <renderengine/RenderEngine.h> | 
|  | #include <ui/Rect.h> | 
|  | #include <ui/Size.h> | 
|  | #include <utils/StrongPointer.h> | 
|  |  | 
|  | #include <unordered_map> | 
|  |  | 
|  | #include "Fps.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class Client; | 
|  | class GraphicBuffer; | 
|  | class IBinder; | 
|  | class IGraphicBufferProducer; | 
|  | class Layer; | 
|  | class SurfaceFlinger; | 
|  |  | 
|  | class RefreshRateOverlay { | 
|  | public: | 
|  | RefreshRateOverlay(SurfaceFlinger&, uint32_t lowFps, uint32_t highFps, bool showSpinner); | 
|  |  | 
|  | void setLayerStack(uint32_t stack); | 
|  | void setViewport(ui::Size); | 
|  | void changeRefreshRate(const Fps&); | 
|  | void onInvalidate(); | 
|  |  | 
|  | private: | 
|  | class SevenSegmentDrawer { | 
|  | public: | 
|  | static std::vector<sp<GraphicBuffer>> drawNumber(int number, const half4& color, | 
|  | bool showSpinner); | 
|  | static uint32_t getHeight() { return BUFFER_HEIGHT; } | 
|  | static uint32_t getWidth() { return BUFFER_WIDTH; } | 
|  |  | 
|  | private: | 
|  | enum class Segment { Upper, UpperLeft, UpperRight, Middle, LowerLeft, LowerRight, Buttom }; | 
|  |  | 
|  | static void drawRect(const Rect& r, const half4& color, const sp<GraphicBuffer>& buffer, | 
|  | uint8_t* pixels); | 
|  | static void drawSegment(Segment segment, int left, const half4& color, | 
|  | const sp<GraphicBuffer>& buffer, uint8_t* pixels); | 
|  | static void drawDigit(int digit, int left, const half4& color, | 
|  | const sp<GraphicBuffer>& buffer, uint8_t* pixels); | 
|  |  | 
|  | static constexpr uint32_t DIGIT_HEIGHT = 100; | 
|  | static constexpr uint32_t DIGIT_WIDTH = 64; | 
|  | static constexpr uint32_t DIGIT_SPACE = 16; | 
|  | static constexpr uint32_t BUFFER_HEIGHT = DIGIT_HEIGHT; | 
|  | static constexpr uint32_t BUFFER_WIDTH = | 
|  | 4 * DIGIT_WIDTH + 3 * DIGIT_SPACE; // Digit|Space|Digit|Space|Digit|Space|Spinner | 
|  | }; | 
|  |  | 
|  | bool createLayer(); | 
|  | const std::vector<std::shared_ptr<renderengine::ExternalTexture>>& getOrCreateBuffers( | 
|  | uint32_t fps); | 
|  |  | 
|  | SurfaceFlinger& mFlinger; | 
|  | const sp<Client> mClient; | 
|  | sp<Layer> mLayer; | 
|  | sp<IBinder> mIBinder; | 
|  | sp<IGraphicBufferProducer> mGbp; | 
|  |  | 
|  | std::unordered_map<int, std::vector<std::shared_ptr<renderengine::ExternalTexture>>> | 
|  | mBufferCache; | 
|  | std::optional<int> mCurrentFps; | 
|  | int mFrame = 0; | 
|  | static constexpr float ALPHA = 0.8f; | 
|  | const half3 LOW_FPS_COLOR = half3(1.0f, 0.0f, 0.0f); | 
|  | const half3 HIGH_FPS_COLOR = half3(0.0f, 1.0f, 0.0f); | 
|  |  | 
|  | const bool mShowSpinner; | 
|  |  | 
|  | // Interpolate the colors between these values. | 
|  | const uint32_t mLowFps; | 
|  | const uint32_t mHighFps; | 
|  | }; | 
|  |  | 
|  | } // namespace android |