|  | /* | 
|  | * Copyright (C) 2019 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include "Macros.h" | 
|  |  | 
|  | #include "InputDevice.h" | 
|  |  | 
|  | #include <algorithm> | 
|  |  | 
|  | #include <android/sysprop/InputProperties.sysprop.h> | 
|  | #include <ftl/flags.h> | 
|  |  | 
|  | #include "CursorInputMapper.h" | 
|  | #include "ExternalStylusInputMapper.h" | 
|  | #include "InputReaderContext.h" | 
|  | #include "JoystickInputMapper.h" | 
|  | #include "KeyboardInputMapper.h" | 
|  | #include "MultiTouchInputMapper.h" | 
|  | #include "PeripheralController.h" | 
|  | #include "RotaryEncoderInputMapper.h" | 
|  | #include "SensorInputMapper.h" | 
|  | #include "SingleTouchInputMapper.h" | 
|  | #include "SwitchInputMapper.h" | 
|  | #include "TouchpadInputMapper.h" | 
|  | #include "VibratorInputMapper.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | InputDevice::InputDevice(InputReaderContext* context, int32_t id, int32_t generation, | 
|  | const InputDeviceIdentifier& identifier) | 
|  | : mContext(context), | 
|  | mId(id), | 
|  | mGeneration(generation), | 
|  | mControllerNumber(0), | 
|  | mIdentifier(identifier), | 
|  | mClasses(0), | 
|  | mSources(0), | 
|  | mIsExternal(false), | 
|  | mHasMic(false), | 
|  | mDropUntilNextSync(false) {} | 
|  |  | 
|  | InputDevice::~InputDevice() {} | 
|  |  | 
|  | bool InputDevice::isEnabled() { | 
|  | if (!hasEventHubDevices()) { | 
|  | return false; | 
|  | } | 
|  | // An input device composed of sub devices can be individually enabled or disabled. | 
|  | // If any of the sub device is enabled then the input device is considered as enabled. | 
|  | bool enabled = false; | 
|  | for_each_subdevice([&enabled](auto& context) { enabled |= context.isDeviceEnabled(); }); | 
|  | return enabled; | 
|  | } | 
|  |  | 
|  | std::list<NotifyArgs> InputDevice::setEnabled(bool enabled, nsecs_t when) { | 
|  | std::list<NotifyArgs> out; | 
|  | if (enabled && mAssociatedDisplayPort && !mAssociatedViewport) { | 
|  | ALOGW("Cannot enable input device %s because it is associated with port %" PRIu8 ", " | 
|  | "but the corresponding viewport is not found", | 
|  | getName().c_str(), *mAssociatedDisplayPort); | 
|  | enabled = false; | 
|  | } | 
|  |  | 
|  | if (isEnabled() == enabled) { | 
|  | return out; | 
|  | } | 
|  |  | 
|  | // When resetting some devices, the driver needs to be queried to ensure that a proper reset is | 
|  | // performed. The querying must happen when the device is enabled, so we reset after enabling | 
|  | // but before disabling the device. See MultiTouchMotionAccumulator::reset for more information. | 
|  | if (enabled) { | 
|  | for_each_subdevice([](auto& context) { context.enableDevice(); }); | 
|  | out += reset(when); | 
|  | } else { | 
|  | out += reset(when); | 
|  | for_each_subdevice([](auto& context) { context.disableDevice(); }); | 
|  | } | 
|  | // Must change generation to flag this device as changed | 
|  | bumpGeneration(); | 
|  | return out; | 
|  | } | 
|  |  | 
|  | void InputDevice::dump(std::string& dump, const std::string& eventHubDevStr) { | 
|  | InputDeviceInfo deviceInfo = getDeviceInfo(); | 
|  |  | 
|  | dump += StringPrintf(INDENT "Device %d: %s\n", deviceInfo.getId(), | 
|  | deviceInfo.getDisplayName().c_str()); | 
|  | dump += StringPrintf(INDENT "%s", eventHubDevStr.c_str()); | 
|  | dump += StringPrintf(INDENT2 "Generation: %d\n", mGeneration); | 
|  | dump += StringPrintf(INDENT2 "IsExternal: %s\n", toString(mIsExternal)); | 
|  | dump += StringPrintf(INDENT2 "AssociatedDisplayPort: "); | 
|  | if (mAssociatedDisplayPort) { | 
|  | dump += StringPrintf("%" PRIu8 "\n", *mAssociatedDisplayPort); | 
|  | } else { | 
|  | dump += "<none>\n"; | 
|  | } | 
|  | dump += StringPrintf(INDENT2 "AssociatedDisplayUniqueId: "); | 
|  | if (mAssociatedDisplayUniqueId) { | 
|  | dump += StringPrintf("%s\n", mAssociatedDisplayUniqueId->c_str()); | 
|  | } else { | 
|  | dump += "<none>\n"; | 
|  | } | 
|  | dump += StringPrintf(INDENT2 "HasMic:     %s\n", toString(mHasMic)); | 
|  | dump += StringPrintf(INDENT2 "Sources: %s\n", | 
|  | inputEventSourceToString(deviceInfo.getSources()).c_str()); | 
|  | dump += StringPrintf(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType()); | 
|  | dump += StringPrintf(INDENT2 "ControllerNum: %d\n", deviceInfo.getControllerNumber()); | 
|  |  | 
|  | const std::vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges(); | 
|  | if (!ranges.empty()) { | 
|  | dump += INDENT2 "Motion Ranges:\n"; | 
|  | for (size_t i = 0; i < ranges.size(); i++) { | 
|  | const InputDeviceInfo::MotionRange& range = ranges[i]; | 
|  | const char* label = InputEventLookup::getAxisLabel(range.axis); | 
|  | char name[32]; | 
|  | if (label) { | 
|  | strncpy(name, label, sizeof(name)); | 
|  | name[sizeof(name) - 1] = '\0'; | 
|  | } else { | 
|  | snprintf(name, sizeof(name), "%d", range.axis); | 
|  | } | 
|  | dump += StringPrintf(INDENT3 | 
|  | "%s: source=%s, " | 
|  | "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f, resolution=%0.3f\n", | 
|  | name, inputEventSourceToString(range.source).c_str(), range.min, | 
|  | range.max, range.flat, range.fuzz, range.resolution); | 
|  | } | 
|  | } | 
|  |  | 
|  | for_each_mapper([&dump](InputMapper& mapper) { mapper.dump(dump); }); | 
|  | if (mController) { | 
|  | mController->dump(dump); | 
|  | } | 
|  | } | 
|  |  | 
|  | void InputDevice::addEventHubDevice(int32_t eventHubId, bool populateMappers) { | 
|  | if (mDevices.find(eventHubId) != mDevices.end()) { | 
|  | return; | 
|  | } | 
|  | std::unique_ptr<InputDeviceContext> contextPtr(new InputDeviceContext(*this, eventHubId)); | 
|  | ftl::Flags<InputDeviceClass> classes = contextPtr->getDeviceClasses(); | 
|  | std::vector<std::unique_ptr<InputMapper>> mappers; | 
|  |  | 
|  | // Check if we should skip population | 
|  | if (!populateMappers) { | 
|  | mDevices.insert({eventHubId, std::make_pair(std::move(contextPtr), std::move(mappers))}); | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Switch-like devices. | 
|  | if (classes.test(InputDeviceClass::SWITCH)) { | 
|  | mappers.push_back(std::make_unique<SwitchInputMapper>(*contextPtr)); | 
|  | } | 
|  |  | 
|  | // Scroll wheel-like devices. | 
|  | if (classes.test(InputDeviceClass::ROTARY_ENCODER)) { | 
|  | mappers.push_back(std::make_unique<RotaryEncoderInputMapper>(*contextPtr)); | 
|  | } | 
|  |  | 
|  | // Vibrator-like devices. | 
|  | if (classes.test(InputDeviceClass::VIBRATOR)) { | 
|  | mappers.push_back(std::make_unique<VibratorInputMapper>(*contextPtr)); | 
|  | } | 
|  |  | 
|  | // Battery-like devices or light-containing devices. | 
|  | // PeripheralController will be created with associated EventHub device. | 
|  | if (classes.test(InputDeviceClass::BATTERY) || classes.test(InputDeviceClass::LIGHT)) { | 
|  | mController = std::make_unique<PeripheralController>(*contextPtr); | 
|  | } | 
|  |  | 
|  | // Keyboard-like devices. | 
|  | uint32_t keyboardSource = 0; | 
|  | int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC; | 
|  | if (classes.test(InputDeviceClass::KEYBOARD)) { | 
|  | keyboardSource |= AINPUT_SOURCE_KEYBOARD; | 
|  | } | 
|  | if (classes.test(InputDeviceClass::ALPHAKEY)) { | 
|  | keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC; | 
|  | } | 
|  | if (classes.test(InputDeviceClass::DPAD)) { | 
|  | keyboardSource |= AINPUT_SOURCE_DPAD; | 
|  | } | 
|  | if (classes.test(InputDeviceClass::GAMEPAD)) { | 
|  | keyboardSource |= AINPUT_SOURCE_GAMEPAD; | 
|  | } | 
|  |  | 
|  | if (keyboardSource != 0) { | 
|  | mappers.push_back( | 
|  | std::make_unique<KeyboardInputMapper>(*contextPtr, keyboardSource, keyboardType)); | 
|  | } | 
|  |  | 
|  | // Cursor-like devices. | 
|  | if (classes.test(InputDeviceClass::CURSOR)) { | 
|  | mappers.push_back(std::make_unique<CursorInputMapper>(*contextPtr)); | 
|  | } | 
|  |  | 
|  | // Touchscreens and touchpad devices. | 
|  | static const bool ENABLE_TOUCHPAD_GESTURES_LIBRARY = | 
|  | sysprop::InputProperties::enable_touchpad_gestures_library().value_or(false); | 
|  | if (ENABLE_TOUCHPAD_GESTURES_LIBRARY && classes.test(InputDeviceClass::TOUCHPAD) && | 
|  | classes.test(InputDeviceClass::TOUCH_MT)) { | 
|  | mappers.push_back(std::make_unique<TouchpadInputMapper>(*contextPtr)); | 
|  | } else if (classes.test(InputDeviceClass::TOUCH_MT)) { | 
|  | mappers.push_back(std::make_unique<MultiTouchInputMapper>(*contextPtr)); | 
|  | } else if (classes.test(InputDeviceClass::TOUCH)) { | 
|  | mappers.push_back(std::make_unique<SingleTouchInputMapper>(*contextPtr)); | 
|  | } | 
|  |  | 
|  | // Joystick-like devices. | 
|  | if (classes.test(InputDeviceClass::JOYSTICK)) { | 
|  | mappers.push_back(std::make_unique<JoystickInputMapper>(*contextPtr)); | 
|  | } | 
|  |  | 
|  | // Motion sensor enabled devices. | 
|  | if (classes.test(InputDeviceClass::SENSOR)) { | 
|  | mappers.push_back(std::make_unique<SensorInputMapper>(*contextPtr)); | 
|  | } | 
|  |  | 
|  | // External stylus-like devices. | 
|  | if (classes.test(InputDeviceClass::EXTERNAL_STYLUS)) { | 
|  | mappers.push_back(std::make_unique<ExternalStylusInputMapper>(*contextPtr)); | 
|  | } | 
|  |  | 
|  | // insert the context into the devices set | 
|  | mDevices.insert({eventHubId, std::make_pair(std::move(contextPtr), std::move(mappers))}); | 
|  | // Must change generation to flag this device as changed | 
|  | bumpGeneration(); | 
|  | } | 
|  |  | 
|  | void InputDevice::removeEventHubDevice(int32_t eventHubId) { | 
|  | if (mController != nullptr && mController->getEventHubId() == eventHubId) { | 
|  | // Delete mController, since the corresponding eventhub device is going away | 
|  | mController = nullptr; | 
|  | } | 
|  | mDevices.erase(eventHubId); | 
|  | } | 
|  |  | 
|  | std::list<NotifyArgs> InputDevice::configure(nsecs_t when, const InputReaderConfiguration* config, | 
|  | uint32_t changes) { | 
|  | std::list<NotifyArgs> out; | 
|  | mSources = 0; | 
|  | mClasses = ftl::Flags<InputDeviceClass>(0); | 
|  | mControllerNumber = 0; | 
|  |  | 
|  | for_each_subdevice([this](InputDeviceContext& context) { | 
|  | mClasses |= context.getDeviceClasses(); | 
|  | int32_t controllerNumber = context.getDeviceControllerNumber(); | 
|  | if (controllerNumber > 0) { | 
|  | if (mControllerNumber && mControllerNumber != controllerNumber) { | 
|  | ALOGW("InputDevice::configure(): composite device contains multiple unique " | 
|  | "controller numbers"); | 
|  | } | 
|  | mControllerNumber = controllerNumber; | 
|  | } | 
|  | }); | 
|  |  | 
|  | mIsExternal = mClasses.test(InputDeviceClass::EXTERNAL); | 
|  | mHasMic = mClasses.test(InputDeviceClass::MIC); | 
|  |  | 
|  | if (!isIgnored()) { | 
|  | if (!changes) { // first time only | 
|  | mConfiguration.clear(); | 
|  | for_each_subdevice([this](InputDeviceContext& context) { | 
|  | PropertyMap configuration; | 
|  | context.getConfiguration(&configuration); | 
|  | mConfiguration.addAll(&configuration); | 
|  | }); | 
|  |  | 
|  | mAssociatedDeviceType = | 
|  | getValueByKey(config->deviceTypeAssociations, mIdentifier.location); | 
|  | } | 
|  |  | 
|  | if (!changes || (changes & InputReaderConfiguration::CHANGE_KEYBOARD_LAYOUTS)) { | 
|  | if (!mClasses.test(InputDeviceClass::VIRTUAL)) { | 
|  | std::shared_ptr<KeyCharacterMap> keyboardLayout = | 
|  | mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier); | 
|  | bool shouldBumpGeneration = false; | 
|  | for_each_subdevice( | 
|  | [&keyboardLayout, &shouldBumpGeneration](InputDeviceContext& context) { | 
|  | if (context.setKeyboardLayoutOverlay(keyboardLayout)) { | 
|  | shouldBumpGeneration = true; | 
|  | } | 
|  | }); | 
|  | if (shouldBumpGeneration) { | 
|  | bumpGeneration(); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | if (!changes || (changes & InputReaderConfiguration::CHANGE_DEVICE_ALIAS)) { | 
|  | if (!(mClasses.test(InputDeviceClass::VIRTUAL))) { | 
|  | std::string alias = mContext->getPolicy()->getDeviceAlias(mIdentifier); | 
|  | if (mAlias != alias) { | 
|  | mAlias = alias; | 
|  | bumpGeneration(); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | if (changes & InputReaderConfiguration::CHANGE_ENABLED_STATE) { | 
|  | // Do not execute this code on the first configure, because 'setEnabled' would call | 
|  | // InputMapper::reset, and you can't reset a mapper before it has been configured. | 
|  | // The mappers are configured for the first time at the bottom of this function. | 
|  | auto it = config->disabledDevices.find(mId); | 
|  | bool enabled = it == config->disabledDevices.end(); | 
|  | out += setEnabled(enabled, when); | 
|  | } | 
|  |  | 
|  | if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) { | 
|  | // In most situations, no port or name will be specified. | 
|  | mAssociatedDisplayPort = std::nullopt; | 
|  | mAssociatedDisplayUniqueId = std::nullopt; | 
|  | mAssociatedViewport = std::nullopt; | 
|  | // Find the display port that corresponds to the current input port. | 
|  | const std::string& inputPort = mIdentifier.location; | 
|  | if (!inputPort.empty()) { | 
|  | const std::unordered_map<std::string, uint8_t>& ports = config->portAssociations; | 
|  | const auto& displayPort = ports.find(inputPort); | 
|  | if (displayPort != ports.end()) { | 
|  | mAssociatedDisplayPort = std::make_optional(displayPort->second); | 
|  | } else { | 
|  | const std::unordered_map<std::string, std::string>& displayUniqueIds = | 
|  | config->uniqueIdAssociations; | 
|  | const auto& displayUniqueId = displayUniqueIds.find(inputPort); | 
|  | if (displayUniqueId != displayUniqueIds.end()) { | 
|  | mAssociatedDisplayUniqueId = displayUniqueId->second; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // If the device was explicitly disabled by the user, it would be present in the | 
|  | // "disabledDevices" list. If it is associated with a specific display, and it was not | 
|  | // explicitly disabled, then enable/disable the device based on whether we can find the | 
|  | // corresponding viewport. | 
|  | bool enabled = (config->disabledDevices.find(mId) == config->disabledDevices.end()); | 
|  | if (mAssociatedDisplayPort) { | 
|  | mAssociatedViewport = config->getDisplayViewportByPort(*mAssociatedDisplayPort); | 
|  | if (!mAssociatedViewport) { | 
|  | ALOGW("Input device %s should be associated with display on port %" PRIu8 ", " | 
|  | "but the corresponding viewport is not found.", | 
|  | getName().c_str(), *mAssociatedDisplayPort); | 
|  | enabled = false; | 
|  | } | 
|  | } else if (mAssociatedDisplayUniqueId != std::nullopt) { | 
|  | mAssociatedViewport = | 
|  | config->getDisplayViewportByUniqueId(*mAssociatedDisplayUniqueId); | 
|  | if (!mAssociatedViewport) { | 
|  | ALOGW("Input device %s should be associated with display %s but the " | 
|  | "corresponding viewport cannot be found", | 
|  | getName().c_str(), mAssociatedDisplayUniqueId->c_str()); | 
|  | enabled = false; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (changes) { | 
|  | // For first-time configuration, only allow device to be disabled after mappers have | 
|  | // finished configuring. This is because we need to read some of the properties from | 
|  | // the device's open fd. | 
|  | out += setEnabled(enabled, when); | 
|  | } | 
|  | } | 
|  |  | 
|  | for_each_mapper([this, when, &config, changes, &out](InputMapper& mapper) { | 
|  | out += mapper.configure(when, config, changes); | 
|  | mSources |= mapper.getSources(); | 
|  | }); | 
|  |  | 
|  | // If a device is just plugged but it might be disabled, we need to update some info like | 
|  | // axis range of touch from each InputMapper first, then disable it. | 
|  | if (!changes) { | 
|  | out += setEnabled(config->disabledDevices.find(mId) == config->disabledDevices.end(), | 
|  | when); | 
|  | } | 
|  | } | 
|  | return out; | 
|  | } | 
|  |  | 
|  | std::list<NotifyArgs> InputDevice::reset(nsecs_t when) { | 
|  | std::list<NotifyArgs> out; | 
|  | for_each_mapper([&](InputMapper& mapper) { out += mapper.reset(when); }); | 
|  |  | 
|  | mContext->updateGlobalMetaState(); | 
|  |  | 
|  | out.push_back(notifyReset(when)); | 
|  | return out; | 
|  | } | 
|  |  | 
|  | std::list<NotifyArgs> InputDevice::process(const RawEvent* rawEvents, size_t count) { | 
|  | // Process all of the events in order for each mapper. | 
|  | // We cannot simply ask each mapper to process them in bulk because mappers may | 
|  | // have side-effects that must be interleaved.  For example, joystick movement events and | 
|  | // gamepad button presses are handled by different mappers but they should be dispatched | 
|  | // in the order received. | 
|  | std::list<NotifyArgs> out; | 
|  | for (const RawEvent* rawEvent = rawEvents; count != 0; rawEvent++) { | 
|  | if (DEBUG_RAW_EVENTS) { | 
|  | ALOGD("Input event: device=%d type=0x%04x code=0x%04x value=0x%08x when=%" PRId64, | 
|  | rawEvent->deviceId, rawEvent->type, rawEvent->code, rawEvent->value, | 
|  | rawEvent->when); | 
|  | } | 
|  |  | 
|  | if (mDropUntilNextSync) { | 
|  | if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) { | 
|  | mDropUntilNextSync = false; | 
|  | if (DEBUG_RAW_EVENTS) { | 
|  | ALOGD("Recovered from input event buffer overrun."); | 
|  | } | 
|  | } else { | 
|  | if (DEBUG_RAW_EVENTS) { | 
|  | ALOGD("Dropped input event while waiting for next input sync."); | 
|  | } | 
|  | } | 
|  | } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_DROPPED) { | 
|  | ALOGI("Detected input event buffer overrun for device %s.", getName().c_str()); | 
|  | mDropUntilNextSync = true; | 
|  | out += reset(rawEvent->when); | 
|  | } else { | 
|  | for_each_mapper_in_subdevice(rawEvent->deviceId, [&](InputMapper& mapper) { | 
|  | out += mapper.process(rawEvent); | 
|  | }); | 
|  | } | 
|  | --count; | 
|  | } | 
|  | return out; | 
|  | } | 
|  |  | 
|  | std::list<NotifyArgs> InputDevice::timeoutExpired(nsecs_t when) { | 
|  | std::list<NotifyArgs> out; | 
|  | for_each_mapper([&](InputMapper& mapper) { out += mapper.timeoutExpired(when); }); | 
|  | return out; | 
|  | } | 
|  |  | 
|  | std::list<NotifyArgs> InputDevice::updateExternalStylusState(const StylusState& state) { | 
|  | std::list<NotifyArgs> out; | 
|  | for_each_mapper([&](InputMapper& mapper) { out += mapper.updateExternalStylusState(state); }); | 
|  | return out; | 
|  | } | 
|  |  | 
|  | InputDeviceInfo InputDevice::getDeviceInfo() { | 
|  | InputDeviceInfo outDeviceInfo; | 
|  | outDeviceInfo.initialize(mId, mGeneration, mControllerNumber, mIdentifier, mAlias, mIsExternal, | 
|  | mHasMic); | 
|  | for_each_mapper( | 
|  | [&outDeviceInfo](InputMapper& mapper) { mapper.populateDeviceInfo(&outDeviceInfo); }); | 
|  |  | 
|  | if (mController) { | 
|  | mController->populateDeviceInfo(&outDeviceInfo); | 
|  | } | 
|  | return outDeviceInfo; | 
|  | } | 
|  |  | 
|  | int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { | 
|  | return getState(sourceMask, keyCode, &InputMapper::getKeyCodeState); | 
|  | } | 
|  |  | 
|  | int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { | 
|  | return getState(sourceMask, scanCode, &InputMapper::getScanCodeState); | 
|  | } | 
|  |  | 
|  | int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) { | 
|  | return getState(sourceMask, switchCode, &InputMapper::getSwitchState); | 
|  | } | 
|  |  | 
|  | int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) { | 
|  | int32_t result = AKEY_STATE_UNKNOWN; | 
|  | for (auto& deviceEntry : mDevices) { | 
|  | auto& devicePair = deviceEntry.second; | 
|  | auto& mappers = devicePair.second; | 
|  | for (auto& mapperPtr : mappers) { | 
|  | InputMapper& mapper = *mapperPtr; | 
|  | if (sourcesMatchMask(mapper.getSources(), sourceMask)) { | 
|  | // If any mapper reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that | 
|  | // value.  Otherwise, return AKEY_STATE_UP as long as one mapper reports it. | 
|  | int32_t currentResult = (mapper.*getStateFunc)(sourceMask, code); | 
|  | if (currentResult >= AKEY_STATE_DOWN) { | 
|  | return currentResult; | 
|  | } else if (currentResult == AKEY_STATE_UP) { | 
|  | result = currentResult; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes, | 
|  | uint8_t* outFlags) { | 
|  | bool result = false; | 
|  | for_each_mapper([&result, sourceMask, keyCodes, outFlags](InputMapper& mapper) { | 
|  | if (sourcesMatchMask(mapper.getSources(), sourceMask)) { | 
|  | result |= mapper.markSupportedKeyCodes(sourceMask, keyCodes, outFlags); | 
|  | } | 
|  | }); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | int32_t InputDevice::getKeyCodeForKeyLocation(int32_t locationKeyCode) const { | 
|  | std::optional<int32_t> result = first_in_mappers<int32_t>( | 
|  | [locationKeyCode](const InputMapper& mapper) -> std::optional<int32_t> const { | 
|  | if (sourcesMatchMask(mapper.getSources(), AINPUT_SOURCE_KEYBOARD)) { | 
|  | return std::make_optional(mapper.getKeyCodeForKeyLocation(locationKeyCode)); | 
|  | } | 
|  | return std::nullopt; | 
|  | }); | 
|  | if (!result) { | 
|  | ALOGE("Failed to get key code for key location: No matching InputMapper with source mask " | 
|  | "KEYBOARD found. The provided input device with id %d has sources %s.", | 
|  | getId(), inputEventSourceToString(getSources()).c_str()); | 
|  | return AKEYCODE_UNKNOWN; | 
|  | } | 
|  | return *result; | 
|  | } | 
|  |  | 
|  | std::list<NotifyArgs> InputDevice::vibrate(const VibrationSequence& sequence, ssize_t repeat, | 
|  | int32_t token) { | 
|  | std::list<NotifyArgs> out; | 
|  | for_each_mapper([&](InputMapper& mapper) { out += mapper.vibrate(sequence, repeat, token); }); | 
|  | return out; | 
|  | } | 
|  |  | 
|  | std::list<NotifyArgs> InputDevice::cancelVibrate(int32_t token) { | 
|  | std::list<NotifyArgs> out; | 
|  | for_each_mapper([&](InputMapper& mapper) { out += mapper.cancelVibrate(token); }); | 
|  | return out; | 
|  | } | 
|  |  | 
|  | bool InputDevice::isVibrating() { | 
|  | bool vibrating = false; | 
|  | for_each_mapper([&vibrating](InputMapper& mapper) { vibrating |= mapper.isVibrating(); }); | 
|  | return vibrating; | 
|  | } | 
|  |  | 
|  | /* There's no guarantee the IDs provided by the different mappers are unique, so if we have two | 
|  | * different vibration mappers then we could have duplicate IDs. | 
|  | * Alternatively, if we have a merged device that has multiple evdev nodes with FF_* capabilities, | 
|  | * we would definitely have duplicate IDs. | 
|  | */ | 
|  | std::vector<int32_t> InputDevice::getVibratorIds() { | 
|  | std::vector<int32_t> vibrators; | 
|  | for_each_mapper([&vibrators](InputMapper& mapper) { | 
|  | std::vector<int32_t> devVibs = mapper.getVibratorIds(); | 
|  | vibrators.reserve(vibrators.size() + devVibs.size()); | 
|  | vibrators.insert(vibrators.end(), devVibs.begin(), devVibs.end()); | 
|  | }); | 
|  | return vibrators; | 
|  | } | 
|  |  | 
|  | bool InputDevice::enableSensor(InputDeviceSensorType sensorType, | 
|  | std::chrono::microseconds samplingPeriod, | 
|  | std::chrono::microseconds maxBatchReportLatency) { | 
|  | bool success = true; | 
|  | for_each_mapper( | 
|  | [&success, sensorType, samplingPeriod, maxBatchReportLatency](InputMapper& mapper) { | 
|  | success &= mapper.enableSensor(sensorType, samplingPeriod, maxBatchReportLatency); | 
|  | }); | 
|  | return success; | 
|  | } | 
|  |  | 
|  | void InputDevice::disableSensor(InputDeviceSensorType sensorType) { | 
|  | for_each_mapper([sensorType](InputMapper& mapper) { mapper.disableSensor(sensorType); }); | 
|  | } | 
|  |  | 
|  | void InputDevice::flushSensor(InputDeviceSensorType sensorType) { | 
|  | for_each_mapper([sensorType](InputMapper& mapper) { mapper.flushSensor(sensorType); }); | 
|  | } | 
|  |  | 
|  | std::list<NotifyArgs> InputDevice::cancelTouch(nsecs_t when, nsecs_t readTime) { | 
|  | std::list<NotifyArgs> out; | 
|  | for_each_mapper([&](InputMapper& mapper) { out += mapper.cancelTouch(when, readTime); }); | 
|  | return out; | 
|  | } | 
|  |  | 
|  | bool InputDevice::setLightColor(int32_t lightId, int32_t color) { | 
|  | return mController ? mController->setLightColor(lightId, color) : false; | 
|  | } | 
|  |  | 
|  | bool InputDevice::setLightPlayerId(int32_t lightId, int32_t playerId) { | 
|  | return mController ? mController->setLightPlayerId(lightId, playerId) : false; | 
|  | } | 
|  |  | 
|  | std::optional<int32_t> InputDevice::getLightColor(int32_t lightId) { | 
|  | return mController ? mController->getLightColor(lightId) : std::nullopt; | 
|  | } | 
|  |  | 
|  | std::optional<int32_t> InputDevice::getLightPlayerId(int32_t lightId) { | 
|  | return mController ? mController->getLightPlayerId(lightId) : std::nullopt; | 
|  | } | 
|  |  | 
|  | int32_t InputDevice::getMetaState() { | 
|  | int32_t result = 0; | 
|  | for_each_mapper([&result](InputMapper& mapper) { result |= mapper.getMetaState(); }); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | void InputDevice::updateMetaState(int32_t keyCode) { | 
|  | first_in_mappers<bool>([keyCode](InputMapper& mapper) { | 
|  | if (sourcesMatchMask(mapper.getSources(), AINPUT_SOURCE_KEYBOARD) && | 
|  | mapper.updateMetaState(keyCode)) { | 
|  | return std::make_optional(true); | 
|  | } | 
|  | return std::optional<bool>(); | 
|  | }); | 
|  | } | 
|  |  | 
|  | void InputDevice::addKeyRemapping(int32_t fromKeyCode, int32_t toKeyCode) { | 
|  | for_each_subdevice([fromKeyCode, toKeyCode](auto& context) { | 
|  | context.addKeyRemapping(fromKeyCode, toKeyCode); | 
|  | }); | 
|  | } | 
|  |  | 
|  | void InputDevice::bumpGeneration() { | 
|  | mGeneration = mContext->bumpGeneration(); | 
|  | } | 
|  |  | 
|  | NotifyDeviceResetArgs InputDevice::notifyReset(nsecs_t when) { | 
|  | return NotifyDeviceResetArgs(mContext->getNextId(), when, mId); | 
|  | } | 
|  |  | 
|  | std::optional<int32_t> InputDevice::getAssociatedDisplayId() { | 
|  | // Check if we had associated to the specific display. | 
|  | if (mAssociatedViewport) { | 
|  | return mAssociatedViewport->displayId; | 
|  | } | 
|  |  | 
|  | // No associated display port, check if some InputMapper is associated. | 
|  | return first_in_mappers<int32_t>( | 
|  | [](InputMapper& mapper) { return mapper.getAssociatedDisplayId(); }); | 
|  | } | 
|  |  | 
|  | // returns the number of mappers associated with the device | 
|  | size_t InputDevice::getMapperCount() { | 
|  | size_t count = 0; | 
|  | for (auto& deviceEntry : mDevices) { | 
|  | auto& devicePair = deviceEntry.second; | 
|  | auto& mappers = devicePair.second; | 
|  | count += mappers.size(); | 
|  | } | 
|  | return count; | 
|  | } | 
|  |  | 
|  | void InputDevice::updateLedState(bool reset) { | 
|  | for_each_mapper([reset](InputMapper& mapper) { mapper.updateLedState(reset); }); | 
|  | } | 
|  |  | 
|  | std::optional<int32_t> InputDevice::getBatteryEventHubId() const { | 
|  | return mController ? std::make_optional(mController->getEventHubId()) : std::nullopt; | 
|  | } | 
|  |  | 
|  | InputDeviceContext::InputDeviceContext(InputDevice& device, int32_t eventHubId) | 
|  | : mDevice(device), | 
|  | mContext(device.getContext()), | 
|  | mEventHub(device.getContext()->getEventHub()), | 
|  | mId(eventHubId), | 
|  | mDeviceId(device.getId()) {} | 
|  |  | 
|  | InputDeviceContext::~InputDeviceContext() {} | 
|  |  | 
|  | } // namespace android |